Perhaps P2P usage is declining overall among all Canadians because there may be fewer people in the younger age demographic now than there were a few years ago? It would also be interesting to see how P2P trends have changed within each age bracket over the years.
Fully destructible environments would be frickin awesome. I'm reminded of the work Ken Silverman (of BUILD engine fame) did with voxels in his somewhat recent Voxlap engine demo. I'd love to see a game made based on this technology. Who knows, maybe someone will take a stab at it? Mr. Silverman has been kind enough to release his source code to the public.
Sometimes you gotta let those hard-to-reach chips go.
Perhaps P2P usage is declining overall among all Canadians because there may be fewer people in the younger age demographic now than there were a few years ago? It would also be interesting to see how P2P trends have changed within each age bracket over the years.
Fully destructible environments would be frickin awesome. I'm reminded of the work Ken Silverman (of BUILD engine fame) did with voxels in his somewhat recent Voxlap engine demo. I'd love to see a game made based on this technology. Who knows, maybe someone will take a stab at it? Mr. Silverman has been kind enough to release his source code to the public.