Hmm, you say "There are some things game players aren't meant to know. Code is #1."
Personally, I look forward to game inwhich programming is rewarded with being able to interact with the game system better. In other words, I look forward to the time when the game is some server program and half of the skill is actually manipulating the existing rules to outperform your oponents.
I guess it would be similar in some ways to those old syle "robot" games - where you pogram the robots. Only in this situation, you and your code would play together against the rest.
Hmm, you say "There are some things game players aren't meant to know. Code is #1."
Personally, I look forward to game inwhich programming is rewarded with being able to interact with the game system better. In other words, I look forward to the time when the game is some server program and half of the skill is actually manipulating the existing rules to outperform your oponents.
I guess it would be similar in some ways to those old syle "robot" games - where you pogram the robots. Only in this situation, you and your code would play together against the rest.
Summery: reward hacking of the game code.
cya,
Rob Shelton