Domain: hyperplaneinteractive.com
Stories and comments across the archive that link to hyperplaneinteractive.com.
Comments · 12
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Working on Touch Control System (TCS)
Having used many of the commercial systems, their biggest downfalls are proprietary hardware and needing a certified tech to do simple maintenance and additions.
You can easily wire up an entire house with sensors and actuators using fairly inexpensive and abundantly available electronics. The problem is controlling them all, which is one of the reasons we started working on Touch Control System. TCS is a 3D game engine built for controlling electronics.
In our very first video, we mounted a touchscreen in a wall. This shows what TCS looks like in a home automation environment:
https://hyperplaneinteractive....
Lots more stuff on our blog:
https://hyperplaneinteractive....
You can download the current Alpha release from the homepage on our website, free for personal/educational use:
https://hyperplaneinteractive....
In our next release, we will have project examples for voice recognition using the Microsoft Kinect and neural networks using FANN.
Check it out! -
Working on Touch Control System (TCS)
Having used many of the commercial systems, their biggest downfalls are proprietary hardware and needing a certified tech to do simple maintenance and additions.
You can easily wire up an entire house with sensors and actuators using fairly inexpensive and abundantly available electronics. The problem is controlling them all, which is one of the reasons we started working on Touch Control System. TCS is a 3D game engine built for controlling electronics.
In our very first video, we mounted a touchscreen in a wall. This shows what TCS looks like in a home automation environment:
https://hyperplaneinteractive....
Lots more stuff on our blog:
https://hyperplaneinteractive....
You can download the current Alpha release from the homepage on our website, free for personal/educational use:
https://hyperplaneinteractive....
In our next release, we will have project examples for voice recognition using the Microsoft Kinect and neural networks using FANN.
Check it out! -
Working on Touch Control System (TCS)
Having used many of the commercial systems, their biggest downfalls are proprietary hardware and needing a certified tech to do simple maintenance and additions.
You can easily wire up an entire house with sensors and actuators using fairly inexpensive and abundantly available electronics. The problem is controlling them all, which is one of the reasons we started working on Touch Control System. TCS is a 3D game engine built for controlling electronics.
In our very first video, we mounted a touchscreen in a wall. This shows what TCS looks like in a home automation environment:
https://hyperplaneinteractive....
Lots more stuff on our blog:
https://hyperplaneinteractive....
You can download the current Alpha release from the homepage on our website, free for personal/educational use:
https://hyperplaneinteractive....
In our next release, we will have project examples for voice recognition using the Microsoft Kinect and neural networks using FANN.
Check it out! -
Check out Touch Control System (TCS)
TCS is a 3D game engine (free for personal/educational use) built for creating interfaces to electronic projects.
You could take some Arduino boards and wire up a 3D interface to turn LEDs on or drive motors.
Alpha version available on the website:https://hyperplaneinteractive.com
TCS and Arduino: Sensing Voltage tutorial
Launching Model Rockets with TCS -
Check out Touch Control System (TCS)
TCS is a 3D game engine (free for personal/educational use) built for creating interfaces to electronic projects.
You could take some Arduino boards and wire up a 3D interface to turn LEDs on or drive motors.
Alpha version available on the website:https://hyperplaneinteractive.com
TCS and Arduino: Sensing Voltage tutorial
Launching Model Rockets with TCS -
Check out Touch Control System (TCS)
TCS is a 3D game engine (free for personal/educational use) built for creating interfaces to electronic projects.
You could take some Arduino boards and wire up a 3D interface to turn LEDs on or drive motors.
Alpha version available on the website:https://hyperplaneinteractive.com
TCS and Arduino: Sensing Voltage tutorial
Launching Model Rockets with TCS -
Enough with the proprietary hardware
I started a project, a game engine built for controlling electronics, that can do the same thing using open source hardware, and for free:
Screenshots from the current Alpha: http://imgur.com/a/p6Obn
Website: https://hyperplaneinteractive....
Blog: https://hyperplaneinteractive....If you log in and go to the Account page, you can download and install Touch Control System (TCS). It has some sample mods to explore, including a screen of light bulbs. The Module Editor is fully functional so you can create new mods and content.
There are a several home automation companies out there (Logitech now one of them) who specialize in selling you custom hardware that is super expensive, only works with their software, and requires a certified technician any time you have problems. I can tell you from experience that they all have frustrating levels of limitations (some don't even allow for script variables), are narrowly focused on their own hardware, and get outdated very quickly. The total cost of ownership for these things are insane. I think we've made something much better.
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Enough with the proprietary hardware
I started a project, a game engine built for controlling electronics, that can do the same thing using open source hardware, and for free:
Screenshots from the current Alpha: http://imgur.com/a/p6Obn
Website: https://hyperplaneinteractive....
Blog: https://hyperplaneinteractive....If you log in and go to the Account page, you can download and install Touch Control System (TCS). It has some sample mods to explore, including a screen of light bulbs. The Module Editor is fully functional so you can create new mods and content.
There are a several home automation companies out there (Logitech now one of them) who specialize in selling you custom hardware that is super expensive, only works with their software, and requires a certified technician any time you have problems. I can tell you from experience that they all have frustrating levels of limitations (some don't even allow for script variables), are narrowly focused on their own hardware, and get outdated very quickly. The total cost of ownership for these things are insane. I think we've made something much better.
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Re:Lua[0]?
I'll leave this here: http://www.cs.utexas.edu/users/EWD/transcriptions/EWD08xx/EWD831.html
Tables in Lua, overall, was a bit of an adjustment.
I've been working on a
.NET program that uses Lua as an embedded scripting language where I still have some 0-indexed arrays exposed.
Having to switch between the two keeps you on your toes.https://hyperplaneinteractive.com/blog (alpha available by logging in and visiting Account page)
Screenshots: http://imgur.com/a/p6Obn -
Halloween inspired floating skull
This was from last year, the beginning/end of this demo video:
has a floating skull that uses 4 different animation systems simultaneously. The skull's mouth movement and facial expressions are animated using audio data.
I had Don't Fear The Reaper by Blue Oyster Cult playing.This is for TCS, a game engine built for controlling electronics (ship computers/interactive touchscreen interfaces for superhero lairs/awesome halloween home automation systems):
http://hyperplaneinteractive.com/blog
https://facebook.com/hyperplaneinteractive -
I just bought a Kinect for PC
There are some differences between the PC version and the Xbox version. The PC version has "upgraded" firmware that allows for gesture recognition at closer proximities. Also, its about $100 more than the Xbox Kinect.
I'm now using it for speech and gesture recognition in Touch Control System (TCS): a 3D game engine built for controlling electronics.
http://hyperplaneinteractive.com/blog/tcs-in-depth/ -
Re:touch control system
FTFY: hyperplaneinteractive.com/blog/
=O