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Disabled Fans Shut Out of Galaxies

Ant writes "Wired News' Game|Life reports on Nick Dupree, a disability rights activist and writer who is confined to a wheelchair with severely limited mobility. He used to use one thumb and an index finger to play MMORPG Star Wars: Galaxies. This limited mobility was more than adequate to play the game when it was a sandbox-style adventure, and he was a devotee of the game. With the New Game Enhancements, he is no longer able to play because of the reliance on keyboard/mouse combinations and the action-style combat." There really is nothing good to report on this game update.

387 comments

  1. fighter jets too... by rohan972 · · Score: 0, Offtopic

    The air force still hasn't made fighter jets that blind people with no arms or legs can operate...outrageous

    1. Re:fighter jets too... by DrMrLordX · · Score: 2, Insightful

      There's not much in common between a mass-market PC game intended for the general public and a military aircraft intended only for use in combat operations. At least in theory, everyone should be able to play SWG, especially if it didn't call for any particularly intense control schemes when it was originally sold to the plaintiff.

    2. Re:fighter jets too... by Hope+Thelps · · Score: 1, Insightful

      At least in theory, everyone should be able to play SWG

      Where do you get that theory from? There aren't many computer games that can be played by blind people. Should all the ones that can't be taken off the market? Should it be illegal to produce games that cater to the bulk of the population? Sorry but this is absurd.

      I've got sympathy for the guy losing his favourite game, of course, but that doesn't mean the makers have done anything wrong in not ensuring that every existing player, no matter how extreme their circumstances, can't be locked out of it.

      Suppose they put the price up, would that be wrong because it excludes people who could afford it before?

      --
      To summarise the summary of the summary: people are a problem. ~ h2g2
    3. Re:fighter jets too... by DrMrLordX · · Score: 2, Insightful

      1). It should, by default, be recognized that certain audiences can't realistically play ANY game, much less pre-NGE SWG or post-NGE SWG. Point is the original game was playable by the plaintiff, while the post-NGE game is not. Asserting that this is somehow related to blind people's ability to play games(before or after patches) is the only absurd argument here.

      2). Since when did SWG ever cater to the bulk of the population? *P

    4. Re:fighter jets too... by Hope+Thelps · · Score: 1

      Asserting that this is somehow related to blind people's ability to play games(before or after patches) is the only absurd argument here.

      You explicitly claimed that since games are different to fighter planes that they should be playable by anyone. That was a stupid comment and I can understand why you want to backdown from it now, just be honest that you typed without thinking - we all do it at times.

      Of course your claim is directly related to whether blind people, or any other group, can play computer games. You explicitly claimed a theory that they should be able to.

      --
      To summarise the summary of the summary: people are a problem. ~ h2g2
    5. Re:fighter jets too... by rohan972 · · Score: 3, Insightful

      At least in theory, everyone should be able to play SWG

      Why? Do we have to modify every form of entertainment so two fingered people can use them? Tennis? Football? Giving someone dignity an quality of life doesn't mean that all of us can only do activities that severely disabled people can do.

    6. Re:fighter jets too... by The+Slashdotted · · Score: 1

      And I don't understand why he's calling him a plaintiff, as no one is being sued.

      That said, there is public policy related to accomodations, one example is the ADA.
      Society must make an effort to be inclusive, and there has to be decision on whether the accomodation requires to many resources.

      Because a patch caused this, I would imagine it would be a minor thing to fix.
      Be it goodwill, karma, or a legal obligation because the patch is "defective", programs should be flexible to accept any input. (Is not STDIN the unix way?)

    7. Re:fighter jets too... by Anonymous Coward · · Score: 0

      the issue is not that swg's was a product inacessible to the handicapped. the issue is that it *was* accessible to this person and while he was paying his monthly fees it was made unusable to him without warning. should they rewrite or undo the entire patch to suit him? probably not. but it was a lack of foresight on the part of the swg developers. if nothing else he should be refunded the cost of the month in which the changes were made. or...come up with a script that will allow him to use it in the style of the old interface and do the actual dirty work for him in the background. that shouldn't be too hard.

    8. Re:fighter jets too... by rohan972 · · Score: 1

      From TFA : He mentioned that LucasArts claims they are working on a patch for the game that will allow players to play it using only the mouse

    9. Re:fighter jets too... by thesandtiger · · Score: 4, Insightful

      If it were possible to add something to Tennis or Football that would allow a two-fingered person to play without changing the game for able-bodied people, then yes.

      This is not about Tennis or Football. This is about a video game, a video game where the addition of a customizeable GUI would allow disabled people to play without having any impact at all on able-bodied people.

      Everyone seems to be going to the absurd extreme of thinking "And next they'll want to make Physics PhD programs open to people in persistent vegatative states! And the NFL open to people with no arms or legs!" That is not what is being talked about, and going to such an absurd argument isn't insightful - it's the exact opposite, and it avoids speaking about the very real merits of the issue.

      --
      Since I can't tell them apart, I treat all ACs as the same person.
    10. Re:fighter jets too... by bigman2003 · · Score: 1

      I'm a very lucky person- I am formerly disabled.

      For about 5 years of my life, I could barely walk. Moving from room to room in the house was a struggle (crawling was an option here)- doing anything outside was out of the question.

      I had to modify my entire life. I used to be a mountain biker, runner, hiker, and 'normal person' but all of that was no longer available to me. So I became a hard-core videogame nerd.

      Of course, the guy in question has it worse than I did, but the idea is the same. Never once did I ask for an accomodation. A lot of the world was shut off from me but I had to find things that I *could* do. I used a wheelchair a lot, and I appreciated the heck out of all of the access that has been built into our society. But *I* felt bad when I would go into a business that was not wheelchair accessible, because the business owner would freak out, thinking I was going to report them or something. I wasn't out trying to force society to conform to my problems- but I did appreciate when it did.

      Eventually I was able to have a surgery that restored most of my mobility. But I haven't forgotten that feeling of helplessness when I couldn't do something that other people could. I can see the world from both points of view, and I try to help other people out as much as possible.

      But the one thing that pisses me off more than anything else, are those who feel that their disability entitles them to accomodation.

      --
      No reason to lie.
    11. Re:fighter jets too... by v1 · · Score: 1

      Clint Eastwood, in Pale Rider, said it well... "A man's gotta know his limitations." Quadrapolegics don't make good fighter pilots either. That doesn't mean we need to modify the planes to accomodate them. There's nothing wrong with making small changes to allow disabled people an easier life - a ramp on a curb is not too much of an inconvenience for society to provide for people in wheelchairs. But expecting an entertainment system to be totally redesigned to accomodate 1% of the population, is presumptuous.

      --
      I work for the Department of Redundancy Department.
    12. Re:fighter jets too... by Anonymous Coward · · Score: 0

      But what about the fucking? Did your little schlong work or not while you were disabled? Or was it all moot because you're so ugly even a prostitute wouldn't touch you?

    13. Re:fighter jets too... by penix1 · · Score: 1

      "But expecting an entertainment system to be totally redesigned to accomodate 1% of the population, is presumptuous."

      This isn't a "total redesign" since the damned thing worked before they issued the patch. Simply issue another patch that puts the ramp back in.

      B.

      --
      This is a sig. This is only a sig. Had this been an actual sig you would have been informed where to tune for more sigs.
    14. Re:fighter jets too... by bigman2003 · · Score: 2, Informative

      Yes, my wang worked/s.

      The nerves that go into your man-member, and those that control your legs are different, so I was safe.

      --
      No reason to lie.
    15. Re:fighter jets too... by jcr · · Score: 1

      But the one thing that pisses me off more than anything else, are those who feel that their disability entitles them to accomodation.

      I wouldn't go so far as to say it pisses me off, but I agree that a person's disabilities do not create an obligation on anyone else's part.

      -jcr

      --
      The only title of honor that a tyrant can grant is "Enemy of the State."
    16. Re:fighter jets too... by Anonymous Coward · · Score: 0

      Wasn't the line from "Magnum Force"?

    17. Re:fighter jets too... by Geoffreyerffoeg · · Score: 1

      Everyone seems to be going to the absurd extreme of thinking "And next they'll want to make Physics PhD programs open to people in persistent vegatative states! And the NFL open to people with no arms or legs!" That is not what is being talked about, and going to such an absurd argument isn't insightful - it's the exact opposite, and it avoids speaking about the very real merits of the issue.

      I recently went caroling for a few shut-ins, people who haven't left their houses for years. One of them was paralyzed since he was 17 (he's almost 50 now, I think), and has been in bed since then. While his parents were alive, he wasn't even allowed outside contact. He probably hadn't heard Christmas carols in person for several years. What should he do with his life? He was going to go to college before that car accident. What can ambulatory college students do, that furthers their education, that this guy can't? Why shouldn't he be able to get a physics Ph.D. if he wants?

      (Yes, I know you said persistent vegetative state, and I'm referring to people who have their wits about them. But then I'm not so much replying to you as to the society that condemns such people to their deathbed for decades.)

    18. Re:fighter jets too... by thesandtiger · · Score: 1

      Actually, that's a perfect example of the principle I'm talking about:

      There are accomodations that can be made that would allow this guy to go to school without impacting everyone else. He can go on-line or he could go in person, assuming he's able to be somewhat mobile. If he hadn't had such useless parents, your guy probably could have gone back to school. He isn't a vegetable, not by a long shot, but it sounds like he was being treated like one.

      Having these options does not negatively effect the education that other students would get (might even enhance it for some) and it could have been the difference between a full life and one confined to a bed.

      As long as accomodations don't ruin the value of a thing for everyone else, then I think we have an obligation to provide those accomodations. For things that can't be made more commodious - the NBA, etc. - well, that's life. I don't think anyone is asking for such ridiculous accomodations anyway.

      --
      Since I can't tell them apart, I treat all ACs as the same person.
    19. Re:fighter jets too... by cashman73 · · Score: 1

      Apparently you've never heard of Stephen Hawking?

    20. Re:fighter jets too... by thesandtiger · · Score: 1

      Are you seriously suggesting that Stephen Hawking suffers from "A condition in which a patient is unable to speak or follow simple commands and does not respond in any psychologically meaningful way."

      I said persistent vegetative state, and I meant persistent vegetative state.

      --
      Since I can't tell them apart, I treat all ACs as the same person.
    21. Re:fighter jets too... by Hork_Monkey · · Score: 1

      Someone mod this guy up.

      This was the most graceful dealing with a troll that I have seen on this site in a long time.

    22. Re:fighter jets too... by Lotharus · · Score: 1

      Yep, of course my mod points expire the day before this well-spoken, level-headed individual (spoken seriously, not sarcastically) presents his opinions.

      I'd sure mod up if I could.

    23. Re:fighter jets too... by Shotgun · · Score: 1

      Except that the absurdity has already been breached!!

      A wanker wanted to play in the golf majors, but claimed he was disabled and couldn't walk the course. Wanted the rules changed to suit him. Took it to federal court.

      Your ball.

      --
      Aah, change is good. -- Rafiki
      Yeah, but it ain't easy. -- Simba
    24. Re:fighter jets too... by thesandtiger · · Score: 1

      Right, and like I said - that kind of stuff is absurd. He wanted the rules changed in a way that would impact *everyone* - that's the bad kind of accomodation.

      See how it's not just black and white? If there had been a way to let that guy play professional golf in a way that wouldn't give any kind of advantage or change play for everyone else, then that would be fine. Alas, for the guy you mention, using a golf cart is considered to be an edge.

      There are reasonable accomodations and then there are unreasonable ones. I've already given my opinion on how to tell the difference, and I think I was reasonably clear when doing so.

      Just because *some* people want to have unreasonable accomodations made doesn't make *all* accomodations unreasonable, nor does providing reasonable accomodations put us on a slippery slope.

      --
      Since I can't tell them apart, I treat all ACs as the same person.
  2. WTF? by Anonymous Coward · · Score: 0, Flamebait

    Someone cry him a river. It's a video game. You play them with stuff. I don't see "Playable by a disabled person" as a requirement for developers.

    1. Re:WTF? by Anonymous Coward · · Score: 1, Insightful

      I think what most of the cold-hearted, 'so what' pricks are missing is that for 2+ years SWG *did* accomodate disabled play by accomodating alternate game styles... a person could be one of many non-combat professions, most of which could be played along side the faster, more reflex-demanding combat professions while still contributing significantly to the overall gaming world.

      In their effort to create a one dimensional, accessible game they've removed this accessibility... thus making the game inaccessible to long-time subscribers.

    2. Re:WTF? by hey! · · Score: 2, Funny

      Someone cry him a river.

      I see. Because you can't be bothered.

      --
      Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
    3. Re:WTF? by Anonymous Coward · · Score: 0

      He has played it for years. They are changing it from a menu based EQ style game to a fast action twitch style game. It's an MMO, so he probably has a perfectly successful high level character he has devoted hundreds upon hundreds of hours to.

    4. Re:WTF? by ErixTr · · Score: 1

      It doesn't have to be a requirement but if a game could be so, why not?

      --
      less is more
  3. On the other hand... by Anonymous Coward · · Score: 5, Funny

    He could just set up a bot to play for him like half the other people who used to play galaxies...

    1. Re:On the other hand... by Anonymous Coward · · Score: 0, Funny

      On the other hand...

      Isn't that a rather insensitive thing to say to a disabled person?

    2. Re:On the other hand... by RoadDoggFL · · Score: 1

      At least we're not all waving at him...

      --
      "This is considered plagiarism."
    3. Re:On the other hand... by Anonymous Coward · · Score: 0

      If they would bring the friggin macro's back like they used to work in the early game, you didn't need bots...recursive macro's ruled! Gotta alot of beefs with the NGE and I wish I could send this msg to the devs

      This is to the SWG Developers...

      Since you have given up on the original model of the game, please consider
      sending the original game (as released at launch) to my friends and me. We
      would like to recreate the game as launched and attempt to provide a place
      for all of the displaced former players to gather and help us improve the
      game. We promise to listen to the community, make gradual improvements, and
      if need be change the game enough so it doesn't quite infringe on Darth
      Lucas' copyrights. Please consider this serious request. If you offer the
      original code. We will buy it!!! You obviously have no friggin use for it anymore!

      Sincerely,
      President of the Better Reboot It Again (B.R.I.A.) Restoration Comittee

    4. Re:On the other hand... by Anonymous Coward · · Score: 0


      No, this is insenstive to a disabled person.

      Using common idioms properly isn't.

  4. It's all well and good one way by Saven+Marek · · Score: 4, Insightful

    > With the New Game Enhancements, he is no longer able to play because
    > of the reliance on keyboard/mouse combinations and the action-style combat."

    It's a good thing to make a change to something that makes it explicitly more accessible to the disabled but if that change also makes it worse to play for the able bodied then that is reverse descrimination. That to me is political correctness at its worse. What about the able bodied majority who find it easier when they are able to use more keys. should we all go around and change every gui so it can be used with a one button mouse and three keys on the keyboard? no! we should make it accessible to all

    Not pander to a minority that might be some hundreds of people among millions of players. The producers arent in this for free.

    1. Re:It's all well and good one way by All_Star25 · · Score: 3, Insightful

      I really think you're missing the point here. The old setup of SWG was not a "sandbox-style adventure" for reasons of political correctness, but instead to favor strategy and precise action over frenetic action. This just mentions one of the side effects of the "New Game Enhancements", which changed SWG into more of a "twitch" game. And no, this is not "reverse descrimination [sic]". Rather, I get the impression that the update mentioned in the TFA would simply offer players the option of greater customization of the controls.

    2. Re:It's all well and good one way by The+Slashdotted · · Score: 5, Insightful

      Society has no obligation to people when a profit is unable to be made?
      Is this the same slashdot that panders to the 1% who likes Linux?

      Of course if you were blinded, or lost your arm, or can only sit for 3 hours a day, this product isn't for you. The mantra of the hacker to be certain.
      Better yet, fuck the WASD key people, I like my arrow keys and that's how I'm programming it.

      We should make a reasonable effort to help others. If that mean's a new preferance, do it. If that means a fork of the universe because the new feature requires typing OMFWTFBBQ, consider it.

      When a freak accident occurs, and you face being in pain and incapacitated for life, that doesn't make you worthless.

    3. Re:It's all well and good one way by John+Nowak · · Score: 2, Funny

      should we all go around and change every gui so it can be used with a one button mouse and three keys on the keyboard?

      Certainly not! Why the hell would you need three keys if you have a mouse AND one button!

      /life-long mac user

    4. Re:It's all well and good one way by JasdonLe · · Score: 1

      Sorry to troll, but let me echo another reply who points out that you only need one finger to use a mac. Dumbass. And like that other dude said, you're completely missing the point.

      --
      ** A Sketch a Week **
      http://www.sketchplease.com
    5. Re:It's all well and good one way by gowen · · Score: 2
      When a freak accident occurs, and you face being in pain and incapacitated for life, that doesn't make you worthless.
      Correct. It also means that you have to accept that there are some things that you can no longer do. That's what "incapacitated" means.
      --
      Athletic Scholarships to universities make as much sense as academic scholarships to sports teams.
    6. Re:It's all well and good one way by Hope+Thelps · · Score: 3, Interesting

      I really think you're missing the point here. The old setup of SWG was not a "sandbox-style adventure" for reasons of political correctness, but instead to favor strategy and precise action over frenetic action.

      I don't see how he's missing the point. As you say, the original game wasn't designed that way specifically for disabled access and, as you presumably realise, the changes weren't made specifically to remove that access. Criticising the game changes is valid. Using some disabled rights angle as an excuse to bash the game providers is really offensive.

      If you don't believe that they are allowed to change their game then say so. If you believe that they are then sometimes those changes are going to affect players that they don't even know about.

      --
      To summarise the summary of the summary: people are a problem. ~ h2g2
    7. Re:It's all well and good one way by The+Slashdotted · · Score: 1

      accept that there are some things that you can no longer do

      I define a man/woman on what they can do. It is the right thing to do.

      There are the same people who have to accept:
      - they loose their job because they're in pain?
      - they're unable to travel, to see friends/family.

      If Richard Stallman was to get arthritis/RSD, would he no longer be a programmer?
      If an IT person could not touch a computer, can he no longer manage?

    8. Re:It's all well and good one way by mu22le · · Score: 1
      should we all go around and change every gui so it can be used with a one button mouse and three keys on the keyboard?

      do you mean, like, Macs?
    9. Re:It's all well and good one way by Shano · · Score: 1

      That's easy. I assume he isn't going to replace all the PCs with Macs, so you still need Ctrl, Alt and Del.

    10. Re:It's all well and good one way by The+Slashdotted · · Score: 0, Offtopic

      If you don't believe that they are allowed to change their game then say so. If you believe that they are then sometimes those changes are going to affect players that they don't even know about.
      What?

      How about this:
      I own a smoothie stand. I offer a "discount club" with a membership fee of $60. You purchase a membership and take advantage of the savings.. One day I expand to nuts, which you have an allergy to. I plan to use nuts in my mixer.

      1.) Because I cannot reliablily sell you drinks that you won't die from, have I materilly changed my product, and breeched my contract?
      2.) If I have no legal obligation, would it be good PR for me to work out a solution or give you your $60?

    11. Re:It's all well and good one way by EtherealStrife · · Score: 0, Troll
      Unfortunately the individual in question is leeching off society already, fighting for more and more tax dollars going to his paralyzed posterior, and now he's whining about NOT BEING ABLE TO PLAY A GAME? How about he gets a job (I can program with one finger, and he's got a whole extra finger!), and THEN worries about playing games? Oh I'm sorry, I guess he's too busy to get a job, what with all that campaigning for further handouts.

      I realize I'm not being PC here, but enough is enough. It's bad enough that we're paying for all his living expenses and in-home nursing, now he wants video games tailored to him?

      I'd like to be able to simultaneously write a report, masturbate, and play Star Wars Galaxies. I'd also like to have sexual intercourse occasionally, but due to a genetic defect (Geekarheanerdititus) I am unable to do so. What about my needs/desires?

    12. Re:It's all well and good one way by Anonymous Coward · · Score: 0

      Better yet, fuck the WASD key people, I like my arrow keys and that's how I'm programming it.

      Funny note there. I've been using WASD as the movement keys for all games since it started being configurable. The reason? I prefer moving my character with my left hand, while looking with my mouse. Since I'm right handed, it's much better to use the mouse with my right hand. :)

      Now, I also need some modifier keys, such as 'run'. shift is good for that. shift is good for that. Some newer games also let me jump. 'e' is good for that. Crouch? c is good for that. Then I also need various other stuff, which is easily reachable when I just let the keys around wasd do the job.

      I started out using wasd with the original doom. Used it ever since. I just _loved_ to see that various game makers also realized that it was a good combo. To bad most doesn't use 'e' for jump and 'c' for crouch yet. ;D

    13. Re:It's all well and good one way by yndrd1984 · · Score: 1
      Because I cannot reliablily sell you drinks that you won't die from, have I materilly changed my product, and breeched my contract? If I have no legal obligation, would it be good PR for me to work out a solution or give you your $60?

      In order: Yes, no, yes. You may have a legal obligation to inform me of the change (which seems reasonable), and it may be good PR to give me back my money, but there's no legal obligation to do so. Unless, of course, you knew about my allergy ahead of time and this was a way to defraud me, the discount card says "peanut free", or something else like that.

    14. Re:It's all well and good one way by Anonymous Coward · · Score: 0

      -If someone loses their job because they're in pain, it's because they're whiny ass bitches. Pop some pills and get back to work.
      -If you can't travel to see someone, that someone should travel to see you. Unless they don't really love you.

    15. Re:It's all well and good one way by LiquidCoooled · · Score: 1

      You can program with a single finger because you can use your arm to move it around.
      Not everyone has that luxury.

      --
      liqbase :: faster than paper
    16. Re:It's all well and good one way by yndrd1984 · · Score: 1
      I define a man/woman on what they can do. It is the right thing to do.

      No, it's the feel-good thing to do. Happy thoughts will keep you optimistic, which is fine in its proper place, but ignoring reality leads to more pain. Try talking to the woman who wouldn't accept that she was going blind and kept driving - until she drove off the road and ended up killing her daughter. Accepting that you can't do some things is part of the process of getting on with your life.

      There are the same people who have to accept

      Exactly.

    17. Re:It's all well and good one way by TractorBarry · · Score: 1

      >should we all go around and change every gui so it can be used with a one button mouse and three keys on the keyboard?

      Hey ! Leave the Gnome project out of this (ducks)

      --
      Sky subscribers are morons. They pay to be advertised at !
    18. Re:It's all well and good one way by Anonymous Coward · · Score: 0

      This is not society. This is a commercial venture that is out to make a profit; just like every other company on the Planet. Governments, at least since American Liberalism was invented, are here to pander to every activist group out there. Commercial entities has no such thoughts unless it makes them a buck. BTW, this is not an attack on them but a simple statement of fact.

      The article is written to be a hit piece on an already much maligned game. It's like taking a shot at M$ or Democrats; it's an easy target.

      But here, they are doing it under the guise of "SWG Hates Criples". It's total BS.

      You want to write an article about how the changes to the game affect certain groups of people, fine, no problem. But this is a single person under a very, albeit, unfortuante situation, it is a one-shot situation.

      Instead of a BS article like this perhaps the beeding heart should help re-write the interface for this person can continue to play the game.... Nah... Why bother, it's more fun to attack easy targets.

    19. Re:It's all well and good one way by MrBandersnatch · · Score: 0, Troll

      I was tempted to just mod you down, instead I thought Id reply.

      Youre not being un-PC...youre just an idiot. Consider any geek credentials withdrawn; your lack of reading comprehension and understanding of just how a severe disability such as his (he requires a portable ventilator as well as only having 2 digit mobility) would prohibit him from entering a working environment (hint 1: no company would be able to justify the insurance premium hike) places YOU squarely in the WTF (http://thedailywtf.com/) coding category.

      To quote the article :- "Now the NGE has the mouse solely for combat and movement solely reserved for the WASD keys, no customization possible. So since left click is a basic attack and right click is a special, how do I move forward? Now I can't even walk my character to the starport."

      Please note what he is complaining about. That no customization is possible so he cant play the game that he used to be able to play. As a developer who has had to consider disability access in the past I know it isnt necessarily easy to do but with what is comparably little effort, access for those with disabilities can be vastly improved. It would have probably taken one coder under 2 weeks to have provided sufficient customization to the UI to have accommodated disabled access AND give additional options to others who dislike their control layout. Usability work on a UI usually benefits EVERYONE!

      Anyways, It isnt your genetic defect that prevents you having sexual intercourse. Its the fact that you are such a fucking worthless peace of shit that no woman in her right mind would give the time of fucking day to. But if you do ever successfully breed just consider for a moment what would happen if YOU had a child with a severe disability (god forbid, even for you I pray they are all healthy)...wouldnt YOU rather that the state/government had the heart to provide a sufficient level of care to ensure that your child lived as comfortable and satisfying life as was possible within the confines of their disability? Or would you rather watch your child slowly suffer and possibly die while you go bankrupt and your marriage disintegrates because youre worthless insurance provider tries everything and anything to minimize the amount of money they have to pay out in order to meet the letter of the contract?

    20. Re:It's all well and good one way by FrUiT'n'FiBeR · · Score: 2, Insightful

      "It's a good thing to make a change to something that makes it explicitly more accessible to the disabled but if that change also makes it worse to play for the able bodied then that is reverse descrimination."

      Your comments are totally irrelevant, because THAT IS NOT WHAT HAPPENED.

      The "change" was simply not allowing us to customize our keymaps anymore (even though we can still access the same "change keymap menu" we always have had, we just can't commit the changes), not something to make it "worse" for anyone else except STUPID people who complained to SOE and customer service. They changed the default keymap, which is fine; they disabled our ability to choose between them.

      These stupid people would go into the keymap, screw something up because they didn't know what they were doing, and cry to CS because they are so fucking blind they don't see the great big "RESET KEYMAP" button on the same screen.

      It only was of benefit to the truly stupid moronic douche bags who cry and complain because their IQ level is less than their shoe size and they mess with an option menu yet don't know enough to "reset" it when they screw up.

      F'n'F

    21. Re:It's all well and good one way by ginotech · · Score: 1

      they are so fucking blind they don't see the great big "RESET KEYMAP" button Do you have something against the visually impaired, sir?

    22. Re:It's all well and good one way by hey! · · Score: 3, Insightful

      This is not society. This is a commercial venture that is out to make a profit

      Eh? So commercial ventures are not part of society?

      . Governments, at least since American Liberalism was invented, are here to pander to every activist group out there.

      Umm. I think by "Liberalism" you mean "Democracy".

      Commercial entities has no such thoughts unless it makes them a buck. BTW, this is not an attack on them but a simple statement of fact.

      Indeed. Commercial entities are by their nature amoral. Which is why you need activists, who create financial consequences for their immoral actions. It's an extremely fair way of doing things in my opinion: the activists publicize the company's deeds, the company tries to rebut them. If enough of the company's customers agree with the activists, then the company will treat the consequences of their actions as a costs, and adjust accordingly. It's not perfect of course. Both sides can lie, distort, and appeal to emotion. But the alternative is government curbs on commercial activity, which is sometimes necessary but more costly and awkward.

      --
      Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
    23. Re:It's all well and good one way by FrUiT'n'FiBeR · · Score: 1

      LOL nope, I don't have anything against the visually impaired.

      SOE does though. Earlier this year, you know, the LAST time they rewrote the game, they changed all the customizable icons from colorless but elegant button choices to only big, ugly, colored cartoony anime-wannabe ones.

      After that, color blind and visually impared people (and, again, people who just prefered the the other way) got told, nope, can't do it - the stupid people might get confused if we let you use both.

      Now, the many of the icons are still available for players to use in macros, so it's obvious they weren't removed because they NEEDED to be, but because SOE has horrible people in charge of managing decisions.

      The anger in the SWG community is from them needlessly taking away choice simply to make the game less easy for stupid people to get confused in.

      And yes, before you ask, I do have something against stupid people - not mentally challenged people, but stupid people who are stupid by choice or lack of paying attention to what the hell they are doing. :)

      F'n'F

    24. Re:It's all well and good one way by Impy+the+Impiuos+Imp · · Score: 1

      I prefer what I call the "modified Thresh configuration".

      E, S, F, and spacebar -- one direction for each thumb, turn and aim with mouse.

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
    25. Re:It's all well and good one way by hey! · · Score: 1

      We should make a reasonable effort to help others. If that mean's a new preferance, do it. If that means a fork of the universe because the new feature requires typing OMFWTFBBQ, consider it.

      I think people just resist two things: change, and considering unintended consequences of their actions.

      There's a bit of sound psychology in this resistance. If you keep changing direction, you never get anywhere. If you try to take everything into account, then you'll keep changing direction and never get anything done. Were it not for that, you could have a planned economy. You wouldn't need entrepreneurs to assume risk.

      But that said, this is not a strategy. It's a psychological trait. Once people drop into a track, they tend to stay in it, bulling their way forward and discarding contradictory information, until it is simply impossible to deny that they're on the wrong track.

      What makes for an creative entrepreneur is the instinct for when it's posisble to cut against this grain, for knowing when the accepted wisdom is not the right thing to do. Or when it's the right thing. Thinking outside the box is not a virtue if you've forgotten where the box is. This balance of determination and flexibility is what makes for an effective entrepreneur. It also makes for an effective human being.

      What I'm saying here is that you have to expect that the first reaction somebody has when you say, "you need to take such in so into account" is resistance. But a lot of the time, it isn't so bad.

      --
      Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
    26. Re:It's all well and good one way by Impy+the+Impiuos+Imp · · Score: 1
      Governments, at least since American Liberalism was invented, are here to pander to every activist group out there.

      Umm. I think by "Liberalism" you mean "Democracy".


      You're not helping your case any.

      Commercial entities are by their nature amoral.


      And politicians leading the masses on hatefilled cruscades against evil, and purely coincidentally, numerical minorities isn't im moral?
      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
    27. Re:It's all well and good one way by Impy+the+Impiuos+Imp · · Score: 1

      This is funnier than you think it is.

      Remember: Ctrl-Alt-Delete helps keep your computer secure!

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
    28. Re:It's all well and good one way by hey! · · Score: 1
      And politicians leading the masses on hatefilled cruscades against evil, and purely coincidentally, numerical minorities isn't im moral?


      Well, it's hard to draw a line between commercial and poltical these days I admit, with a government of the donors, by the donors and for the donors.


      However, you are correct. Governments can be moral or amoral. They reflect the will of their constituents, whether it's the people or an oligarchy. Enterprises are neither. They reflect the imperative of profit.

      --
      Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
    29. Re:It's all well and good one way by thesandtiger · · Score: 1

      Your difficulties getting laid aren't due to your geekiness - they're due to your being an asshole who parrots back Ayn Rand.

      If we lived in a barren, red in tooth and claw world where only bare survival was possible, then I might begin to see the value in the purely cut-throat beliefs you express. But we don't live in that world. We live in a world of absurd abundance, one where we certainly can help those who are less fortunate, if we choose to.

      You don't choose to - that's fine. If that's the case, then live up to your own ideals and get the fuck out. You want each individual to rely solely on their own merits? Then no society for you, chum. Every facet of your life is subsidized in some way by other people. You just happen to be lucky enough to be in a position where it isn't as glaringly obvious to you as it is to some guy like Nick Dupre.

      Nobody's saying ruin everything, bring everything down to the lowest common denominator so that everyone is perfectly equal and we all have rainbows and ponies - they're just asking for simple things like the ability to make the control set-up for one of their primary ways of interacting with others (and ask yourself just how bad off you'd have to be in order to find SWG a primary form of interaction...) a little easier.

      We live in a world of shocking abundance, and whether you believe it or not, whether you accept it or not, one of the responsibilities of taking part in that is helping others when they NEED it. If you don't think that being stuck in a chair, hooked up to a ventillator and able to only use 2 fingers qualifies as "need" then all I can say is that I'm horribly sorry for your parents - it must be heartbreaking to have such a worthless creature as yourself for a child.

      --
      Since I can't tell them apart, I treat all ACs as the same person.
    30. Re:It's all well and good one way by YoungHack · · Score: 1
      When a freak accident occurs, and you face being in pain and incapacitated for life, that doesn't make you worthless.
      Correct. It also means that you have to accept that there are some things that you can no longer do. That's what "incapacitated" means.
      My wife had a stroke about 2 years ago and became disabled. What you quote is true, but in my (limited 2-year) experience I've found that notion to be an excuse for insensitivity. Perhaps this is not true of the parent poster, but I'd suggest caution in general to anyone having similar feelings.
    31. Re:It's all well and good one way by RobertLTux · · Score: 1

      I own a smoothie stand. .. One day I expand to nuts, which you have an allergy to. I plan to use nuts in my mixer.
      --------
      Speaking as a person that used to work for a "smoothie stand" any person that does not have a setup that includes "hot spares" is
      1 a moron
      2 will have his ticket pulled on the next health inspection
      3 needs to get sued into personal bankrupcty
      In this type of business if you have x flavors then you maintain X+(X/3) mixer bowls just so
      1 if you drop one you have a spare
      2 custom mixes can be done
      3 you can sell to someone that has an allergy to oh say the honey water you use in your smoothies

      What ferengie rule of aquistion covers "the dead do not buy" or "don't limit your market without good reason"?

      --
      Any person using FTFY or editing my postings agrees to a US$50.00 charge
    32. Re:It's all well and good one way by Maserati · · Score: 1

      What Ferengi rule of aquistion covers "the dead do not buy" or "don't limit your market without good reason"?

      I never memorized the Rules of Acquisition, but I'm going to go out on a limb and say "all of them".

      --
      Veteran, Bermuda Triangle Expeditionary Force, 1992-1951
    33. Re:It's all well and good one way by John+Frink · · Score: 1
      "fuck the WASD key people"

      Can I get a Halleluja!!! Shout it to the mountains that this guy knows what he is talking about!!! (I use dvorak)

      --
      Who is this Jimmy character, and why was he cracking corn in the first place?
    34. Re:It's all well and good one way by ThePowerGorilla · · Score: 1

      That was a lucid, well thought out post.

      There is a reason they use the term disabled. It means he can't do things that others typically can. That's how that works.

      One minor nit. Is 'reverse discrimination' actually a valid term? Discrimination is discrimination, isn't it?

    35. Re:It's all well and good one way by Anonymous Coward · · Score: 0

      dann.nghad!!!

      it's all about ",AOE", but i guess that's not as sexy as WASD

    36. Re:It's all well and good one way by Anonymous Coward · · Score: 0

      CAD does help keep your computer secure. Fuckwad.

    37. Re:It's all well and good one way by Minna+Kirai · · Score: 1

      One minor nit. Is 'reverse discrimination' actually a valid term? Discrimination is discrimination, isn't it?

      Yes and yes. If somebody tells you to operate an automobile and give it 'reverse acceleration', you know what that means: accelerate it in the non-default, less-usual direction. But still, both forward and backwards are both acceleration.

    38. Re:It's all well and good one way by sharkey · · Score: 1

      Well, the Windows keyboard contains the three most important, "can't live without" keys for using Windows.

      --

      --
      "Outlook not so good." That magic 8-ball knows everything! I'll ask about Exchange Server next.
    39. Re:It's all well and good one way by thesnarky1 · · Score: 1

      While I see what you mean, here is a good read. Yes, its a valid term. However, I agree that discrimination is discrimination. This merely defines a certain type, as sexual discrimination does, that is minority against majority.

    40. Re:It's all well and good one way by Anonymous Coward · · Score: 0
      also makes it worse to play for the able bodied then that is reverse descrimination.

      There is no reverse descrimination -- there is only descrimination. It is what it is wether the one being descriminated against is a wheelchair bound Asian female or an able bodied white male. Or a three armed Wulgarian with purple spots for that matter.

    41. Re:It's all well and good one way by NonSequor · · Score: 0

      Hint: using ASDF (with F in place of W) is vastly superior to WASD. That is all.

      --
      My only political goal is to see to it that no political party achieves its goals.
    42. Re:It's all well and good one way by LainTouko · · Score: 1

      If the system of imposing morality on corporations by activism actually worked, then nobody would buy diamonds or Microsoft products. The corporations are just too powerful.

    43. Re:It's all well and good one way by EtherealStrife · · Score: 1
      You're the one trolling buddy, just read your last paragraph. I never have to resort to petty name calling and profanity to get my point across.

      Medicaid provides nursing home care to those with disabilities fitting Dupree's conditions. I have no objection to that. What I do object to is paying for IN HOME NURSING. Why should tax payers be forking out the extra bucks to improve quality of life ever so slightly? There are people who don't even have homes, and this guy is complaining about living in what amounts to a nursing home? For a kid it must be boring, I agree, but for someone who you yourself claim is unable to work, it's a pretty sweet deal.

    44. Re:It's all well and good one way by EtherealStrife · · Score: 1

      Stephen Hawking seems to manage pretty well...

    45. Re:It's all well and good one way by EtherealStrife · · Score: 1

      blah need edit, anyway finishing the thought:
      Hawking is completely paralyzed in all limbs, and gets by pretty well.

    46. Re:It's all well and good one way by Qzukk · · Score: 1

      should we all go around and change every gui so it can be used with a one button mouse and three keys on the keyboard? no! we should make it accessible to all

      There is a huge difference between can be and must be.

      Meditate upon this.

      --
      If I have been able to see further than others, it is because I bought a pair of binoculars.
    47. Re:It's all well and good one way by EtherealStrife · · Score: 1
      Your difficulties getting laid aren't due to your geekiness - they're due to your being an asshole who parrots back Ayn Rand.

      Well I'd never even heard of her before today, so thanks to the earlier poster for the comparison. To you, the second to mention her, I just say redundant.

      You want each individual to rely solely on their own merits? Then no society for you, chum. Every facet of your life is subsidized in some way by other people. You just happen to be lucky enough to be in a position where it isn't as glaringly obvious to you as it is to some guy like Nick Dupre.

      I have no problem with subsidizing, so long as something is there to be subsidized. If a member of society is not contributing in any way, that person is dead weight and bringing down the society as a whole. Persons in Dupree's condition should be assisted, but not given free rides.

      I'm so tired of hearing those who are on welfare and disability complain about something that is keeping them alive in a world where the perfectly healthy are starving to death! First subsidize LIFE, and only THEN worry about making life easier. The war in Iraq is the perfect example. Assuming you buy into the terrorist explanation, troops were sent in to improve quality of life for Americans worldwide. The same amount of money could've been invested in agriculture, and distribution of produce worldwide. World hunger might've been ended, but for "quality of life" issues. Think about that next time you troll on my callousness.

    48. Re:It's all well and good one way by mysidia · · Score: 1

      It's a good thing to make a change to something that makes it explicitly more accessible to the disabled but if that change also makes it worse to play for the able bodied then that is reverse descrimination. That to me is political correctness at its worse. What about the able bodied majority who find it easier when they are able to use more keys. should we all go around and change every gui so it can be used with a one button mouse and three keys on the keyboard? no! we should make it accessible to all

      That's not the problem here -- it was accessible to them, some disabled folks were apparently people who played this game, but it was changed in a way that caused it to become inaccessible to them.

      The difference of course, is that if you buy a piece of software, and it works, you have a reasonable expectation that it continues to work, and that the manufacturer doesn't put out an update that makes it unusable to you.

      So how would you feel if an update was made to your favorite video game that took away support for the input device you used? Perhaps changing it to require some special Xyz joystick, other peripheral, or 500 MB more of ram, in any case, it could be a very expensive or prohibitive change.

      It's more than about simple accessibility -- it's about a game maker including major increases in the system requirements or the human requirements to operate the game in an update to the same product.

      (Things that deny existing players access.)

      It's not about game makers being required to make their games accessible, it would be hard to justify much complaint if the "update" were a new game entirely, where the sacrifice of accessibility greatly enhanced gameplay, and the old system continued to operate, but instead, it's about game makers creating new barriers that in effect deny some existing players access to the game system.

      Whether that be players who don't find the game enjoyable under new rules, or whether that be players who don't want to go buy a new computer to satisfy enhanced hardware requirements to satisfy a required update to their existing game.

    49. Re:It's all well and good one way by Bezben · · Score: 1

      How do you jump to the right?

    50. Re:It's all well and good one way by toddestan · · Score: 1

      Hint: using ASDF (with F in place of W) is vastly superior to WASD. That is all.

      Someone must of grown up using an Apple II?

    51. Re:It's all well and good one way by MrBandersnatch · · Score: 0, Flamebait

      I am most certainly not your buddy. Anyone who refers to someone with such a severe disability using the words, whining leech, most deservedly should be sworn at, right before being hit by a clue-by-4. Im not trolling. Im ANGRY! Not just with you, but with the number of people who share your attitude to people with disabilities. To be FORCED to leave your home and family (and quite possibly any form of independence you have established within those limited confines) is somewhat more than a SLIGHT drop in quality of life. "Boring"? Id personally consider that to be extremely traumatic.

      Remember it costs money to leave people with disabilities unsterilized (Oh, yes! The USA beat Germany to THAT one); it costs money to provide the medical aid to help a disabled child to survive; It costs money to help people with disabilities to live outside of institutions; and it costs money to give disabled people equal rights as those enjoyed by the able bodied.

      At the end of the day ALL the legislation Dupree fought for did was to remove the REQUIREMENT that at the age of 21 people with severe disabilities would be institutionalized. Did YOU have to worry about that happening to you at 21? Of course you didnt. Do you think its right that people with severe disabilities should have to?

      Sweet deal? Im sorry I called you an idiot. "Moronic fuckwit" would seem a more apt description.

    52. Re:It's all well and good one way by Lehk228 · · Score: 1

      it's not just touchy feely, it's also employment law. you cannot ask someone if they cannot do something, you have to ask them "how do you plan on accomplishing X task"

      --
      Snowden and Manning are heroes.
    53. Re:It's all well and good one way by Dahamma · · Score: 1

      You use "amoral" and "immoral" in the same context - they are NOT the same. Amoral means not considering morality either way. Immoral means contrary to established bounds of morality. (To put it in terms /. readers can understand - "neutral" vs "evil" ;)

      In any case, I disagree, and I think most people would after a bit of thought, that "commercial entities are by their nature amoral". Corporations are still led by PEOPLE. The upper level executives of a company have a large sway over the policies and direction of the company. Sure, many of them will choose a path of greatest profits over any moral considerations, but that is not a fundamanetal principle "of nature". It's just plain human greed.

    54. Re:It's all well and good one way by andi75 · · Score: 1

      Better yet, fuck the WASD key people, I like my arrow keys and that's how I'm programming it.

      I program using the KJL; keys

    55. Re:It's all well and good one way by Loopy · · Score: 1

      Nobody said they were worthless, tool. It's all about giving appropriate priorities. Dumbing down an entire game interface (or, similarly, refusing to upgrade it to a more logically advanced UI) for less than 1% of the population is strikingly stupid.

    56. Re:It's all well and good one way by hey! · · Score: 1

      You use "amoral" and "immoral" in the same context - they are NOT the same. Amoral means not considering morality either way. Immoral means contrary to established bounds of morality. (To put it in terms /. readers can understand - "neutral" vs "evil" ;)

      No, if you read my post more carefully I think you'll see that this distinction was exactly my point. Corporations do things that if done by an individual would certainly be considered immoral because by their nature corporations are amoral, in same way a lever is is amoral. If profit weighs down on one end, the machine will move in a predictable direction. However I do not choose to characterize the acts in question as amoral, because I don't think the acts lose their moral significance just because they are produced by what amounts to a machine incapable of weighing that signficance. In the end the acts are perpetrated by individuals, with the knowledge of individuals, and with the approval, tacit or otherwise of individuals.

      I think it's a mistake to beleive corporations can be expected to weigh things morally on one hand; on the other it's a mistake to think that things don't matter morally because they are perpetrated in the name of a corporation.

      In any case, I disagree, and I think most people would after a bit of thought, that "commercial entities are by their nature amoral". Corporations are still led by PEOPLE. The upper level executives of a company have a large sway over the policies and direction of the company. Sure, many of them will choose a path of greatest profits over any moral considerations, but that is not a fundamanetal principle "of nature". It's just plain human greed.

      And don't forget the pressure for conformity and status. I agree individuals within corporations are morally culpable. However, it must be understood that the structure of a corporation places great pressure on individuals to do wrong. Whether or not they rationalize things is up to them, although I think most do. Willful blindness is fo course the first line of defense. I've been in meetings where morally questionable but unquestionably profitable actions have been weighed. Perfectly decent people are quite willing to go along with the indecent, if it looks like everybody else is. Most people weigh their actions against the norm of what other people around them are doing, not against a set of principles or a consideration of consequences.

      Furthermore the moral considerations of individuals are treated like agency costs. Eventually, a corporation can be counted on to excrete individuals who act towards outsiders more in accordance to their conscience than in accordance to the profit motive. As a bsuiness gets larger and larger, fewer personell decisions are made on the basis of peronal interaction and more on the basis of the general ledger. Thus, an efficiently run corporation externalizes as many costs as possible, utlimately including the costs of morality.

      So, my point is that if you want corporations to act morally, you can't count on the goodwill of individuals. You have to make sure that consequences are weighed in profit. Vigorously holding individuals to account would be a good thing though, because there would be no differential cost between a moral employee and an immoral one. They'd act the same, although from different motives.

      --
      Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
    57. Re:It's all well and good one way by C0rinthian · · Score: 1

      More complicated and less flexible != more advanced.

    58. Re:It's all well and good one way by StrongAxe · · Score: 1

      It also means that you have to accept that there are some things that you can no longer do. That's what "incapacitated" means.

      This is true, but this is not case of someone going into the store, loking at the box, reading the fine print, taking it home, and it not working to his satisfaction.

      This is the case of someone who bought the game, took it home, installed it, played happily for quite some time, and invested a lot of time and effort into the game, but now because of unilateral changes made by the game publisher, his game tha used to work fine for him no longer does so.

    59. Re:It's all well and good one way by yndrd1984 · · Score: 1
      I was responding to:

      accept that there are some things that you can no longer do

      I define a man/woman on what they can do. It is the right thing to do

      And was just pointing out that you can't just ignore the things you can't do without bad things happening. In your example, an employer may dance around the question, but they still check to see if they can do it, and a response of "I can't" should never be ignored.

    60. Re:It's all well and good one way by ginotech · · Score: 1

      Yeah, I was just kidding. I agree with you about stupid people.

  5. NGE by bob301 · · Score: 1, Interesting

    Personally, I love the new game enhancements. The interface is better, the combat is more exciting and less stand-there-and-click-the-next-attack, and the first 30 levels are more intuitive. Plus, you have to look at it from SOE and Lucas Art's point-of-view. This is supposed to be a Star Wars MMO. MMO's are obviously popular (WoW) and there are millions upon millions of Star Wars fans. How many people played SWG before? Not enough, maybe a few hundred thousand, and of those, I'd say maybe 50 thousand actually active players. Out of millions, that's not much. How many copies of Nattlefront have sold? How many copies of KOTOR? A ton. people want to play MMOs, people want to play Star Wars games, but the old game simply was not drawing a large enough crowd. Hopefully the new one will.

    1. Re:NGE by bob301 · · Score: 1

      I meant Battlefront. All spelling errors are my own, but feel free to take credit for them if you wish.

    2. Re:NGE by MBraynard · · Score: 1
      A typo that puts an "N" in place of a "B" suggests you do not know how to type (you are suppose to hit those keys with different hands) and that, indeed, the upgrade to SWG is indeed for you.

      Not to rag on you. I appreciate hearing your point of view - I've never heard anyone push the game since the upgrade and it's made me a little curious to try the demo. Never played it.

    3. Re:NGE by ultranova · · Score: 1

      A typo that puts an "N" in place of a "B" suggests you do not know how to type (you are suppose to hit those keys with different hands) and that, indeed, the upgrade to SWG is indeed for you.

      Surprising as this may seem, not all the people who can type use the "official" ten-finger system. I, for example, use whatever finger happens to be available at the moment; I'm a reasonably fast typist, but I learned by doing (typing in Basic program listings from old computer books and magazines), not by following some kind of typing instructions, and consequently I do not use any kind of formalized system.

      I have tried the official ten-finger system, but that actually made me slower, since it required that I keep my hands in the "correct" position at all times, rather than move them freely around the keyboard, as I do now. For the same reason I suspect that it would be considerably less healthy in the long run - it requires more finger flexing.

      Anyway, to conclude this offtopic message: don't assume that someone can't type just because they don't type the way you do.

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    4. Re:NGE by Impy+the+Impiuos+Imp · · Score: 1

      Idiots!

      "Nattlefront" is Slashdot, where people constantly rag on everything.

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
    5. Re:NGE by Anonymous Coward · · Score: 0

      When did marketing droids start getting mod points?
       
      You're saying if it's not popular, it's just not a Star Wars game? What kind of an argument is that? Star Wars = popular, MMO = popular, so Star Wars MMO must = popular? Or, what, the world will cease to make sense? Star Trek was, and still is, quite popular, and they've made many crappy games based on it that nobody played. As a result, even when they manage to make good games based on the franchise not many people play them, because people expect them to suck. There was a time when pretty much all the Star Wars games being made were quite good, but that time is past. You don't get to lean on the Star Wars name anymore, you actually have to make a good game, and this one seems to be only getting worse.
       
      How about fixing what you have, working on keeping your current player base instead of alienating it, and building on that? WoW's popularity is a great example of how powerful word of mouth from your players can be.

    6. Re:NGE by Gunfighter · · Score: 4, Informative

      I will gladly take the exact opposite opinion:

      The new game enhancements are atrocious. The interface is horrible. The combat, while more exciting, is still "stand-there-and-click-the-next-attack", but the click/keyboard press order has just been changed around a little. Ohh.... and the fact that you have to keep your target in the crosshairs in a non-collision world is ridiculous.

      The game is pretty much hollow now. The servers, compared to a year ago, are ghost towns of their former selves. I'm a HUGE SW fan. In fact, the only reason I even started playing an MMO was because it was a Star Wars MMO. Nevertheless, Sony and Lucasarts managed to completely screw up the one hobby I truly enjoyed playing in my evening free time. I survived the combat upgrade ok, but the NGE is completely off the wall. The Sony track record of "Hey... let's screw over our veteran players" is why the majority of the veteran SWG players have left the game! The game is dumbed down enough to where my 4 year old would probably enjoy it.

      You can read (in mind-numbing detail) all about why I left SWG here: Clicky.

      --
      -- Stu

      /. ID under 2,000. I feel old now.
    7. Re:NGE by robpoe · · Score: 1

      Weird. Same here. And I've not suffered any carpal tunnel syndrome, despite having worked in the computer industry for +10 years now.

      Also used to do dictation .. 90wpm / very few errors, not using the standard system.

      --
      = Grow a brain...
    8. Re:NGE by MBraynard · · Score: 1
      Anyway, to conclude this offtopic message: don't assume that someone can't type just because they don't type the way you do.Yes, especially given the lack of fingers caused by the supp referenced in your sig.

      Powerpuff Girls vitamin supplement - now with added Chemical X! Warning: finger loss may occur.

    9. Re:NGE by Prophet+of+Nixon · · Score: 1

      I've always had a sneaking suspicion that the 'ten finger system' is one of the causes of carpal tunnel in typists, since it requires a lot of horizontal finger movements without sufficient movement of the wrist/forearm. Seems to me that it requires a lot of tendon pulls that would be otherwise unnecessary if the forearm was moved.

      The only reason I don't mis-hit N for B is that I use a natural keyboard. Not for the ergonomics, just because the keys are bigger and I like the giant control, alt, and spacebar. Now if only it had a suitably giant delete key...

  6. That game.. by Anonymous Coward · · Score: 0

    That game has been the red headed step child of mmorpgs ever since it was released.. It had potential, but like others.. did not live up to expectations. And with the recent changes(which I have tried out).. only digs itself deeper into the hole of past craptacular online games.

  7. one thumb and an index finger by craXORjack · · Score: 0, Troll

    Maybe he should try Star Wars:Pong

    --
    Liberals call everyone Nazis yet they are the closest thing to it.
    1. Re:one thumb and an index finger by Anonymous Coward · · Score: 0

      I know you intended to be funny, but your comment is very insensitive.

    2. Re:one thumb and an index finger by Anonymous Coward · · Score: 0

      Shut up, fag.

    3. Re:one thumb and an index finger by Jamesie · · Score: 0

      Clod! Shut up, insensitive you are.

  8. Soooo.. by Anonymous Coward · · Score: 0

    Don't play?

    1. Re:Soooo.. by Guppy06 · · Score: 1

      And what of the time and effort he put into his character before the change in control interface? About all he can do now is sell it on eBay, but we all know how publishers frown upon that.

    2. Re:Soooo.. by Knara · · Score: 1

      If you consider MMO characters to be an "investment" of any sort, quite frankly I have to sort you into my "dumb" bin. They are games that sometimes have a social aspect to them. To expect some sort of "break even" at any time financially with a character is foolish. (Yeah, sometimes people can manage it, but most don't bother)

    3. Re:Soooo.. by Guppy06 · · Score: 1

      They are an "investment" in getting further into the game, being able to kill tougher monsters, etc. It seems you're the one here seeing everything in a financial light.

  9. There's a solution to this... by jwigum · · Score: 5, Insightful

    Macro buttons/programs. They're either time consuming to set up(programs), or expensive, but so is all the other specialized equipment for someone that's severely(as TFA's subject) disabled.

    The other answer, of course, is that these customers are a very small portion of the consumer base. While it sounds cold, it would be a bad marketing decision to hold the game back because someone couldn't play it(due to a lack of ability on their part).

    --

    Look behind you...

    1. Re:There's a solution to this... by Minna+Kirai · · Score: 1

      They're either time consuming to set up(programs), or expensive,

      And they're violations of the Terms of Service, which in some jurisdictions could make installing them the equivalent of felon computer-intrusion.

      If a disabled person wanted to play Counter-strike, she'd need a client-side AimBot, which is very clearly cheating. Your suggestion is not as bad, but it's on the same lines.

    2. Re:There's a solution to this... by Anonymous Coward · · Score: 0

      While it sounds cold, it would be a bad marketing decision to hold the game back

      I think in this case, SOE should've held the game back. It was more fun before.

    3. Re:There's a solution to this... by AcidLacedPenguiN · · Score: 1
      If a disabled person wanted to play Counter-strike, she'd need a client-side AimBot, which is very clearly cheating. Your suggestion is not as bad, but it's on the same lines.


      or she'd need right mouse button bound to move forward, and left mouse button to shoot, which is very clearly cheating.
      --
      disclaimer: I've been known to store numbers in my ass for which to dig out when quantities are required.
    4. Re:There's a solution to this... by Anonymous Coward · · Score: 0

      http://www.autohotkey.com/

      AutoHotkey is a free, open-source utility for Windows. With it, you can:

      Create hotkeys for keyboard, joystick, and mouse. Virtually any key, button, or combination can become a hotkey.

      Remap keys and buttons on your keyboard, joystick, and mouse.

    5. Re:There's a solution to this... by Minna+Kirai · · Score: 1

      or she'd need right mouse button bound to move forward,

      That's very clearly becoming a barely-moving target.

    6. Re:There's a solution to this... by kesuki · · Score: 1

      or developers could simply have the keyboard layout be a simple text file that anyone can edit. not that hard, allow multiple keypress combos be assigned to a single key, and bam people can maybe remap the layouts to work better for them. a lot of games have that kind of functionality... it's not hard to implement, and potentially opens your product to use by slower, disabled people.

  10. In related news... by Anonymous Coward · · Score: 0

    Shut-ins are now shut out! "Shout out for the shut out shut-ins!" cried one protester.

    1. Re:In related news... by Hogwash+McFly · · Score: 1

      "Shout out for the shut-out shut-ins, or shut-up!", cried another.

      --
      Mother, do you think they'll like this sig?
  11. Not everyone can play. by DiGG3r · · Score: 2, Funny

    I have full function of all my limbs, and I still have a hard time playing these games.

    1. Re:Not everyone can play. by hagrin · · Score: 1

      Funny you should mention this.

      I was hanging out with my 20 year old cousin today (I'm 27) and even those 7 years makes a huge difference in gaming aptitude. I grew up using the simplistic NES controller while he's been using the Xbox/Playstation style controller for as long as he has been gaming.

      Today, i found myself instantly lost playing a sports game where you had to use the two joystick like thumb controls as opposed to the directional pad on the left side of the controller. To me, it seemed so intuitive to use the directional pad as opposed to these mini joysticks, but my cousin informed me that almost all the new titles he has uses that functionality instead.

      Am I the only one who misses the simplistic controller without 16 buttons?

    2. Re:Not everyone can play. by Anonymous Coward · · Score: 0

      Am I the only one who misses the simplistic controller without 16 buttons?

      I've been befuddled by console controllers since the Atari 2600. Who's fucking idea was it to put the pad on the LEFT side?

    3. Re:Not everyone can play. by NeMon'ess · · Score: 1

      Someone who thought the dominant (right) hand should be most accurate for repeatedly jamming the "fire" buttons.

      I'm a lefty but I'm happy with gamepad design, and also having the steering wheel in a car on the left side. That's always seemed to me as worse for righties.

    4. Re:Not everyone can play. by ninjakoala · · Score: 1

      That's what Nintendo intends to change next year. The Revolution controller looks like the old NES controller and there's an add-on (comes with the machine) that adds a joystick and an extra button or two. The rest is all gyroscope. Hooray for simplicity. The Nintendo DS is also a wonder of simple controls (when the developers actually, you know, cared).

      --
      Against the grain
  12. Timeline... by bluemeep · · Score: 1

    Is this it?

    Original (fine) -> Combat update (bad) -> Original (fine) -> NGE (bad)

    I haven't followed Galaxies very closely (MUD player), but it seems like the game's due for another revolution of the wheel in a few months once everyone complains loud enough.

    1. Re:Timeline... by John+Nowak · · Score: 1

      What MUD? Seems it is impossible to find anything that isn't a complete time-sink (Armageddon) or costs a lot of money (Achaea). I want RP, but I refuse to "level" or "bash" ever again, and I want something more coded and "gamey" than a MUCK/MUSH where I have to RP death and so on. I suppose I should just go back to waiting for Fallout 3... disappointment looms...

    2. Re:Timeline... by DrMrLordX · · Score: 1

      I think it went straight from CU to NGE, but I could be wrong.

    3. Re:Timeline... by Anonymous Coward · · Score: 0

      your not wrong. as much as some would have loved it to have went back to the pre-CU days it never did.

    4. Re:Timeline... by Anonymous Coward · · Score: 0

      Wasn't Fallout bought by Bethesda (Morrowind)? It may turn out better than you expect.

    5. Re:Timeline... by Anonymous Coward · · Score: 0

      www.urbandead.com?

  13. Can't escape the physical body by Anonymous Coward · · Score: 1, Interesting
    How many people play games that given them super powers and abilities beyond their physical limitations.

    Flesh Time(tm) still limits our cyber(r) existence.

    1. Re:Can't escape the physical body by oobob · · Score: 1

      Can't escape the physical body

      You lack imagination.

  14. Unfortunate by blank89 · · Score: 4, Insightful

    I hate to say it, but the gaming company has control over how their game works. If they feel that they will get more profit this way, then they have the right to do so, unless it causes some kind of damage or harm.

    1. Re:Unfortunate by DrMrLordX · · Score: 1

      However, the product was sold as something the plaintiff could play. It later changed into something he could not play. This is similar to selling someone a vehicle with a design friendly to those with physical handicaps and later issuing a recall on the car body, refitting it with one that makes the vehicle unusable to disabled drivers.

    2. Re:Unfortunate by Anonymous Coward · · Score: 0

      This article IS kind of damage and harm, wouldn't you say?

    3. Re:Unfortunate by AuMatar · · Score: 1

      What about the thousands of people who bought a copy assuming it would play one way, and then had it changed on them? I would say they were most definitely harmed. THis wasn't just a minor balance tweak, it was a major sitch up.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    4. Re:Unfortunate by blank89 · · Score: 1

      The game never really claimed it was meant to be handicap friendly.

    5. Re:Unfortunate by Carrot007 · · Score: 1

      > What about the thousands of people who bought a copy assuming it would play one way, and then had it changed on them? I would say they were most definitely harmed.

      Given the changes to the game that mean everyone who played the game prior to the NGE.

      --
      +----------------- | What is the question!
    6. Re:Unfortunate by MilenCent · · Score: 1

      You are making a statement of fact, while the story concerns how things should be. Do you claim this is right and proper?

    7. Re:Unfortunate by Malc · · Score: 1

      Yes, profit is always better than trying to make society more inclusive and caring. And you wonder why there are so many problems in modern society.

    8. Re:Unfortunate by blincoln · · Score: 1

      The alternative appears to have been shutting the game down. Either way, the people who preferred the old interface lose it. I don't see what the problem is.

      --
      "...always new atoms but always doing the same dance, remembering what the dance was yesterday." -Richard Feynman
  15. Forgive me, but... by ValiantSoul · · Score: 0, Troll

    Um...let me state two questions that everyone's thinking:
    Who the hell cares?!
    How is this /. news (or even news at all)?!

    Games are meant to be played with more than 2 fingers - except for pong maybe. The target audience is NOT people with use of two or less fingers!!!

  16. Life is hard all over by mister_llah · · Score: 2, Informative

    Video games aren't like public buildings, you shouldn't need to make the handicap accessible.

    That they were before is great... but they're not now, sad, sure, but move on, it's just a game.

    ===

    There are plenty of other games which don't rely on keyboards AND mice...

    Here is one that has always been handicapable!
    http://www.nethack.org/

    --
    MoM++ - A Classic Expanded - [Master of Magic 1.5]
    http://mompp.sourceforge.net/
    1. Re:Life is hard all over by The+Slashdotted · · Score: 5, Insightful

      The thing is that I have a gamer friend who fell down a flight of stairs. Games are the only thing that distracts from the pain. What's the difference between porting WoW to linux, and adding a custom interface for people with limited mobility? We are all one accident away from loosing our livelyhood, our gaming, our collegues, and our health. One shitty game of Nethack doesn't replace that. Were something to happen to you, I think you'd see things differently.

    2. Re:Life is hard all over by Anonymous Coward · · Score: 0

      Maybe some of us have the intellectual honesty to accept that the world isn't tailored to our individual problems and lifestyles, and wouldn't have any unreasonable expectation that others will enable us. We're all one mental illness away from being a video game addict that's driven to suicide because we suck and defeat crushes our already fragile ego. It's time we stop having a lose option to games, to prevent these tragedies from unfolding.

    3. Re:Life is hard all over by Anonymous Coward · · Score: 0

      No. I love playing FPS games. If I had an accident that prevented me from playing them effectively in the future, I'd get on with my life and find something else to amuse myself.

      It's just a fucking game.

    4. Re:Life is hard all over by NaugaHunter · · Score: 1

      Blindness is a recognized disability and can happen by accident. Should all games be blindness-friendly, or should gamers that become blind accept that they probably can't play First Person Shooters any more?

      I see things differently from you, in that I see different games. Be realistic - are they going to use one game as an escape from their pain for the rest of their life? If so, they might as well switch to crack or just some good pain-killers. I can accept a game as a temporary escape from one's life, but if they are depending on one game only and can't move on when it's gone then they are addicted and need help.

      Leaving public buildings out, regular businesses are forced to add ramps/parking spaces/etc, because they'd have no economic incentive to and not having them severely impairs the disabled. But it is a constant expense for all businesses: a couple of blue signs, some paint, a little less cement for a sidewalk ramp, and that bar in the bathroom. To require every game to be playable by a single mouse and button is excessively restrictive - there are enough that can be naturally that there is no need to force all games to offer it. If the game you want to play doesn't work for you, you need new wants as there exist many games that naturally fit many disabilities.

      Extreme future possibility: wouldn't a law have to apply to all software to avoid classification issues? And if certain handicapped equipment only works with Windows, would that mean that suddenly Linux and OS X have to run under windows? I've admitted I'm going to an extreme there, but the point remains.

      --
      R: That voice. Where have I heard that voice before? B: In about 365 other episodes. But I don't know who it is either.
    5. Re:Life is hard all over by Vellmont · · Score: 2, Insightful


      What's the difference between porting WoW to linux, and adding a custom interface for people with limited mobility?

      Nothing. I expect a company to do neither, nor do I think they should in any way be required to do so. Would it be nice for a company to do either things? Sure. This is a damn videogame we're talking about here, not a supermarket.

      Were something to happen to you, I think you'd see things differently.

      And laws should be based on the person who's most clouded by personal involvement? There's a reason we don't let victims of crimes try and sentence alleged perpetrators. The fact that people are actually taking this "make videogames accessible to the handicapped" seriously indicates that we've gone off the deep end in this country. Life isn't equal and it never will be.

      --
      AccountKiller
    6. Re:Life is hard all over by blincoln · · Score: 1

      The fact that people are actually taking this "make videogames accessible to the handicapped" seriously indicates that we've gone off the deep end in this country. Life isn't equal and it never will be.

      Agreed.

      The sense of entitlement in America is getting ludicrous.

      My granddad lost his leg on an oceanographic expedition. Did he whine and moan about it, or get a prosthetic and learn to do everything he cared about using it instead? I think part of the reason we're falling behind in the world is that we've lost that attitude.

      Maybe I should go petition the Air Force and NASA to make their jet fighters and the Space Shuttle accessible to pilots with terrible eyesight.

      Up next: Disabled fans shut out of paintball fields and mountaineering.

      --
      "...always new atoms but always doing the same dance, remembering what the dance was yesterday." -Richard Feynman
    7. Re:Life is hard all over by Lehk228 · · Score: 1

      i see no reason a person in a wheelchair couldn't paintball against other wheelchari bound paintballers, it would be interesting to watch and tactics would be radically different from able-bodied paintball, which depends greatly on speed and dodging, would probably see "shelling" at maximum range firing at 45 degrees to rain down on opponents before they can get their shots to land on the shooter, also more creative use of cover fire and terrain.

      --
      Snowden and Manning are heroes.
  17. Tough crowd by Rank_Tyro · · Score: 3, Insightful

    How hard would it be to offer an accessability patch which might be available for a small fee?

      I can't see any reason that sort of thing would be unreasonable.

    --
    Today's show is brought to you by the number 09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0: 25
    1. Re:Tough crowd by HD+Webdev · · Score: 1

      I can't see any reason that sort of thing would be unreasonable.

      How about this? Imagine a headline like: "disabled people charged extra for services".

      It wouldn't be seen very different by the public from locking disabled bathroom stalls and putting a machine that only allows access when a fee or lifetime purchased ATM-like card is used.

      Even if the price were to be .25 cents, not only would it cause a serious lashback, it's against the law in the USA to discriminate based on disabilities.

      --
      This is not a dream, not a dream...we are transmitting from the year 1-9-9-9.
    2. Re:Tough crowd by Anonymous Coward · · Score: 0

      "It's against the law in the USA to discriminate based on disabilities."

      Um, no it isn't. Some businesses aren't allowed to discriminate in some ways, but that's it. And they aren't required to make tasks accessible. An ability to complete the task is still a prerequisite to getting the job. I don't have to buy a quad a robotic exoskeleton just because he applies for a job at my construction company... sheesh.

      And the idea that society has obligations is worse that irrational - it is nonsensical. How does a society have an obligation? What does that even mean? I assume you mean a moral obligation, otherwise you don't mean anything worth talking about. And if you mean a moral obligation, then when did societies become moral entities? When did societies start thinking and acting and entering into agreements? Never. Only individuals can do that. Which means that for society to have an "obligation" you must really mean that each individual has that obligation. If you think that I have an honest-to-goodness moral obligation to let everyone confined to a wheelchair park close to the door of Walmart, then I can't help you. There is no handicap space in the parking lot of moral philosophy.

    3. Re:Tough crowd by HD+Webdev · · Score: 1

      Nice try AC, refer to Straw Man Argument

      --
      This is not a dream, not a dream...we are transmitting from the year 1-9-9-9.
    4. Re:Tough crowd by John+Hurliman · · Score: 1

      I hope no one is on a long-term prepaid subscription for SWG. Halfway through a patch is issued that makes it impossible for you to play, do you get a refund?

    5. Re:Tough crowd by BushCheney08 · · Score: 0, Flamebait

      Good idea. And then they could also put a little wheelchair icon over the characters head. Polite people would know to take it easy on him, while the assholes would go all Yoda on his ass...

      --
      Be a real patriot: Question authority. Think for yourself. Formulate your own conclusions.
    6. Re:Tough crowd by Peyna · · Score: 1

      it's against the law in the USA to discriminate based on disabilities.

      The ADA requires certain accomodations for "public accomodations." Guess what, MMORPGs aren't listed. (But things like doctors offices, zoos, parks, and hospitals are listed.)

      You can go here for a quick summary of disability rights laws passed in the US. Most of the laws merely require providing a way to access buildings, or against employment discrimination. While many groups publish documentation on ways to help provide access to your products for those with disabilities, there is no law requiring them to.

      Do car manufacturers get sued when they don't ship the car with modifications so you can drive with no legs? Do they have to provide them for free?

      The difference between your analogy and this situation is your analogy involves public restrooms.

      --
      What?
    7. Re:Tough crowd by TooncesTheCat · · Score: 1

      Last I checked is that no program maker has to make anything handicap accessible under any sort of law..

      I just see a disabled nerd whining and complaining over a MMO he cant play like he used too. Too bad. I'm left handed and not all console games come with a Southpaw setup, should I whine and complain and get my plight posted on Slashdot for a shred of pity. Dont think so.

      As Arnold would say, stop whining.

    8. Re:Tough crowd by Surt · · Score: 1

      It would be hard because it would require a change in the way the game plays, otherwise the person in question could use a keymapper (which surely he must already use for virtually every other application he makes use of).

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    9. Re:Tough crowd by Thwomp · · Score: 1

      Maybe not where you live, but in the U.K. we have the Disability Discrimination Act where you do have to take into account disabled people when producing things like software and websites.

      I find it incredible that you are trying to compare being left-handed to a disability! I'm not even going to waste my time with this.

      Unbelivable.

    10. Re:Tough crowd by HD+Webdev · · Score: 1

      The ADA requires certain accomodations for "public accomodations." Guess what, MMORPGs aren't listed. (But things like doctors offices, zoos, parks, and hospitals are listed.)

      Where did I say that gaming companies are required to accomodate disabled people?

      I did not. Read my post again and you'll see that I did not say (or even imply) such a thing.

      Got Coffee?

      --
      This is not a dream, not a dream...we are transmitting from the year 1-9-9-9.
    11. Re:Tough crowd by TooncesTheCat · · Score: 1

      Does the ability to not be able to play a game hinder your progress and comfort of life? Fuck no it does not. You cannot please everyone in this world whether it be with disability or not. Sorry but it is a game, its not the end of the world just because he cant play a game. You cannot suit everything in this world to every disability. Their are so many disabilities you cannot suit everything for the disability that one person has. Can you make a store that has no lights for people with skin diseases that are harmed by light while still making it so that the midly blind have enough light to see? No you cant.

    12. Re:Tough crowd by guardian-ct · · Score: 1

      No, you don't get a refund for any time prepaid. They did offer a refund of the purchase price of the latest expansion pack though. It went live approximately 2-4 days before NGE went live. If you bought ObiWan's Adventures (or whatever it was called) before NGE started, you could return it for a refund.

      Refunding prepaid time? Official stance last I checked (3 weeks?) was "No way".

    13. Re:Tough crowd by Anonymous Coward · · Score: 0

      The last line of your comment seemed to imply that it would be illegal to charge disabled people extra to accomodate their needs to play the game. If it didn't, then it was a random comment about the state of disability in the U.S.

  18. Umm... by CriminalNerd · · Score: 1

    So...Is it just me or is this person upset because he does not have the skills (no pun intended) to play Star Wars: Galaxies?

    1. Re:Umm... by Anonymous Coward · · Score: 0

      I think it's just you. Plus all the other people that don't think.

      This person sought for a game he was able to play. Invested his money in it and then played it to build up a character. Along comes an update which changes the game mechanics from the game he searched for and invested in, rendering his invested time and money worthless to him.

      I guess you're smart enough to come up with how you would react if something like that would happen to you.

    2. Re:Umm... by CriminalNerd · · Score: 1

      The thing is, if a game needs more interaction on the player's part and the player is not able to do so, he or she should be upset. But that does not give the maker a reason to downgrade a product for him/her.

      "Along comes an update which changes the game mechanics from the game he searched for and invested in, rendering his invested time and money worthless to him."

      That is the downside to all MMORPGs. You invest money for a good time into a character who you do not legally own. Any player should be knowing that already.

      I do think. But sometimes, thinking can become a bit insensitive, but life is like that. Besides, IF I ever play a game for a long time, be it a MMORPG or console game, and I become crippled for life, rendering me unable to play any of my games, I would stop playing. Sure it might be a bit hard for me, but I can't do anything to change that. At least I don't post anonymously.

  19. A way around this by LParks · · Score: 5, Insightful

    Is there not a different way to set up the game controls to allow for a simpler or older style control set to be used with the new interface?
    If not, then there should be.
    This does not just affect disabled people, but it also affects older people and the casual, non-computer proficient gamer. Even people who prefer a simpler interface. This affects a significant portion of their user base.

    1. Re:A way around this by TheNetAvenger · · Score: 4, Informative

      Thought I would respond here...

      Basically there are no ways to simplify the controls or the interface. SOE/LA really screwed up the interface for the game, even long time (well abled) customers find the new interface a freaking nightmare. (Most of us say it requires 6 hands to play now).

      Here is an example if you are a Jedi...

      Find NPC to attack.
      Click or press 6 to tell the system you want your right click skill to be your defense stance.
      Click your Right Mouse button to activate it.
      Click or press 8 to tell the system you want to activate your blaster blocking.
      Right Click Mouse to Activate.
      Click or press 7 to tell teh system you want to hit harder
      Ricght Click Mouse to Activate
      Click or press 3 to tell system your want your right click attack power to be lightning.
      Left click on target to start attacking it.
      Right Click to Activate ligtning. (Timer Rolls)
      Click or press 2 to tell system to use Choke
      Right Click to choke target
      Left click many more times or hold it down
      Do all this whil staying in a 5m range of target using your wasd keys to chase target and then repeat several times all of the above - since all the items above are on short timers and have to be reset, several times even in a simple battle with an NPC of your own level.

      Oh, and with the NGE you also have to keep your cursor hovering over the targer at all times, as this is their idea of a 'targeting system'. It is like a sick joke and bad interface version of 1992 Duke Nukem.

      Sounds fun uh? Not...

      In the old system, you targeted NPC and clicked how you wanted to attack it. You did NOT have to the click on the power and then right click to activate it (redundant UI concept from hell, and in current form is buggy and many times the right click power never fires as you have both mouse buttons down at same time and system gets confused).

      Truly imagine a system with no character or creature collision detection and yet they are trying to strap on a targeting system. It is an insane idea at best.

      Also, in old system you could also walk and navigate and everything with the mouse and one hand, using the cursor keys or wasd was not necessary but available. (Now you find that even more complex games like CoH are 100 times easier to play and at least have a better line of site, collision detection, and more realistic targeting system.)

      The old SWG was a great game that they never let it fulfill itself, the original designers had a great vision that is now completely gone. It was probably the first MMO that had no need for quests or developer created content as such. Players created their own. They made their own adventures and their own content. From Player Cities and housing to guild ran quests. All of which is now worthless, and they are moving the game to a quest based system fully, but yet using crappy beta code for line of site and targetting to make it 'seem' like a FPS.

      As for the people saying that a disabled person has no rights here, they are not listening and are really cold hearted and minded.

      What if I sold someone here a condo in a building that had wheel chair ramps and such and they bought it because it was easy for them to get in because they are disabled, then a month later, I replace the ramps with stairs and tell them tough luck. Do you not think they would be a little angry? Or should we just tell them to learn to walk or move? Not fair.

      Even if this does not fall under the disabilities act, it does fall under bait and switch laws. PERIOD.

      (This post is not all directed at the poster I am replying to, it was just a good place to jump into this conversation.)

    2. Re:A way around this by Rhys · · Score: 1

      You know, back when I used to hack out system code for a star wars MUSH (SW2: A New Threat -- if you're curious) there was another coder on the MUSH who I had disagreements with about user-interface style (and practically everything else).

      Anyway, his idea of a good text-only UI to an in-game cash machine was: look at it to see the screen. Then use +input to fill in the form it is displaying. Then use +input ok to use the continue/enter button on the screen. Then look at it again to see the next screeen it has up.

      So to type in your username and password to withdraw money you'd do:

      l atm
      +input username
      +input ok
      l atm
      +input password
      +input ok
      l atm
      +input withdrawl
      +input ok
      l atm
      +input 530 credits
      +input ok
      l atm
      +input logout
      +input ok
      l atm
      +input yes (yes really log off the atm)
      +input ok
      l atm (whew finally done)

      As opposed to what any sane coder would do:

      +atm/withdraw 530 credits

      Anyway, the reason I bring this up is your description of the combat system just SMELLS like this guy's idea about how user interfaces should be designed. I have no clue who he is in real life of course, I only know the screen name he used. But I have to wonder if he got hired by Sony to do SWG...

      --
      Slashdot Patriotism: We Support our Dupes!
    3. Re:A way around this by snoow · · Score: 1

      The original PreCU game catered the most towards disabled people, since it offered a unique fighting style where you could actually queue up your actions, as well as a extensive in-game macro system so that you could program all of your actions ahead of time (if that was the way you wanted to play).

      On another note, the original game offered lots of diversity, due to the unique profession system available, you could mix and match what you enjoyed, thus allowing you to customise your playing style to your individual needs, thus catering for the disabled.

      The NGE has unfortunately taken away all of that and more. A game world that was once unique amongst all MMO's available has now become the worst ever abomination of failed SOE/LA failed experiments.

    4. Re:A way around this by Kingrames · · Score: 1

      It's not bait and switch because the old game is gone, and he doesn't have to pay for the new game or play it.

      He should just take is money and go play world of warcraft.

      I have a friend who plays with just the arrow keys and keyboard most of the time, even though I try and tell him that using keyboard + mouse is the absolute best way to play.

      So I know that it's possible.

      And with mods like autobuff, Buffahoy, decursive, etc. along with classes like the hunter, warlock, or paladin, this guy not only would be able to play, he'd be able to have fun, PvP, get into raid groups, and participate in all of the end-game content that other players are doing as well.

      My friend who was on dialup and played the game like that:
      He's a Knight-Commander and has awesome gear...
      And he's not bad at doing what he does.

      World of Warcraft is flat out better than SW:G, and would be a perfect replacement.

      --
      If you can read this, I forgot to post anonymously.
  20. Online-only games by StillAnonymous · · Score: 5, Insightful

    Here's another reason I dislike online-only games. You're forced to endure the updates they provide, good or bad. If you don't update, you can't play. At least with a single-player game, you can decide if you want to apply the next patch/update/enhancement or not.

    "Content" publishers want control over everything. Well, guess what? *I* want some control as well.

    1. Re:Online-only games by Anonymous Coward · · Score: 0

      Here's another reason I dislike online-only games. You're forced to endure the updates they provide, good or bad. If you don't update, you can't play. At least with a single-player game, you can decide if you want to apply the next patch/update/enhancement or not.

      Maybe the real reason is that you prefer playing with yourself?

    2. Re:Online-only games by Tim+C · · Score: 2, Interesting

      "Content" publishers want control over everything.

      That's not the case in this situation. Here, what they want is a recurring monthly income. Trust me, it's much preferable to get a steady flow of money than the occasional big bang (which then peters out as time progresses) when you release a new game. Not only is it really better (as you have a much better idea of how well you're doing both now and in the near future, financially), but it looks better on paper (so investors get the warm fuzzies).

      Most people are the same - they'd rather get a regular salary, than a lump sum (maybe a year's worth, maybe more, but maybe less) once a year, on a date that they can't quite predict.

      (Incidentally, why the quotes?)

    3. Re:Online-only games by Anonymous Coward · · Score: 0

      (Incidentally, why the quotes?)

      Because I hate that term. It's like referring to musicians as "artists", or some websites as "blogs". It's just an annoying fad-phrase. The term artist especially bothers me because it's commonly used to insinuate that these people are somehow above you, more important, and more deserving.

      Artists = painters, people who draw, create images.
      Sculpters = create statues, objects from material.
      Musicians = people who sing, create, perform music.

      Yeah, so I'm a little old-school.. But thems the ways I like it!

    4. Re:Online-only games by Idarubicin · · Score: 1
      Here's another reason I dislike online-only games. You're forced to endure the updates they provide, good or bad. If you don't update, you can't play.

      Here's another reason I dislike public taverns. You're forced to endure the updates they provide, good or bad. This one time, they started hiring a band that played really crappy music, and they hiked the price of my favourite beer. If you don't accept those changes, you have to find another bar.

      Here's another reason I dislike courier services. You're forced to endure the updates they provide, good or bad. I once had to change the mailing labels we use because the courier company changed their setup. If you don't accept those changes, you have to find another courier company.

      Dude--it's a monthly service. If you stop enjoying it, stop giving them money.

      --
      ~Idarubicin
    5. Re:Online-only games by Minna+Kirai · · Score: 1
      Dude--it's a monthly service. If you stop enjoying it, stop giving them money.

      The thing is, it's not really the service he wants. The item of value is a piece of software they rented out, and now have stopped renting.

      These people would be perfectly happy if the old SWG server code was released to the public (even if at a high fee, like $500) so that dedicated players could host their own game. But instead, due to various external dampers on free-market behaviors, their legitimate demand is not being met.

      That's not how capitalism is advertised to work.
      1. You've got something.
      2. You don't want it
      3. I want it enough to offer you non-zero money
      4. You sell it to me
      5. We're both happy

      In this situation, that hypothetical system has broken down.
  21. Nothing good? by boa13 · · Score: 1, Insightful

    There really is nothing good to report on this game update.

    Maybe that's because you're biased, haven't done much research, and happy people don't make a fuss: they're busy playing.

    1. Re:Nothing good? by Anonymous Coward · · Score: 0

      happy people don't make a fuss: they're busy playing.

      Ahh, this old line. I used to think this way back when I played. I took the changes and continued playing as it was still a game that I enjoyed and I did not complain as I was busy playing. Then they made changes that were premature, and then they made changes that were downright awful. I finally left the game. I have been gone a year now (I had played continuously from launchdate). I have on quite a few occasions lately wanted to go back, but this is not a game that I want to play.

      I played Galaxies to be the background character in SW. This was a game where I could be that person. The untold story of a person in the SW Universe just trying to get by. If I wanted to be a Jedi, I played Jedi Outcast or KOTOR. If I wanted to command troops, I played Galactic Battlegrounds. If I wanted to be a pilot, I played X-Wing Alliance (which plays really well on Win2K). I played Galaxies to be who I wanted to be, to be a mixed and matched individual with varying skills to enjoy the game. Some people wanted to be able to be everything in Galaxies at the same time, but it was not that type of game, and it was excellent, buggy, but excellent.

      There were many of us that did not complain as we were playing the game, yet they made changes that affected us all, and they lost a great many people who were devoted to them. I did not move to another MMORPG, I just quit those types of games altogether, as the only one I wanted to play was SW. I don't plan on going back.

    2. Re:Nothing good? by mikaelhg · · Score: 1

      Maybe that's because you're biased, haven't done much research, and happy people don't make a fuss: they're busy playing.

      How was a flippant, content-free post like this modded to +4 Insightful?

      Just log in to SWG, there are practically no people about, compared to crowds before.

      Those people you're speaking of must be playing some other game, then.

      The problem with MMORPG communities is that there are so many children around who just buy whatever flippant PR line happens to float their way, and go repeat it without understanding any real issues, or how people interact by trading criticism and thoughts to make the world a better place.

    3. Re:Nothing good? by toriver · · Score: 4, Insightful

      haven't done much research
      Well, it's hard to do any research when Sony locks and removes every thread criticizing their consolification/total conversion of the game, now isn't it?

      People are leaving in droves. The game system has been vastly dumbed down (a multi-path skill-based system ejoyed by quite a few, replaced with distinct classes with levels, like WoW but with less content), the interface reworked into some third-person shooter - again well-suited for a conversion to console, and the SimBeru gameplay of resource extraction and crafting has been messed up. Oh, and making Jedi available from the start, thus nullifying the "hard work" of players who had endured the grinds previously needed to unlock Jedi powers? Brilliant.

      Then there is the release of the new expansion just days before the changes, which had been in the making for months, came live and essentially made much of the expansion's content null and void. That made a lot of people angry, for very good reason, as they felt they were being lied to when they were sold the expansion's features.

      Now, can you actually come up with ANYTHING good about the current SW:G instead of just criticizing a statement with no real counterargument?

    4. Re:Nothing good? by Why's_This_Fish_So_B · · Score: 1
      Well, it's hard to do any research when Sony locks and removes every thread criticizing their consolification/total conversion of the game, now isn't it?

      They seem to be done with posts whose content consists of flamebait inserted into every thread that has anything to do with SWG. Imagine that.

      The game system has been vastly dumbed down (a multi-path skill-based system ejoyed by quite a few, replaced with distinct classes with levels

      As I wrote in a previous article, it's nearly impossible to balance 37 classes with multiple paths. While this variance of choices seems complex, it's actually quite limiting, because only a few choices are taken once everyone min/maxxes.

      Like chess; there are 20 opening moves for White, but who uses the other 15?

      the interface reworked into some third-person shooter - again well-suited for a conversion to console

      This non-rumor keeps being stirred up, despite having been vehemently denied. I can always tell the most angry posters because they throw this gem out there.

      Oh, and making Jedi available from the start, thus nullifying the "hard work" of players who had endured the grinds previously needed to unlock Jedi powers? Brilliant.

      Yea, brilliant! My apologies for the players who thought that a game was supposed to be hard work, but nobody (myself included) was attracted to SWG knowing there were Jedi characters, and they were better than other characters, but if your heart was set on Jedi you had to spend months (if you 'ground' consistently instead of enjoying the game) playing some other character so that you could start doing what you really wanted. That's nuts.

      I for one am dam tired of games that require so much committment of time just to stay up with the level grind that they make work look like fun.

      What I find good about the NGE is almost exactly what ticks you off, likely. I can start a new character as a newbie Jedi instead of playing classes I don't want. The classes have some relation to SW instead of being obscure creations I've rarely or never seen on film (Fencer? Who had a sword in a SW movie? Creature Handler? I want to be the orc creature tamer from RotJ?) The gameplay is fast, not same-as-every-other-mmog. Basically instead of being a badly balanced horrible xp-grind exercise in boredom and macro creation that's otherwise like a poor knockoff of 1st-generation fantasy MMOGs, it's fun.

      Pity about the disabled guy though. Maybe someone can get him a programmable keyboard like the ones from Saitek and Logitech so a single keypress could suffice.

    5. Re:Nothing good? by Anonymous Coward · · Score: 0

      Yea...no Creature Handlers in Star Wars....right.

      Episode 1: Someone had to train the Eopies that the Gungans rode into battle...not to mention the Fambaas that used the shield generators.

      Episode 2: The person who tended to the three beasts at the end had to be a CH to even get near them(ok this one is a stretch)

      Episode 3: The person who trained the Vractyl on Utpai

      Episode 4: The person who trained the Dewbacks to be mounted for the Empire

      Episode 5: NERFHERDER. Person who trained the Tauntauns.

      Episode 6: The only person that the Rancor would not kill on sight.

      CHs are more Star Warsy than half the original classes in the game. If that's not enough, I'd like to play a diplomat like Leia. Not a politician like her father, but a Diplomat? Oh wait...not Star Warsy enough.

      If I can't play in a Sandbox, I'm going to atleast play a game that doesn't suck(WoW)

  22. Needs of few v. wants of many by _RidG_ · · Score: 4, Insightful

    This brings up a fairly interesting, and much broader question of balancing the needs of few with the desires of many. Without having read the article (I would be loathe to break a Slashdot tradition), I imagine that the change in the control scheme was implemented to, well, make it better, or to accomodate the "New Game Enhancements," whatever that may mean. Let's say that these changes make the game experience better for 99.5% of subscription-paying players, and shut out entirely the remaining 0.5% comprised by the disabled players. Is this a problem?

    It's difficult to argue that mandating accessibility requirements - especially such that would detract from the possible quality of the game for non-disabled gamers - is a great idea, particularly since we are talking about playing a game instead of something like wheelchair-accessible buildings. On the other hand, I can of course sympathize with someone who must be hard-pressed to engage in interactive entertainment due to his disability, and has now lost access to something he had previously enjoyed. What do you guys think?

    --


    "The power of accurate observation is frequently called cynicism by those who don't have it." - G.B. Shaw
    1. Re:Needs of few v. wants of many by mikaelhg · · Score: 2, Insightful

      Let's say that these changes make the game experience better for 99.5% of subscription-paying players, and shut out entirely the remaining 0.5% comprised by the disabled players. Is this a problem?

      I think you have your numbers turned around. 99.5% of their customers dislike the changes, while 0.5% like them.

      A good friend of mine, who was suffering of adult onset leukemia, played SWG for quite a while because it was both fun and accessible, if pretty buggy. If she were around still, I shudder when I think what would happen to Sony.

      As it is, fuck Sony, I will not knowingly pay them a penny for as long as I live. Fuck Sony right in the ass.

    2. Re:Needs of few v. wants of many by Anonymous Coward · · Score: 0

      He said "shut out entirely". 99.5% of the customers are not disabled players who will be shut out entirely by the changes, no matter how much they dislike them.

    3. Re:Needs of few v. wants of many by mikaelhg · · Score: 1

      He said "shut out entirely".

      He also spoke of making the game a better experience, which is the task that Sony botched and their customers are so dissatisfied about.

      To put it in simpler terms: they screwed disabled players with no compensation to anyone else.

    4. Re:Needs of few v. wants of many by Anonymous Coward · · Score: 0

      "I imagine that the change in the control scheme was implemented to, well, make it better, or to accomodate the "New Game Enhancements," whatever that may mean."

      Like virtually every other person who has posted, you don't play Galaxies and the basic assumptions being made are wrong.

      The changes to controls had really nothing to do with the content of the NGE (new professions, etc.). It was a seperate change packaged with it that, in many cases, "dumbed" down the interface and disalowed the previous customization that was possible. The mechanics are all still there, but they DISABLED the ability to remap your keys or use the mouse for movement simply so stupid people couldn't change a setting and not know how to turn it back. The Developers have admitted to this.

      SWG had the most customizable, accessable keymap system out there, and they have locked it down. It's still there. I can go in and remap my keys so I can move in the game as the player profiled in the article needs (and I personally prefer), but the system simply won't let you save the changes any more.

      This isn't about making the game "accessable" like a building, it's about a feature that is there and locked simply so Customer Service doesn't have to deal with stupid people not knowing how to click the "reset keymap" button, or, God Forbid, they actually have a working manual for the game that told you how.

      So, before you bash a guy in a wheelchair (and I'm not talking to the person I quoted, who actually was rather nice about the whole thing, but the other losers who think they know it all who have posted), get some facts straight. This has nothing to do with "special" treatment; it's about an incredibly stupid decision made by SOE (in a long, long distinguished line of ridiculous decisions) to dumb up the interface that had a nasty side effect of ruining the game further for people who are disabled, or who simply can't play WSAD for whatever reason.

      SOE could flip a switch and everyone would be happy; unfortunately, they keep marketing the game to children (seen the new commercials on TV about how "easy" the game is?) and/or dumb people and don't realize that they can make the game easy to get into for those people while still letting veteran players and those who become experienced customize the game in the deep manner in which we are accustomed.

      Don't judge things you obviously know nothing about, even if you preface it with a "sorry to be offensive but..."
      --

    5. Re:Needs of few v. wants of many by thesandtiger · · Score: 1

      A good friend of mine, who was suffering of adult onset leukemia, played SWG for quite a while because it was both fun and accessible, if pretty buggy. If she were around still, I shudder when I think what would happen to Sony.

      That's the thing - many people look at games like this as more than a game, and it is more than a game, it can be a kind of lifeline.

      I used to play, and on my server there was a girl who passed from leukemia - to her friends in-game it was more than a game too, as they organized a charity benefit after her death, gave a bunch of money to an organization. Things like that show that these sorts of games aren't just about dollars and cents.

      --
      Since I can't tell them apart, I treat all ACs as the same person.
    6. Re:Needs of few v. wants of many by Anonymous Coward · · Score: 0

      Without having read the article (I would be loathe to break a Slashdot tradition), I imagine that the change in the control scheme was implemented to, well, make it better, or to accomodate the "New Game Enhancements," whatever that may mean.

      You imagined wrong. Read some of the other posts about the NGE. SWG is now a really, really, really half-assed FPS. It is a different fucking game than it was before the "enhancements", and no one thinks that they're an improvement.

      What do you guys think?

      I think you need to get a clue. I'm sick of slashbots posting shit without knowing what the fuck they're talking about.

    7. Re:Needs of few v. wants of many by Shotgun · · Score: 1

      How does it raise such a question? This is about the desires of the few vs the ability of a company to get money for satisfying the desires of the many. It's a video game. Not water, food, shelter or companionship. It's...a...game.

      --
      Aah, change is good. -- Rafiki
      Yeah, but it ain't easy. -- Simba
  23. On purpose? by jadin · · Score: 2, Insightful

    They changed the controls so that it will be more compatible with consoles. Wouldn't a console controller be easier to control with a disability? (well more so than a keyboard and mouse setup)

    You'd think as someone with a disability you'd look for a solution rather than expecting the company to do so for you. You can't expect them to know and account for every possible disability.

    1. Re:On purpose? by Minna+Kirai · · Score: 1

      Wouldn't a console controller be easier to control with a disability?

      Absolutely not. Console controllers are "gamepads", which are a small object you hold in your hands while pressing little buttons in timed combinations to input commands.

      A PC keyboard + mouse has 4-6 times as many buttons as a gamepad, meaning that instead of requiring one thumb to accurately depress an arbitrary subset of 4 keys to do something, the player can simply use one finger to hit the key dedicated to that function.

      Plus, a gamepad requires you to have more finger strength, because you must hold the controller in midair, instead of resting it on a desk.

      Plus, game consoles are an inherently less-customizable environment overall, and will be less permissive towards a user who needs to customize a layout (or even install "accessibility" software) to compensate for disabilities.

      You can't expect them to know and account for every possible disability.

      The disabled guy is just an extreme example of the class of player who has been deprived by this actions. An existing game, which had been sold for multiple years, was suddenly replaced with a different product: same name, same art-assets, different genre. Imagine if I had purchased Half-Life2 when it came out, and then tommorrow the UI was changed from FPS into top-down RPG style.

      Customers would rightly feel exploited as they had purchased one thing, only to see it retroactively change into another. The argument that the publisher has the "right" to do so isn't what matters. Yes, they have the right to do something that's wrong- that doesn't mean it's automatically the correct desicion.

  24. No just galaxies... by gowen · · Score: 5, Insightful

    Also, the NBA, the NFL, most soccer matches, Jenga, Twister, horse-shoe tossing, darts, snooker, being an airline pilot...

    Look, being disabled means there are some thing you are not able to do. That's unfortunate, but the alternative is to limit all human activities to those things that quadraplegics can manage.

    Paging Harrison Begeron...

    --
    Athletic Scholarships to universities make as much sense as academic scholarships to sports teams.
    1. Re:No just galaxies... by DrMrLordX · · Score: 1

      You, like many others, are missing the point. None of the games you've mentioned started out as being playable by some disabled guy and then became unplayable by same disabled guy due to recent rules changes.

      SWG started out as being playable, and became unplayable for this particular person due to a huge patch(the NGE).

      In other words, this disabled guy went out of his way to select a game he knew he could play, and after selling it to him, SOE changed it so that he couldn't play it. If the bandwidth or latency requirements for the game went up with the NGE, would you defend the right of modem users who had previously been able to play the game to get upset or otherwise take action if the NGE made the game effectively unplayable for them? What if they lived somewhere where good old 56k modem service was the only internet connection available? This is about more than mere disabilities.

    2. Re:No just galaxies... by gowen · · Score: 1
      None of the games you've mentioned started out as being playable by some disabled guy and then became unplayable by same disabled guy due to recent rules changes.
      It's not a "rule change".

      The extra controls weren't added on a whim, but because they are necessary. The game has fundamentally changed from something simple to control something considerably more complex. It's the difference between flying a glider and flying an aeroplane. One is irreducibly more complex than the other, and requires more complex controls.
      --
      Athletic Scholarships to universities make as much sense as academic scholarships to sports teams.
    3. Re:No just galaxies... by gowen · · Score: 1
      If the bandwidth or latency requirements for the game went up with the NGE, would you defend the right of modem users who had previously been able to play the game to get upset or otherwise take action if the NGE made the game effectively unplayable for them?
      If the box said "suitable for modem users", then yes I'd defend them, as they have a reasonabe expectation to be allowed to play. Similarly, if the box said "suitable for the severly disabled", I'd defend this guy, too.

      Would you defend the right to play of someone who didn't have electricity?
      --
      Athletic Scholarships to universities make as much sense as academic scholarships to sports teams.
    4. Re:No just galaxies... by Nazadus · · Score: 1

      And is this the first fundamental change they've seen in this game?
      I don't think so, infact I have a friend who has stopped playing it becuase they ruined the game for him through some patches earlier this year or last year.

      I don't think they are discriminating, they just don't care about anyone.

      Unless they stated this game is suitable for disabled people in the first place, then I'm having a hard time caring. On the flip side, I can't think of any game really suited for disabled people. Except maybe card games and logic games and such.

      --
      "Do or do not. There is no try." -- Master Yoda (Half man, half muppet)
    5. Re:No just galaxies... by mikaelhg · · Score: 1

      The extra controls weren't added on a whim, but because they are necessary. The game has fundamentally changed from something simple to control something considerably more complex.

      You're describing exactly the opposite of what Sony did.

    6. Re:No just galaxies... by shird · · Score: 1

      Would you defend the right to play of someone who didn't have electricity

      If they originally could play the game without electricity, then yes. Its maybe like paying a years subscription to a chess club on the basis of being able to use an ordinary chess set, then having them mid year demand you start using an electric chess set you cant afford or can't use. You should at least be able to get your money back.

      --
      I.O.U One Sig.
    7. Re:No just galaxies... by CaptKilljoy · · Score: 1

      >Look, being disabled means there are some thing you are not able to do.

      Kid, go and take a look at your grandparents. Take a good, long look. Do you plan to stop using a computer when you're their age? No more games, no more surfing the web?

      I didn't think so, punk. *Now* do you see why you might want to care just a little bit about this?

    8. Re:No just galaxies... by eggstasy · · Score: 1

      Age does not necessarily make you a non-technical person, disabled, or a retard.
      My grandfather died at 82 and was pretty much indistinguishable from a 50 or 60 or 70 year old. Very smart and healthy person, who kept a sharp, clear mind until the end. My grandmother, who is still alive, is not a terribly healthy person but she worked with computers and I'm sure she is still quite capable of handling them. In fact, we often toy with the idea of getting her one. She spends her days painting dishes and making beautiful paintings that she has even had displayed and sold, and also reads novels, does crossword puzzles and all sorts of things.

    9. Re:No just galaxies... by TiggsPanther · · Score: 3, Informative

      Very true. But in this case it seems that SWG started off as something he was able to do. And I can only guess that disabled gamers put a lot of research into finding games that they can actually play.

      But if a game you're spent you hard-earned cash on suddenly becomes unplayable because of something out of your control (like the devs assuming that every single gamer can either handle the changes or doesn't mind their money suddenly becoming wasted) then it's bloody annoying.

      On the other hand, it's increasingly apparent that games are aimed towards the majority. Games that you get into because of a main factor often have it (or a sequel) changed 'cos it'd gain more sales. As long as the money comes in, who cares if people can actually play or enjoy it.

      --
      Tiggs
      "120 chars should be enough for everyone..."
    10. Re:No just galaxies... by seann · · Score: 1

      soul calibur with the big arcade stick on dreamcast

      my 3 year old neice could whip my ass if she mashed the buttons quick enough.

      --
      I'm a big retard who forgot to log out of Slashdot on Mike's computer! LOOK AT ME.
    11. Re:No just galaxies... by jayhawk88 · · Score: 1

      Well in Galaxies defense I'm pretty sure they have one of those "gameplay/content may change over time" CYA riders. From everything I've heard Galaxies is slowly choking itself to death but it's their world, they can do what they want. It would be horrible beyond my understanding to be a quadrapalegic, and it sucks that this guy can't play a game he enjoyed anymore, but I don't really see how Galaxies can be held responsible. They thought a more complex interface is what the game needed, they have to do what they feel is best for the game experience to the majority of their customers.

      Besides it's not like there aren't other alternatives. This guy just needs to do the sane thing and switch to WoW. Hell I'm fully abled and I could play this game with one finger most of the time.

    12. Re:No just galaxies... by Anonymous Coward · · Score: 0

      Being able to play a game by accident neither morally nor legally obligates the developers to maintain your ability to play. The game was not designed nor advertised to be playable by people with physical handicaps, and may not even have been playable by someone with a similar but different loss of mobility. Defending his complaints on the grounds that he's handicapped is both nonsensical and inconsistent.

      It's one thing to argue that customizable controls would be a good idea, and another to use physical disabilities as an emotional club to enact it. Doing so may have absolutely no affect whatsoever for a lot of disabled people, but they just don't count because they weren't accidentally capable of playing previously, right? Sucks to be them, but not Mr. I'm Lucky I could Play Before, Now Let My Disability Cloud Your Reasoning Now?

    13. Re:No just galaxies... by thesandtiger · · Score: 1

      No, the alternative is to do something in cases where something *can* be done to help disabled folks do stuff that everyone else can do.

      We're not talking about redesigning the planet so that people in chairs can get about - we're talking about adding a bit of GUI customization so that people who were able to play the game BEFORE a recent update borked it for them can play the game again. Nobody is suggesting that everyone be hobbled so that we all compete at the same level - just that, when possible, things be added on to allow more people to use them.

      There is a line where it becomes absurd to try to accomodate - Stephen Hawking will never play in the NBA - but I think we're rather far from that line when we're talking about something like a customizeable GUI.

      In this case, able-bodied players will not be affected in the slightest. Nobody is calling for the creation of a Handicapper General.

      --
      Since I can't tell them apart, I treat all ACs as the same person.
    14. Re:No just galaxies... by Disposable+Rob · · Score: 1

      "Well in Galaxies defense I'm pretty sure they have one of those "gameplay/content may change over time" CYA riders."

      And it does, so that's the kicker. Online games may change from month to month. MMORPGs, especially, are rarely the same game two years after their release date. This guy should do what all the other players have done. Vote with his wallet and find another game that can be played with his range of motion.

    15. Re:No just galaxies... by Anonymous Coward · · Score: 0

      Let's substitute "disabled" for another word and see how outraged or incredulous people become (which is my intent as I want you to feel and experience what the targets of your comments might feel). To non-Americans, this statement is probably just as valid as yours:

      "Look, being American means there are some thing you are not able to do. That's unfortunate, but the alternative is to limit all human activities to those things that Americans can manage."

    16. Re:No just galaxies... by gowen · · Score: 1
      I don't think they are discriminating, they just don't care about anyone.
      I think that's it in a nutshell. If they've ruined the game for enough people, then they'll stop turning a profit on subscriptions. This is a commerical enterprise, and their decisions must live or die by the laws of supply and demand.

      On the other hand. no-one ever went broke underestimating the intelligence of the American public.
      --
      Athletic Scholarships to universities make as much sense as academic scholarships to sports teams.
    17. Re:No just galaxies... by SamSim · · Score: 1

      It's not that we have to make things accessible to all. Basketball always has been an impossible game for a quadriplegic to play. The issue here is that a game which used to be very disability-friendly, and which many disabled people may well have bought because it was so accessible, has now been changed without their consent, and that "feature" if it can so be called has gone.

      In effect it's not a lot different from everybody else's situation: a feature you purchased the game for has been removed but you still wanted it.

    18. Re:No just galaxies... by Anonymous Coward · · Score: 1, Informative

      The ironic thing is that a large number of disabled could do most, if not, all of the things you listed above. Society seems to enforce the thought that they can't. Which lends itself to a self-fullfilling prophecy.

      For the record, I was born with Spina Bifida. I've competed on international levels in swimming and wheelchair racing. I've completed marathons. I did the Boston Marathon in 1 hr 36 mins. I've gone canoing, hiking and camping throughout my life. I've played both basketball and rugby in a wheelchair. It's not a stretch to say that both sports are probably far more aggressive and challenging than their "abled" counterparts. I can dance and I put over 90% of the so called "able" to shame on a dance floor.

      You may think that I'm some sort of super disabled. That I'm out of the norm. The fact is I've met many more people with far more severe disabilities that can do much of what I've listed and many more things that I haven't. For example, skiing and rock climbing.

      What keeps most disabled from doing more in their life is what keeps the abled from doing the same. The chief difference is that we also have a society that dumps it's ultra-low expectations on top of that.

    19. Re:No just galaxies... by ultranova · · Score: 1

      The game has fundamentally changed from something simple to control something considerably more complex. It's the difference between flying a glider and flying an aeroplane. One is irreducibly more complex than the other, and requires more complex controls.

      What happened to the goold old "clickable icons with keyboard shortcuts" UI paradigm ? I mean, if games like Neverwinter Nights, Majesty, Diablo, Warcraft 3, Arcanum, Master of Magic, SimCity 2000, SimLife, Civilization 1-3, and The Sims can all be played with mouse alone (with Arcanum being the only one requiring keyboard for some actions (forcing an attack on a friendly target) which could easily be implemented with a right-click menu), why is this particular game unable to accomplish it ?

      Now, if the game has become an first person shooter, as everyone keeps on saying, then I understand, since they require fast reactions. But if it not, then an interface that cannot be used with mouse alone is simply sloppy work from the developers.

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    20. Re:No just galaxies... by Minna+Kirai · · Score: 1

      Now, if the game has become an first person shooter, as everyone keeps on saying, then I understand, since they require fast reactions.

      You mentioned Warcraft3 in a list earlier- have you actually played it? Do you know it puts greater demands on reaction time than Doom3?

      Warcraft cannot be played at anywhere near normal skill level with just a mouse. It's much too fast-paced.

      Nick Dupre used to be a high-level SWG player. Then, the game was replaced to require 10x the apm, and he can no longer get by in even a low-challenge situation.

    21. Re:No just galaxies... by ultranova · · Score: 1

      You mentioned Warcraft3 in a list earlier- have you actually played it? Do you know it puts greater demands on reaction time than Doom3?

      I have played W3 (of course I have - how else would I know anything about its controls ?), but I haven't played D3, so no I wouldn't know. I don't think W3 requires fast reflexes, just a bit of planning and forethought; then again, I've never played it online, so maybe it's different against another human being.

      The point still holds for the other games in the list, thought.

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    22. Re:No just galaxies... by Anonymous Coward · · Score: 0

      I don't necessarily agree with the person to which you're replying, but your response is just asinine and you seem to be missing his point entirely. He was pointing out that the word "dis abled " literally means that there are things that you are not able to do. Look at the word again, I've emphasized the pertinent part even more than the other poster since you seem to have overlooked the root. "American" or whatever other "loaded" word that you'd like to come up with doesn't fit as a substitution here, because it does not have "able" as a root.

    23. Re:No just galaxies... by Ohreally_factor · · Score: 1

      My grandfather pwns me on most fps games, you insensitive clod!

      --
      It's not offtopic, dumbass. It's orthogonal.
    24. Re:No just galaxies... by Minna+Kirai · · Score: 1

      I don't think W3 requires fast reflexes, just a bit of planning and forethought; then again, I've never played it online

      The topic was SWG, an online-only game, so the offline modes of other games weren't useful comparisons.

      WC3's offline campaign (aside from the final 2 missions) is trivially easy compared to multiplayer games, which don't give you the same huge advantage in resources and powers.

      More importantly, your relaxed and thoughtful single-play style is enabled by the ability to select and control the rate of time advancement, through -, +, and even pause buttons.

      Naturally, no interactive online game can allow pausing of that nature, so of course everything's faster. A time rate which allowed you to easily follow the events of a combat would be sluggishly boring to somebody who's just trying to explore the map and dig gold.

      In Wc3 multiplayer, commanding your shooters to focus on a moving hero is only a little less difficult than scoring an FPS headshot- and it needs to be done far more frequently.

      The point still holds for the other games in the list, thought.

      The point is similarly wrong for the other games in the list. I just didn't want to make the effort to explain each one, but they are all either non-realtime-multiplayer, or not effectively playable with just a mouse.

      Games which are turn-based (or quasi-turn based, such as allowing each player N number of "timeouts" to briefly pause) do allow effective mouse-only multiplay, but those systems cannot be scaled up to a "massively multiplayer" situation, as they break down past 4 users.

    25. Re:No just galaxies... by ultranova · · Score: 1

      More importantly, your relaxed and thoughtful single-play style is enabled by the ability to select and control the rate of time advancement, through -, +, and even pause buttons.

      Actually, I didn't know that you can slow the time down, but I never needed such a thing either, so I guess I just didn't bother to look.

      In Wc3 multiplayer, commanding your shooters to focus on a moving hero is only a little less difficult than scoring an FPS headshot- and it needs to be done far more frequently.

      Which is why I said that I understand the problem if SWG has become an FPS game. But to nitpick, shouldn't it then be called a MMFPSG ?-)

      Games which are turn-based (or quasi-turn based, such as allowing each player N number of "timeouts" to briefly pause) do allow effective mouse-only multiplay, but those systems cannot be scaled up to a "massively multiplayer" situation, as they break down past 4 users.

      I'd imagine Neverwinter Nights might work pretty well, since basic control is done by the computer, and you just queue up special attacks, magic and item use. At least it'll work if you play a fighter - a magician wouldn't have enough quickbar slots for all of the neccessary spells without shift and control keys.

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

  25. Reminds me of .hack // sign by geddes · · Score: 4, Interesting
    One of the coolest moments of .hack // sign (for those of you not in the know, hack sign is an anime that takes places in a MMORPG) is when you find out that one of the main characters and leaders in the virtual world is, in real life, handicapped. She has a very interesting monologue explaining how going onto the virtual world was the only way she could feel free.

    I think that one of the great things about technology is that it is the great equalizer. As technology advances, fewer and fewer people will have to live with a "disabled" status since we can build machines to help them.

    If I were disabled, I would spend all day's in the MMORPGs. I can only imagine how liberating it would be to be equal with everybody else, and not have people immediately take pity on you upon sight. This man, who now has lost his access to this world that had once been a major part of his life, has my sympathies, and I urge the galaxies people to find out a way to accommodate him.

    1. Re:Reminds me of .hack // sign by HD+Webdev · · Score: 1

      I can only imagine how liberating it would be to be equal with everybody else, and not have people immediately take pity on you upon sight.

      We can't imagine but I've seen the effects. I'm one of those people who will usually rant to anyone with hearing distance about how Evil and Life Destroying (just one example) Everquest can be.

      OTOH, I've seen the opposite effect with disabled people (my GF does a lot of work in that area).

      Suddenly, they find a world in which they aren't subject to strangers (and old acquaintances) purposely avoiding them. They don't have to deal with the glances from people and the even faster disgusted glances away.

      For many disabled people, online is the only constant refuge where they can be just like everyone else and not pitied or avoided. Why not let them fantasize about being average much like many of us fantasize about being rich or the most powerful/popular people on the planet.

      OTOH, back to reality, we're dealing with money-making businesses. Gaming companies can't justify catering to disabled people without taking huge hits in the money flow. What I believe should be done is that 3rd party companies find a $$$ niche by concentrating on helping disabled people play the current games of this type.

      --
      This is not a dream, not a dream...we are transmitting from the year 1-9-9-9.
    2. Re:Reminds me of .hack // sign by DNS-and-BIND · · Score: 1

      Must be why MMORPGs are so popular with people who are...*ahem*, "socially disabled".

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
    3. Re:Reminds me of .hack // sign by maxume · · Score: 1
      I can only imagine how liberating it would be to be equal with everybody else, and not have people immediately take pity on you upon sight.

      So don't take pity on disabled people IRL. I mean it. Try to be understanding, but don't take pity on them. People really, really don't like pity, as it informs them that you think you are better than they are, something no one ever wants to hear.

      --
      Nerd rage is the funniest rage.
  26. ah-dur by Anonymous Coward · · Score: 0

    When you're handicapped, you can't do the same things "normal" people can do.

    That's why they call it "handicapped".

    1. Re:ah-dur by toriver · · Score: 4, Funny

      When you're handicapped, you can't do the same things "normal" people can do.

      "Normal" people don't play Star Wars: Galaxies in the first place. :P

  27. Well... by Caine · · Score: 2, Insightful

    The fact that one guy can no longer play the game using only two digits doesn't really invalidate the update in my opinion and is rather silly. You can't really have a MMORPG catering to a target group of one.

    1. Re:Well... by Carrot007 · · Score: 1

      > You can't really have a MMORPG catering to a target group of one.

      But surely that was the entire purpose of the NGE?

      --
      +----------------- | What is the question!
    2. Re:Well... by MadJo · · Score: 1

      he used to be able to play it just fine... if I understand TFA correctly... And that version of the game was not only catering the needs of just 1 player!

  28. Switch to WoW, play a paladin by Kris_J · · Score: 1

    Combat is something like; Press 5 buttons (in your own time), wait 28 seconds, press 2 buttons, wait 28 seconds, press 2 buttons. wait for mob to die.

  29. SWG=joke by seabreezemm · · Score: 0, Flamebait

    The game is poorly designed, poorly programmed and intended to be poorly played. The quests are a joke and the most repetitive, boring and unimaginative I have seen in any game to date. SOE has one thing on their minds and its not good game play but rather how fast they can milk the public for a game that should have been scrapped long ago. Do yourself a favor and stay away from this stinker.

    --
    Karma: a simple way of silencing those with unpopular views regardless how correct or just that view might be.
    1. Re:SWG=joke by seabreezemm · · Score: 1

      To the idiot that said this was flamebait, your clueless. Its a honest factual view of the sony empire and nothing more. Prove one thing I stated wrong.

      --
      Karma: a simple way of silencing those with unpopular views regardless how correct or just that view might be.
  30. Outsource to China by Dionysus · · Score: 1

    Maybe he should outsource the gaming to China.

    --
    Je ne parle pas francais.
  31. Wheelchair Warriors by Anonymous Coward · · Score: 0

    So, you're saying due to an unforeseen event, his wookie just became handicrippled? It's more realism!

    (Seriously, while I suppose it's all fine and well to 'raise awareness' of such an issue, I believe it equally legitimate for most folks to not get upset about it. Maybe the new game enhancements could have been optional, in order to allow alternate modes of play, but sometimes it's a stretch to imagine Stephen Hawking kicking your ass at Tekken 5.)

  32. Anarchy Online by Jafar00 · · Score: 2, Informative

    You can play Anarchy Online one handed no problem. I do it all the time with my baby daughter falling asleep in my lap. Perhaps he should try AO.

    --
    RebateFX.com - Spread rebates for Forex traders
    1. Re:Anarchy Online by nother_nix_hacker · · Score: 1

      Hold on....doesn't that mean...you've had sex....with a real woman!?

    2. Re:Anarchy Online by gkhan1 · · Score: 1

      She's probably adopted

    3. Re:Anarchy Online by Ohreally_factor · · Score: 1

      I think it means he had sex with a real woman using only one finger while his baby daughter was asleep on his lap.

      --
      It's not offtopic, dumbass. It's orthogonal.
  33. Ha! by Anonymous Coward · · Score: 0
    I can only imagine how liberating it would be to be equal with everybody else, and not have people immediately take pity on you upon sight. This man, who now has lost his access to this world that had once been a major part of his life, has my sympathies...

    Ya, dood! It wood by teh suck to have pity; I feel sorry 4 him already! w00t.





    (On the other hand, he could always get a worthwhile something else to be a major part of his life.)

    1. Re:Ha! by Anonymous Coward · · Score: 0

      > (On the other hand, he could always get a worthwhile something else to be a major part of his life.)

      You are an asshole. Go kill yourself.

    2. Re:Ha! by Anonymous Coward · · Score: 0

      > (On the other hand, he could always get a worthwhile something else to be a major part of his life.)

      Like JESUS!!

  34. check the options by Anonymous Coward · · Score: 0

    the fucking gimp should check the options. There's an option for the scroll wheel to move the character forward.

  35. And don't forgot to include .. by Anonymous Coward · · Score: 0

    And don't forgot to include the "win the game"-button for people who are not only physically handicapped

  36. Who cares by Anonymous Coward · · Score: 0

    Not trolling, but honestly who cares if the disabled can't play.

    I played SWG for the only reason being that it had content that was different from other MMORPGs. This was all taken away in favor of making it more like the MMORPG I loathe so much with the NGE.

    Now to my contructive portion:
    I hope another game developer is looking very closely at "ALL" the markets now being excluded by the new SOE/LA new NGE to SWG and be able to harness that market.

  37. The Long View by JumpingBull · · Score: 1

    The comments are interesting, but there is one area that begs comment.

    That area is, when do we become aware that each one of us has some handicap or another? Sure, some are severe, physical, and observable. Others, more insidious, are emotional or intellectual in nature. We can operate on a principle of exclusion, or we can attempt the tough work of inclusive design.

    I don't hold much credence to commerce as the best measure of value; I believe a humanistic stance serves us better. Yet I am loath to claim that commerce has no value. How you adjust the balance in your deliberations is your personal responsibily. Yet I feel that all parties are best served by a more inclusive stance. Games are important, but especially so for those that can reach a 'normal' life only by proxy.

    Should we deny those amoungst us a glimmer of what we take for granted? Or should we choose to include them as much as our wits allow?

    I shall be interested as to what will be discussed.

    --
    This is progress?
  38. Always a problem by bm_luethke · · Score: 2, Interesting

    Many years ago in my first software engineering course we went over similar type stuff. One of the problems inherrent in our systems is the assumption of two hands - say, for example, ctrl-alt-del to reboot. Nowadays we are much more sensitive to this, but in the early days of DOS and such there was no real alternative, it was pointed out by the teacher (who had worked at a VA hospital for a few years) that many veterans had some issues - they could type well enough one handed but many key combinations were difficult, if not impossible, to do. One of those being ctrl-alt-del. In the 8086 days that was hard on a computer user. Even something small like "press the green button" can be impossible for someone red-green color blind (and that's really bad considering that in many MMO's green usually means "easy to kill" and red means "nearly impossible").

    Of course, me being an insensitive I ass pointed out (by demonstrating - not above a little self deprecation) that they could press ctrl-alt with one hand and smash thier face into the "del" key and do it. About half the students thought I was funny, the other half hated me :) Personally I thought it was very funny, kinda a type of slapstick humor.

    Personally, I'm a moderate dyslexic and there is a lot of things out there that are very difficult for me to do. I can memorise each side of a list but can't link them or put them in the correct order - nothing I do will solve this. Nor can I spell worth a flip - in a written media it can really hamper me (to get the grammar and spelling correct for this post would take me several hours of work going from a browser to a word processor). People give all sorts of great advice "Write it down over and over", "Here is a mnemonic", etc. I'm in my thirties, been using computers since my teens, I've been a physics and math junkie since long before them. I still can not do my multiplication tables - I know a few of them and work out from there (for example, I do not know 9x7 but I dod know 7x7 so I add enough 7's to 49 to get the answer). It's like telling an armless person if the *just try hard enough* that they will catch the ball with thier hands - except mine isn't obvious visually. I think I had maybe 4 or 5 teachers that knew what I meant and all had a dyslexic kid or sibling, the rest thought I was trying to cheat.

    That being said - I find most dyslexic jokes funny even though some are kinda not accurate (much as my "smash your face into the keyboard"). I don't really mind jokes as long as they are jokes, and I will make many myself.

    Personally I always try and think of disabled people when I deseign something, I can't say I always succede, or my bosses approve of my deseign, but I try. I know something of what they go through. Though once I got into the real world no one really cared if I could quote the ISO OSI hierarchy in order from memeory as long as I knew what I was doing and other were talking about. My other talents were good enough no one cared about the dyslexia. If I was armless, blind, or a parapeligic that wouldn't be so true.

    Anyway, in the end one must balance what you hurt the majority of your base for the minority. It sucks to be in the minority (and I understand that, I'm also nearly deathly allergic to fish even to the point of not being able to be around them cooking it - something most resturaunts really push on fridays - I just severely limit where I go on fridays and bring my own food the large get-togethers where they have a fish fry). It doesn't do any good to go bankrupt because .5% of your population can't play your game, nor is there any reason to screw that .5% for no reason other than you don't care. It's a really hard balancing act, and not playing this game I can't say one way or another as to this change. The post and article are too biased, I need more information to fully know what to think.

    --
    ------- Sorry about the spelling, I suffer from two problems. Dyslexia makes it difficult to spell well, lazy makes it
    1. Re:Always a problem by Anonymous Coward · · Score: 0

      the assumption of two hands - say, for example, ctrl-alt-del to reboot.

      Forefinger on Alt, thumb on Control, pinky on Delete = right-hand only.

      in the early days of DOS and such there was no real alternative, it was pointed out by the teacher (who had worked at a VA hospital for a few years)

      The VA went straight from VT1000 dumb-terminals to Windows95. They had no DOS stage.

    2. Re:Always a problem by Anonymous Coward · · Score: 0

      There is no such thing as a VT1000 terminal. The VT520 was the last in the series.

    3. Re:Always a problem by langelgjm · · Score: 1

      Nor can I spell worth a flip - in a written media it can really hamper me (to get the grammar and spelling correct for this post would take me several hours of work going from a browser to a word processor).

      The gramar and speling on your post is beter then most on Slahsdot.

      --
      "Anyone who [rips a CD] is probably engaging in copyright infringement." - David O. Carson
    4. Re:Always a problem by vadim_t · · Score: 1

      This may be a bit pedantic, but you can press Ctrl+Alt+Del with one hand with all the keyboards I tried. This will work unless you have a keyboard that lacks the Ctrl and Alt keys on the right side. It even worked on my laptop, although it's certainly awkward, and is probably hard for children.

      At least Ctrl+Alt+Del isn't something you expect to press often, and in sane programs keys can be remapped. But the laptop does have a problem, for instance you can't press "print screen" with one hand, because it's fn + insert. This is probably a greater problem than Ctrl+Alt+Del, because it's after all an OS feature, and could be worked around, but this combination appears to be handled by the laptop itself.

    5. Re:Always a problem by toddestan · · Score: 1

      This may be a bit pedantic, but you can press Ctrl+Alt+Del with one hand with all the keyboards I tried. This will work unless you have a keyboard that lacks the Ctrl and Alt keys on the right side. It even worked on my laptop, although it's certainly awkward, and is probably hard for children.

      It wouldn't work very well on the original IBM 84 key keyboards. Though if I remember right, even back then there were 3rd party keyboards that had the now familiar 101 key layout.

    6. Re:Always a problem by PitaBred · · Score: 1

      Hmm. Betcha can't do it on my laptop here. Ctrl is only available on the lower left corner, and del is the upper rightmost key. But my printscreen is just a standard key. But it can also be solved by using specialized hardware that's designed for one handed typing and such.

  39. How the fuck... by vague+disclaimer · · Score: 1

    ...did this shit get modded to 'insightful'?

    1. Re:How the fuck... by IgnoramusMaximus · · Score: 1
      ...did this shit get modded to 'insightful'?

      Lemme guess ... Slashdot is crawling with Spencer style, "social darwinism", Ayn Rand flavoured libertarians?

    2. Re:How the fuck... by ink · · Score: 1

      At least on Sunday mornings, that appears to be the case.

      --
      The wheel is turning, but the hamster is dead.
  40. What is a 'reasonable effort'? by Anonymous Coward · · Score: 0

    So if the developers decide that the cost to include making games "accessible" to the disabled increase the cost of production, and therefore, the cost to consumers, is that a reasonable effort? Where does resonable become unreasonable?

    I sympathise with the disabled. And I think society *should* make a reasonable, good faith effort to make them as comfortable as possible.

    But this is a fucking game. A GAME. Not accessing the library, or a courthouse. A game. If the developers decide the *it is worth while* to implement accessiblility features into their games then good. But passing the costs (assuming they're unreasonable) on to the rest of us is stupid.

    In any event, fuck the WASD people. I'm left handed and the arrow keys have worked just fine for me. No shit the UP direction should be bounded to the UP ARROW key, dumbass!

  41. Misleading headlines by diogenes57 · · Score: 1

    With only an RSS feed to rely on (no games icon), I was thinking this article was maybe something about fans aboard the Hubble space telescope being disabled and thus preventing some scientist a view of distant galaxies. Would it have been that much trouble for editors to use the full title of the game or "Star Wars Galaxies"?

    1. Re:Misleading headlines by Anonymous Coward · · Score: 0

      Ho Ho, that sure was both clever and witty.

    2. Re:Misleading headlines by Anonymous Coward · · Score: 0

      So you are retarded?

  42. Control with offline games by Craig+Ringer · · Score: 1

    At least with a single-player game, you can decide if you want to apply the next patch/update/enhancement or not. ... unless you play Half Life 2. Good game, but an apalling resource hog with an unpleasant habit of spending 10 mins updating its self, like it or not.

    1. Re:Control with offline games by Anonymous Coward · · Score: 0
      Half Life 2. Good game, but an apalling resource hog with an unpleasant habit of spending 10 mins updating its self, like it or not.
      Benford strikes again. Your personal preference does matter, but (suprisingly) you need to inform the Steam client of it first. There is a setting in the "updates" tab of the "properties" dialog for every game that Steam manages that may be of use to you here.
    2. Re:Control with offline games by Anonymous Coward · · Score: 0

      There is a setting in the "updates" tab of the "properties" dialog for every game that Steam manages that may be of use to you here.

      Which doesn't do dick if you don't want the game to 'invalidate' itself requiring an update. The settings I've seen only disable automatic download of the update. It still refuses to play, it just won't apply the update without user intervention.

  43. ass-biting jackfucks by headonfire · · Score: 1

    wow. the comments and the moderations here really suck. I see a lot of folk who seem to basically just say "deal with it, you're DIS-abled, that means you can't do stuff". That's fucked up, you shitheads.

    I don't think anybody is calling for the game to be shut down for this; but an optional patch that allows for customizing the controls better, as is mentioned is in the works, seems like just the thing.

    Meanwhile, more broadly speaking, do you assholes know what designing for disability does? It puts _simply usability_ into your product, shit that we bitch about all the time - godawful GUI's, jackoff interfaces and stupid periphreals that result in trying to play a game looking like you're being raped by a wire-tentacle monster while playing twister at the console.

    I hope all of you lose an arm. Or two.

    Fuckers.

    1. Re:ass-biting jackfucks by eebra82 · · Score: 0

      I disagree with you. You cannot design life around disabled people. Since only a few percent (or less?) of us are disabled, it is not profitable to build everything disabled-proof.

      It's harsh but that's life. I'm sure the developers of this game had something else in mind and I'm very sure that they didn't intend to mess with disabled people. That's nothing but a sad outcome.

      I might add that I am disabled too, waist and down. That's obviously not a choice I had but I will never blame people for not building thin paths, stairs and all that.

      Last but not least, let me inform you that you're whining about a stupid game. It's not like a hospital was built without any wheelchair supported elevators or anything, but we're talking about a kid who think's that all games should be steered by one hand. Point is, a computer is designed for two hands, not one.

    2. Re:ass-biting jackfucks by EvilXenu · · Score: 1

      Let me guess: Tourette's Syndrome, right?

    3. Re:ass-biting jackfucks by haam51 · · Score: 0

      They just forget that they are basically "one accident away" from having problems themselves. I dont want to seem cold, but its the cold hard truth; lets not forget Christopher Reeves. I dont remember him caring about paralyzed people before his accident, then lightning struck and well he became one of THEM. AND STILL I dont really think he was caring about the other people; I believe he was looking for a cure or treatment but FOR HIM and NO one else..very selfish of him; oh wait he was a Hollywood actor..that must be the problem.

      I really think it is sad to see that this forum that is supposed to be filled with the ubergeeks of the net, the know it alls, the demi-gods of the cyber world is just filled with people are so ignorant and so hard-headed and so selfish that they dare be against technology, updates and upgrades that maybe one day THEY will need to use for x or y reasons.

      Oh and BTW one small number...In the USA ALONE, over the age of 5, there are merely...49 million people with a kind of mental,sensorial or physical disability disability. YES you read right 49 MILLION people... I dont know but that is QUITE a market you have there...

      Dont forget guys it only takes one simple split second accident...

    4. Re:ass-biting jackfucks by lookme · · Score: 1

      man if i become disables i will be too busy playing murderball to give a shit about star wars, or any of the other internet stuff that occupies my free time.

      --
      this is to remind me to update my Sig ... For great justice
    5. Re:ass-biting jackfucks by headonfire · · Score: 1

      "mother-shitter! son of a ass!"

      no, just pissed off at people taking their functioning bodies for granted. not everyone is so lucky.

    6. Re:ass-biting jackfucks by headonfire · · Score: 1

      Of course they didn't intend to take that away, ffs. But it's nice of them to offer that kind of patch.

      My point was more about designing things properly from the get-go - it just makes sense to simplify interfaces and such as much as possible. Sometimes things simply can't be reduced - but generally, if they can, they should be. Don't consider it "designing for disabled people" - though it has that as a great side-effect - consider it as "designing for ease of use and simplicity". It's why we like the ALT tag and Lynx as a web browser. You don't have to be disabled to use it, but it just so happens that the two things combined make browsing the web when you're blind a whole lot easier. Efficiency.

      You -should- blame people for not making more accessible pathways for you, anyways, at least in government buildings and public businesses!

      Why does a computer have to be designed for two hands? Bicycles don't have to be designed for two feet, nor cars either. I'm not saying that all cars and bicycles should only have hand controls, either. The ability to customize and retrofit to specific needs, however, is excellent. How about chording keyboards, or the frog pad? All one-handed.

      Who is it that decides forevermore that "this thing is made for X, and not Y", anyways? Isn't finding new and alternative purposes and uses to something a core aspect of being a thinking being?

      Shit, I don't give a fuck about the game, myself, but I do care about accessibility and getting rid of retarded interfaces.

  44. This is NOT the few vs. the masses by NickDupree · · Score: 1

    All I am saying is make controls in SWG CUSTOMIZABLE like before, I never propose forcing my keymap on everyone. are they too vapid to grasp this simple concept? This is NOT the few vs. the masses. This is "make your game customizable" vs. "shut out part of your customer base for no reason." I don't want to change other people's keymap, I just want CUSTOMIZATION back! Why is that so difficult? why must it be us vs. them, majority vs. minority, every damn day? Nick PS Thanks headonfire. Very well put. My letters to Wired magazine: http://www.xanga.com/nickdupree/406939346/item.htm l

    1. Re:This is NOT the few vs. the masses by FrUiT'n'FiBeR · · Score: 1

      Exactly correct, Nick.

      Don't mind the normal /. trolls - the problem isn't so much simply that they are vapid, but that they like to spout off at the mouth about things they know nothing about in an attempt to make people believe their dicks are bigger than they are. They just have no clue what they are talking about.

      Virtually every person who has posted doesn't even understand what is being discussed; their logic isn't so much flawed as is their ASSumptions. I agree that a game developer doesn't HAVE to plan for every single individuals physical ability, but these assholes aren't getting that all SOE did was disable what was already there for no apparent reason, NOT that they didn't provide such in the first place.

      The changes to controls had really nothing to do with the content of the NGE (new professions, etc.). It was a seperate change packaged with it that, in many cases, "dumbed" down the interface and disalowed the previous customization that was possible. The mechanics are all still there, but they DISABLED the ability to remap your keys or use the mouse for movement simply so stupid people couldn't change a setting and not know how to turn it back. The Developers have admitted to this. There is no debate on that among people who know what the hell they are talking about.

      SWG had the most customizable, accessable keymap system out there, and they have locked it down. It's still there. I can go in and remap my keys so I can move in the game just as Nick needs to (and I personally prefer), but the system simply won't let you commit the changes any more.

      This isn't about making the game "accessable" for specific disabilities, it's about a feature that is there and locked simply so Customer Service doesn't have to deal with stupid people not knowing how to click the "reset keymap" button, or, God Forbid, they actually have a working manual for the game that told you how. It's like a building having a perfectly servicable wheelchair ramp at the entrance and then putting up a guard and a sign that says "ramp closed" at bottom of it. It's just stupidity. The ramp is there, but some jerk-off in management decided that it was too confusing to have a ramp and a set of stairs because stupid people might be confused and not know how to enter.

      So, before you bash a guy in a wheelchair just trying to maintain the functionality he already had, get some facts straight. This has nothing to do with "special" treatment; it's about an incredibly stupid decision made by SOE (in a long, long distinguished line of ridiculous decisions) to dumb up the interface that had a nasty side effect of ruining the game further for people who are disabled, or who simply can't play WSAD for whatever reason.

      And, let's not forget people like myself who don't NEED it like Nick does, but greatly prefered the ability to move via the mouse. Playing SWG with mouse movement was like putting on an elegant second skin to move throughout the world, making other games feel like you were playing with boxing gloves on. It was stupid to take it out AND lock us out from commiting the change back in our keymaps if we were smart enough to do so.

      SOE could flip a switch and everyone would be happy; unfortunately, they keep marketing the game to children (seen the new commercials on TV about how "easy" the game is?) and/or dumb people and don't realize that they can make the game easy to get into for those people while still letting veteran players and those who become experienced customize the game in the deep manner in which we are accustomed.

      Don't judge things you obviously know nothing about, even if you preface it with a "sorry to be offensive but,". If you don't understand the game changes that happened, don't ASSume things that just make you look like an ASS after.

      F'n'F

    2. Re:This is NOT the few vs. the masses by NickDupree · · Score: 1

      PRECISELY!!! THANK YOU!!!!

  45. Noe o Sel: by azosx · · Score: 1

    Since cuin o my poine ine I'e ound i diicul o play ames such as alaxies and WoW: howee; Slashdo will e he las place I ee un o o sympahy!

  46. MOD PARENT by Anonymous Coward · · Score: 0


    perhaps the dipshit nerds here really want to be like their schoolyard bullies, you know ? lets beat up on the disabled kids, makes us feel strong but too weedy to take on the jocks

  47. LETTER AUTHOR STARTED THREAD - MOD UP by Anonymous Coward · · Score: 0

    The guy who wrote the letter started this thread.

  48. How is this different than any other industry? by dukeru · · Score: 1

    If a person has an identifiable handicap, they should be aware by now that manufacturers are not duty bound to provide access to their products. A great paradigm is the automobile industry. Ford does not make any of their vehicles specifically for persons with handicaps, yet thousands of people that have handicaps drive Fords. Why is this? Ford has a pro-active program in place to encourage purchase by disabled people, offering additional cash incentives to help offset costs for enhancements. The disabled customer can use the money to go to an after-market upfitter and have wheel chair ramps, hand controls, etc., installed and use the incentive to help pay for it. Ford does not offer these upfits as a factory option, but works towards empowerment for the disabled by assisting financially in making their vehicles accessible. If a software company has a game or other program available that is not designed for the disabled, they are not required to make a version that is. It does open the door for third-party providers to come up with either a hardware or software based solution that can be used. If a person is disabled, and wants to play, they should bear the cost of any enhancements they require, not the software company. Just my two cents.

    1. Re:How is this different than any other industry? by NickDupree · · Score: 0, Redundant

      All I am saying is make controls in SWG CUSTOMIZABLE like before the NGE, I don't want to change other people's keymap....why should this be complex or cost anyone anything?

    2. Re:How is this different than any other industry? by dukeru · · Score: 1

      The companies that design the product, in this case, a game, are "For Profit" entities. They have an obligation to their shareholders or owners to produce a profit. It is most likely not profitable to invest additional resources to making the game accessible by the disabled. The disabled consumer should bear the additional cost, or simply pass on the purchase if they are unwilling to. That's the beauty of a free market economy.

    3. Re:How is this different than any other industry? by NicklessXed · · Score: 1

      This is, in this context, bullshit. Not only disabled players would profit if they brought back the customization. It isn't any different from other additions/changes they make to the game, it is not like the customization features are specifically for diabled people.

    4. Re:How is this different than any other industry? by dukeru · · Score: 1

      It IS different than "any other additions/changes they make to the game". The specific changes don't "just happen". They require design and implementation by PEOPLE. This means PAID man-hours of work. Those costs can either be absorbed by the producer and passed along to EVERY consumer of their product. Or the producer can opt NOT to pay for these changes, and allow the free market to come up with a solution.

      If I made widgets, and marketed them to the world, but charged more for features that allowed people with specific disablities to use them, the handicapped community would scream discrimination.

      It's a trick bag that no manufacturer wants any part of. Can they make games for user friendly for disabled people? Almost certainly. Should they do it? I don't think they should if it means the production costs increase. Shareholders rule. If it impacts the bottom line, the end users should pay.

  49. LETTER AUTHOR STARTED THREAD - MOD UP by oobob · · Score: 1

    The guy who wrote the letter started this thread. Logged in this time.

  50. "ought to" vs. "must" by Hakubi_Washu · · Score: 1
    Reading the comments I get the feeling a lot of people have problems distinguishing "ought to" from "must", let me explain:

    "Ought to"
    • based on moral beliefs (which can greatly differ!)
    • coders ought to release their code under a free license
    • websites ought to be valid
    • programs (including games) ought to be and remain accessible

    "Must"
    • based on legal codes or technical/physical restrictions/necessities
    • Pacta sunt servanda (contracts must be respected, which includes "as advertised", if that diesn't include "experience may change during online play" e.g.)


    Simply put, while I believe a patch that removes accessibility (that wasn't advertised before, AFAIK) "ought not" happen, there is no way I'm supporting the "must not" crowd.
    1. Re:"ought to" vs. "must" by Minna+Kirai · · Score: 1

      Reading the comments I get the feeling a lot of people have problems distinguishing "ought to" from "must", let me explain:

      Given that all sides agree Sony has a goal of making game which is popular, fun, and commercially successful, it is totally valid for someone to use "must" if, in her opinion, the suggestion is a firm prerequisite towards that objective.

      "Ought to" * based on moral beliefs (which can greatly differ!)

      Dictionary time!
      must, v. 1. to be obiliged or required by morality

    2. Re:"ought to" vs. "must" by Hakubi_Washu · · Score: 1

      Given that all sides agree Sony has a goal of making game which is popular, fun, and commercially successful, it is totally valid for someone to use "must" if, in her opinion, the suggestion is a firm prerequisite towards that objective.
      Correct, but I disagree that is the case here.

      must, v. 1. to be obiliged or required by morality
      I should have said that feel people want something that is best expressed by W3C RFC's "MUST", I should have stated that, my bad, no need to gloat.

    3. Re:"ought to" vs. "must" by hahiss · · Score: 1

      People MUST NOT make up distinctions that don't exist in order to lecture others.

      --
      "Every decent man is ashamed of the government he lives under." - H.L. Mencken
    4. Re:"ought to" vs. "must" by Anonymous Coward · · Score: 0

      People MUST NOT make up distinctions that don't exist in order to lecture others.

      For a nice example, see the bumper-stickers which claim "The USA is a Republic, not a Democracy!".

  51. All games should be playable one-handed. by Anonymous Coward · · Score: 0

    I've been playing games for too long and there's only so many times you can play an FPS before you get sick of the bloody sight of them. Generally, fast action button pressing merely introduces the opportunity for you to make an error. A well designed game doesn't need this. Developers seem to want to do as little in terms of character, story and strategy as possible. These are the things that make for a good game and they don't need complex controls.

    I prefer a game where I decide what I want my character to do, I press a button and the character does it. I don't miss, or push the wrong button, or push the right button at the wrong time simply because the controls are a bit tricky and the game is too fast. This requires real chess-like strategy which most "game" developers can't be arsed with.

  52. Ugh by dawhippersnapper · · Score: 1

    He should just MAKE a cool controller, I used to make cheater sticks using popsicle sticks when I was TEN. Tons of devices are made for people in conditions he's in, it shouldn't be so hard for him to make something, instead of ruining it for everyone else.

    --
    Freedom is fragile and must be protected. To sacrifice it, even as a temporary measure, is to betray it.
    1. Re:Ugh by NickDupree · · Score: 1

      Why the hell do you think I want to ruin it for everyoe else? All I am saying is make controls in SWG CUSTOMIZABLE like before, I never propose forcing my keymap on everyone. are you able to grasp this simple concept?

    2. Re:Ugh by dawhippersnapper · · Score: 1

      I didn't see a mention of 'customizable'. But there are 'customizable' keyboards, and you can use popsicle sticks and fasteners and move them with a handle to do all kinds of combinations. Be creative.

      --
      Freedom is fragile and must be protected. To sacrifice it, even as a temporary measure, is to betray it.
    3. Re:Ugh by NickDupree · · Score: 2, Interesting

      I was a major weaponsmith on Chilastra, but my quick command of my trackball made my human character Namav Forsirn formidable in combat too. I mastered three combat professions, two pilot professions and I loved to frag people and get fragged around the Imperial Star Destroyer in Deep Space. I did a Skywalker and soloed that Imperial Star Destroyer countless times to rack up enough faction points to get factional armor for my friends. I flew the B-Wing, a slow, hulking behemoth only certified at Master Alliance Ace that very few have the dedication to fly. I did all this because controls were customizable. Now they're not.

    4. Re:Ugh by dawhippersnapper · · Score: 1

      http://www.pcmag.com/article2/0,4149,771064,00.asp Incase the customizable features do not come back quick enough for you, you might be interested in remapping your keyboard, or getting a keyboard where the keys can be remapped physically. If you have an extra old keyboard laying around you might want to try to pop some of the keys off and tape some sticks up :). Changes happen (unfortunately often).

      --
      Freedom is fragile and must be protected. To sacrifice it, even as a temporary measure, is to betray it.
    5. Re:Ugh by Anonymous Coward · · Score: 0

      Here's an idea -- STOP BEING A FUCKING NERD.

      "O I got my Jar Jar Binks Warrior Shadowknight Jedi to level 85 on the Bertoxxulous Spaceship where my guild fought Yoda even though another guild was trying to camp Yoda so I trained the other guild with a bunch of George Lucas Heads OMG LOLOLOL YOU SHOULDVE SEEN THOSE LOOOOOOOOOOOOSERS RUN OMG OMG OMG OMG OMG OMG i am 31333333333333333333333333337!!"

  53. The Free Software angle by Minna+Kirai · · Score: 0, Troll

    This incident illustrates another way the Free Software model protects the user. The situation is that a corporation has rented use of a program for a couple of years, and customers became accustomed to it's availability. But later, the corp decided (for reasons that will turn out to have been mistaken) that they no longer wanted to provide access to the software.

    Since the software is proprietary, it goes away when the developer loses interest, even though there may remain a strong customer base willing to financially support the older version.

    If SWG had been a Free Software project, then this would've never happened. Or, more realistically, if the developer had released their obseleted server code as Free Software (like idsoftware does with the Quake and Doom series 4 years after publication), then amateur servers offering "SWG Classic" would pop up, and all of this negative publicity would've been avoided.

    1. Re:The Free Software angle by MrCopilot · · Score: 1
      I hardly think this is a troll unfortunately mod points are gone. Little Help?

      When a post is informative, even if it is biased it should be marked as such. O.K. I agree it will NEVER happen this SONY/LUCASARTS we're discussing but the parent post is still correct. If it wasn't a StarWars (Rape me by the month please.) MMORPG but instead an FPS like they are trying to make it we could all run deprecated servers.(Full of hacks and cheats). But its not.

      LucasArts has a long standing policy of not suing not-for-profit fan projects, I say we start a clone of the old Galaxies just for the disabled and disenfranchised(best usage ever)

      GNU/SWGalaxies. AnyOne?, I'm looking at you PLANESHIFT People.

      --
      OSGGFG - Open Source Gamers Guide to Free Games
  54. Oh don't be a twat. by goldcd · · Score: 5, Insightful

    A relation of mine had MD and playing games was one of the few things he could do that put him on a level playing field with the vast majority of us.

    I'm not saying that all games should be developed to allow access to all with every conceivable disability - for one thing it's impossible - but if small minor (and cheap) changes can be made to a game, then I can't see a reason not to.

    Think of it in terms of buildings. Some old buildings are completely unsuitable to convert to wheelchair access, narrow doors, steps all over the place etc - not even cost effective to try to sort them out. New buildings are much better, open plan, elevators etc - so it's not that hard to go the extra mile to stick in the odd ramp etc (in fact most have been designed now not to even need that).

    There are loads of small things that can be done. Deaf gamers get mightily pissed off with games that don't have subtitles (or just have them missing on cut-scenes). Not that much effort to add them is it? (Look at HL2 for a game that has made the effort)

    WTF is wrong with a 'Playable by disabled person' sticker on the back? We already have them for 'playable by 18+', 'playable on ninja-PC' and all manner or random shit - just have a look on the back of the box, disk space, sound card blah blah (does anybody have problems with sound compatibility any more)?

    How about if somebody came up with some teeny little icons and allowed them to be tucked discreetly on the back - 'subtitles throughout' or 'Full control with mouse only'? If anything they might shift more units - god help you currently if you have a specific problem and are trying to pick a shiny game off the shelf and wondering if you'll be able to play it.

    1. Re:Oh don't be a twat. by Anonymous Coward · · Score: 0

      Subtitles are useful to a greater amount of people than just deaf gamers because a lot of people play games with their sound off. Your idea about icons and labels while maybe nice, seems very unlikely. Unless disabled persons represent a sizeable market, no one is going to bother with it. A more likely, and probably reasonable, solution would be some sort of website that rates games from that perspective.

    2. Re:Oh don't be a twat. by Corbu+Mulak · · Score: 2, Funny

      I also play with subtitles, but usualy because it is hard to hear the voices when rockets are exploding and people are dying.

  55. Eve by Anonymous Coward · · Score: 0

    He should play Eve instead.. much better game, and you can play with just a mouse :)

  56. I'm Sorry For the Guy But.... by Anonymous Coward · · Score: 0

    ... interactive entertainment is more often than not a domain explicitly for those who are able to use their hands. We don't see this kind of nonsense when a quadraplegic can't play Quake 4, so why should Galaxies be different? Yes, he was able to limp along before (in a game sense) using one button, but the change to Galaxies combat places it a realm of complexity and depth that you'd find it just above every other product out there. If one button isn't enough, then why doesn't he find some software that enables combinations of blows to represent some key-press.

    Saying everything has to be equal opportunities is bull. Disabled people don't run in the same olympics as fully-able athletes, but rather in a seperate set of events more geared to their conditions.

  57. It's okay... by Anonymous Coward · · Score: 0

    Cry more n00b.

    It's okay. Learn2Play.

  58. why do you think I want to change your keymap? by NickDupree · · Score: 1
    Why? Do we have to modify every form of entertainment so two fingered people can use them? Tennis? Football? Giving someone dignity an quality of life doesn't mean that all of us can only do activities that severely disabled people can do.
    You should be locked in a cage with a dozen rabid, zombie badgers along with the SWG devs. Why the hell does the majority in this discussion believe I want to ruin it for everybody else? All I am saying is make controls in SWG CUSTOMIZABLE like before, I never propose forcing my keymap on everyone, who came up with that paranoid us vs. them crap? I DO NOT WANT TO CHANGE YOUR CONTROLS. are you able to grasp this simple concept? I just want customization back. Nick
  59. I don't get it by Paradise+Pete · · Score: 1

    I don't understand this. I've never played either version of the game, so maybe I'm just missing something obvious, but it sounds like they basically threw out the old game and put a new one in its place. So why not have both? Why alienate such a large group of people. It's a virtual world - you can have more than one.

    1. Re:I don't get it by Minna+Kirai · · Score: 3, Informative

      So why not have both? Why alienate such a large group of people.

      Because they're afraid that more players will stay with the old version, and it'd be pretty humiliating for a corp to be faced with such objective proof that "newer" != "better".

      Sony tried to have both, and released Everquest2 while EQ1 was still running. They attribute some of EQ2's disappointing results to that choice. Looking at http://www.mmogchart.com/ EQ2 still doesn't have nearly the subscribers as EQ1 (although I don't know if this is confused because of Sony's combined-subscription plans).

      The concern of auto-cannibalization is greater for an franchise property like Star Wars. The marketplace might support niches for several kinds of online games based on spaceships, androids, and laser-pistols, but there can only be one "Star Wars Online" at a time. To be THE StarWars game carries automatic value, independent from the quality of the specific game.

      The publishers wanted to shift to target different customers, but didn't want to dilute their brand by continuing the older service. Thus, the many existing subscribers suffer because Sony hopes to replace them with 5x the number of 15-21 year-old males.

      (This will turn out to have been a losing gamble- if they wanted online twitchy StarWars combat, they should've tried to improve StarWars-Battlefront2 with a more compelling and persistent online service. Instead, they're making a pale WoW-clone in a StarWars skin)

    2. Re:I don't get it by Paradise+Pete · · Score: 1

      Good points. Thanks.

  60. Nothing to do with developers by CarpetShark · · Score: 1, Insightful

    It's not a requirement for developers. It's a requirement for SOCIETY.

    1. Re:Nothing to do with developers by Impy+the+Impiuos+Imp · · Score: 2, Interesting

      So Quake should be outlawed, too?

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
    2. Re:Nothing to do with developers by CarpetShark · · Score: 1

      I never mentioned Quake OR outlawing anything. If programs are not accessible to disabled users, they should be fixed.

    3. Re:Nothing to do with developers by Viper+Daimao · · Score: 1

      And maybe they should all be forced to code for macs too. no, they should not be forced to change their game, beyond if even this is possible. Though perhaps there might be a niche market for game makers to cater to this crowd.

      --
      "In the game of life, someone always has to lose. To me, if life were fair, that someone would always be Oklahoma." -DKR
    4. Re:Nothing to do with developers by CarpetShark · · Score: 1

      Yes, well, you're talking about stuff that has nothing to do with what I'm talking about, presumably because you don't have an argument related to what I'm talking about. So, I'll leave it here.

    5. Re:Nothing to do with developers by The+Eagle+Maint · · Score: 1

      I don't really think you can say that all programs (assuming you're talking about games here rather than other types of software) should be fixed if they're not accessable. Otherwise, you're going to have nothing but slow, high contrast, high feedback, low skill puzzle games. Unfortunately, not everyone enjoys this type of game - some people want stylized, fast paced, and very hard games. Some games really need things like sound or low contrast graphics to make the game what it is - imagine playing Metal Gear Solid 3 where the enemies stand right out from the background - what's the point of camouflage? How about Quake based off of turn-based commands so those who can't move quickly don't get left out? My point is that while I'm all for making games accessable when they can be, you can't always expect every game to cater to these requirements.

    6. Re:Nothing to do with developers by CarpetShark · · Score: 3, Interesting

      Well, what you say is true, in a sense. For one thing, there are of course visual art programs that blind people are unlikely to be interested in. There's little or no point in making those accessible to THOSE disabled users.

      If it happens that other disabled users WANT to use it however, and have some difficulties due to design, then that should obviously be fixed. The article is about dexterity issues, which can easily be solved by allowing different input methods, as an older version did.

      The big issue though, is that people simply being dismissive of disabled users' needs. There is absolutely no reason why, if a user (disabled or not) wants to be able to control a piece of software, that input methods cannot be devised to allow this. So, when I say all programs, I mean all programs that disabled users might want to use, but that IS much closer to ALL programs than a handful, and I really think we need to think of accessibility as a default, rather than an exception.

      On high-contrast, high-feedback, low-skill, etc... Again, if a user wants to play such a game, they are likely to believe that they could do it, if the input and feedback only suited them. This could easily be catered for with different UI modes, tilesets, etc. Most user interfaces, even in games, are becoming much more dynamic, using scalable graphics and high-level input APIs rather than bitmaps and raw joystick access. So it's definitely doable. And, yes, I think any cost involved in that extra mode should be part of the overall cost for all members of society who play the game. We're all in this social thing together.

    7. Re:Nothing to do with developers by jcr · · Score: 1

      If programs are not accessible to disabled users, they should be fixed.

      Well then, by all means, make any programes you write accessible! Whether anyone else does likewise is up to them, not to you.

      -jcr

      --
      The only title of honor that a tyrant can grant is "Enemy of the State."
    8. Re:Nothing to do with developers by CarpetShark · · Score: 1

      Wrong. It's certainly not up to me, but it IS up to society. You missed my point completely.

    9. Re:Nothing to do with developers by Cerberus911 · · Score: 1

      Aren't you part of society?

    10. Re:Nothing to do with developers by CarpetShark · · Score: 1

      Part of society? yes. Society? No. I'm already aware of what's necessary. You, and others here are not. Until more members of our society see it that way, nothing will change, no matter what individuals want. So, I'm doing my part just by talking about it? What are you doing, except trying to be awkward?

    11. Re:Nothing to do with developers by Anonymous Coward · · Score: 0

      And how oh, bleeding heart liberal, does one determine what is reasonable to do to make a program "handi-capable"? Why shouldn't FPS game engines be required by law to be playable by blind people? All polygons will need to be rendered using 3D audio, which is generated by a $500 specialized audio card and speakers, which shall be bundled with each copy of the game, just in case an f'ing blind person wants to play Quake 4.

      Bull crap. When you have a physical handicap, there are things you can and can't do. DEAL WITH IT, don't lay the blame on "society". Moron.

    12. Re:Nothing to do with developers by Bongo+Bill · · Score: 1

      The grandparent post's idea was that Quake isn't accessible to disabled users either.

      --
      ...but is it art?
    13. Re:Nothing to do with developers by Nataku564 · · Score: 1

      He could just take his money elsewhere. You know, that whole free market kind of thing that we seem to be so proud of over here in the United States.

    14. Re:Nothing to do with developers by Nataku564 · · Score: 1

      A video game is not a social service.

    15. Re:Nothing to do with developers by DeXtroMe · · Score: 1

      I don't usually do this but: 0wned.

    16. Re:Nothing to do with developers by jcr · · Score: 1

      it IS up to society.

      Nope. It's up to whoever is writing and selling the games, your wishful thinking notwithstanding.

      -jcr

      --
      The only title of honor that a tyrant can grant is "Enemy of the State."
    17. Re:Nothing to do with developers by Anonymous Coward · · Score: 0

      Wow, you must be impressed with "I know you are but what am I?" type retorts.

      Moron.

    18. Re:Nothing to do with developers by DeXtroMe · · Score: 1

      Oh my god. I just got 0wned.

  61. Re:why do you think I want to change your keymap? by Anonymous Coward · · Score: 0

    ===D--. O-:

  62. WSAD people by orangeacid · · Score: 1, Offtopic

    I imagine the WSAD people you decide to curse are the ones who own your ass.

    I see no benefit to the arrow keys whatsoever... you lose control of over half the keyboard and have to move you hand to do certain actions.

    With WSAD, your little finger (the one with the least stretch) is directly over shift (for running), capslock (for run-lock), and ctrl (for crouch). Your thumb is directly over spacebar for jumping, you've got F for opening, Q and E for leaning, an effortless stretch to R for reload, maybe C for inventory if you like, or tab for a map or whatever, v for voice communication, T and Y for speak and teamspeak, all this with your hands spread out naturally rather than bunched up to the right (unless you're a leftie).

    I wouldn't 'fuck the 'WASD' key people' if I were you. They've got the right idea, even if their movement keys haven't got pretty, easy to follow arrows on them.

    1. Re:WSAD people by Blakey+Rat · · Score: 1

      Why is this "informative" and not "off-topic?" We're talking about video game access for disabled persons, not which keyboard layout works better in Halo. Criminy.

    2. Re:WSAD people by geodescent · · Score: 0

      I have been using an even different layout for over 7 years. I think it was the default config on some game once and I just started using it. Can anybody identify the game? MAJOR CONTROLS: Q - strafe left E - strafe right A - jump S - alternate fire/melee F - zoom Z - backward X - crouch C - prone R - reload T - talk Y - team talk MOUSE1 - fire MOUSE2 - forward

    3. Re:WSAD people by Allison+Geode · · Score: 1

      totally off topic, but i'm a lefty. WASD is very counterintuitive when your left hand is on the mouse. me? I use the numpad. replace WASD with 5123, and then i have 4 and 6 for leaning, 0 for jumping, decimal for duck, enter is usually walk, + usually brings up a menu, or scoreboard..... 789/*- I use for other hotkeys, and then I still have the insert-home-pageup=delete-end-pagedown block nearby. sometimes, if thats not even enough, i'll start binding stuff to the arrow keys.and then? a few non-essential functions can go on the keyboard... usually with the action bound to the letter it starts with.

      i'm sorry thats not good enough for someone who plays the game with two fingers. question: can he use his feet? (I just glanced at the article) I used to know a girl who had no arms.. she did everything with her feet, and even played neverwinter nights and other games of the sort, using a keyboard and an optical mouse... which were set on the floor under the desk. it was impressive because she was frighteningly good at the games she played... HOWEVER? couldn't play games like quake or unreal worth squat. you know what? she didn't care. she played the games she was good at, that she could play with her feet. if you can't play SWG with two fingers anymore? why not find something else which you *can* play.
      no, its not fair. its a damn shame that you only have two fingers. don't blame faulty game design for a game made unplayable by your own handicap. also, from what i've heard, (i'm not an MMO fan) it sucks for *everyone*, not just those who have two fingers.

  63. mod parent insightful by SpectralDesign · · Score: 1

    If I had mod powers I'd up your post... You have made a great summary of the issue.

    --
    Be who you are and say what you feel, because those who mind don't matter and those who matter don't mind. - Dr. Seuss
    1. Re:mod parent insightful by Anonymous Coward · · Score: 0

      I agree -- very insightful -- most slashdotters are framing this strictly as a zero-sum situation in which accomodations for the disabled are made at the *expense* of the rest of the gaming population.

      Let's discuss ways to make the game enjoyable for both groups.

  64. Recommendation by Alarash · · Score: 1
    I suggest that people in the same situation than this persona, ie: disability preventing to provide a fast and/or complex input to the game, check out Eve Online. The game is mainly played from contextual menus. So you just need to be able to move a cursor, and do a right click. That's the minimum required in order to play. The game doesn't require very fast reflexes/movements either.

    Please, do not mod me down, this is not a hidden advertisement. I just wanted to let disabled people know that there are some alternatives for them to check.

  65. The Devs have already addressed this... by Madhatter73 · · Score: 2, Informative

    They've said they're working on making it easier for the disabled... This is a non-issue.

    1. Re:The Devs have already addressed this... by Anonymous Coward · · Score: 0

      Spoken like a true Dev-fanboi or someone who is terribly naive; take your pick.

      It's not "addressed" until it's solved; them making a vague mention of looking into it is not a commitment of anything. Have you been with the game long? How many dozens of dozens of things have been promised but never materialize?

      And, your comment fails to address the fact that in many cases they have explicitly stated they are not planning on changing certain aspects that are causing the issue?

      Go back to the SWG Forums and give Blunder-heart a nice lick on his taint before he misses you.

    2. Re:The Devs have already addressed this... by Anonymous Coward · · Score: 0

      The devs also said that the NGE would be an improvement.

  66. It's for the best. by deep44 · · Score: 1

    That sucks that he's no longer able to play, but I can't say that I'm surprised. I played EverQuest 1 for a while on one of the PVP servers, and they were constantly changing things without really telling anybody. One week it's OK to corpse camp someone you just killed.. next week they're giving warnings for it. Nobody really seemed to know what was going on.

    I had a lot of fun playing EQ, but it was for a very short amount of time, and it was snatched away from me just like SWG was snatched away from this guy. Personally, I'm done with MMORPGs - they're like drugs. Eventually, if you're a serious player, the pain will outweigh the pleasure (in some way; it's different for everybody). If you don't think it will, you're kidding yourself.

  67. You are disabled, accept it. by nurb432 · · Score: 1

    You have a disability you by definition *cant* do everything that a non disabled person can.

    Its a shame you have troubles, but its a fact of life that some of us have issues.

    Sure, people can help you out to come closer to 'normal' but EVERY issue can NOT be overcome.

    --
    ---- Booth was a patriot ----
  68. Interesting, no, wait, the other thing... Idiotic! by VendettaMF · · Score: 1

    If he suceeds, I'll be following suit against the makers of every FPS multiplayer for discriminating against those of us with lesser visual recognition skills and/or non-perfect trainable twitch reflexes...

    --
    kartune85 : Incapable of reason, observation or learning. A kind of dim, drab, flightless parrot.
  69. Handycap Certification? by a_greer2005 · · Score: 1

    There are gertifications for everything else now-a-days, why dont the makers of these special needs interface devices get together with the game companies and form a set of acceptable standards and certification committy tfor individual product varification (a la ESRB ratings) and either a product or title is or isnt "handycap accessable" but the guesswork for the consumer would be gone.

  70. Re:Interesting, no, wait, the other thing... Idiot by NickDupree · · Score: 2, Informative

    I'm not suing anyone.

  71. Perhaps I am late to this party... by ShadowBlasko · · Score: 1

    My mouse lets me program keyboard macros to buttons on my mouse.

    Is there some reason why this person can not use (for example) Intellimouse 4.1 ?

    I understand that he is upset the game took away his ability to control his character the way he wants, but most people I know with extreme handicaps are almost eager to show that they can find ways to beat the system.

    Why not just map WASD to mousebuttons/wheel and be done with it?

    --
    There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order- Ed Howdershelt Via Tass
    1. Re:Perhaps I am late to this party... by Anonymous Coward · · Score: 0

      Others in this discussion are reporting that the keybindings are fixed.

    2. Re:Perhaps I am late to this party... by ShadowBlasko · · Score: 1

      I am not talking about changing the keybinding.

      I am talking about using a 3rd party program to assign mouse buttons to those keys. It doesn't change the key assignment in the game in any way.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order- Ed Howdershelt Via Tass
  72. Wicked setup. . . by AcidLacedPenguiN · · Score: 1

    SWEET you have 4 thumbs?!?!?! OMGWTFBBQ, I wish I had your disability!!!

    --
    disclaimer: I've been known to store numbers in my ass for which to dig out when quantities are required.
  73. We love dual joysticks by tepples · · Score: 1

    Today, i found myself instantly lost playing a sports game where you had to use the two joystick like thumb controls as opposed to the directional pad on the left side of the controller.

    But wouldn't two joysticks on the PS1/PS2/PS3 controller be ideal for a tank game? Ignore most of the buttons and press both joysticks up to go forward, press one up and one down to turn, press both sideways to strafe (yeah, I know real tanks can't do that), press both sticks in alternating directions to dash like Sonic the Hedgehog, try to crush as many objects under your treads so that your tank gets bigger, na na, na na na na na na na Katamari Damacy...

  74. Their UI designer was an ignorant idiot by crovira · · Score: 1

    There are ways to set up any system for the handling of user feed-back that can accomodate just about any configuration of triggers for events.

    Some dweeb never read my 'Rovira Diagram' article and fucked everything up because he made some basic and fundamental errors when setting up his system.

    The system should have been set up with entire sets of events (mouse or keyboad or bliss board or voice or touchpad or 3D-VR or whatever,) with the object-event mapping correspondence being handled entirely out of his hands.

    What's wrong with Somy these days? They seem blinded by the powder residue from shooting themselves in the foot.

    --
    MSBPodcast.com The opinions expressed here are my own. If you don't like 'em... Think up your own stuff.
  75. Re:Interesting, no, wait, the other thing... Idiot by VendettaMF · · Score: 1

    Nice subject truncation... I do hope it was /. being amusing...

    I never mentioned suing, or at least not in this context.

    --
    kartune85 : Incapable of reason, observation or learning. A kind of dim, drab, flightless parrot.
  76. I can't speak for HIS problem by Anonymous Coward · · Score: 0

    Having spent 8 months with a nerve sheath injury I can attest to how anoying it is not to at least have the option to set things to a mouse click or button-that said good test of how good (or bad) a UI tweak is is to attempt to use it with only one type of interface. Why? If someone on a windows box (lots of key board stuff) can't use it, somone on a apple box (mostly mouse) can't, make changes do a public beta apply as needed. This typicly solves --80% of the problems.

  77. Disabled Fans Shut Out of Galaxies by RKenshin1 · · Score: 0

    Disabled Fans Shut Out of Galaxies

    Did anyone else think that this was an astronomy story in the wrong section, at first? The things I was picturing....

  78. SOE lies by Anonymous Coward · · Score: 0

    SOE has lied since the beginning of the game, and lies and lies and lies and lies and tries to deceive it's customers every chance it gets.

  79. Hum... by Linna · · Score: 2, Informative

    A lot of the posters here seem to forget a few tiny details: - Star Wars Galaxies has had this disabled-friendly interface for 2.5 years, ever since it came out. - No one ever complained about the interface. It was 100% customisable, and actually quite user friendly for non-disabled people (like me. - The 'new and improved' interface is described as horrid by almost everyone leaving, and most of those staying. Most heard comment is that the new interface requires 3 hands to play. Linna

  80. I've seen this line of logic before. by Caspian · · Score: 2, Interesting

    1. Company does something geeks perceive as evil.
    2. Geeks write a story which boils down to "Hey, this is evil!"
    3. Geeks find a way in which this hurts some disadvantaged group.
    4. Geeks write a story pointing this out.
    5. ???
    6. Profit!

    Not to defend Lucasarts or anything, but...yeesh. Are the disabled nothing more than pawns to be used to attack companies with? I seem to recall similar articles blasting Windows (and other things) for not being disabled-friendly. I don't recall many (if any) articles blasting how eeeeeeeeeevil NetBSD is for not catering to the blind or disabled...

    --
    With spending like this, exactly what are "conservatives" conserving?
  81. EverCrack had a similar UI change by Tangurena · · Score: 3, Interesting
    On my EverCrack server, there used to be 2 disabled players. One had spent over $1k getting a custom UI made that became totally unusable after the latest UI update (the one to make things look like WoW). The most kind description of Corpsed that I could find was well, the doctors did what they could to repair his face. Unable to play/socialize anymore, he gave his account information to his family. Fryerbry is wheelchair bound, and EverCrack is the only way he can run, or fly, or be powerful enough to lift things (like his arms).

    Both SWG and EQ have had some serious screwups, and about the only way to make the games fun again involves using a time machine.

  82. Too tall. . , and two points. by Fantastic+Lad · · Score: 3, Insightful
    Heck, I'm a head taller than the average, and so about half the seats I park my behind in are uncomfortable because there's nowhere for my knees to fit properly. Using a sink or countertop means leaning over in a back straining manner for the duration. I complain about designers pandering to the lowest common denominator every time I straighten up and find myself wincing. When I build my own house, it's going to use a system of tiered countertops and higher clearances on stairwells, etc.

    Luckily, the world has enough tall people that some manufacturers are willing to make adjustable seats. --If I sit in a car and can't make myself feel comfortable, I'd write off a possible purchase immediately. So the automotive design departments write the extra paychecks to make their damned seats accommodating to people who are not clones. Aw, poor babies. . .

    As for the video game market and disabled people. . .

    People complaining about, "That's just how it is. Get used to it," are not being very clever. . .

    The whole point of Personal Computing as I understood it when the movement launched a couple of decades ago, was that the Personal Computer would be a multi-purpose tool which could be programmed to the precise needs of its user.

    Please consider that.

    And guess what?

    Despite the mountains of general annoyances and oversights and thoughtless designs, the PC is STILL a multi-purpose tool which can be programmed to the precise needs of its user. Thank heavens!

    You can get keyboards and mouse inputs which are highly programmable. In the case of this particular piece of software, however, it sounds to me as though the game itself really needs to be changed. (Actually, it almost sounds as though the new interface was deliberately made to be annoying and very difficult to get around with hardware solutions. So who knows what new madness is going around the Ranch?)

    In any case, I'd pen a letter to the guys at Lucasarts asking them politely to spend a couple of days coding some work-around into their interface. Make their interface as highly programmable as possible. (I'd make this standard practice from the drawing board up in all my PC games, but then nobody is asking my opinion.)

    Heck, with enough emailing around, you could probably find some hacker interested enough to do it for you for free. Or learn how to hack it yourself.

    It's just software after all. It'd be more doable than taking a hatchet to that two inches of thoughtless engineering which cracks my head every time I forget to duck under the doorframe to my back room.

    Just my two cents. --And for a third penny. . . What's up with geeks not leaping to solve this problem? Come on, you guys! You get excited about designing a robot which can carry a ping pong ball upstairs, but you're willing to penalize a fellow for presenting an engineering problem which is both interesting and directly applicable to the real world? What's up with that?


    -FL

    1. Re:Too tall. . , and two points. by Anonymous Coward · · Score: 0

      I thought the point of the Personal Computer was so you could have your own computer, as opposed to timesharing a single garage sized computer.

    2. Re:Too tall. . , and two points. by Carrot007 · · Score: 1

      > What's up with geeks not leaping to solve this problem?

      Because we care. Really not having the ability to play the NGE SWG is much better than having memories of a pleasent game tainted by that which it has become.

      --
      +----------------- | What is the question!
  83. Games != reality by Tangurena · · Score: 2, Insightful
    That's unfortunate, but the alternative is to limit all human activities to those things that quadraplegics can manage.
    Bull. We are not talking about football, or flying a plane, we're discussing a computer game.

    For many wheelchair bound folks, games like SWG, EQ and WoW are the only way they can escape from being tied by gravity to a chair. In those worlds, you can run, you can fly, you can move the hunk of flesh you are stuck in.

    1. Re:Games != reality by Anonymous Coward · · Score: 0
      Games are the ONLY way they can escape? Hasn't anyone ever heard of reading a BOOK?

      Oh, wait, this is Slashdot. I meant to say "hasn't anyone ever heard of reading an e-BOOK?" Gotta get technology in there somehow...

    2. Re:Games != reality by Rocinante · · Score: 1

      If these games are so important to people, why are they and groups that advocate for them not putting their money and time into something community-developed like Planeshift*? It might take a few years to make it really comparable to something like SWG, but it would mean taking an active role in making their lives better, instead of just hoping that some faceless corporation doesn't fuck them in the ass in service of next quarter's profit margin.

      *I'm not associated with Planeshift in any way; I don't even think it's that good. I just can't think of a better example off the top of my head.

      --
      Just trying to open someone's head! I mean "mind!" Open someone's mind, um, to the possibilities! With explosives!
  84. Revolution... by billyradcliffe · · Score: 1

    I think we're forgetting some of history's greatest pasttimes: the revolution, protest, strikes. I haven't been following this SWG update much (too busy playing WoW ;)) but it seems that it's not working out that well, and most people are pissed.

    You know what the best thing you could do? Stop playing. Stop giving Sony your money every month. Not just you, but your friends, your guild. Sony made these changes to help improve their customer base. What happens when they notice their customer base is shrinking and not growing? Best case scenario, they begin to reevaluate what they've done to the game, and recognize that maybe this wasn't the best idea.

    Of course, on the other hand, they can look at the time and money spent on the update and say "forget it, we're sticking with it." I know there's a number of people out there, including the disabled gamer in the article, who are thinking "we shouldn't HAVE to do this, it was fine before." Well sure, but sitting and longing for the past isn't going to get you anywhere.

    This is the reality now: the game has changed, in your opinion, for the worse. If it's bad, then don't play it. Stop wasting your money. Sure, you spent all that time and money to get that far in the game, but eventually you're going to hit some point where you no longer feel like playing. This happened to me with UO...I played it for 5 years, it was a great game, but they changed it too much from the original vision and I eventually lost interest. Did I regret all the time and money I put into the game? No, because it was great while it lasted.

    If you feel that something is wrong and needs change, be reponsible and stand up and say it. Don't look for pity by playing some angle, be strong and state your opinion. Find people that agree with you. Spread the word. And finally, take action. Change doesn't come from talk; only action.

  85. What about MouseKeys? by teqguy · · Score: 1

    In addition to the on-screen keyboard, Windows also features an accessibility tool called "MouseKeys" that allows you to use the numpad as a mouse.

    If you were to pair this with a keyboard remapping tool such as SwapKeys, you could effectively bind the WASD keys to the arrow keys(or numpad keys while NumLock is off) and have everything you need within a fairly reasonable distance.

    Granted, it's unfortunate that anyone should have to go to additional lengths to be accomodated in places where there was prior accomodation, but all of you naysayers must realize that things like this are simply the tip of the iceberg for the disabled.

    Luckily, technology and society are advancing to the point where accomodations for everyone are becoming more seamless and less "tacked on". For example, Nintendo's Revolution is said to be marketed toward a more general audience, potentially appealing toward those who would otherwise never touch a controller.

    Gaming that's exclusively inclusive to the disabled can't be far off.

  86. Really? by Tangurena · · Score: 1

    Something that had been working for the disabled playing this game, all of a sudden stops working, and you expect the people affected to just keep paying their monthly subscription in the hopes that "someday" it will be "fixed?" When will it be fixed? How will it be fixed? For the folks who spent money customizing the UI to accomodate their handicap, who reimburses them for the now un-usable game?

  87. Disability and video games, among other stuff by HAMgeek · · Score: 1

    I'm replying to the parent because that seems to be the best way to cover lots of posts. There seems to be a great deal of hostility to the idea of video games being accessible to those with disabilities in this thread. What does that say about the folks who harbor such hostility? In the case of the original article, the guy was complaining because his game that was accessible to him was altered to not be. How would you feel if you were in a wheel chair, and your employer, favorite night club/cyber cafe, or whatever did some remodeling and removed the ramps that allow you entry to the building? That's basically what happened to this guy. I don't say that everyone who writes games should be required to make the accessible. However, they shouldn't be allowed to take a game that was accessible and make it inaccessible. The folks who wrote that patch made the game controls more complex without regard to those who might be locked out of the game for which they pay/paid good $$$ for. I noticed a couple of folks using the example of a blind person and saying that because the blind can't play video games, no accomodations should be made for those with any other disability to play them. Sheese... The very name of "video game" would seem to indicate up front that the blind might have a hard time playing them. I'm unaware of any blind person who would even consider trying a video game. Now, if there was such a thing as an audio game, or a text-based game that was compatible with some form of braile display (do those exist yet?) or screen reader, things might be different. I wonder how many of these folks who seem so willing to exclude the disabled, and were old enough to vote, voted for John Kerry?

    --
    "Just because you do not take an interest in politics doesn't mean politics won't take an interest in you." --Pericles
  88. 12345678901234567890123456/89012345678901234567890 by tepples · · Score: 1

    Nice subject truncation... I do hope it was /. being amusing

    It was. Slashdot limits subjects to fifty characters, and it chops off up to the last three (such as "Idiotic!" to "Idiot") to insert Re: at the front when replying.

  89. Same with font sizes in most game by Snaller · · Score: 1

    The young developers don't understand some of us can't read the tiny fonts - it wouldn't be that hard to make a scaleable interface, but usually they don't care. Even a game like world of warcraft, where the engine already can scale the interface doesn't allow people to actually scale the windows larger, only smaller! Totally brain dead.

    --
    If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
  90. And aimbots? by tepples · · Score: 1

    programs should be flexible to accept any input.

    Even input from aimbots in, say, a first-person shooter?

  91. This just in: Man without legs or arms cannot... by tfiedler · · Score: 1

    Man with no legs or arms cannot swim the English Channel... upset, calls for draining of the famous channel so he can roll across it. Cites unfair advantage of legged individuals.

    --
    Democrats and Republicans are like AIDS and Cancer, I want neither!
  92. ADA and other laws... by Lew+Payne · · Score: 1

    Now I've heard everything... maybe quadraplegics should sue video game makers because the games are not ADA compliant. While we're at it, the families of coma patients should sue as well since it is unfair to the person laying there in a coma. Kids should get into the act also, and sue the makers of "adult" or "not for kids" video games for discrimination. Women firefighters (who took a more relaxed version of the firefighter physical abilities test) should sue also, saying the game discriminated against them because it doesn't have a built-in handicap system for women. Hell, let's all sue everyone...

  93. tsk by ChrisJones · · Score: 1

    "There really is nothing good to report on this game update."

    How about it's now a game that sounds like *fun* and not a fucking farming/town simulation? ;)

    Seriously though, if you want to live in a game where you are interacting with a big social network (which is what Galaxies was afaics), go play The Real World. I want games to be about *play*!

    --
    Chris "Ng" Jones
    cmsj@tenshu.net
    www.tenshu.net
  94. Wait a minute... by Vegeta99 · · Score: 1

    I cannot hit a ball to save my life. My hand-eye coordination sucks. Should I bitch and complain and sue Major League Baseball for making their game inaccessable to me?

  95. For the crippled by Anonymous Coward · · Score: 0

    Maybe I should go petition the Air Force and NASA to make their jet fighters and the Space Shuttle accessible to pilots with terrible eyesight.

    This would have been better with your post if it read:

    Maybe I should go petition the Air Force and NASA to make their jet fighters and the Space Shuttle accessible to pilots with one leg.

    Ha ha.

  96. Interesting by obeythefist · · Score: 1

    This is symptomn of a larger problem.

    It's not about whether differently abled people should be able to play action games with twitch references and beat Fatal1ty at his own game and so on.

    See, this guy used to be able to play SWG, but now he can't. What he *should* be able to do is go back and play the old version because that used to work. Why can't he do that?

    Because Sony *owns* everything to do with SWG the game. They took the old version away and now this guy can't play it anymore. If it was an open source game, he could probably just grab and old version and play it. But Sony has a monopoly on both the game version and the servers it is played on. So play by their rules or hit the road.

    It's the same with Valve and Steam. I think it would hilarious (okay, also a bit unfortunate) if Valve went out of business and shut down the Steam servers. Nobody would be able to play HL2 or CS:Steam anymore. At least, not without breaking the DMCA to allow the game to be played without Steam (which has already been done of course but we won't mention that because we like to stay within the bounds of the law).

    This is all because corporations are exerting much more control over the way we as consumers play the games they sell to us. This is a bad trend, as today, we have far less control over our own entertainment than ever before. I can only see it getting more worse in future.

    --
    I am government man, come from the government. The government has sent me. -- G.I.R.
  97. Why it doesn't matter. by Qubed · · Score: 1

    From a business standpoint, the percentage of LucasArts' market that is disabled to the point of potentially requiring special HI Devices is extremely small. It is not worth LA's time to bother recoding their game again to appease such a small portion of their market. All they have to be sure of is that this one case doesn't get so dramatic that people will look upon the company poorly.

  98. In a word.... by StormKrow · · Score: 1

    ...OWNED!

    --
    Who cares about the ozone layer?...thanks to CFC's I can write my name......IN CHEESE!!!
  99. Right to complain by Anonymous Coward · · Score: 0

    Excuse me, but isn't there something in freedom of speech that includes the right to complain? I'm sorry, but I see nothing in the message insisting SWG be sued or forced to accomodate the disabilities of this man, or anybody else, merely expressing dissatisfaction and the reasons for it.

    I think he has a right to say that.

    Whether or not there's any hypothetical right to access is another problem, but hmm, IMHO, it would be nice if the software companies did consider such problems, wouldn't it?

    And yes, I am aware that such openness would expose a risk of cheating from macro-codes and whatnot.

  100. Re:why do you think I want to change your keymap? by rohan972 · · Score: 1

    You can't change my controls, I don't play the game.:)

    You've made good points... I confess... I just wanted to get the first post... I probably would have said something way different... but people are so fast!

    But considering (from TFA) "LucasArts claims they are working on a patch for the game that will allow players to play it using only the mouse" I think the article really could have been more favourable to them, especially since they don't seem to have marketed the game as being especially accessible.

    Regarding the curse of the dozen rabid, zombie badgers, I must respond appropriately. Since the bible says to bless those that curse you:

    May your camels be fruitful and multiply, but not in your living room.

  101. Anygame you can play with a thumb and one finger by Scallawag · · Score: 1

    needs to be changed. EQ2 is the same way, you press 3-5 buttons over and over again. The orginal EQ at least had some variety as to how to play your character. I am enjoying a free 21day account renewal, as Sony trieds to woo me back. Great game...I just have no time, and my wife needs continuous servicing. Oh well.

    --
    Getting old fast, Shit!
  102. Don't forget the smokers by vertinox · · Score: 1

    As someone pointed out in a previous article about WoW vs SWG, the reason why WoW is so popular with Asian internet cafe goers is because you can smoke and play the game at the same time.

    I know quite a few people who smoke at their computer and play MMOGs (especially WoW) at home and if they can't do it then they'll most likley get annoyed.

    Personally, I like to drink and play games and let me tell you... It is a bitch to try to drink alcoholic beverages while playing Unreal Tournament 2004. It can be done but I tend to have to get in sips between death and respawn.

    If this was something constant in which it would 5 minutes between breaks then I'd probally end up dying or dropping my drink all over the floor when something jumps me and I need an extra hand.

    --
    "I am the king of the Romans, and am superior to rules of grammar!"
    -Sigismund, Holy Roman Emperor (1368-1437)
    1. Re:Don't forget the smokers by snuf23 · · Score: 1

      "It is a bitch to try to drink alcoholic beverages while playing Unreal Tournament 2004."

      I map the move forward to one of the thumb buttons on my 5 button mouse. So I can use WASD when I'm not sipping the beer, but can use the thumb button as run when I'm enjoying the frosty beverage.
      True you can't straff that way, but it'll keep you moving while you take your swigs.

      --
      Sometimes my arms bend back.
  103. SWG: NGE by Gonzo73 · · Score: 1

    I may be the only /.'er on here but I've taken the NGE changes in stride and have had no real problems making the change. I do agree that they've nerf'd the Crafter/Trader but I like the game and play a couple of hours a night. My wife is also fine with the interface, but unfortunately she has an Entertainer and a Domestics Crafter which as already mentioned is another set of issues.