Domain: levitated.net
Stories and comments across the archive that link to levitated.net.
Comments · 8
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Re:art?
If this IS art it's pretty bad. You should have seen http://www.levitated.net/ (I think they are gone now though)Now THAT was an experiment in random and interactive images. The only thing interesting about this is that the guy used Ming but what he produced looks so bad it's really hard to be impressed.
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Re:Linux voids finally being filled...
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try these
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SeamanHow could anyone possibly say video games aren't art?
Especially after playing Seaman.
http://www.gamenationtv.com/reviews/seaman.shtml
Some games are high creative art (like Seaman), and most others are low trashy art (like Quake). But they're all art.
Why do the eggheads bother asking such easy questions as "are video games art"? Mega-duh. How about asking more interesting questions like "how can we apply art to other computer applications like spreadsheets, word processors, web browsers and programming languages?"
What happens when art meets a programming language? Check out the most amazing stuff I've ever seen done with Flash 5 -- and it's all open source:
http://www.levitated.net/daily/index.html
Don't miss these elegant XML browsers for mapping web pages and reading poetry:
http://www.levitated.net/daily/pondcoderotdaily.h
t ml
http://www.levitated.net/daily/pcFinite.html
http://www.levitated.net/daily/may2.html
And here's the most elegant approach to a visual programming language I've ever seen. Click the right button and select "Zoom" a few times, then pan around with the left button to manipulate the icons close-up:
http://www.levitated.net/daily/isoconstruct.html
-Don
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SeamanHow could anyone possibly say video games aren't art?
Especially after playing Seaman.
http://www.gamenationtv.com/reviews/seaman.shtml
Some games are high creative art (like Seaman), and most others are low trashy art (like Quake). But they're all art.
Why do the eggheads bother asking such easy questions as "are video games art"? Mega-duh. How about asking more interesting questions like "how can we apply art to other computer applications like spreadsheets, word processors, web browsers and programming languages?"
What happens when art meets a programming language? Check out the most amazing stuff I've ever seen done with Flash 5 -- and it's all open source:
http://www.levitated.net/daily/index.html
Don't miss these elegant XML browsers for mapping web pages and reading poetry:
http://www.levitated.net/daily/pondcoderotdaily.h
t ml
http://www.levitated.net/daily/pcFinite.html
http://www.levitated.net/daily/may2.html
And here's the most elegant approach to a visual programming language I've ever seen. Click the right button and select "Zoom" a few times, then pan around with the left button to manipulate the icons close-up:
http://www.levitated.net/daily/isoconstruct.html
-Don
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SeamanHow could anyone possibly say video games aren't art?
Especially after playing Seaman.
http://www.gamenationtv.com/reviews/seaman.shtml
Some games are high creative art (like Seaman), and most others are low trashy art (like Quake). But they're all art.
Why do the eggheads bother asking such easy questions as "are video games art"? Mega-duh. How about asking more interesting questions like "how can we apply art to other computer applications like spreadsheets, word processors, web browsers and programming languages?"
What happens when art meets a programming language? Check out the most amazing stuff I've ever seen done with Flash 5 -- and it's all open source:
http://www.levitated.net/daily/index.html
Don't miss these elegant XML browsers for mapping web pages and reading poetry:
http://www.levitated.net/daily/pondcoderotdaily.h
t ml
http://www.levitated.net/daily/pcFinite.html
http://www.levitated.net/daily/may2.html
And here's the most elegant approach to a visual programming language I've ever seen. Click the right button and select "Zoom" a few times, then pan around with the left button to manipulate the icons close-up:
http://www.levitated.net/daily/isoconstruct.html
-Don
-
SeamanHow could anyone possibly say video games aren't art?
Especially after playing Seaman.
http://www.gamenationtv.com/reviews/seaman.shtml
Some games are high creative art (like Seaman), and most others are low trashy art (like Quake). But they're all art.
Why do the eggheads bother asking such easy questions as "are video games art"? Mega-duh. How about asking more interesting questions like "how can we apply art to other computer applications like spreadsheets, word processors, web browsers and programming languages?"
What happens when art meets a programming language? Check out the most amazing stuff I've ever seen done with Flash 5 -- and it's all open source:
http://www.levitated.net/daily/index.html
Don't miss these elegant XML browsers for mapping web pages and reading poetry:
http://www.levitated.net/daily/pondcoderotdaily.h
t ml
http://www.levitated.net/daily/pcFinite.html
http://www.levitated.net/daily/may2.html
And here's the most elegant approach to a visual programming language I've ever seen. Click the right button and select "Zoom" a few times, then pan around with the left button to manipulate the icons close-up:
http://www.levitated.net/daily/isoconstruct.html
-Don
-
SeamanHow could anyone possibly say video games aren't art?
Especially after playing Seaman.
http://www.gamenationtv.com/reviews/seaman.shtml
Some games are high creative art (like Seaman), and most others are low trashy art (like Quake). But they're all art.
Why do the eggheads bother asking such easy questions as "are video games art"? Mega-duh. How about asking more interesting questions like "how can we apply art to other computer applications like spreadsheets, word processors, web browsers and programming languages?"
What happens when art meets a programming language? Check out the most amazing stuff I've ever seen done with Flash 5 -- and it's all open source:
http://www.levitated.net/daily/index.html
Don't miss these elegant XML browsers for mapping web pages and reading poetry:
http://www.levitated.net/daily/pondcoderotdaily.h
t ml
http://www.levitated.net/daily/pcFinite.html
http://www.levitated.net/daily/may2.html
And here's the most elegant approach to a visual programming language I've ever seen. Click the right button and select "Zoom" a few times, then pan around with the left button to manipulate the icons close-up:
http://www.levitated.net/daily/isoconstruct.html
-Don