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User: MostAwesomeDude

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Comments · 478

  1. Re:Does it matter? on Sarah Palin's Stance On Technology Issues · · Score: 1

    The latter. Look up Teddy Roosevelt for a great example.

  2. Fortunately, "BugMeNot" isn't blocked. on Facebook Blocks Users From Mentioning BugMeNot.com · · Score: 0, Flamebait

    So all of you with Facebook accounts, change your status, write a note, make a group. Do something to get people noticing the existence of BugMeNot. It's a great tool, and the admins of Facebook are being dicks by blocking it.

  3. Take away their price-fixing... on Nvidia Claims Intel's Larrabee Is "a GPU From 2006" · · Score: 1

    ...and ATI/AMD easily bests nVidia. Somehow, I'm not surprised.

  4. It's easy to get involved. on Torvalds Says It's No Picnic To Become Major Linux Coder · · Score: 2, Informative

    Just walk in, sit down, and lurk. Don't write code, just read code. Analyze what patches do. Start small.

    You don't have to be friends with developers, but you shouldn't be trying to make enemies. You're dealing with highly rational people here, so keep a level head. Don't bug a developer about what a piece of code does until you study it thoroughly, and don't be surprised if they'd rather tell you about what it's supposed to do instead of what it currently does.

    ~ C.

  5. Re:Huh. I'm still using STL. on Boost 1.36 Released · · Score: 1

    an exception

    A what?

  6. Re:Huh. I'm still using STL. on Boost 1.36 Released · · Score: 1

    Oh, and before I forget, you don't even need STL for PCRE as it has a native C/C++ binding.

  7. Re:Huh. I'm still using STL. on Boost 1.36 Released · · Score: 0

    Okay, here's what I use C++ for.

    - writing games

    And when using C++, I don't need:

    - regexps
    - signals and slots
    - smart pointers (Seriously? You can't check pointers yourself?)
    - graphs

    STL can, through std::locale, provide the Unicode services I need, and when I've got OpenAL doing threaded sound and ODE doing threaded physics, I've already got three threads and really shouldn't be popping open anything else.

    I do understand that people enjoy saying, "I has a massively powerful library." That's fine. I'm merely saying, "I don't need a massively powerful library, I just need to get shit done."

  8. Huh. I'm still using STL. on Boost 1.36 Released · · Score: 3, Insightful

    Seriously. Boost lets you avoid maybe five lines out of every hundred at the lower levels, but that doesn't really improve performance, just make code less readable and more dependent on another library. If people wanna use Boost, fine, but not all "modern C++ codebases" use it or even like it.

  9. Re:They should work on a 20,001 RPM drive on Western Digital Working On a 20,000 RPM Drive · · Score: 5, Funny

    20001: A Speed Odyssey.

    Sorry, couldn't resist.

  10. Re:Par for the course response from GL Luddites on OpenGL 3.0 Released, Developers Furious · · Score: 1

    Oh, you don't understand at all.

    Gallium is only a layer. You can't program Gallium directly. Instead, you write OpenGL code, and OpenGL -> Gallium -> hardware.

  11. Re:There is a way... on OpenGL 3.0 Released, Developers Furious · · Score: 1

    Sorry, I get pissed when I see people trivializing the work we've put into Gallium.

    The idea is that Gallium makes any API possible. Currently planned are OGL (Mesa), OGL ES, Xv, XvMC, and we've discussed D3D8, D3D9, XRENDER, CUDA, BTM, Brook+, and some others.

    Mesa is becoming a state tracker in the new model. Its sole purpose is to track the OpenGL state, and when rendering is needed, it turns OGL state into Gallium state.

    Gallium's only purpose is to take the state tracker's commands, and send them to the pipe and winsys, which are HW-dependent. Gallium drivers don't need to know anything about the layer on top, and the layers on top don't need to know anything about the hardware except for a few basic assumptions (programmable shaders, VRAM, multitexture).

    Gallium drivers are a fair bit easier to write than Mesa drivers, for this reason.

    Oh, and as far as the vendors, Intel's drivers are in Mesa/Gallium, ATI/AMD is having certain open-source people *ahem* write them, and nVidia doesn't give a shit, but the nouveau team targets Gallium.

    Sorry for flaming. I shouldn't be a dick, even to high UIDs.

    ~ C.

  12. Re:There is a way... on OpenGL 3.0 Released, Developers Furious · · Score: 1

    You don't know shit about Mesa/Gallium. Sit down and write some driver code, *then* you'll be allowed to bitch about how hard it is to write drivers.

  13. Re:*puts on pirate hat* on Game Developer Asks To Hear From Pirates · · Score: 1

    It's on his blog, which is, unfortunately, in Japanese.

    Sites like Doujinstyle (http://www.doujinstyle.com/touhougames.php) have been permitted to host them, provided that they block Japanese IPs.

  14. *puts on pirate hat* on Game Developer Asks To Hear From Pirates · · Score: 1

    I don't pirate games, actually. I just don't happen to own that many games.

    I have Steam. Paid for a handful of Valve's games. I have Unreal, from the boxed set. Have StarCraft & Brood War. Don't play those often, except with friends. Maybe once a month at most.

    I have more freeware games than you could ever count, including the Touhou suite and a few other shmups, and a massive folder of Flash games. Pull those out whenever I'm bored and not in class or such.

    (I know that Touhou's not free, but the developer explicitly endorses piracy of it outside Japan, since it's not sold outside of the country. Quite the chill guy, in my opinion.)

    And I'm the typical casual gamer. Very few of us actually pirate out of greed and malice. Most of us only do it out of necessity.

  15. Re:no encryption that YOU didn't write is safe on Is Hushmail Still Safe? · · Score: 1

    Having said that, perhaps if you are Osama Bin Laden you might want to be a little bit paranoid. In theory, with a few billion dollars you could build a machine capable of cracking AES in months. So far there is no evidence such a machine exists, but...

    In theory, not practice. 256-bit AES simply isn't crackable at full strength; we'll need to find some weaknesses first.

    Serpent and Blowfish offer the same kind of protection, too, although obstensibly the government doesn't consider them as secure despite supporting longer key lengths.

  16. Re:You cannot outlaw bots on Blizzard Tries To Forbid Open Sourcing Glider · · Score: 1

    Sit down in front of Chrono Cross sometime. Massively long game, dozens of characters, incredible amounts of plot and fantastic art. But it wasn't boring.

    There was no grind. At all. You only got experience when you fought bosses, and you didn't have to do any ridiculous side-quests if you didn't want to (although they make stuff a lot more fun!)

    The "grind" in Chrono Cross is talking to NPCs, exploring, finding new characters, and advancing the plot.

    Sit down in front of a shmup sometime. Touhou is always a fun series because of its replayability, but there's others.

    The "grind" in shmups is all about honing your reflexes, especially in more modern "bullet hell"-style games. Boring? No. Predictable? No. Cheatable? No.

    Scriptable? Not with any kind of certainty (thanks, random number generator, for making bullet patterns unpredictable!) So I would think that it's pretty fun for pretty obvious reasons.

    And those are just two examples. There's plenty more.

      ~ C.

  17. Re:wow,big mistake. on Blizzard Tries To Forbid Open Sourcing Glider · · Score: 1

    2) put some random drift into movement

    2) This would be ok I guess, just really annoying since it would mean you'd have to constantly nanny your character while on autorun.

    Sounds like we have a winner. WoW is a terrible game, but at least something like that might introduce some unpredictability into the experience again.

  18. Re:If this goes through... on Tenise Barker Takes On RIAA Damages Theory · · Score: 3, Informative

    Actually, I'm speaking as a musician. Go to a concert, buy a CD for $10, about $5-7 of that goes to the artists. Go to iTunes, buy an album for $10, how much do you think the artists get?

    Hint: It's a LOT less than $5. It's a lot less than $1.

  19. Re:If this goes through... on Tenise Barker Takes On RIAA Damages Theory · · Score: 3, Informative

    You got modded "Troll," but I'll bite, because I think it's an important point.

    I stopped buying music distributed by RIAA labels for exactly two reasons:

    1) I don't want to support a cartel that does what the RIAA does. I'll still buy music from independent labels, and I still do things that support artists directly, like go to live concerts.

    2) It's fucking expensive, dumbshit! It costs me, a musician, exactly 1 dollar to get 1 CD pressed. In bulk, it costs less. Paying $15-20 for a CD is ridiculous. This is the same reason that I go to Blockbuster, rather than to the cinema.

  20. If this goes through... on Tenise Barker Takes On RIAA Damages Theory · · Score: 4, Insightful

    ...I wonder how much pain it might become, to settle? After all, if the cost of settling my (alleged, unsubstantiated) piracy becomes a mere forty dollars per album, I might not be so disinclined to just sign a piece of paper and fork over a tiny bit of cash.

  21. Re:First Atheros and now this? on VIA Releases 800 Pages of Documentation For Linux · · Score: 2, Informative
  22. Re:Comcast on FCC Votes To Punish Comcast · · Score: 1

    Everybody who modded parent "Funny" thinks he's making a joke, heh.

  23. Re:Way to bite a hand that feeds you FSF. on FSF's "Defective By Design" Targets Apple Genius Bars · · Score: 1

    Well, actually, I was thinking more along the lines of disproving the original parent's point about Apple allowing third-party software to interface with their systems. But you're welcome to continue flaming me, if you want. I'm gonna leave this thread now, since I know you won't be persuaded, and I've gotta go debug some Radeon textured video code.

  24. Re:Way to bite a hand that feeds you FSF. on FSF's "Defective By Design" Targets Apple Genius Bars · · Score: 1

    Those that do not learn from history are doomed to be linked to Wikipedia articles relevant to the discussion at hand.

    http://en.wikipedia.org/wiki/SharpMusique

  25. Re:Way to bite a hand that feeds you FSF. on FSF's "Defective By Design" Targets Apple Genius Bars · · Score: 1

    I am interested in your ideas, and will subscribe to your newsletter as soon as you can provide me with a legal iTunes Music Store client for Linux.