LOL nope, I don't have anything against the visually impaired.
SOE does though. Earlier this year, you know, the LAST time they rewrote the game, they changed all the customizable icons from colorless but elegant button choices to only big, ugly, colored cartoony anime-wannabe ones.
After that, color blind and visually impared people (and, again, people who just prefered the the other way) got told, nope, can't do it - the stupid people might get confused if we let you use both.
Now, the many of the icons are still available for players to use in macros, so it's obvious they weren't removed because they NEEDED to be, but because SOE has horrible people in charge of managing decisions.
The anger in the SWG community is from them needlessly taking away choice simply to make the game less easy for stupid people to get confused in.
And yes, before you ask, I do have something against stupid people - not mentally challenged people, but stupid people who are stupid by choice or lack of paying attention to what the hell they are doing.:)
"It's a good thing to make a change to something that makes it explicitly more accessible to the disabled but if that change also makes it worse to play for the able bodied then that is reverse descrimination."
Your comments are totally irrelevant, because THAT IS NOT WHAT HAPPENED.
The "change" was simply not allowing us to customize our keymaps anymore (even though we can still access the same "change keymap menu" we always have had, we just can't commit the changes), not something to make it "worse" for anyone else except STUPID people who complained to SOE and customer service. They changed the default keymap, which is fine; they disabled our ability to choose between them.
These stupid people would go into the keymap, screw something up because they didn't know what they were doing, and cry to CS because they are so fucking blind they don't see the great big "RESET KEYMAP" button on the same screen.
It only was of benefit to the truly stupid moronic douche bags who cry and complain because their IQ level is less than their shoe size and they mess with an option menu yet don't know enough to "reset" it when they screw up.
Don't mind the normal/. trolls - the problem isn't so much simply that they are vapid, but that they like to spout off at the mouth about things they know nothing about in an attempt to make people believe their dicks are bigger than they are. They just have no clue what they are talking about.
Virtually every person who has posted doesn't even understand what is being discussed; their logic isn't so much flawed as is their ASSumptions. I agree that a game developer doesn't HAVE to plan for every single individuals physical ability, but these assholes aren't getting that all SOE did was disable what was already there for no apparent reason, NOT that they didn't provide such in the first place.
The changes to controls had really nothing to do with the content of the NGE (new professions, etc.). It was a seperate change packaged with it that, in many cases, "dumbed" down the interface and disalowed the previous customization that was possible. The mechanics are all still there, but they DISABLED the ability to remap your keys or use the mouse for movement simply so stupid people couldn't change a setting and not know how to turn it back. The Developers have admitted to this. There is no debate on that among people who know what the hell they are talking about.
SWG had the most customizable, accessable keymap system out there, and they have locked it down. It's still there. I can go in and remap my keys so I can move in the game just as Nick needs to (and I personally prefer), but the system simply won't let you commit the changes any more.
This isn't about making the game "accessable" for specific disabilities, it's about a feature that is there and locked simply so Customer Service doesn't have to deal with stupid people not knowing how to click the "reset keymap" button, or, God Forbid, they actually have a working manual for the game that told you how. It's like a building having a perfectly servicable wheelchair ramp at the entrance and then putting up a guard and a sign that says "ramp closed" at bottom of it. It's just stupidity. The ramp is there, but some jerk-off in management decided that it was too confusing to have a ramp and a set of stairs because stupid people might be confused and not know how to enter.
So, before you bash a guy in a wheelchair just trying to maintain the functionality he already had, get some facts straight. This has nothing to do with "special" treatment; it's about an incredibly stupid decision made by SOE (in a long, long distinguished line of ridiculous decisions) to dumb up the interface that had a nasty side effect of ruining the game further for people who are disabled, or who simply can't play WSAD for whatever reason.
And, let's not forget people like myself who don't NEED it like Nick does, but greatly prefered the ability to move via the mouse. Playing SWG with mouse movement was like putting on an elegant second skin to move throughout the world, making other games feel like you were playing with boxing gloves on. It was stupid to take it out AND lock us out from commiting the change back in our keymaps if we were smart enough to do so.
SOE could flip a switch and everyone would be happy; unfortunately, they keep marketing the game to children (seen the new commercials on TV about how "easy" the game is?) and/or dumb people and don't realize that they can make the game easy to get into for those people while still letting veteran players and those who become experienced customize the game in the deep manner in which we are accustomed.
Don't judge things you obviously know nothing about, even if you preface it with a "sorry to be offensive but,". If you don't understand the game changes that happened, don't ASSume things that just make you look like an ASS after.
LOL nope, I don't have anything against the visually impaired.
:)
SOE does though. Earlier this year, you know, the LAST time they rewrote the game, they changed all the customizable icons from colorless but elegant button choices to only big, ugly, colored cartoony anime-wannabe ones.
After that, color blind and visually impared people (and, again, people who just prefered the the other way) got told, nope, can't do it - the stupid people might get confused if we let you use both.
Now, the many of the icons are still available for players to use in macros, so it's obvious they weren't removed because they NEEDED to be, but because SOE has horrible people in charge of managing decisions.
The anger in the SWG community is from them needlessly taking away choice simply to make the game less easy for stupid people to get confused in.
And yes, before you ask, I do have something against stupid people - not mentally challenged people, but stupid people who are stupid by choice or lack of paying attention to what the hell they are doing.
F'n'F
"It's a good thing to make a change to something that makes it explicitly more accessible to the disabled but if that change also makes it worse to play for the able bodied then that is reverse descrimination."
Your comments are totally irrelevant, because THAT IS NOT WHAT HAPPENED.
The "change" was simply not allowing us to customize our keymaps anymore (even though we can still access the same "change keymap menu" we always have had, we just can't commit the changes), not something to make it "worse" for anyone else except STUPID people who complained to SOE and customer service. They changed the default keymap, which is fine; they disabled our ability to choose between them.
These stupid people would go into the keymap, screw something up because they didn't know what they were doing, and cry to CS because they are so fucking blind they don't see the great big "RESET KEYMAP" button on the same screen.
It only was of benefit to the truly stupid moronic douche bags who cry and complain because their IQ level is less than their shoe size and they mess with an option menu yet don't know enough to "reset" it when they screw up.
F'n'F
Exactly correct, Nick.
/. trolls - the problem isn't so much simply that they are vapid, but that they like to spout off at the mouth about things they know nothing about in an attempt to make people believe their dicks are bigger than they are. They just have no clue what they are talking about.
Don't mind the normal
Virtually every person who has posted doesn't even understand what is being discussed; their logic isn't so much flawed as is their ASSumptions. I agree that a game developer doesn't HAVE to plan for every single individuals physical ability, but these assholes aren't getting that all SOE did was disable what was already there for no apparent reason, NOT that they didn't provide such in the first place.
The changes to controls had really nothing to do with the content of the NGE (new professions, etc.). It was a seperate change packaged with it that, in many cases, "dumbed" down the interface and disalowed the previous customization that was possible. The mechanics are all still there, but they DISABLED the ability to remap your keys or use the mouse for movement simply so stupid people couldn't change a setting and not know how to turn it back. The Developers have admitted to this. There is no debate on that among people who know what the hell they are talking about.
SWG had the most customizable, accessable keymap system out there, and they have locked it down. It's still there. I can go in and remap my keys so I can move in the game just as Nick needs to (and I personally prefer), but the system simply won't let you commit the changes any more.
This isn't about making the game "accessable" for specific disabilities, it's about a feature that is there and locked simply so Customer Service doesn't have to deal with stupid people not knowing how to click the "reset keymap" button, or, God Forbid, they actually have a working manual for the game that told you how. It's like a building having a perfectly servicable wheelchair ramp at the entrance and then putting up a guard and a sign that says "ramp closed" at bottom of it. It's just stupidity. The ramp is there, but some jerk-off in management decided that it was too confusing to have a ramp and a set of stairs because stupid people might be confused and not know how to enter.
So, before you bash a guy in a wheelchair just trying to maintain the functionality he already had, get some facts straight. This has nothing to do with "special" treatment; it's about an incredibly stupid decision made by SOE (in a long, long distinguished line of ridiculous decisions) to dumb up the interface that had a nasty side effect of ruining the game further for people who are disabled, or who simply can't play WSAD for whatever reason.
And, let's not forget people like myself who don't NEED it like Nick does, but greatly prefered the ability to move via the mouse. Playing SWG with mouse movement was like putting on an elegant second skin to move throughout the world, making other games feel like you were playing with boxing gloves on. It was stupid to take it out AND lock us out from commiting the change back in our keymaps if we were smart enough to do so.
SOE could flip a switch and everyone would be happy; unfortunately, they keep marketing the game to children (seen the new commercials on TV about how "easy" the game is?) and/or dumb people and don't realize that they can make the game easy to get into for those people while still letting veteran players and those who become experienced customize the game in the deep manner in which we are accustomed.
Don't judge things you obviously know nothing about, even if you preface it with a "sorry to be offensive but,". If you don't understand the game changes that happened, don't ASSume things that just make you look like an ASS after.
F'n'F