I'd also like to believe Microsoft will get a bit arsey about it and be all "wut, we don't need ur bloody plugins, we'll make these features available ourselves!" and thus push them towards implementing more standards rather than just fixing the broken ones they have now.
Note: Not trying to troll on Microsoft here, just trying to point out that it would be helpful to everyone if IE supported more features that other browsers have.
And that's when the lead artist slaps him for not following the guidelines he's set out. Or the lead developer slaps the lead artist for not telling his artist the guidelines in the first place. And so on.
It's been said enough times before that this article is probably bullshit, but it would certainly be nice to see what nVidia could pull off if they got into the mainstream processor market. I mean, when AMD bought out ATI, some people specualted that the combined might of a graphics chip expert and a general processor expert could produce something really special, but both nVidia and Intel still took them to town (albeit on two different fronts) and the rumour mill seems to indicate that AMD's fusion wont be all that special. Basically what I'm trying to say is that if nVidia can put up a hell of a good fight in one area, they should be able to apply that same fight to another and maybe even give Intel a run for their money. Hell, they might even be able to combine their general processor design with some built-in CUDA-powered goodness for specialised purposes. Someone above mentioned a software layer to interpret x86 calls, but why not also do the same for MMX, SSE et all? Hell, I'm sure if nVidia put enough effort in, they'd only need to be able to design a basic x86 chip and find a way to pan off the real processing to the on-board "graphics" chip. Could even evolve into the x86 successor we've all been waiting for. But, alas, it's all a big pipe dream and we'll be stuck with the bloody thing for ever.
The author of the original article sounds like he doesn't have a clue what he has heard and has no idea how to explain it.
It's the Inquirer, they're about as renowned for accurate and intelligent news reporting as Peter Molyneux is for his modest underselling of his games.
I can't exactly say I'm extremely experienced, but I do actually work in the games industry and I've never encountered this strange divide between programmers and graphics artists. Programmers should be given a task to implement and then left to go and do it. They might design a way TO implement that task, but even this isn't ideal and is the kind of thing the development lead should be doing. The graphics artists, likewise, should be given tasks to accomplish with strict limits (i.e. "I want a big red barn with a slightly curved roof that's no more than 800 triangles") that should be set and maintained by the graphics lead. Then all that's left is the design of the game itself, which comes down to whoever is the lead designer who is the real middleman between the programmers and the artists. He's the one that sits down and outlines exactly what it is he wants to achieve, the Programmer lead will tell him what is and isn't possible from a technical level and the graphics artist will tell him just how closely his vision can be matched. There really is no need for this "technical artist" and I can only imagine his role being somewhat counterproductive as the whole game relies on him having a good understanding of technical limitations AND artistry limitations, which is unlikely. He may have a basic understanding of both, or even an advanced understanding of one, but few people can master both fields. Then again, it can't be any worse than Valve's "lets let everyone have a say and spend months debating which is best" approach and they tend to get good results.
You make it sound like HTML is a wonderfully-formed language that everyone uses well, or that Actionscript and Javascript aren't messy as hell. Lets face it, you're fucked no matter what language is dominant.
Wouldn't it be wiser to spend that effort working on a project that makes C# more open source friendly, rather than simply rewriting any/all projects that use it?
For clarity, this article will call the two varieties UpperCamelCase and lowerCamelCase. Some people and organizations use the term camel case only for lower camel case, and refer to upper camel case as Pascal case.
Except it doesn't. Check 0ut the Microsoft link at the bottom of the summary (I know, it's a slightly different thing, but it's incredibly similar) and you'll see they do almost exactly what I describe - with moving objects.
All of these techniques are pretty awesome and will certainly be a boon to home video enthusiasts the world over (plus plenty of commercial places that are on a tight budget), but I've got another idea.
You see it on TV all the time, CCTV footage of robberies and the like, couldn't this technology be used to effectively map out a 3D image of the purpetrator? I know it wont be perfect and most CCTV is probably too low quality to be used, but it would certainly be pretty cool (and useful) to have a vaugely accurate 3D model of the guy, giving you height, build, etc. and with the help of supplementary images, a really easy way to adjust it's appearance.
And when you get bored of that, you could always try sitting on your wiimote for about 5mins before using it. Or shove it up your arse, either way you're in for a good time.
I'm sure there are more Linux installations out there than MacOS installations. Apple could vanish tomorrow and not make a difference to Microsoft's monopolistic standings.
Office isn't dependant on Windows (Office for mac also exists), so unless Corporations make a mass shift to Linux, I don't think Microsoft has much to worry about there.
How much stock you own is completely irrelevant, 1% of one share and 1% of 1,000,000 shares is still not a lot in comparison to the VALUE of the shares.
A web business that has MICROSOFT shitting bricks. If Microsoft had a magical "one-hit-kill" bullet that could eliminate just ONE major competitor, they'd pick Google, not Apple.
Personally, I think it'd be pretty cool to have a set of "olympic" games where drugs and unorthodox practices are perfectly valid. I would imagine that instead of athletes, we would have teams of people working together to monitor every aspect of the main competing athlete to ensure maximum performance and ability. Similar to how Formula 1 isn't necessarily about who's the best driver, but about who has the best tactics, the best training, the best team. Except it'll be interesting. Better yet, make them take part in ALL games like a real tournament, so it's not so much "this guy is the best guy in the world at this ONE event" but more "this team outdid the other teams overall in the events thrown at them". That alone would mandate they be very careful about which drugs they actually decide to use. Increased strength? Great! But you'll be fucked when it comes to gymnastics because you're not familiar enough with your body's massive changes.
Obviously, there'd have to be limits on how far they can push themselves and how much they can pump themselves up, purely for health and safety reasons, but then it's a risk they'd have to take, just like any motorsport driver might not come out of the car alive if they crash, or how a boxer might end up with brain damage should they receive a hard enough blow. Shit happens, it's all part of the risks involved.
I'd also like to believe Microsoft will get a bit arsey about it and be all "wut, we don't need ur bloody plugins, we'll make these features available ourselves!" and thus push them towards implementing more standards rather than just fixing the broken ones they have now.
Note: Not trying to troll on Microsoft here, just trying to point out that it would be helpful to everyone if IE supported more features that other browsers have.
And that's when the lead artist slaps him for not following the guidelines he's set out. Or the lead developer slaps the lead artist for not telling his artist the guidelines in the first place. And so on.
It's been said enough times before that this article is probably bullshit, but it would certainly be nice to see what nVidia could pull off if they got into the mainstream processor market.
I mean, when AMD bought out ATI, some people specualted that the combined might of a graphics chip expert and a general processor expert could produce something really special, but both nVidia and Intel still took them to town (albeit on two different fronts) and the rumour mill seems to indicate that AMD's fusion wont be all that special. Basically what I'm trying to say is that if nVidia can put up a hell of a good fight in one area, they should be able to apply that same fight to another and maybe even give Intel a run for their money.
Hell, they might even be able to combine their general processor design with some built-in CUDA-powered goodness for specialised purposes. Someone above mentioned a software layer to interpret x86 calls, but why not also do the same for MMX, SSE et all? Hell, I'm sure if nVidia put enough effort in, they'd only need to be able to design a basic x86 chip and find a way to pan off the real processing to the on-board "graphics" chip. Could even evolve into the x86 successor we've all been waiting for.
But, alas, it's all a big pipe dream and we'll be stuck with the bloody thing for ever.
It's the Inquirer, they're about as renowned for accurate and intelligent news reporting as Peter Molyneux is for his modest underselling of his games.
I can't exactly say I'm extremely experienced, but I do actually work in the games industry and I've never encountered this strange divide between programmers and graphics artists.
Programmers should be given a task to implement and then left to go and do it. They might design a way TO implement that task, but even this isn't ideal and is the kind of thing the development lead should be doing.
The graphics artists, likewise, should be given tasks to accomplish with strict limits (i.e. "I want a big red barn with a slightly curved roof that's no more than 800 triangles") that should be set and maintained by the graphics lead.
Then all that's left is the design of the game itself, which comes down to whoever is the lead designer who is the real middleman between the programmers and the artists.
He's the one that sits down and outlines exactly what it is he wants to achieve, the Programmer lead will tell him what is and isn't possible from a technical level and the graphics artist will tell him just how closely his vision can be matched. There really is no need for this "technical artist" and I can only imagine his role being somewhat counterproductive as the whole game relies on him having a good understanding of technical limitations AND artistry limitations, which is unlikely. He may have a basic understanding of both, or even an advanced understanding of one, but few people can master both fields.
Then again, it can't be any worse than Valve's "lets let everyone have a say and spend months debating which is best" approach and they tend to get good results.
Nick one.
You make it sound like HTML is a wonderfully-formed language that everyone uses well, or that Actionscript and Javascript aren't messy as hell. Lets face it, you're fucked no matter what language is dominant.
Wouldn't it be wiser to spend that effort working on a project that makes C# more open source friendly, rather than simply rewriting any/all projects that use it?
Did you even read the link you posted?
A few years ago that would be entirely valid, but now you can pick up a 1Tb HDD for around $100, storage really isn't as big an issue these days.
Except it doesn't. Check 0ut the Microsoft link at the bottom of the summary (I know, it's a slightly different thing, but it's incredibly similar) and you'll see they do almost exactly what I describe - with moving objects.
All of these techniques are pretty awesome and will certainly be a boon to home video enthusiasts the world over (plus plenty of commercial places that are on a tight budget), but I've got another idea.
You see it on TV all the time, CCTV footage of robberies and the like, couldn't this technology be used to effectively map out a 3D image of the purpetrator?
I know it wont be perfect and most CCTV is probably too low quality to be used, but it would certainly be pretty cool (and useful) to have a vaugely accurate 3D model of the guy, giving you height, build, etc. and with the help of supplementary images, a really easy way to adjust it's appearance.
It's not a real girlfriend if it's actually a man. Or a Canadian.
And when you get bored of that, you could always try sitting on your wiimote for about 5mins before using it.
Or shove it up your arse, either way you're in for a good time.
I'm sure there are more Linux installations out there than MacOS installations. Apple could vanish tomorrow and not make a difference to Microsoft's monopolistic standings.
Shouldn't there be a "D" in front of "Evolution"?
All this sexual innuendo is giving "hot-swapping" a whole new meaning...
No no no, that's Firewire, it's a completely different product.
That's a lie and you know it. Nobody on slashdot has a girlfriend.
I hear USB 6.0 is actually slower than USB 5.1
Office isn't dependant on Windows (Office for mac also exists), so unless Corporations make a mass shift to Linux, I don't think Microsoft has much to worry about there.
Only because Microsoft is ALWAYS wrong - even when they're right.
How much stock you own is completely irrelevant, 1% of one share and 1% of 1,000,000 shares is still not a lot in comparison to the VALUE of the shares.
A web business that has MICROSOFT shitting bricks.
If Microsoft had a magical "one-hit-kill" bullet that could eliminate just ONE major competitor, they'd pick Google, not Apple.
Personally, I think it'd be pretty cool to have a set of "olympic" games where drugs and unorthodox practices are perfectly valid.
I would imagine that instead of athletes, we would have teams of people working together to monitor every aspect of the main competing athlete to ensure maximum performance and ability. Similar to how Formula 1 isn't necessarily about who's the best driver, but about who has the best tactics, the best training, the best team. Except it'll be interesting.
Better yet, make them take part in ALL games like a real tournament, so it's not so much "this guy is the best guy in the world at this ONE event" but more "this team outdid the other teams overall in the events thrown at them". That alone would mandate they be very careful about which drugs they actually decide to use. Increased strength? Great! But you'll be fucked when it comes to gymnastics because you're not familiar enough with your body's massive changes.
Obviously, there'd have to be limits on how far they can push themselves and how much they can pump themselves up, purely for health and safety reasons, but then it's a risk they'd have to take, just like any motorsport driver might not come out of the car alive if they crash, or how a boxer might end up with brain damage should they receive a hard enough blow.
Shit happens, it's all part of the risks involved.