Indeed, Eudora is pretty much a feature complete product. But it does still have some important features missing, like the ability to properly interpret and display ISO code pages instead of printing them with =?iso-8859-2?Q?= etc...
And another thing that is bothering me is that it's not displaying attachment sizes next to them.
Apart from those two issues I'm still a happy user of it...
There are methods of "copy protection" which are not really hampering users. One of the best ones I've seen is to release a game with a nice think manual so that it is really not economically sound for anyone seriously interested in the game to copy the media only - though to make that idea work you really have to have a good content that requires attaching a book to the media (or perhaps it's the other way around...) - like a detailed flight simulation for instance... 600+ pages of "Falcon 4.0", anyone?
That way you really can justify $50 price tag on it as well. But most of the games being released can't fill more than 50-100 pages with useful contents.
On the other hand you as a publisher have a dilemma whether investing a lot of capital to print all those book will yield profit in the end, then you have retailers which are not happy to carry titles that fill their shells and are heavy to transport as well...
Yes, and they will say: "It's a fake spacecraft on the surface of the Moon, not the real one! No, sir, no way that a real spacecraft is sitting over there. It's a 1:1 scale model!"
Could NASA use similar approach to identify objects on collision course with Earth... Sort of like: "Neighbourgh's watch for our own beloved planet"...
Do not forget Wow64 version of the executable in %SystemRoot%\SysWOW64 directory on 64-bit systems:
New-NetFirewallRule -DisplayName "Block Regsvr32" -Program "%SystemRoot%\System32\regsvr32.exe" -Direction Outbound -Action Block
New-NetFirewallRule -DisplayName "Block Regsvr32 Wow64" -Program "%SystemRoot%\SysWOW64\regsvr32.exe" -Direction Outbound -Action Block
(do try to run this from PowerShell with admin rights as well)
Indeed, Eudora is pretty much a feature complete product.
But it does still have some important features missing, like the ability to properly interpret and display ISO code pages instead of printing them with =?iso-8859-2?Q?= etc...
And another thing that is bothering me is that it's not displaying attachment sizes next to them.
Apart from those two issues I'm still a happy user of it...
There are methods of "copy protection" which are not really hampering users. One of the best ones I've seen is to release a game with a nice think manual so that it is really not economically sound for anyone seriously interested in the game to copy the media only - though to make that idea work you really have to have a good content that requires attaching a book to the media (or perhaps it's the other way around...) - like a detailed flight simulation for instance... 600+ pages of "Falcon 4.0", anyone?
That way you really can justify $50 price tag on it as well. But most of the games being released can't fill more than 50-100 pages with useful contents.
On the other hand you as a publisher have a dilemma whether investing a lot of capital to print all those book will yield profit in the end, then you have retailers which are not happy to carry titles that fill their shells and are heavy to transport as well...
What - 5 minutes without a comment...?
Where is the world going to?
Yes, and they will say:
"It's a fake spacecraft on the surface of the Moon, not the real one! No, sir, no way that a real spacecraft is sitting over there. It's a 1:1 scale model!"
Could NASA use similar approach to identify objects on collision course with Earth...
;-)
Sort of like: "Neighbourgh's watch for our own beloved planet"...
Don't take this seriously - or do...