Think of the gamer's budget as being based on time.
MMORPGs involve a radical investment of the gamer's time. I know this full well - my roommate took six years to finish college because he was maintaining an epic character in Everquest.
It's not that the subscription fees are cutting the gamer's budget, it's that the gamer doesn't have time for the other games.
Think of the gamer's budget as being based on time.
MMORPGs involve a radical investment of the gamer's time. I know this full well - my roommate took six years to finish college because he was maintaining an epic character in Everquest.
It's not that the subscription fees are cutting the gamer's budget, it's that the gamer doesn't have time for the other games.