Domain: heimcomputer.de
Stories and comments across the archive that link to heimcomputer.de.
Comments · 7
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C116 was worst
This list is not complete with the C116. Terrible, terrrrible. Glad those days are over.
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Re:What's with Iwatani's Comments?
Yes, Creative made a card called the 3DO Blaster that let you play 3DO games on your PC. More info here
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A find
Recently, when my school was cleaning out a bunch of unused equipment, a friend of mine saved an old IBM RS/6000 (AIX) system like this one.
It booted without ill events. We found that it had been an internal mail server for Northwest Mental Health Services. Last bootup was 2001, and before that 1995. Currently it's running as a small group of *nix machines at the school. -
prior art
Introducing the Creative Labs (tm) 3DO Blaster.
This device was pretty awesome for the time. I worked at 3DO then, and thought it was tres groovy.
Wish I'd thought to shell out the mere $HUNNERTS it cost at the time. Production ended almost as soon as it had begun.
it's extremely rare now, and worth a purdy penny to collectors. -
Re:Question...
3DO did this, and I loved the idea. It was called the 3DO Blaster, and marketed by Creative.
Basically it was a 3DO (which, for you youngins, was a game system) on a card. It was a brilliant idea, but mostly was made possible by 3DO's creative 'hardware licensing' model. Manufacturers paid 3DO a fee, and they could make any console they wanted that played 3DO games.
The two problems that probably killed the 3DO Blaster were the fact that you could only use the 3DO blaster with Panasonic's cd-rom drive, and it came out almost precisely at the start of 3DO's decline.
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Re:*cough*SomeoneGetSomeCoughDrops*cough*
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Re:Sounds ... [Full Tech Specs]I recently saw an article on Sega at IGN that shows why Sega failed to compete with Sony and Nintendo. The article can be found here.
The last paragraph highlights a comment from the president of Sega, Hideki Sato. The statment shows that the fault with their failure was not in the hardware or games, but in the lack of marketing. I have also seen other articles at The Register that confirm stories of arguing at executive levels. This bickering led to the lack of marketing, and hence the demise. And this demise is much to my dismay, as I am a avid Sega fan. NEED SOULCALIBUR! Any way...
Sega has done similar things in the past, as seen when they failed to market the Sega Nomad. The Nomad was essentially a portable Genesis, and it rocked. Information on it can be found here and here.
Sega has continually disappointed for years, making the same mistakes with several systems, including the Saturn, the Nomad, and the Dreamcast. I am at a loss for words at the mismanagement of this potentially groundbreaking company.
One thing I find interesting about this new console is the decision to use an 366 MHz Intel Celeron. I would assume that if Nokia wanted to really compete, they would use either a faster processor or at least the Pentium. I know that Linux would make excellent use of any CPU beyond a 486 (*grin*), but wouldn't the greater power be needed to compare to something like a 766Mhz Pentium 3? As Nokia has not released what kind of video processing/GPU/etc, we have little to compare to in the visual arena. Although looking good is not what determines how good a game is, it helps. So with what we currently know, I have some substantial doubts about this system.
The future remains uncertain....