World of Warcraft: Cataclysm To Launch Dec. 7th
Blizzard announced today that the third expansion to World of Warcraft, dubbed Cataclysm, is set for launch on December 7th. In addition to upping the level cap to 85 and including several new high level zones, the expansion will revamp the parts of Azeroth that have been around since WoW's initial launch, bringing the 1-60 leveling experience more in line with the improvements Blizzard has made in the expansions. Cataclysm will also give players two new races to play, Goblins and Worgen, who have joined the Horde and the Alliance, respectively.
Real ID lost me. I don't play online games so I can be stalked and harassed, and by failing to make privacy and security a priority from the start, you ruined any chance I'd trust you to handle it right,.
So I won't give you money.
I'm sure you miss me.
I started with MUDs, moved on to Meridian 59, Ultima Online, Everquest, etc...I absolutely LOVED my time spent with MMOs, especially WoW (closed and open betas, continued until about 1.5 years after launch), but the genre got boring for me. Not even The Old Republic can get me excited about an MMO.
I still find it surprising when I hear so many people are still playing WoW. Anyone on here still playing since launch? What's kept you with it all this time? Gameplay, community, what?
Living With a Nerd
I'm more interested in finding out about the new next gen mmo Bizzard ir rumored to be working on. Supposedly it's a new IP with no story connection to their other works. Would be nice to see something thats not a sequel. Regardless of what one thinks of WoW, Blizzard has created som iconic game IP lines.
It's about time. We knew the release date had to be soon, as Blizzard's WoW Updater has already pushed out 4.8GB of updates to each user for the upcoming version (4.0.0).
GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
WOW is just a game ... But this choice of a release date is sure to generate controversy....
OCD? ;)
Well, now seriously, I don't know anyone who actually played non-interrupted since start. The longest I know someone playing in a row is like 3 years, which admittedly is still a lot, but still not quite since start.
What most of us do is really play one game, play and eventually get bored, move to another game, played and eventually get bored, and so on. Not even all MMOs. There'll be lots of falling back to single player games in between MMOs.
I mean, technically I've started WoW relatively soon after it got launched in Europe myself, but, good grief, not continuously. In fact, the vast majority of these years I was _not_ on WoW at all. Ditto for other games. Actually my all time favourite MMO is City Of Heros, not WoW, but, you guessed, it's been actually a lot of not being on COH either.
At any rate, I'll probably have a look on WoW when cataclysm launches. Or maybe not. But it's not like, you know, a marriage or a job or swearing allegiance to a new king. It's a game. You play it until you've seen all the quests that are easy to get to, maybe try again with a different character or three, but eventually that's it.
A polar bear is a cartesian bear after a coordinate transform.
Why does a very destructive sneak attack from the ocean on major coastal cities around December sound so familiar?
To be serious for a moment, I still play since launch. The thing that kept my attention is their drive is partially beating the content and continuing drive to change the content. Seeing a new boss, dissecting its behavior, and attacking in a cooperative team manner is always fun. There is just enough complexity that it triggers my analytical side so when they revamp or change out mechanics I'm always interested.
Granted "WoW" isn't a perfect game and it does hinge on personal experiences (if you have no friends to play with, "WoW" is easily the dumbest thing to try to play) but I'm always stumped when people say "WoW" is a horrible experience.
The author failed to mention a primary feature of the expansion: flying allowed in Azeroth. The world was previously not setup to allow players to see the ugly transition between zones, and this is seen as a major update.
Honestly I would have thought the guys in Marketing would have pulled this for the 23rd - their sixth anniversary. My only guess at this point is that they plan their 4.0.3 'sundering' patch on 11/23 instead. But genuinely, I would have imagined that they would pull towards that date, even if there were major bugs left to be fixed.
Wow just in time for the Christmas rush. Smart move on blizz or did it take too long?
Man, I remember that we were talking about Cataclysm more than a year ago. It had already been in development for quite some time, it had already gone through a lot of changes. When I talked to other people making guesses about when Cataclysm would come out, we figured it would hit around February/March 2010, so as to not interfere with Starcraft 2's release.
Well, it's not interfering with SC2, that's for sure. December 2010 - sheesh! It amazes me more that I keep falling for it, thinking Blizzard products are coming along okay, then always having the release pushed back by a year and a half. I know the quality of their products usually makes up for it, but you'd think they'd reach a point where they'd just stop hinting at release dates for years in advance. Not to mention that it's strange that they're going to put this out in December - I wonder how Activision feels about having a new WoW release to compete with the rest of its Christmas schedule?
By the way, Diablo 3? Not until summer 2012. Calling it now.
Libertarians somehow believe that private businesses should be stronger than governments but weaker than individuals.
I'm sure both of the people who care about this topic and who saw it on Slashdot before seeing it on a WoW-related news site or forum are delighted to see this story here.
I haven't played WoW in a long time, not since Burning Crusade. So I missed WotLK.
If I restart my subscription now, and buy WotLK (so I have the most recent content available) do I have to pay again to get Cataclysm? If that's true it probably makes sense to do some catching up using Burning Crusade then wait for Cataclysm... assuming that option is still open.
Apologize in advance if this is obvious to anyone. Thanks.
Blizzard gains about 20 new customers for every one that quits - so, please, continue to quit - my stock price keeps going up.
Actually, what's funny about that is that last year I bought some Activision Blizzard stock (ATVI on NASDAQ). I had a little leftover money, and I figured that with such a strong release schedule for 2010, there must have been room for growth in the stock. And guess what's happened - the stock is currently down from where I bought it, from about $11.70 at this point last year to about $11.00 today.
This despite the fact that ATVI has been profitable, has lots of cash on hand with no debt, has good releases in the pipe. They've even recently implemented a dividend to try and help with that staggering stock price (which will pay out around 1.5% of the stock price early next year, and I'm quite happy for it since it's at least a small ROI). On the one hand, the stock is largely following the market, so its price won't go up much until the larger market goes up, but the stock has also had a few tumbles apart from the market average that it never recovered from. What's crazy is that the price tumbled just after SC2 came out in part because of a company announcement stating that their quarter 2 earnings weren't going to beat expectations. Huge worldwide release of a long-awaited game apparently meant nothing against a lackluster earnings statement for a quarter with no major releases.
I'm sure your stock price thing was just sort of a flippant comment, but I wanted to mention this since it's been weird following the stock for a year. It's actually taught me a valuable lesson about buying individual stocks - you're told to trade in stocks where you know something about the company, something about the industry, so that you can predict how the price will move, but knowledge about the company doesn't always translate into knowledge about the market.
Libertarians somehow believe that private businesses should be stronger than governments but weaker than individuals.
I'm in the Beta and I can tell you, it's gonna be a buggy ass release. The damn thing plays like an alpha right now. There is NO WAY it will be ready for December 7 with the previous quality of expansion releases. Either the date will slip, OR it will come out sub par.
This will be the first expansion that I do not purchase. I was in college when the previous two were released and I can't see myself playing now that I have a career. I don't enjoy merely leveling alts, so there wouldn't be anything for me to do since I can't spend hours a day in the game, let alone schedule my life around it. I will forever miss pvp and raids, but one cannot play on a competitive level while trying to make something of themselves.
I almost got laid this year....damn....
I would have to kill seventy trillion boars instead of forty trillion?
Not really sure why the level cap keeps getting bumped. It's just more grind.
Yeah! I just spent twelve months grinding this guy to level *insert here* and getting him all the best stuff! Nothing can kill him now!
*Expansion*
*Die!*
*THUD!*
Yeah. Real fun.
Call me when the game isn't a boring single-path grindfest.
Chas - The one, the only.
THANK GOD!!!
Well, I probably wasn't too clear about it. I do come back now and again, so the point is kinda: I too could technically make a claim like "oh, I've been playing WoW since launch" and even go into what got changed in which EP. But it's more like since start playing a month or two, then taking a half a year break, then playing another month, then taking a break until the next EP, then taking yet another break, then figured I'd try playing a horde char to see what's different, then take another break, and so on.
And for that matter I could make a similar claim that I played COH since launch (except most of the time not actually playing it) or EQ2 since launch (ditto.)
Most people I know who count as "playing WoW since 2005" are really something like that. _Very_ few have actually played it for so many years in a row. But when people hear about "playing WoW since launch" they assume the former, not the latter, for some reason. Which IMHO for most people is actually the very wrong assumption.
A polar bear is a cartesian bear after a coordinate transform.
While the game itself varies from occasional memorable moments to a great deal of mundane (and frequently mind-numbing) activity, the meta-game and content that surrounds the game can be very entertaining. The game is fuel for interactions with fellow players, discussions with game developers, and music videos such as http://www.youtube.com/watch?v=xMrN3Rh55uM .
It must be deliberate
Other changes like how the talent trees are getting chopped down big time really have me wondering. Also gear power feels like it's shot through the roof this expansion. Next expansion I heard mages in level 85 blues will be running around with around 70k health. PvP may be really interesting next expansion.
~~ Behold the flying cow with a rail gun! ~~
There will be a lot of n00bz running around doing Worgens so spec for taking them down.
I'd concentrate on leveling Archeology with your existing chars instead, or if on Mok'Nathal, joining Fang and Claw, a pre-Worgen guild.
You'll have to respec everyone anyway, so lag will be highest in UC (close to the Worgen) and Ironforge (same) - this is a great time to do a Stormwind/Darnassus quest - or if Horde you should be lag-free except in Ogrimmar (starting quests).
I'd expect LW mats will be at a premium, given racial characteristics and new classes, so stockpile those for the AH - many starting chars so stockpile basic mats before 12/7.
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Sociologists will wonder in vain why final exam grades in 2010 were so abnormally abysmal.
Signatures are the new names.
No, they thought it would be a great marketing tool, allowing them to market more things to customers, and not being women, didn't realize how pervy it was.
A lot of players in Seattle are women, and expectations of privacy are there.
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Have to agree, while I hate the RealID (very pervy), the Heirlooms are a nice thing - use them to level up my lower chars and since they're BOA you can send them around between chars without the usual one-hour wait for mail.
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Actually, I hope that's an oversimplification and that Blizzard is smarter than that. They have been so far, at least, so there is no reason to assume they've just got a lobotomy.
The formula that you'll wipe lots and presumably only dare play with people you personally know has been tried in other games before, and it was a major failure. In fact, it's one reason most new players went to WoW and not to the other games.
The days of "one wipe and everyone bails" will never be gone just because people don't like to waste their time and fail. Even on COH where death penalties have been reduced to a joke, or STO when it never had them, there is only so often that a group can faceplant before players _will_ leave. Add some form of cost (financial, XP or otherwise) and it just means they'll leave even earlier so as not to rake up a huge debt.
Most people will never get to know the people well enough to form those long lasting groups.
And those who do will be shafted when one of that group just have to leave for other reasons. (Like because they're in China and just can't afford another month, or their new GF doesn't let them play any more, or mom made them learn for the exam, or they're in hospital, or just some other game got launched.) And a lot of downtime when those you know aren't online.
Heck, the more important you make it to be only with the right clique, the harder it becomes to break into one when you start from the rank of some nobody who might or might not get them wiped. The more penalty there is in case that unknown turns out to be a smacktard, the less people are inclined to give him/her a chance. Yep, that's more downtime.
Plus, it's the perfect recipe to create even more drama than raiding guilds already have. The more the group gets kicked in the nuts if you can't show up for a given raid and has to fill it with some potential liability or skip it entirely, the more it becomes like a job where you absolutely have to be there or else. Trust me, there are a lot of us who never liked that aspect to start with. Making it worse isn't going to spell "greatest game ever".
Sure, to a greedy fucktard like Bobby Kotic it may sound like he'll keep more players around with a premise boiling down to "stick around or your friends will suffer", but that's not a setup most people enjoy. For a start because it means a lot of time of not just being the guy whose friends are kept hostage, but being the hostage for a change. The bigger the penalty you make it for when one of your clique leaves, the more people will see a non-fun time as a result. It's not a recipe for keeping people around long.
But basically as I was saying, I doubt that Blizzard is going to turn out that retarded this time. Then again, they did have ideas like the RealID and such. I guess I'll just wait and see.
A polar bear is a cartesian bear after a coordinate transform.
One of the big changes, no more support PowerPC Macs. Needless to say it caused quite a bit of forum posting. While I understand the issue what I do not understand is those claiming that it is financially impossible for them to upgrade to a new machine yet they have time to play a MMORPG.
* Winners compare their achievements to their goals, losers compare theirs to that of others.
What the heck does Seattle have to do with it?
Lots of players from Florida are women.
Lots of players from Arizona are women.
Ad infinitum....
"There are laws that enslave men, and laws that set them free. " - Sean Connery as King Arthur
Guild Wars gives all those benefits, with no monthly fees.
And Guild Wars 2 is just around the corner, and promises to be superior to WoW in basically every respect.
Check it out.
Actually the forum idea was something they thought of to reduce the flaming and idiocy that runs rampant on the WoW forums. If you've spent any amount of time there as I once did you would know why anything to reduce this would seem very attractive to them.
http://www.worldofwarcraft.com/info/underdev/3p9/gnomeregan2.xml
Insanity: voting in the same two parties over and over again and expecting different results
I have no idea what you're talking about.
Do you mean Trade Chat and Barrens Chat?
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After 3 months in the beta trying to explain what's wrong with the stupid design that they came up for Protection Paladins and being literally ignored by the developers who are now posting to the live forums as if nobody had warned them about the class' issues I couldn't be any more annoyed. Worse than that is the fact that as an EU player I can't post to the US forums, and Ghostcrawler not giving a crap about the beta forums really makes me wonder what their purpose really is.
I played at launch, but started getting bored around 20 and by 40, unable to afford a mount, quit playing.
A friend convinced me to return just before WotLK. Using Refer-a-Friend, we leveled up. I found it a lot more pleasant with the faster XP and with his borrowed gold buying my mount. :)
Once I was into outland, questing was tolerable, and in WotLK/Northrend, it was downright fun.
Once I discovered raiding in Naxxramas at 80, I was hooked. Now that's why I play. As I got into the game I've changed guilds a couple times and now raid with a very high end guild. (We had a top 25 US Heroic Lich King kill, for those who know what that means.)
The high end raiding content is genuinely hard. It's a mix of optimizing gameplay mechanics, good awareness of all the things going on, twitch reactions, strategy and personal strategic planning (what "we" do in a given situation and what "I" do if X happens), etc. For my guild, also a lot of fun camaraderie, although some top guilds are notorious for being not-so-friendly places. It's a bit time consuming, as it will eat 5 nights a week potentially during "progression", where we're learning and downing fights, but when you factor in how little time it takes up in the "off season", it only eats ~9-10 hours/week on average.
Anyhow, end game raiding = a blast. That's why I play.
Since I was talking about the forums and Trade chat/Barrens chat are in game, no.
Will give it a spin when it goes free to play, till then enjoy beta testing it for me :)
...
Between then and now, Activision fucked up one of their other cash cows, Infinity Ward. After their billion-dollar Call of Duty franchise spat out Modern Warfare 2, Activision's retarded upper management fired the leaders of the Infinity Ward studio and tried to screw them out of royalties and bonuses. A mass defection followed, with many of IW's best employees following the fired heads to their new studio. That combined with Bobby Kotick's charming personality, has currently made Activision the most-hated of the big 3 publishers.
With the Guitar Hero franchise continuing to shrink, Blizzard is basically the only thing still making ATVI look good.
As the ashamed owner of three accounts, all perma banned from the forums, I must agree.
Go to your realm's forums. Read.
Go to your class forums. Read.
Go to the role forums. Read.
You'll see very quickly that forum trolling on the official Blizz forums is a huge annoyance there. Blizzard is basically spending a lot of extra money maintaining forums which actively scare people away because if you post anything, there's probably a 50+% chance you will be flamed or insulted by a douche posting from a level-1 alt who also happens to be from another realm.
The plan Blizz put forth WOULD have eliminated a lot of this, but it would have also killed the usefulness of the forums, because a lot of the people who post useful information would have stopped posting as well. If they has modified their plan to make it so you can only post on some designated main, or so that you could see all the characters on the account of anybody posting, or made everybody choose a non-changeable forum nickname, it would eliminate the "anonymous trolling" issue to a large degree without violating privacy and security.
There 10 or so women in my guild, and most of us are on a first-name basis on Vent... that doesn't mean they want to be on a first-name basis with the entire WoW community. I've heard too many horror stories from them about the skeevy things people say to blame them, too.
The next best thing to happen since sliced bread? :p Speaking from Blizzard's perspective; of course.
I cxl'd because too many guilds I put a lot of time & money into disolved.
I dedicated a lot of resources to each guild I was in over 4 years. Donations of gold & pots > 500K GP. Rarely even got a thank you. Raiders looked down on casual players. PvP was fun, but the maps never changed (adding 1 or two pvp areas just didn't do it for me)It just got boring.
sometimes I miss it, but I don't want to pay first to be able to go back when I want. I discovered a ton of games since then, Batman AA, Mass Effect I & II, TF2 (again), StarCraft II, AOE beta, Ghostbusters, etc..
How much is your data worth? Back it up now.