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User: nschubach

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Comments · 5,115

  1. Re:Uverse sucks on AT&T To Allow Xbox 360 As U-verse Set-Top Box · · Score: 1

    I don't know, my Motorola DVR is good at skipping to the end of the show if I fast forward through too many commercials.

  2. Re:Uverse sucks on AT&T To Allow Xbox 360 As U-verse Set-Top Box · · Score: 1

    That's odd... I've had cable for as long as I can remember (different companies, Ohio [time warner, wow] and Chicago area [comcast]) and I've never been tied to a contract or ETF.

  3. Re:Solution on Why Are We Losing Vertical Pixels? · · Score: 1

    I actually love the wide screen for development. I can keep my project tree open, see more of the names for long SQL procedure names... I even move my debug windows to the side of the screen. If I ever have to compare two files, I can do it side by side without having to split it top/bottom and move my eyes back and forth from the top to bottom of my screen and try to find the last bit of text I was looking at. They let me see more file information in my file lists...

    I've tried using my screen in portrait and I hated it because I couldn't move my project windows and always had to auto-hide them. (I hate auto-hide with a passion)

  4. Re:Land Ownership on Why Are We Losing Vertical Pixels? · · Score: 0, Offtopic

    That's a whole other debate I'd rather not get into, but... There are some things we live with to maintain a civil society and I'd hate if someone could rob a bank and go out and buy vast chunks of land that could not be repossessed to pay their debt.

  5. Re:Solution on Why Are We Losing Vertical Pixels? · · Score: 0, Offtopic

    Personal belief? No. I am not entitled to that protection. I can however pay my taxes and receive it.

  6. Re:Solution on Why Are We Losing Vertical Pixels? · · Score: 0, Offtopic

    No problem. I understand that one of the formal definition of an entitlement is something that is provided by law. However, when used as a "sense of entitlement" is where I have a problem with it.

    We have rights as humans to do things. Laws protect those rights, but some read those laws as grants to provide those rights... I thought of the sig when all the health care debate was rampant. I'm not a fan of the whole debate on the use of rights being an excuse to pass such laws. I personally think there are other solutions, but I don't want to debate that here. ( I can already feel the mad mod ready to hit troll. )

    I apply that concept to all rights. I do not run around and shout: "I have a right to bear arms, buy me one."

  7. Re:Solution on Why Are We Losing Vertical Pixels? · · Score: 0, Offtopic

    Land ownership is a right, but you are not entitled to have someone give you land.

  8. Re:"loosing" on Why Are We Losing Vertical Pixels? · · Score: 1

    So that's what that commercial meant when they said they needed to: "tighten up the graphics"

  9. Re:Where.. on Why Are We Losing Vertical Pixels? · · Score: 1

    What we need is some sort of predictive window sizing/placement alogorithm.

    You mean like xmonad? ;) (I still can not get used to it, and I've tried.)

  10. Re:The solution is fun on Why Are We Losing Vertical Pixels? · · Score: 1

    I see my desktop so much I decided to put a background image on there that serves it's purpose well. /sarcasm

    Black.

    I once had an image there, but it threw me off every time I would minimize my work. It's kind of like putting up pictures of your wife/kids then putting a book or paperwork in front of it. I don't understand desktop widgets as well. If you are using your computer you'll never see them... so why waste the resources?

  11. Re:Solution on Why Are We Losing Vertical Pixels? · · Score: 1

    UI design should have an option to put menus on the side now, to handle the wider formats.

    ...one of the reasons for my dislike of the "Ribbon" in Office, and now paint, and Windows 7 placing hard to remove tools at the top of my windows. I feel like I have so much more room on my screen when I boot into XP or Debian.

  12. Re:Solution on Why Are We Losing Vertical Pixels? · · Score: 1

    I have a 24" 1920x1200 panel... but those are few and far between and some are not so good for gaming or fast movement of black text on white.

    I never liked rotating my monitor. I guess it's a preference thing. I dislike moving my monitor much.

  13. Re:At first thought... on Can We Travel To That Exciting New Exoplanet? · · Score: 1

    Even if you made a spaceship sized tunnel between here and there, essentially pulling some section of their solar system across the light years to meet with a section of ours...

    I can't be the only one who imagined a long straw... with a wet paper spaceship.

  14. Re:Our world on Can We Travel To That Exciting New Exoplanet? · · Score: 1

    Are you suggesting sending all Wal-Mart stores to this planet? I guess that's one way to deal with them. ;)

  15. Re:Takes my breath away! on Can We Travel To That Exciting New Exoplanet? · · Score: 1

    Talk about a downer...

    "Hey guys! We're here. Unfortunately, we can't land because the planet is non-habitable so we are headed back."

    (For some reason I just imagined a ship that's been sailing for years full of sad pirates being turned away from an isle full of beautiful mermaids because they breath water.)

  16. Re:Our world on Can We Travel To That Exciting New Exoplanet? · · Score: 1

    Why do we need to go to America when we still have to colonize about 80% of Europe?

    Humanity explores that which seems unattainable. It's human nature.

  17. Re:Even if you could... on Can We Travel To That Exciting New Exoplanet? · · Score: 1

    Yeah, but there's that whole risk thing... can't put a human in a suit every week and risk them getting hurt if you only have a few on board.

    I don't think nanobots are going to be as huge as the OP, but it is cool to think about.

  18. Re:Radio on Can We Travel To That Exciting New Exoplanet? · · Score: 1

    Wouldn't you have to wait 40 years for the reply though? (Radio in space travels at the speed of light, right?)

  19. Re:Well, I probably wasn't too clear on World of Warcraft: Cataclysm To Launch Dec. 7th · · Score: 1

    Sounds like my experience with Everquest... and I "only" made it to level 52. On again, off again. Of course, I can also tell most people I've been with literally hundreds of MMOs since launch (and a good chunk that were beta tests) but I haven't payed for any in so long. I really haven't played any either.

  20. Re:Sorry Blizzard, no longer a customer on World of Warcraft: Cataclysm To Launch Dec. 7th · · Score: 1

    I find it interesting that the game that pulled most of it's concepts from EQ is reverting to a game of similar design.

    Concentration in that game boiled down to having at least 2 classes, a tank and healer (albeit slow, it worked.) They did best with a tank/healer/dps/crowd control.

    My supervisor plays a paladin on WoW currently and water cooler talk tells me that he can do so much AOE damage that he keeps tons of mobs on him and plays the role of lead tank for most of his guild events... I remember EQ being focused around letting the tank get aggro and keeping aggro off other players. (I played an enchanter and applied mem blur liberally before the tanks broke mez to clear heal aggro, etc.)

    I guess the biggest thing that interests me is how are they going to concentrate more on CC? When I quit playing at level 45 about a month after release there were very few crowd control spells (Turn to chicken and some roots?)

  21. Re: Lets even make the brower make tea and such on Bittorrent To Replace Standard Downloads? · · Score: 1

    I thought URLs were supposed to be able to tell the application what type of resource it's requesting?

    I mean, if I "activate" a link that starts with http:/// (Two slashes: Slashdot's parser makes it three slashes...) then my OS should know that it's a browser file. If I "activate" a link that starts with ftp:// ...

    I remember Unreal Tournament did this for joining games. They registered a protocol with the OS and any time you clicked on a link it would launch your game and connect to that server. ( I think it was ut2004:// )

    Why not have torrent://tracker/guid ?

  22. Re:Stop it, please! on Minecraft Enterprise and 16-Bit ALU · · Score: 1

    I bought it... twice actually. (Gifting, gotta love it.)

    I've been tinkering with different cart boosters and trying to come up with some kind of mine cart death machine seeing how enemies and animals just love to jump into carts. My latest efforts led me to a cart that goes just outside the bounds of calculation though and it's getting me to think more about building my own DF/MC clone with my multi-threading and multi-processing experience. The only caveat to that plan is that I also suck at graphics.

  23. Re:Worry about app devs, not Microsoft or Google on Microsoft Sues Motorola Over Android-Related Patent Infringement · · Score: 1

    And Microsoft blames Motorola? How does that make sense?

  24. Re:Minecraft Tux on Minecraft Enterprise and 16-Bit ALU · · Score: 1

    Actually, having bought the game a few days ago... I have run out of pieces! I'm playing the single player Alpha and I can't find enough iron to satiate my hunger for an epic mine cart subway. I end up making iron picks to mine more iron and can't find enough to keep digging at a respectable pace. I could always use stone picks... but they just don't last. I could turn 3 of the 5 diamonds I found into picks, but that feels like a waste for some reason. Maybe I just need to gain more patience digging and swapping out broken tools all the time.

  25. Re:Stop it, please! on Minecraft Enterprise and 16-Bit ALU · · Score: 1

    I don't have to overclock my i7-930 or my ATI 5870 to run it in full. ;)