Domain: cemetech.net
Stories and comments across the archive that link to cemetech.net.
Comments · 8
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Re:Your duty is clear:
CALCnet allows networking of TI-83 and similar calculators with relatively simple external hardware.
With that detail out of the way, you are free to implement a display-wall and/or the most powerful z80 cluster computer in the known universe.
Extra credit, of course, will be awarded if you succeed in writing an xorg driver that can treat an MxN array of networked calculators as a greyscale display of appropriate resolution.
As the author of that hack, I solidly second that suggestion. We also have a bunch of other calculator hacking projects that might interest you, like case-modding, adding features likes backlights, PS/2 ports, a touchpad, etc. There was the FloppyTunes project ( http://www.cemetech.net/projects/item.php?id=38 ) that lets you play music on a floppy drive with a calculator. Since you have so many calculators, though, CALCnet would be fun to play with, and since we're always looking for people to help with a wireless version of CALCnet, that might be something fun. And no one has written a distributed computation system with CALCnet yet!
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Re:Your duty is clear:
CALCnet allows networking of TI-83 and similar calculators with relatively simple external hardware.
With that detail out of the way, you are free to implement a display-wall and/or the most powerful z80 cluster computer in the known universe.
Extra credit, of course, will be awarded if you succeed in writing an xorg driver that can treat an MxN array of networked calculators as a greyscale display of appropriate resolution.
As the author of that hack, I solidly second that suggestion. We also have a bunch of other calculator hacking projects that might interest you, like case-modding, adding features likes backlights, PS/2 ports, a touchpad, etc. There was the FloppyTunes project ( http://www.cemetech.net/projects/item.php?id=38 ) that lets you play music on a floppy drive with a calculator. Since you have so many calculators, though, CALCnet would be fun to play with, and since we're always looking for people to help with a wireless version of CALCnet, that might be something fun. And no one has written a distributed computation system with CALCnet yet!
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Your duty is clear:
CALCnet allows networking of TI-83 and similar calculators with relatively simple external hardware.
With that detail out of the way, you are free to implement a display-wall and/or the most powerful z80 cluster computer in the known universe.
Extra credit, of course, will be awarded if you succeed in writing an xorg driver that can treat an MxN array of networked calculators as a greyscale display of appropriate resolution.
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Re:Which calculator is powerful and Hobbyist frien
Casio calculators provide some programmability. There's an official SDK for the FX-9750, and unofficial support for writing your own programs on the newest FX-CG is in progress.
TI's own response to that development was the Nspire CX, which basically adds a color screen to the device without addressing any other complaints. -
Re:Which calculator is powerful and Hobbyist frien
Casio calculators provide some programmability. There's an official SDK for the FX-9750, and unofficial support for writing your own programs on the newest FX-CG is in progress.
TI's own response to that development was the Nspire CX, which basically adds a color screen to the device without addressing any other complaints. -
Re:More academic integrity headaches...
Ah, fair enough. I updated the "Global CALCnet 2.2" link that the article points to with some images. http://www.cemetech.net/forum/viewtopic.php?t=5754
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Re:Cluster?
Funnily enough, there are a few coders on my website who are thinking about writing some distributed applications with CALCnet2.2 for the fun of it.
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Re:Blockland is similar, but more interesting
Then you probably saw the drama-filled forum topic surrounding the game I've been developing, based on the same Torque Game Engine as Blockland, but with support for the standard LDraw CAD format. If you haven't, you may want to check out the current svn (https://svn.bountysource.com/tbg/trunk/), or our development website, http://www.cemetech.net./ To be fair though, it looks like Lego has created a totally different game from Blockland with some of the same game mechanics I've been hoping to implement (being able to build your own vehicles for example)