"So in other words you're a bully" I played UO for about 5 years (the first 3 pretty hardcore) and I can honestly say I never ganked ANYONE the only murder counts I took were when someone attacked my miner and I'd log on with my main for a little "justice". Having said that It's people like the OP that made UO exciting for me. Sure you lost everything sometimes but back in the early days of UO there was very little Uber gear and getting re-fitted wasn't that big of a deal. PvM won't ever have the thrill of good Pvp.
I don't think of myself as broken most days but after learning the hard way (ETOH and coke = bad news) I have to admit my most creative and productive times have usually involved moderate doses of prescribed amphetamines. I tried every ADD med in the book and straight dextroamphetamine, not adderall worked the best.
I don't have the link handy but work is progressing on an open source driver for the Logitech 3Dconnexion SpaceNavigator. I think they even donated like a dozen units to the Blender developers. It's a neat, and very solidly constructed unit. The engineers where I work all use them with SolidWorks and at a price of around 100 US$ most purchased one for home use.
"You cannot "simply" ship a game stand-alone. Most of the modifications, and even if they are total conversions, still rely on a considerable amount of data shipped with the original game."
I goofed around with IOQ3 a few months ago. All I really wanted to do was build my own levels with original textures and be able to load them, no need to actually play a "game". What I found out on the IOQ3 forums was as long as whatever you are doing is based on a completely original pak0.pk3 you would be ok. At the time they recommended using the pak0.pk3 from OpenArena.
It's an articulate, personal brutally frank account of a horrible situation.
Re:Funeral ceremonies were held today for the Amig
on
AmigaOS 4.0 released
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· Score: 2, Informative
Just going from memory I think Sid was a C64 chip and Paula actually handled the sound on the Amiga.
Recovering Amiga addict with an A1200/060 in the closet to prove it. Anyone know where I can find a clean 3000 to put my Phase V Cybervision64 card into?
Besides being one of my favorite platformers for gameplay I think it't visual style and execution were first rate. http://en.wikipedia.org/wiki/Rayman has some pics.
In the early to mid 90's DieHard GameFan was something special, to me at least. The covers were all frameable and the magazine was full color glossy front to back. As nice as it looked the main reason I bought it every month was for the reviews. Every reviewer had there own personal preference in game styles but always seemed to give honest reviews. For instance if E.Storm gave a 2D platformer 99% I knew I wasn't wasting my money. This was the during the Golden Age of the SNES and Genesis till the early Playstation and Saturn Era. Here's a link to a summary of the GameFanGameFan style and some pics of their cover art.
"So in other words you're a bully" I played UO for about 5 years (the first 3 pretty hardcore) and I can honestly say I never ganked ANYONE the only murder counts I took were when someone attacked my miner and I'd log on with my main for a little "justice". Having said that It's people like the OP that made UO exciting for me. Sure you lost everything sometimes but back in the early days of UO there was very little Uber gear and getting re-fitted wasn't that big of a deal. PvM won't ever have the thrill of good Pvp.
I don't think of myself as broken most days but after learning the hard way (ETOH and coke = bad news) I have to admit my most creative and productive times have usually involved moderate doses of prescribed amphetamines. I tried every ADD med in the book and straight dextroamphetamine, not adderall worked the best.
I don't have the link handy but work is progressing on an open source driver for the Logitech 3Dconnexion SpaceNavigator. I think they even donated like a dozen units to the Blender developers. It's a neat, and very solidly constructed unit. The engineers where I work all use them with SolidWorks and at a price of around 100 US$ most purchased one for home use.
"You cannot "simply" ship a game stand-alone. Most of the modifications, and even if they are total conversions, still rely on a considerable amount of data shipped with the original game." I goofed around with IOQ3 a few months ago. All I really wanted to do was build my own levels with original textures and be able to load them, no need to actually play a "game". What I found out on the IOQ3 forums was as long as whatever you are doing is based on a completely original pak0.pk3 you would be ok. At the time they recommended using the pak0.pk3 from OpenArena.
It's an articulate, personal brutally frank account of a horrible situation.
Just going from memory I think Sid was a C64 chip and Paula actually handled the sound on the Amiga. Recovering Amiga addict with an A1200/060 in the closet to prove it. Anyone know where I can find a clean 3000 to put my Phase V Cybervision64 card into?
Um.. watch the news much?
Besides being one of my favorite platformers for gameplay I think it't visual style and execution were first rate. http://en.wikipedia.org/wiki/Rayman has some pics.
In the early to mid 90's DieHard GameFan was something special, to me at least. The covers were all frameable and the magazine was full color glossy front to back. As nice as it looked the main reason I bought it every month was for the reviews. Every reviewer had there own personal preference in game styles but always seemed to give honest reviews. For instance if E.Storm gave a 2D platformer 99% I knew I wasn't wasting my money. This was the during the Golden Age of the SNES and Genesis till the early Playstation and Saturn Era. Here's a link to a summary of the GameFanGameFan style and some pics of their cover art.
Quick fix for the annoying article. Change the page id in the URL to "all" as in http://blogs.zdnet.com/Bott/?page_id=all