Domain: gamegal.com
Stories and comments across the archive that link to gamegal.com.
Stories · 5
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E3 2005 Booth Babe Hall of Shame
DanAckerman writes "GameGal.com offers some of the out-of-control examples of Booth Babe excess seen every year (five years running) at E3 in their annual Hall of Shame gallery." From the article: "They're smiling on the outside, but three days of snapping Poloroids with sweaty game geeks leads these girls to swear off Guild Wars forever." -
Game Sites Finish Up Post-E3 Awards
An anonymous reader writes "Most of the major game sites have put up 'Best of E3' sections, including those from Gamespot, from IGN, from GameSpy, and from 1UP . Everyone gave a different Best of Show this year, and agreed that the competition was fierce. I was happy to see mention of Yoot Saito's Odama and Namco's Katamari Damashii. Notable absences, in my opinion, included Tim Schafer's chronically late Psychonauts for Xbox. What games caught your eye? Who was the big winner this year?" T adds: Danno writes "The gang over here at GameGal.com have just put up our 2004 edition of the E3 Hall of Shame. Each year we chronicle the best of the worst in booth babes and half-naked female video game characters. We're not really offended by most of this, but it is amusing to see the lengths companies will go to catch the attention of jaded E3 attendees." -
Game Sites Finish Up Post-E3 Awards
An anonymous reader writes "Most of the major game sites have put up 'Best of E3' sections, including those from Gamespot, from IGN, from GameSpy, and from 1UP . Everyone gave a different Best of Show this year, and agreed that the competition was fierce. I was happy to see mention of Yoot Saito's Odama and Namco's Katamari Damashii. Notable absences, in my opinion, included Tim Schafer's chronically late Psychonauts for Xbox. What games caught your eye? Who was the big winner this year?" T adds: Danno writes "The gang over here at GameGal.com have just put up our 2004 edition of the E3 Hall of Shame. Each year we chronicle the best of the worst in booth babes and half-naked female video game characters. We're not really offended by most of this, but it is amusing to see the lengths companies will go to catch the attention of jaded E3 attendees." -
All The Rave
livegoats writes "No self-respecting culture maven can deny their love affair with Napster. If you weren't spending your spare time in the years 99-00 downloading MP3s like a champ, it's likely you were still in diapers or dancing with wolves. Oh, Napster, we loved ye when. Joseph Menn's All The Rave: The Rise and Fall of Shawn Fanning's Napster carefully chronicles the life of the company -- from its age of innocence, though its battle with the powerful music industry, to its slow unraveling in 2001, a foreshadowing event for the rest of the dot-com world." Read on for Livegoats' review. All the Rave: The Rise and Fall of Shawn Fanning's Napster author Joseph Menn pages 368 publisher Crown Publishing Group rating 7 reviewer Libe Goad ISBN 0609610937 summary If you love to read about the dot-com bust -- over and over -- this meticulously researched tome is for you. Keep a drink handy, however, it gets dry in parts.One thing's certain: Menn, who covered Silicon Valley for the Los Angeles Times, meticulously researched his subject. The book is loaded with facts and figures, but more impressive is the level of National Enquirer-worthy details Menn milked from mountains of transcripts and one-on-one interviews.
Menn's discoveries can be described as nothing less than shocking, at least for anyone who hasn't followed the story blow-by-blow. We learn about Shawn's money-grubbing uncle, John Fanning, whose shady business practices cost the company numerous investors, but also the respect of his own family. Menn writes that at first Shawn Fanning was pleased when his uncle drew up papers incorporating Napster, Inc. Then the elder Fanning told Shawn he would be getting only 30 percent of the company. John Fanning would keep the rest. Shawn was stunned.
Menn also exposes Napster executives' ignorance of copyright laws, the company's pay-off to rapper Chuck D so he would publicly support file sharing and rockstress Courtney Love's flirtations with Shawn, whom she once introduced at an award show as her future husband.
With a boatload of rock stars and other curious characters, you'd think the spectacle of it all would overshadow the book's business patois. Menn attempts, valiantly, to do so, but it's still evident that All the Rave is a long-handed exercise in business reporting rather than a drama-filled account. There is little surprise in the overarching Napster story because most readers will know how the story ends before cracking open the front cover.
If you're still committed to All the Rave, the best reading takes place in two separate sections: the first on the peer-to-peer program's incubation, and the second on Napster's attempt to take on the well-muscled music industry.
In Chapters 1 and 2, Menn introduces Shawn Fanning, an unassuming high school kid who comes from humble beginnings. Though his life doesn't exactly make for a Horatio Alger story, it's interesting to see how Shawn stops pursuing a sports scholarship for college and instead focuses on computer programming.
After his uncle John gives Shawn his first computer, the aw-shucks kid from Massachusetts comes across a brilliant idea, peer-to-peer file sharing, which he develops with the help of friends in several online communities. The story is touching, and it's fascinating to take a behind-the-scenes look at how the program originated, first through Shawn and then as the product of a tight-knit online community.
Techies of all stripes will be amused as Menn attempts to make computer programming jargon edible to the mainstream reader. Just imagine explaining terms like IRC and warez to your grandma, and you'll have a good idea of the language in these beginning chapters. Despite a few cornball explanations, however, it's still refreshing to see past Napster's media hype and to see Napster for what it started as: a labor of love created by a kid who wanted nothing more than to take advantage of the online universe.
Following chapters barrel through the company's beginnings, dedicating much space to vilifying John Fanning, who seems to deserve every bit of consternation the reading public can muster. After the shock of the elder Fanning's behavior wears off, however, you'll find yourself dragging through painfully detailed accounts of acquiring executive and meetings with skeptical venture capitalists. Anyone who isn't utilizing All the Rave as a handbook on how not to run a business can skip to Chapter 7, in which Menn shifts the book's focus to Napster's delicate dance with the music industry. It's a Davey and Goliath tale for the 21st century. To accent the vastness of the undertaking, Menn dishes out a brief history of the music biz, offering such a compelling analysis of the Napster/music industry camps that it could easily be expanded to fill an entirely different book.
If you don't want to read at all, you can simply look at the pretty pictures midway through the book. Talk about a yearbook: there are pictures of Shawn's hacker pals, a photo of a wilting Lars Ullrich from Metallica, Jack Valenti and other corporate clowns, smiling like there was something to be happy about.
And maybe there was. In the end, Menn shows how Napster was, like other dot-coms, "little more than a publicly supported pyramid scheme, built on the long-true presumption that an even dumber investor was just down the road."
If you want a solid study on copyright law and running a business, Menn's read will not disappoint. If you're looking for a fluffy piece of literature that will keep you awake into the wee hours, try the one with the bespectacled boy on the cover. You probably know the one I'm talking about -- Harry something or other...
You can purchase All the Rave from bn.com. Slashdot welcomes readers' book reviews -- to see your own review here, read the book review guidelines, then visit the submission page. -
Slashback: Pricedrops, Honor, Games
Slashback (below) is chock full of updates to recent (and not recent) Slashdot stories, including some good news for AMD fans, and a last drizzle of news from E3.Making your computer worth even less. Acid-F1ux writes: "Advanced Micro Devices has slashed prices of its desktop and mobile Athlon processors just days after a similar move by rival Intel. The cuts range from 17 percent to 52 percent for mobile Athlon XP chips and between 11 percent and 32 percent for desktop Athlon XP chips. On Sunday, Intel dropped prices of its Pentium 4 processors by as much as 53 percent."
Progressive Education strikes a blow. darnellmc writes: "According to this Atlanta Journal-Constitution news article GA Tech had so many students violate the school's "honor code" that they have decided to change it.
"In the wake of the investigation, Tech officials have decided to allow students in introductory computer science courses to share information and collaborate on homework, previously prohibited under the school's academic honor code."
Of course code sharing also teaches the value of Open Source ;o) . Maybe now some young Computer Science student can spend more time on developing a good overall program, instead of spending a bunch of time writing simple things like their own sorting routine."
How many letters will the next big threat have? matthew writes: "LWN is carrying the notes from the Broadcast Protection Discussion Group (BPDG) conference (more info at the EFF). The BPDG is the body that will be suggesting future technological control measures; they make the DMCA and CBDTPA seem like trivial problems. The BPDG conference was last week and it was open to the public so anyone could call in. You can read about what the FSF's Bradley M. Kuhn digitalspeech.org's Jonathan Watterson thought of the conference. The basic summary is that we're screwed if people don't start fighting against this kind of injustice."
This is what's called taking license. infochuck writes "Back in January, this story on Slashdot focused on Borland's licensing PR fiasco, and how they promised to remedy the situation (in short, their license permitted them to search at any time any of your computers looking for stolen software). Well, here we are, five months later, and their license hasn't changed one bit - at least not the two most unreasonable clauses, 12 and 14.4, and not in the license included with the Windows version of the Personal Edition. Download for yourself to see, but be warned, you'll have to register, which involves many questions and no less than 5 checkboxes to uncheck, as well as at least a 25MB DL. I believe pr@borland.com is still the place to write..."
Playful is good. If the last month of pre-hype hype, pre-hype, actual hype and post-hype weren't enough, you'll be pleased to read that E3 coverage continues, at Gamespy (some cool reviews), Gamegal (good photos) and other sites beginning with "Game."