Domain: emutalk.net
Stories and comments across the archive that link to emutalk.net.
Comments · 7
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Re:Obvious answer...
Name is good, it has plenty of games, you may have trouble finding out whats worth playing/not worth playing because there are so many, overall its a great emulator.
Mupen64+ is also a good nintendo64 emulator for those of us on linux. I hear ps emulators are fairly good to but, i think you cant go wrong with arcade classics (NAME) and N64 (project64/mupen64) as N64 games are more multiplayer orientated. (f-zero X, mario cart, micro machines), hell i even used to play with a non-geek girlfriend.
An important factor would be the controllers, as a fan of Xboxs original large controllers, i choped up 2 of the cables to make xbox - usb cables, (its a fairly trivial task). you can also get usb converters for xbox/ps controllers, or buy a couple of wii controllers and a bluetooth dongle. There may also be good pc controllers, but i never found any.
For arcade games, phones + bluetooth, (i bound anyremote, to 16 random keys but there are probably other ways of doing it), will also do nicely.
Also a DS emulator works quite nicely with a laptop touch pad, but its only 1 player. -
Re:High-def N64 games?
Having played plenty of N64 games on emulators in 1600x1200 I can say that the games do look quite nice in that resolution, despite the low res textures. Of course, if you want high res textures in N64 games the place to visit is here.
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Re:My question
Yep, I was very disappointed with the PS2's backward compatibility as well. I thought the "texture smoothing" just made the whole image look blurry. Considering what you could do back then using PC emulators it was quite a let down. Today you can do some quite awesome stuff with the plugins to clean up the image. The N64 has it even better with the ability to create hi-res texture packs for the games.
I would rather have the limited backwards compatibility of the X360 and better graphics than the blurring of the PS2's backwards compatibility. Here's hoping Sony do a better job with the PS3. -
Re:When
Things do not need to be open to be good. I think closed, fixed consoles make for better games in the long run
How naive! I almost thought you were sarcastic until I realzed you were serious. If closed source and fixed consoles truly are the wonderful solution to all gaming's problems then why do (n64) people make (snes) such widely supported (playstaion1) and successful emulators? -
Re:Say it ain't so!
Nintendo partnering with AOL? C'mon, that's like Ghandi partnering with Satan!
Yeah that pretty much sums it up. But it's not as if Nintendo hasn't fucked themselves in the past though. Don't get me wrong, I love Nintendo. They've always been my favorite console just because they make such wonderful quality games. But I've lost faith in their corporate ability years ago.
It all started when they got rid of Squaresoft. (Or when they let Squaresoft defect. Whichever interpretation you prefer.) No more Final Fantasies on Nintendo. Big problem.
Then they go and shoot themselves in the foot with the N64 / Gamecube. Playstation / Sega was using CDs; 700mb data freedom by now. Nintendo still used cartridges which seemed to max out at 128mb data (based on my ROM ripping experience.) Then Xbox / PS2 come out. They use DVDs. 4.x gigs. GC uses minidisks. 2 gigs is it? Xbox plays DVDs. PS2 plays DVDs. Gamecube? Sorry. You get the picture. Nintendo is using obsolete or less powerful technology in their consoles from, what I've been told, is fear of piracy. And judging from the progress on www.emutalk.net and various other Nintendo emu sites, all that extra effort didn't get them much.
Then, as if that weren't enough, despite pleading cries from die hard Nintendo fans like myself, Nintendo announces they are dropping all plans to develop online games.
To top it all off? Now they've teamed up with the Devil. Nintendo sure has lost their way. :( -
Re:How can I run those?
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Re:How can I run those?