EVERYTHING is starting to have extra charges towards it and even extra charges on those extra charges. You need to pay for absolutely every possible tiny thing. And thanks to all the modern companies bribing officials left and right, unless the mass "sheeple" actually get off their couches and do something about it there is little we can do to stop it. Eventually only the extremely rich will be getting the same level of "service" that normal people are getting now in just about everything. Welcome to the modern dark-ages: kings, nobles, and pheasants all over again.
Ok, the article is slightly misleading.
First of all, the characters will only act on their own if Gambits (basically, the character's AI) are turned on.
Also, there are two modes, active mode and wait mode. In wait mode, the game pauses when you open the menu, it doesn't in active mode. Although ill admit, playing active mode with all 3 characters having their gambits off is near impossible, but its more than possible to set the gambit of the character you are currently controlling off and control him well in either mode.
Basically, if you play active mode with all character's gambits on, or only the lead character's gambit off, its slightly like a "rollicking fight in fantasy movies" as they mentioned, if you set it to wait mode and turn all gambits off, it plays very much like traditional Final Fantasy games.
The best way to describe the battle system is that it's a faster paced version of FFXI's battle system, except you control three characters at once. When you go into attack mode, your character takes out his/her weapons and starts attacking. They have a delay how often they can use them, say, they can swing/fire their weapon once every 5 seconds, they will automatically attack every 5 seconds while in attack mode, but while they are doing that, you can cast a spell, use a skill, use an item, etc, basically you don't have to keep mashing attack, just concentrate on other strategies. When you use a spell, they stop attacking with their weapon while the spell charges up, once it does they cast it, then automatically go back into attacking with their weapon. If gambits are on, the characters will sometimes decide to use magic/items instead of doing nothing but attacking. All characters will enter attack mode if the lead character does regardless if gambits are on or off, and all characters will disengage and run if the main character runs away.
PEASANTS!!! There, happy?
Pretty much.
EVERYTHING is starting to have extra charges towards it and even extra charges on those extra charges. You need to pay for absolutely every possible tiny thing. And thanks to all the modern companies bribing officials left and right, unless the mass "sheeple" actually get off their couches and do something about it there is little we can do to stop it. Eventually only the extremely rich will be getting the same level of "service" that normal people are getting now in just about everything. Welcome to the modern dark-ages: kings, nobles, and pheasants all over again.
Ok, the article is slightly misleading. First of all, the characters will only act on their own if Gambits (basically, the character's AI) are turned on. Also, there are two modes, active mode and wait mode. In wait mode, the game pauses when you open the menu, it doesn't in active mode. Although ill admit, playing active mode with all 3 characters having their gambits off is near impossible, but its more than possible to set the gambit of the character you are currently controlling off and control him well in either mode. Basically, if you play active mode with all character's gambits on, or only the lead character's gambit off, its slightly like a "rollicking fight in fantasy movies" as they mentioned, if you set it to wait mode and turn all gambits off, it plays very much like traditional Final Fantasy games. The best way to describe the battle system is that it's a faster paced version of FFXI's battle system, except you control three characters at once. When you go into attack mode, your character takes out his/her weapons and starts attacking. They have a delay how often they can use them, say, they can swing/fire their weapon once every 5 seconds, they will automatically attack every 5 seconds while in attack mode, but while they are doing that, you can cast a spell, use a skill, use an item, etc, basically you don't have to keep mashing attack, just concentrate on other strategies. When you use a spell, they stop attacking with their weapon while the spell charges up, once it does they cast it, then automatically go back into attacking with their weapon. If gambits are on, the characters will sometimes decide to use magic/items instead of doing nothing but attacking. All characters will enter attack mode if the lead character does regardless if gambits are on or off, and all characters will disengage and run if the main character runs away.
I was wondering if I would ever be able to find out what all the different MMORPGS did this season.
Why is this news exactly? I saw a demo of this exact same thing on the PS2 Eyetoy at Bestbuy about a month ago, I even played it.