I've been watching a history channel show on NASA and the missions from the early 60's through today. It's interesting how deep the emotions are but one thing that's obvious is that the people in mission control have had to make some very intense decisons over the last 4 and a half decades. It's easy to blame engineers who did not yell loud enough or management that did not listen or political administrations that were pushing for success, but the truth is while there have been a handful (3) of tragedies resulting in some devastating accidents, there have also been some tremendous successes.
I've watched a lot of the films and read alot the news reports of the various NASA missions and it seems to me that the engineers and managers in the control room and the astronauts in the vehicles during the good times and the devastating times are some very dedicated people who know the risks and try to make the best decisions they can at the time. Remember folks alot of these earlier missions were run with slide rules or calculators and a hell of lot of gut and intuition.
I know we need to learn from mistakes and it's healthy to critically look at any error or tragedy, but let's be honest, the people in NASA are some pretty tremendous scientists, engineers, and managers and as far as I can see they are doing a pretty damn good job.
So if the claim is that people get violent ideas and act them from playing games, which is worse, the video game or the TV show that explains in great detail exactly how one should become violent after playing games.
Exactly! In 5 years the users and the reasons will be entirely different
I've been watching a history channel show on NASA and the missions from the early 60's through today. It's interesting how deep the emotions are but one thing that's obvious is that the people in mission control have had to make some very intense decisons over the last 4 and a half decades. It's easy to blame engineers who did not yell loud enough or management that did not listen or political administrations that were pushing for success, but the truth is while there have been a handful (3) of tragedies resulting in some devastating accidents, there have also been some tremendous successes.
I've watched a lot of the films and read alot the news reports of the various NASA missions and it seems to me that the engineers and managers in the control room and the astronauts in the vehicles during the good times and the devastating times are some very dedicated people who know the risks and try to make the best decisions they can at the time. Remember folks alot of these earlier missions were run with slide rules or calculators and a hell of lot of gut and intuition.
I know we need to learn from mistakes and it's healthy to critically look at any error or tragedy, but let's be honest, the people in NASA are some pretty tremendous scientists, engineers, and managers and as far as I can see they are doing a pretty damn good job.
csh
So if the claim is that people get violent ideas and act them from playing games, which is worse, the video game or the TV show that explains in great detail exactly how one should become violent after playing games.