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User: Brian+Gordon

Brian+Gordon's activity in the archive.

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Comments · 2,140

  1. Re:Cool story bro on Cola Consumption Can Lead To Muscle Problems · · Score: 1

    Relevant comic :)

  2. Re:Cool story bro on Cola Consumption Can Lead To Muscle Problems · · Score: 3, Insightful

    All in the context of the GGGGP...

  3. Re:Cool story bro on Cola Consumption Can Lead To Muscle Problems · · Score: 2, Insightful

    What does selectively breeded have to do with it? Are breeded tomatoes bad for you or wild tobacco good for you?

  4. Re:Cool story bro on Cola Consumption Can Lead To Muscle Problems · · Score: 5, Insightful

    Arsenic is natural. Tobacco is natural. Multivitamins are artificial.

  5. Re:Eminently abusable on The City of Heroes Expansion & the Issues of User-Created Content · · Score: 1

    Yes if we're informed gentlepersons just arrived in town on the new steam train -excuse me maam, yes sorry- for the state caucus and all vote earnestly and honestly and we candidly consider good opposing points and all come to a strong, warm understanding of respecting our differences while laying a unified foundation for our future.

    This is the internet!
    First of all everyone knows each other; communities usually grow around user generated content. The formal process would just be rushed through ("<mapper> hey guys finished a new mission! good exp hehe here's the url approve it so we can farm tonight <person1> signed. <person2> signed, can't wait to try it <person3> looks cool signed") for the real process of "do I really want to play this" to kick in. They need to focus down on that real process that players use in picking their game experiences; an arbitrary hoop to jump through before the real process kicks in does not make higher quality content and certainly doesn't curb abuse.

  6. Re:Gaming the system on The City of Heroes Expansion & the Issues of User-Created Content · · Score: 3, Interesting

    The key is to sandbox it heavily. For example don't let the players design their own attacks, but limit them to 8 skills at a time and if the skills are balanced well there's a mind boggling variety of possibilities.

    Or get rid of the global ranking altogether. There are tens of thousands of custom counter-strike maps but who cares if people make abusive maps? Your ranking is determined by your skill; if you're good then you'll almost always be at the top of the scoreboard getting whatever pleasure pulls in MMO addicts. And if you play achievement servers all day then you simply won't be good enough to top a scoreboard; abuse does nothing. This kind of skill-based stratification is possible in MMOs too.. again Guild Wars proved it's possible, so where's the followup? 90% of active Guild Wars characters are at the level cap and probably a good 50% have beaten enough to have competitive options for PvP combat or finishing the rest of the games. Almost everyone is on an even level technically so the "ranking" is just how good you are. And for those who haven't beaten it, many missions are completely impossible without a full team of skilled players and you usually have to play through it a few times to get a tactical idea of where you fit in.

    So give me an MMO with a low level cap. Everyone has exactly the same number by their name and the same possibilities for stat building, so there's no epeen waving and no reason to abuse the system. If players want to sit around all day playing farming missions then I guess they're having fun and it's fine because their little number isn't moving. Of course it always comes down to EPIC GEAR that (even in guild wars) takes at least like a thousand hours of farming, but you can just make user generated content not eligible for those items.

  7. Re:Poor Design on The City of Heroes Expansion & the Issues of User-Created Content · · Score: 1

    An isThisMissionHardEnough function? Interesting problem. It wouldn't be impossible but it's probably outside the scope of the project :)

  8. Re:Poor Design on The City of Heroes Expansion & the Issues of User-Created Content · · Score: 2, Informative

    The "loophole" is the whole point of the expansion. User generated content is their selling point but it ends up being destructive.

  9. Re:Just don't pick super hearing. on Hacking Our Five Senses and Building New Ones · · Score: 1

    Hearing exceptionally high frequencies and very quiet noises has nothing to do with picking voices out of a crowd.

  10. Re:Good for you on Scribd Becomes a DRM-Optional E-Bookstore · · Score: 5, Insightful

    I'd love to see Google's SearchWiki nonsense actually work in this kind of situation. You should be able to click the X and never see anything from that domain again. Your Xing shouldn't just affect that results to that one query.

  11. Re:But the real question is... on Scribd Becomes a DRM-Optional E-Bookstore · · Score: 4, Insightful

    I wouldn't want my bank account tied to it if I'm profiting from commercial copyright infringement...

  12. Re:Vavle's credit? on Left 4 Dead SDK Beta Released · · Score: 1

    It's costing them sales

    No it's not, it's making them wildly successful.

  13. Re:Vavle's credit? on Left 4 Dead SDK Beta Released · · Score: 1

    You can buy HL2 on dvd if you don't want to use steam. But why wouldn't you want to use steam? When you reformat would you rather click "install this" and go to bed or spend all day swapping 30 disks?

  14. Re:Transit on Shuttle and Hubble Passing In Front of the Sun · · Score: 1

    Yeah if you're in windows. Just kidding mplayer plugin is weird too

  15. Re:tried to seer dit on Shuttle and Hubble Passing In Front of the Sun · · Score: 1

    and they zipped across the sun in only 0.8 seconds."

  16. Re:Google SketchUp? on Left 4 Dead SDK Beta Released · · Score: 2, Insightful

    The simple tools are deceptive. You can make a mansion out of little triangles, but it's a lot of work. That's where the dragging and dropping comes in.

  17. Vavle's credit? on Left 4 Dead SDK Beta Released · · Score: 5, Insightful

    I don't know why I don't see Valve being supported more on Slashdot. They really have a great model: you can have complete access to everything from hammer editor to the map compiling toolchain to the command line tools, you can have access to and edit any texture or model anywhere in the game... if you just buy the cheap game. You could pirate it all but good luck finding someone who's packaged it because it's just better from Steam.

    And not only do they have a good model, they aren't evil. xbox.. the games are expensive and on top of that xboxlive got away with charging monthly fees for matchmaking (one p2 box in the closet) but valve sells their games cheap, and that's it for paying, it does free services for life.. matchmaking, downloading 100GB of games onto your new drive over the weekend, AUTO UPDATES

  18. Re:Reminds me... on Shuttle and Hubble Passing In Front of the Sun · · Score: 1

    I just meant that it's funny how you can see the space shuttle occluding an area of the sun because the sun is so ridiculously enormous.

  19. Transit on Shuttle and Hubble Passing In Front of the Sun · · Score: 5, Interesting

    Here's a much more impressive transit.

  20. Re:Reminds me... on Shuttle and Hubble Passing In Front of the Sun · · Score: -1, Flamebait

    ..of course it's all a trick of perspective. Being able to see them at all against the sun is about as accurate as holding your hand up to your face and squishing the sun between your fingers.

  21. Re:If it works . . . on Phoenix BIOSOS? · · Score: 1

    Gentoo users? You get a much smaller kernel image and a faster boot. Of course, I stopped recompiling when a new version started breaking things.

  22. Re:If it works . . . on Phoenix BIOSOS? · · Score: 1

    If you can get to the desktop in 4 seconds then most of the OS is on nonvolatile memory.. so do you have to "flash" it with awkward tools every time you want to change it? It's a legitimate question

  23. Re:Hardware on Phoenix BIOSOS? · · Score: 4, Informative

    Virtually? It's called a hypervisor. How do you think any VM works?

  24. Re:If it works . . . on Phoenix BIOSOS? · · Score: 4, Interesting

    What about updating the kernel or compiling in new drivers? Do you have to flash the BIOS every time? Risky.

  25. Re:The Achilles heel of this... on Phoenix BIOSOS? · · Score: 5, Interesting

    Or this will shoot such issues down.