And I thought they were joking when I saw a comment on Digg or here, (cant remember which), that there was going to become a Pirate Bay USA, will never happen but good to see a little good come out of the RIAA and USA make jackasses out of themselves in the raid.
There are many things that are different in making a cell phone game from a pc game. As the article says there are many different types of handsets, made by many different companies, on different platforms, to different specifications. Every game that is made for the cell phone has to be ported to each phone that it wants to target and that is a huge task in itself since the cell phone market has no specifications that they all have to follow like the pc market. When it comes right down to it, it becomes alot of time, money, and man power to test every phone that you want to use espically since the network carrier doesn't tend to help you at all.
I will say this, people who do make games for cell phones tend to make cheap games that they can run through cheaply and quickly and then spend most of thier time on the porting process, I have had the chance to talk to quite a few big makers of cell phone games through a couple of conferences that I have gone through, mostly boring financial stuff trying to get money:\
And I thought they were joking when I saw a comment on Digg or here, (cant remember which), that there was going to become a Pirate Bay USA, will never happen but good to see a little good come out of the RIAA and USA make jackasses out of themselves in the raid.
There are many things that are different in making a cell phone game from a pc game. As the article says there are many different types of handsets, made by many different companies, on different platforms, to different specifications. Every game that is made for the cell phone has to be ported to each phone that it wants to target and that is a huge task in itself since the cell phone market has no specifications that they all have to follow like the pc market. When it comes right down to it, it becomes alot of time, money, and man power to test every phone that you want to use espically since the network carrier doesn't tend to help you at all.
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I will say this, people who do make games for cell phones tend to make cheap games that they can run through cheaply and quickly and then spend most of thier time on the porting process, I have had the chance to talk to quite a few big makers of cell phone games through a couple of conferences that I have gone through, mostly boring financial stuff trying to get money
Miadlo