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User: s73v3r

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  1. Re:It's called "PERSONAL PROPERTY," Apple! on Flash Is Not a Right · · Score: 1

    Actually, it was part of the App Store restrictions, that you agree to when you sign up for the program, that you won't make apps that lampoon or parody political figures.

  2. Re:It's called "PERSONAL PROPERTY," Apple! on Flash Is Not a Right · · Score: 1

    Isn't that what Jailbreaking is? They're also under no obligation to make it easy to do.

  3. Re:It's called "PERSONAL PROPERTY," Apple! on Flash Is Not a Right · · Score: 1

    Gizmodo should sue Apple, because Gizmodo bought the stolen iPhone prototype? Buying stolen property is a crime.

  4. Re:What a prick... on Flash Is Not a Right · · Score: 1

    If you go to a new platform, you're going to have to port, test, and possibly rewrite those applications anyway using the tools for the new platform.

  5. Re:Because Flash is such an open platform? on Flash Is Not a Right · · Score: 1

    As far as I can tell, except for C#, Windows Phone 7 won't let you use any of those either.

  6. Re:Two senses of "closed." on Flash Is Not a Right · · Score: 1

    The SDK is free to download, and it comes with the simulator which you can use to test your apps. You can use the simulator without being a registered developer. Of course, if you're doing performance intensive stuff or graphics intensive stuff, you definitely will need to test it on the actual hardware you're running it on.

    Of course, there are also ways to do it using Cydia and stuff like that, but its a little less straightforward.

  7. Re:Two senses of "closed." on Flash Is Not a Right · · Score: 1

    You also have to use Microsoft's OS to write apps for Windows Mobile and Xbox. That is no different.

  8. Re:Two senses of "closed." on Flash Is Not a Right · · Score: 1

    Android does have Java. In fact, its really the only thing you can make Android apps in.

  9. Re:Two senses of "closed." on Flash Is Not a Right · · Score: 2, Insightful

    And you can. If you have a dev phone, and you have a dev account, you can run code on your device. However, you can't distribute that code through Apple's distribution channel.

  10. Re:Two senses of "closed." on Flash Is Not a Right · · Score: 1

    A monopoly? Really? Because of Apple's actions, there's no other smartphone you can develop for? And they have such a big marketshare that they're really the only game on the block?

  11. Re:Two senses of "closed." on Flash Is Not a Right · · Score: 3, Informative

    Actually, yes, you were. WMA DRM locked you into using Windows. So one could argue it was just as bad.

  12. Re:After a month of daily use... on iPad Is Destroying Netbook Sales · · Score: 1

    Its not trying to be a laptop without a keyboard.

  13. Re:One million on iPad Is Destroying Netbook Sales · · Score: 2, Insightful

    Care to name any other company that doesn't do this? Every company adds features to their products as the years go on.

  14. Re:welp. on iPad Is Destroying Netbook Sales · · Score: 1

    Other way around. Music and app sales are there to entice people to buy iPhones, iPads and iPods. Look at Apple's financial statements. They really only do slightly better than even on the iTunes store.

  15. Re:Another explanation on iPad Is Destroying Netbook Sales · · Score: 1

    In this case, less is more. If you try to be just a downsized laptop, then people are going to expect your device to be able to do everything a regular laptop can, with a similar level of performance. What Apple has done, and what netbooks need to do, is stop pretending that they can do everything a regular laptop does. They need to say, we might not be able to do everything, but those things we can do, we do them amazingly well.

  16. Re:After a month of daily use... on iPad Is Destroying Netbook Sales · · Score: 1

    Its sold more than most touch based Tablet PCs. I would say that indicates its a better product than those.

  17. I have a dream on Flash Is Not a Right · · Score: 1

    I have a dream. That one day, little iPhones, and little Android phones, may one day access the same content. I have a dream, that one day, applications will be judged not by the language of their source code, but by the content of their functionality and aesthetics. I have a dream today.

  18. Re:Games too on Is Apple's Attack On Flash Really About Video? · · Score: 1

    Core Video is for playing video if you want higher control in manipulating it. I.E: Color Correction, transformation, or compositing. For simply playing a video, a developer should use QTKit, which is the basis for the QuickTime player.

  19. Re:Games too on Is Apple's Attack On Flash Really About Video? · · Score: 2, Interesting

    Read Apple's financial statements. They barely break even on the App Store. Most apps are either free or 99 cents. They still have to pay hosting and credit card fees on that as well.

  20. Re:Games too on Is Apple's Attack On Flash Really About Video? · · Score: 1

    But anybody can use the hardware decoder. They've had a framework available for it since the beginning of the SDK. One of the introductory sample projects is how to get video to play.

  21. Re:God save flash! on Is Apple's Attack On Flash Really About Video? · · Score: 1

    There have never been plugins available for Mobile Safari. Even long before this current argument.

  22. Re:Bad Grammar, Insightful Point on Is Apple's Attack On Flash Really About Video? · · Score: 1

    You missed the point. They're pushing an open standard for video viewing in HTML5 that anyone can implement. HTML5 has nothing to do with the iTunes store. They make no money on HTML5 video.

  23. Re:Games too on Is Apple's Attack On Flash Really About Video? · · Score: 2, Insightful

    Derp. You're right. CS4 wasn't 64 bit. CS5 is. However, it was known for a while that Carbon wasn't going 64bit. It was also known that Carbon was there simply to help developers move their MacOS Classic stuff over to OS X with a minimum of hastle, so they could get something out the door while working on a native, Cocoa implementation. Adobe also had plenty of time to come out with a Universal Binary version of CS3, but refused to provide Intel Mac support until CS4.

  24. Re:Games too on Is Apple's Attack On Flash Really About Video? · · Score: 1

    I was responding to the part of your comment about Flash and GPU acceleration. I was assuming that referred to OS X.

  25. Re:God save flash! on Is Apple's Attack On Flash Really About Video? · · Score: 1

    2. Them disallowing Adobe to write a plugin for Mobile Safari to add Flash support.

    As far as I know, there are no plugins at all for Mobile Safari. Why should Flash be able to get one?