Domain: interactiveinstitute.se
Stories and comments across the archive that link to interactiveinstitute.se.
Comments · 5
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Old stuff?
Something very similar to this seems to have already been done. Back in 2000, the Swedish Interactive Insititute developed a game they called BrainBall. The game used the brain waves of the contestants to move a ball back and forth a table. The one with the least brain activity would win.
It was even covered on Slashdot. -
Old stuff?
Something very similar to this seems to have already been done. Back in 2000, the Swedish Interactive Insititute developed a game they called BrainBall. The game used the brain waves of the contestants to move a ball back and forth a table. The one with the least brain activity would win.
It was even covered on Slashdot. -
check out older projects
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Biggest advantage: existing community
As someone who has spent almost two years working on building, from the ground up, the technology for something similar, but having had to kill the project mainly due to lack of external interest, I think the main advantage of DustCity is the target audience. The Counter-Strike user community seems to be very strong, and of course already centers around creating 3D content. Plus, the idea of integrating clans and giving them the ability to build their own "homes" in DustCity seems obvious, but is hopefully brilliant just as well. Now, if only my home PC was powerful enough to actually do 3D things on...
;^)
Oh, and for the curious: check out the results of the above-mentioned effort, which was sponsored by one of Sweden's coolest research companies, at verse.sf.net. It's all Free Software, using a combination of GPL, LGPL and BSD licenses. Never mind the bitterness of the opening (final) diary entries. ;^) -
Re:But why?
Well, at my last place of eployment, I used SourceForge quite heavily for my main project. Since the employer was (and is) in Sweden, the network latency to SF's servers was often clearly noticeable. Not painful, but noticeable enough to make me think about getting a local CVS mirror/proxy server or something. I guess SF On Site would work, although I'm unsure if it supports mirroring projects to the real thing.