And of course sending it off was asking for trouble. Which is why he confirmed with a support agent and then even attached a letter.
The moment that the support agent promised that it would be returned safely is the moment that it ceased to be the kid's problem and immediately became MS's problem. Period.
I'd gladly be brought in for "questioning," if it means my country and my family will be safer. If we have to question individuals that look suspicious, in order to follow leads that could stop attacks, then so be it.
Here it comes:
I love this country and I'd gladly give up privacy to ensure that my children are safer.
And, like I said, by "privacy," I mean, "the fact that the government watches me and, in all likelyhood, will never intrude or bother me in any way, whatsoever."
They have a file on me somewhere! I haven't done a darned thing wrong and they probably have some manilla folder somewhere with my name on it! Do you know what this means?
Oh, wait. It doesn't mean anything. It just means that our government is looking for terrorists and they're watching me to make sure I'm not building bombs and stuff.
Which I'm not.
So it works out for the both of us. They watch people and I stay safe.
Heaven forbid we give up "some of our rights," to procure a greater freedom.
And by "some of our rights," I mean it doesn't affect our lives in the tiniest bit, and yet it's a way to keep us safer.
And we legalized torture? When the crap did this happen?
Yeah...
I mean, why would a company want to hype a game that has already sold millions upon millions of copies? I mean... It's just stupid.
Halo 2 was a let down? Tell that to X-Box Live.
The oldest argument is that of Halo vs. CS and Unreal Tournament. But the numbers show the truth, guys. CS, UT, and all the others didn't generate the most profit ever on their opening day. When I say "ever," I mean, in entertainment history. Ever.
I'll concede that CS and others may require more skill to play than Halo, but we can see where it got those games. Does that mean that the less skills a game requires the better? Of course not. It just means that there's a balance; one that allows new players to pick up a game and have fun and yet allows experienced players to be really, really skillful.
It always amuses me to hear people trash the Halo franchise. The guys have revolutionized the video game industry. If you don't agree, again, look at X-Box Live and talk to the millions of folks who had never been into video games before Halo.
As for the documentary, yes, they were saying, "Our game will be beautiful." And they've got a fan base of millions that want nothing other than to hear those words said.
I can't blame anyone for not liking the game. It's not for everyone. But, like any cult following, its fan base utterly adores the game. I won't lie, the trailer brought a tear to my eye, as it did for many other fans. It may not have showcased gameplay, but for those of us who care, it said an enormous amount about the feel of the game, the storyline and the game engine. You just have to care enough to look into it. If all you care about is "immediately showing gameplay," then you don't know anything about how to present the newest installment in a multi-million dollar franchise. They showed what they showed for a reason; and guess what? They've got the money in their pockets and the millions upon millions of fans to back up one simple thought:
Bungie knows what the freak they're doing.
Voiding your warranty in the process.
And of course sending it off was asking for trouble. Which is why he confirmed with a support agent and then even attached a letter.
The moment that the support agent promised that it would be returned safely is the moment that it ceased to be the kid's problem and immediately became MS's problem. Period.
Nice.
Anyone else notice the Torgo theme in the song Attack Slug?
I'd gladly be brought in for "questioning," if it means my country and my family will be safer. If we have to question individuals that look suspicious, in order to follow leads that could stop attacks, then so be it.
Here it comes:
I love this country and I'd gladly give up privacy to ensure that my children are safer.
And, like I said, by "privacy," I mean, "the fact that the government watches me and, in all likelyhood, will never intrude or bother me in any way, whatsoever."
So... I should never trust a politician. Ever. Um... how are we supposed to elect anyone? Politician doesn't equal evil.
Nice.
Evidence? Oops, don't have it? That's cool.
And everyone is being considered a terrorist!
Your alternate solution, please, sir.
They have a file on me somewhere! I haven't done a darned thing wrong and they probably have some manilla folder somewhere with my name on it! Do you know what this means? Oh, wait. It doesn't mean anything. It just means that our government is looking for terrorists and they're watching me to make sure I'm not building bombs and stuff. Which I'm not. So it works out for the both of us. They watch people and I stay safe. Heaven forbid we give up "some of our rights," to procure a greater freedom. And by "some of our rights," I mean it doesn't affect our lives in the tiniest bit, and yet it's a way to keep us safer. And we legalized torture? When the crap did this happen?
He actually admitted to being wrong and even posted what I didn't.
Props to him, lay off the harshness.
Cocop
Yeah... I mean, why would a company want to hype a game that has already sold millions upon millions of copies? I mean... It's just stupid. Halo 2 was a let down? Tell that to X-Box Live. The oldest argument is that of Halo vs. CS and Unreal Tournament. But the numbers show the truth, guys. CS, UT, and all the others didn't generate the most profit ever on their opening day. When I say "ever," I mean, in entertainment history. Ever. I'll concede that CS and others may require more skill to play than Halo, but we can see where it got those games. Does that mean that the less skills a game requires the better? Of course not. It just means that there's a balance; one that allows new players to pick up a game and have fun and yet allows experienced players to be really, really skillful. It always amuses me to hear people trash the Halo franchise. The guys have revolutionized the video game industry. If you don't agree, again, look at X-Box Live and talk to the millions of folks who had never been into video games before Halo. As for the documentary, yes, they were saying, "Our game will be beautiful." And they've got a fan base of millions that want nothing other than to hear those words said. I can't blame anyone for not liking the game. It's not for everyone. But, like any cult following, its fan base utterly adores the game. I won't lie, the trailer brought a tear to my eye, as it did for many other fans. It may not have showcased gameplay, but for those of us who care, it said an enormous amount about the feel of the game, the storyline and the game engine. You just have to care enough to look into it. If all you care about is "immediately showing gameplay," then you don't know anything about how to present the newest installment in a multi-million dollar franchise. They showed what they showed for a reason; and guess what? They've got the money in their pockets and the millions upon millions of fans to back up one simple thought: Bungie knows what the freak they're doing.