Domain: mac.com
Stories and comments across the archive that link to mac.com.
Comments · 1,680
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NP! in distress!
"Help me Obi-wan, the clones have made me wear a burlap bag on my head!"
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No need...
You know the original demo for the N64, the one they incorporated in to Mario64, where you could play with Mario's face and distort it and tweak it? I think Microsoft should do the same demo for the XBox with Bill G's face and maybe Steve Ballmer's as well.
All you need is a Mac with iMovie, a few clips from MS executive keynotes, and you can produce stuff like this.
Trying to make Bill and Steve look goofier would be like trying to make the Pope more religious. -
Off-topic, but cool
Check this out. Somebody made a music video out of Steve Ballmer's clips (the "Planet of the Apes" one and the "Developers, developers" one). Pretty neat. http://homepage.mac.com/jcarusone/iMovieTheater2.
h tml -
Re: What is anti-aliasing?The GTK anti-aliasing is still being handled by the FreeType engine, which is IMHO perceptively as good as it gets. But you're begging for the screenshots aren't you? Here are some tiny morsels for you
:)This interested me, so I did a quick comparison. I wanted to compare directly against your example shots, but I couldn't find a font close enough to what you used to make it worth anything. Instead, I decided to compare anti-aliasing in QuickDraw and CoreGraphics, like the previous poster said. To do this, I compared OmniWeb, which renders with CG, to Internet Explorer 5, which renders with the older QD.
Each of these 4 shots were taken using the Times New Roman font
Huge fonts
Medium fonts
Small fonts
Tiny fonts
Just by looking at this, I think it's fairly obvious that large text sizes minimize the differences in AA implementations, and the differences really become aparent at small size. Of course, that could also be Hinting, as other posts have pointed out. I really don't know...
The tiniest size really is a different story, because QuickDraw doesn't even anti-alias at that size. It's interesting to compare them anyway.
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Re: What is anti-aliasing?The GTK anti-aliasing is still being handled by the FreeType engine, which is IMHO perceptively as good as it gets. But you're begging for the screenshots aren't you? Here are some tiny morsels for you
:)This interested me, so I did a quick comparison. I wanted to compare directly against your example shots, but I couldn't find a font close enough to what you used to make it worth anything. Instead, I decided to compare anti-aliasing in QuickDraw and CoreGraphics, like the previous poster said. To do this, I compared OmniWeb, which renders with CG, to Internet Explorer 5, which renders with the older QD.
Each of these 4 shots were taken using the Times New Roman font
Huge fonts
Medium fonts
Small fonts
Tiny fonts
Just by looking at this, I think it's fairly obvious that large text sizes minimize the differences in AA implementations, and the differences really become aparent at small size. Of course, that could also be Hinting, as other posts have pointed out. I really don't know...
The tiniest size really is a different story, because QuickDraw doesn't even anti-alias at that size. It's interesting to compare them anyway.
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Re: What is anti-aliasing?The GTK anti-aliasing is still being handled by the FreeType engine, which is IMHO perceptively as good as it gets. But you're begging for the screenshots aren't you? Here are some tiny morsels for you
:)This interested me, so I did a quick comparison. I wanted to compare directly against your example shots, but I couldn't find a font close enough to what you used to make it worth anything. Instead, I decided to compare anti-aliasing in QuickDraw and CoreGraphics, like the previous poster said. To do this, I compared OmniWeb, which renders with CG, to Internet Explorer 5, which renders with the older QD.
Each of these 4 shots were taken using the Times New Roman font
Huge fonts
Medium fonts
Small fonts
Tiny fonts
Just by looking at this, I think it's fairly obvious that large text sizes minimize the differences in AA implementations, and the differences really become aparent at small size. Of course, that could also be Hinting, as other posts have pointed out. I really don't know...
The tiniest size really is a different story, because QuickDraw doesn't even anti-alias at that size. It's interesting to compare them anyway.
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Re: What is anti-aliasing?The GTK anti-aliasing is still being handled by the FreeType engine, which is IMHO perceptively as good as it gets. But you're begging for the screenshots aren't you? Here are some tiny morsels for you
:)This interested me, so I did a quick comparison. I wanted to compare directly against your example shots, but I couldn't find a font close enough to what you used to make it worth anything. Instead, I decided to compare anti-aliasing in QuickDraw and CoreGraphics, like the previous poster said. To do this, I compared OmniWeb, which renders with CG, to Internet Explorer 5, which renders with the older QD.
Each of these 4 shots were taken using the Times New Roman font
Huge fonts
Medium fonts
Small fonts
Tiny fonts
Just by looking at this, I think it's fairly obvious that large text sizes minimize the differences in AA implementations, and the differences really become aparent at small size. Of course, that could also be Hinting, as other posts have pointed out. I really don't know...
The tiniest size really is a different story, because QuickDraw doesn't even anti-alias at that size. It's interesting to compare them anyway.
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real reason behind the new roll-out
microsoft wanted to be sure everyone could see this:
http://homepage.mac.com/jcarusone/iMovieTheater2.h tml
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Re:Needs time lag for real emulation
We do have a demo of the Desktop Rover with videotelepresence - Live streaming java H.263 video with our applet embedded in a web page for control - we have kept it sort of secret until we are finished making the cue management software to keep everyone from fighting over the controls.
We should have it available for all in the next month or so.
The mac.com link below links to a PDF of our Desktop Rover Brochure - which was just completed today! it hasn't even been put to film for printing yet!
desktoprover_brochure.pdf -
Re:Can you imagine...
That would be fun!
What we have done, is to power up many Desktop rovers on the same frequency (we have 4 channels available, A,B,C and D), and then ONE transmitter - and line up the rovers and start controlling ---- ALL of them at once.
It doesn't take long and things start getting chaotic. I realize that most of our customers won't ever try this - but since we have many many Rovers in stock, we have done this a few times!
Thank You everyone for your interest in our Desktop Rover miniature tracked vehicle!
I only wish our website was ready for this traffic! We have been quite overloaded today!
In addition, I would like to inform everyone that we at plantraco have added some very interesting features to the Desktop Rover that I think you will want to know about!
1. INFRARED LASER TAG SYSTEM!
2. COMPUTER INTERFACE TO TRANSMITTER BOX - AND ACCOMPANYING JAVA SOFTWARE (Which will run on any computer that has a Java 1.2 (Java 2) Virtual Machine. This includes Win 95-2000 and, yes, Mac OS X ! We have not tested on Linux, but if you have JVM and a serial port, you should be in business!
3. Various plastic modifications - prevent rubber track derailment and other mundane bug fixes
The mac.com link below links to a PDF of our Desktop Rover Brochure - which was just completed today! it hasn't even been put to film for printing yet!
desktoprover_brochure.pdf -
Re:a "real" desktop
I hate to claim that our Desktop Rover can be all things to all people, but I must mention, that with our Telecommander Software which interfaces to the Desktop Rover Transmitter, you can control the commands to the Desktop Rover from your Computer - AND over the Internet in client/server mode!
This is a revolutionary Radio Control functionallity that we are offering as an accessory item for our Desktop Rover.
So, there are many possibilities:
Set up a streaming webcam and your friend can control your rover over the internet! He can see it over streaming video, and you are there physically - You can set up a battle between two Rover's - (oops forgot to mention in this message that we have added an Infrared laser tag game to every rover! (revised version coming in a couple weeks))
The rover can also be used just as a little diversionary "toy" for when you need a break from the computer screen, or are watching a progress bar for more than a minute - take a little cruise over the keyboard and papers on the table! Small desktop accessories like pens and coffee cups become life size obstacles to explore, climb, and conquer for the Desktop Rover!
Check out the PDF
The mac.com link below links to a PDF of our Desktop Rover Brochure - which was just completed today! it hasn't even been put to film for printing yet!
desktoprover_brochure.pdf -
Re:Module suggestion.
Please send more details about this "bee cannon" - I don't exactly understand.
ufoman@plantraco.com
We do have a laser tag game system, that is going to be released in just a couple weeks. Instead of making it a module, we are including it with every Desktop Rover - built in!
We crammed the logic software on our existing Rx microchip onboard - sound effects and LED flashing and all!
I will paste in my previous response below - Wow - we sure did get slashdotted today! My fingers are going to bleed!
Thank You everyone for your interest in our Desktop Rover miniature tracked vehicle!
I only wish our website was ready for this traffic! We have been quite overloaded today!
In addition, I would like to inform everyone that we at plantraco have added some very interesting features to the Desktop Rover that I think you will want to know about!
1. INFRARED LASER TAG SYSTEM!
2. COMPUTER INTERFACE TO TRANSMITTER BOX - AND ACCOMPANYING JAVA SOFTWARE (Which will run on any computer that has a Java 1.2 (Java 2) Virtual Machine. This includes Win 95-2000 and, yes, Mac OS X ! We have not tested on Linux, but if you have JVM and a serial port, you should be in business!
3. Various plastic modifications - prevent rubber track derailment and other mundane bug fixes
The mac.com link below links to a PDF of our Desktop Rover Brochure - which was just completed today! it hasn't even been put to film for printing yet!
desktoprover_brochure.pdf -
Re:Um...
Actually, that is not correct.
We have had some adverts running in Model Airplane News and RC Modeller, but only for the last several months - not years.
In addition, I would like to inform everyone that we at plantraco have added some very interesting features to the Desktop Rover that I think you will want to know about!
1. INFRARED LASER TAG SYSTEM!
2. COMPUTER INTERFACE TO TRANSMITTER BOX - AND ACCOMPANYING JAVA SOFTWARE (Which will run on any computer that has a Java 1.2 (Java 2) Virtual Machine. This includes Win 95-2000 and, yes, Mac OS X ! We have not tested on Linux, but if you have JVM and a serial port, you should be in business!
3. Various plastic modifications - prevent rubber track derailment and other mundane bug fixes
The mac.com link below links to a PDF of our Desktop Rover Brochure - which was just completed today! it hasn't even been put to film for printing yet!
Bud Kays
plantraco.com
desktoprover_brochure.pdf -
Re:Mindstorms
Mindstorms are quite cool!
But they have the "brains" on board.
With our Java based Telecommander Software, we are heading in the direction of "Brains - on the PC"
Our latest Desktop Rover has a Laser Tag system added - so up to 4 rovers can shoot each other up with Infrared beams - complete with microprocessor controlled game logic and spacey sound effects and LED to keep track of the score.
We also have added a computer interface jack to the transmitter box! see the PDF linked below:
Please note: Our latest version of the Desktop Rover is not yet in stock, we should have it in about 2 weeks - 10th of September or so.
We will update our webpage with all the new feature of the rover (Lasertag, and Computer Interface), so thanks for your patience.
Oh another thing! We will be sending new versions of the Desktop Rover to every customer who purchased the "model 1" Desktop Rover - We want happy customers, and although this Free replacement policy will be costing us thousands of dollars, we feel that it is important for everyone to see the new model with all of its cool capabilities. Also, since you need 2 Desktop Rovers to play laser tag, we know that if we give one to every customer of model 1, they will likely purchase a second rover and maybe even our Java based Telecommander Software and Interface Cable (RS-232 or USB).
I am rambling again!
Download our PDF and have a look!
I have posted a PDF file of our latest Brochure for the Desktop Rover. It isn't yet on our site - maybe tommorow, so for today, you can get it from our mac.com site:
Sincerely
Bud Kays
managing director
plantraco.com
desktoprover_brochure.pdf -
Re:Options you're not considering
We thought about doing this for stringing Cat-5 ethernet in the suspended ceiling.
We still want to try it - our current B&W PTV16 camera has good performance in low light (our B&W CCD is IR sensitive, and is rated to something like 0.1 or 0.2 lux).
Our latest Desktop Rover model has tons of torque - its almost "unstoppable" which we like!, so it could carry a fishing line, and then you could pull the fishing line from the other end tied to the Cat-5 Ethernet cable.
So, in theory, this stuff is possible!
What can be a bit of a challenge (or a problem depending on your attitude), is that the rover could quite easily get knocked onto its back, and then it would be tough to recover, but hey, this is a real world problem, so if you plan your "missions" carefully, you might have great success! I would guarantee that you would have a lot of fun at least!
Please note: Our latest version of the Desktop Rover is not yet in stock, we should have it in about 2 weeks - 10th of September or so.
We will update our webpage with all the new feature of the rover (Lasertag, and Computer Interface), so thanks for your patience.
Oh another thing! We will be sending new versions of the Desktop Rover to every customer who purchased the "model 1" Desktop Rover - We want happy customers, and although this Free replacement policy will be costing us thousands of dollars, we feel that it is important for everyone to see the new model with all of its cool capabilities. Also, since you need 2 Desktop Rovers to play laser tag, we know that if we give one to every customer of model 1, they will likely purchase a second rover and maybe even our Java based Telecommander Software and Interface Cable (RS-232 or USB).
I am rambling again!
Download our PDF and have a look!
I have posted a PDF file of our latest Brochure for the Desktop Rover. It isn't yet on our site - maybe tommorow, so for today, you can get it from our mac.com site:
Sincerely
Bud Kays
managing director
plantraco.com
desktoprover_brochure.pdf -
Re:Specs?
Bud from Plantraco.com here!
Specs Answers
>How fast does it go?
6 inches per second is the "cruise speed"
>How much noise does this thing make? It's >small but is the noise low enough so that it >can be used for simple spying.
It IS a bit of a whizzy noisy gearbox - this is something that we had to live with in our mechanical design. Give us a year or so and we should have an even smaller version with a quiet gearbox.
>How big an incline can this thing handle?
This same gearbox (helical wormdrive) does have the advantage of great torque! Our very latest revision of the Desktop Rover has more powerfull FETS (power transistors), and this gets more zap to the motors. The rover can carry a full canned beverage without difficulty. If it has good traction, the rover can climb a very steep incline - nearly vertical, but of course center of gravity issues will come into play as well.
In Summary, Plantraco's Desktop Rover is not a super speedy tracked vehicle - rather, it is a highly maneuverable, 4 inch length, R/C vehicle with some interesting features.
Our website will be updated with the new features of the Desktop Rover, and also our PTV16C (CMOS Color camera with increased battery life).
We have added:
1-Laser Tag
2-Computer Interface to Transmitter Box - with Telecommander Java software package (GUI interface software for scripting commands).
3-Bug Fixes - we fixed a problem in which rubber tracks could derail from the rover, and we also increased speed and power and radio range
The mac.com link below links to a Plantraco PDF of our Desktop Rover Brochure - which was just completed today! it hasn't even been put to film for printing yet!
We will be adding it to our website (in the HELP ME section - in the next day or so)
Oh, If any of you are in Chicago, you can visit us at the International Hobby show in Rosemont Convention Center - (ihobbyexpo.com)
Below is a link to the new Desktop Rover PDF:
Please view it - it has the latest info on our Desktop Rover - including the Telecommander Software - which I think many readers at slashdot will like to know about!
desktoprover_brochure.pdf
Bud Kays - Plantraco -
Re:Alternate Site for Ordering the Desktop Rover
Bud from Plantraco here:
You may wish to wait for the new version of the Desktop Rover with Lasertag and Computer Interface - coming in just a few weeks:
Thank You everyone for your interest in our Desktop Rover miniature tracked vehicle!
I only wish our website was ready for this traffic! We have been quite overloaded today!
In addition, I would like to inform everyone that we at plantraco have added some very interesting features to the Desktop Rover that I think you will want to know about!
1. INFRARED LASER TAG SYSTEM!
2. COMPUTER INTERFACE TO TRANSMITTER BOX - AND ACCOMPANYING JAVA SOFTWARE (Which will run on any computer that has a Java 1.2 (Java 2) Virtual Machine. This includes Win 95-2000 and, yes, Mac OS X ! We have not tested on Linux, but if you have JVM and a serial port, you should be in business!
3. Various plastic modifications - prevent rubber track derailment and other mundane bug fixes
The mac.com link below links to a PDF of our Desktop Rover Brochure - which was just completed today! it hasn't even been put to film for printing yet!
desktoprover_brochure.pdf -
I thought it was great.
The comination of 3D backgrounds and 2D characters was very nicely intergrated.
I liked the story too. It was rather short, and the ending was a bit abrupt, but all in all I think it was a job well done. Not as ambitious as something like Final Fantasy or Titan A.E., but a much more straightforward plot. better emotional content too, IMHO.
I haven't seen a lot of Anime, but I've seen some good and some bad. This is good.
It seems like most of the posters here were reviewing it without having seen it. I thought slashdotters were supposed to be smart.
As far as a marketing concept is concerned, it worked for me. Now I want to see it on the big screen, and I know what I wiil be paying for. Other moviemakers take note. Give us a free taste of something good, and we will gladly pay for the full meal.
And if you like 3D animation, check out my 5 minute streaming movie, ROADTRIP. Quicktime required. Let me know what you think of it. -
Re:Learning experience
I think there will be a lot of slashdot readers who will enjoy our Java Telecommander Software - See below:
Thank You everyone for your interest in our Desktop Rover miniature tracked vehicle!
I only wish our website was ready for this traffic! We have been quite overloaded today!
In addition, I would like to inform everyone that we at plantraco have added some very interesting features to the Desktop Rover that I think you will want to know about!
1. INFRARED LASER TAG SYSTEM!
2. COMPUTER INTERFACE TO TRANSMITTER BOX - AND ACCOMPANYING JAVA SOFTWARE (Which will run on any computer that has a Java 1.2 (Java 2) Virtual Machine. This includes Win 95-2000 and, yes, Mac OS X ! We have not tested on Linux, but if you have JVM and a serial port, you should be in business!
3. Various plastic modifications - prevent rubber track derailment and other mundane bug fixes
The mac.com link below links to a PDF of our Desktop Rover Brochure - which was just completed today! it hasn't even been put to film for printing yet!
desktoprover_brochure.pdf -
Re:How realistic?
We do have an online demo of the Telecommander Software - but we don't yet have que management so you must wait. Thank You everyone for your interest in our Desktop Rover miniature tracked vehicle! I only wish our website was ready for this traffic! We have been quite overloaded today! In addition, I would like to inform everyone that we at plantraco have added some very interesting features to the Desktop Rover that I think you will want to know about! 1. INFRARED LASER TAG SYSTEM! 2. COMPUTER INTERFACE TO TRANSMITTER BOX - AND ACCOMPANYING JAVA SOFTWARE (Which will run on any computer that has a Java 1.2 (Java 2) Virtual Machine. This includes Win 95-2000 and, yes, Mac OS X ! We have not tested on Linux, but if you have JVM and a serial port, you should be in business! 3. Various plastic modifications - prevent rubber track derailment and other mundane bug fixes The mac.com link below links to a PDF of our Desktop Rover Brochure - which was just completed today! it hasn't even been put to film for printing yet!
desktoprover_brochure.pdf -
Re:Cool!
With our new 3 Channel RC, this could be accomplished.
We are adding a Laser Tag and Computer Interface right now:
Thank You everyone for your interest in our Desktop Rover miniature tracked vehicle!
I only wish our website was ready for this traffic! We have been quite overloaded today!
In addition, I would like to inform everyone that we at plantraco have added some very interesting features to the Desktop Rover that I think you will want to know about!
1. INFRARED LASER TAG SYSTEM!
2. COMPUTER INTERFACE TO TRANSMITTER BOX - AND ACCOMPANYING JAVA SOFTWARE (Which will run on any computer that has a Java 1.2 (Java 2) Virtual Machine. This includes Win 95-2000 and, yes, Mac OS X ! We have not tested on Linux, but if you have JVM and a serial port, you should be in business!
3. Various plastic modifications - prevent rubber track derailment and other mundane bug fixes
The mac.com link below links to a PDF of our Desktop Rover Brochure - which was just completed today! it hasn't even been put to film for printing yet!
desktoprover_brochure.pdf -
Re:Misleading Subject
We have what you want (Computer Interface) - it just hasn't been released yet!
Talk about blowing our press release :)
I post again:
Thank You everyone for your interest in our Desktop Rover miniature tracked vehicle!
I only wish our website was ready for this traffic! We have been quite overloaded today!
In addition, I would like to inform everyone that we at plantraco have added some very interesting features to the Desktop Rover that I think you will want to know about!
1. INFRARED LASER TAG SYSTEM!
2. COMPUTER INTERFACE TO TRANSMITTER BOX - AND ACCOMPANYING JAVA SOFTWARE (Which will run on any computer that has a Java 1.2 (Java 2) Virtual Machine. This includes Win 95-2000 and, yes, Mac OS X ! We have not tested on Linux, but if you have JVM and a serial port, you should be in business!
3. Various plastic modifications - prevent rubber track derailment and other mundane bug fixes
I want to post a PDF of our Desktop Rover Brochure - which was just completed today!
desktoprover_brochure.pdf -
Re:a very small one :)- Cluster?
Hello! Bud here, from Plantraco! ummm - Cluster them eh? You mean tie 2 or more together? Yes, this cna be done - maybe if you have some micro robotics needs you could use 2 rovers. Here is a link to the PDF of our Desktop Rover Brochure - which was just completed today! It isn't even on our website yet
desktoprover_brochure.pdf -
Re:Still more cool r/c desktop toys
The Kyosho Mini-Z cars are really great!
We have several!, but they are in a different category of micro RC - Our Desktop Rover is a slow moving micro vehicle that can turn on a dime - which the Mini-Z and other wheeled vehicles cannot do.
We are releasing a new version of the Desktop Rover in the coming weeks - and we have added Laser Tag and a Computer Interface. See the link I have posted to our PDF - from mac.com instead of our website - which has been overloaded today! 500 users per minute! Wow!
Thank You everyone for your interest in our Desktop Rover miniature tracked vehicle!
I only wish our website was ready for this traffic! We have been quite overloaded today!
In addition, I would like to inform everyone that we at plantraco have added some very interesting features to the Desktop Rover that I think you will want to know about!
1. INFRARED LASER TAG SYSTEM!
2. COMPUTER INTERFACE TO TRANSMITTER BOX - AND ACCOMPANYING JAVA SOFTWARE (Which will run on any computer that has a Java 1.2 (Java 2) Virtual Machine. This includes Win 95-2000 and, yes, Mac OS X ! We have not tested on Linux, but if you have JVM and a serial port, you should be in business!
3. Various plastic modifications - prevent rubber track derailment and other mundane bug fixes
We would be happy to have you as a customer! Check back to our website in a few weeks for the new Rovers!
I want to post a PDF of our Desktop Rover Brochure - which was just completed today!
desktoprover_brochure.pdf -
Re:Desktop Rover PDF - and Our Website - Overload!
Thank You everyone for your interest in our Desktop Rover miniature tracked vehicle!
I only wish our website was ready for this traffic! We have been quite overloaded today!
In addition, I would like to inform everyone that we at plantraco have added some very interesting features to the Desktop Rover that I think you will want to know about!
1. INFRARED LASER TAG SYSTEM!
2. COMPUTER INTERFACE TO TRANSMITTER BOX - AND ACCOMPANYING JAVA SOFTWARE (Which will run on any computer that has a Java 1.2 (Java 2) Virtual Machine. This includes Win 95-2000 and, yes, Mac OS X ! We have not tested on Linux, but if you have JVM and a serial port, you should be in business!
3. Various plastic modifications - prevent rubber track derailment and other mundane bug fixes
We want happy customers!
I want to post a PDF of our Desktop Rover Brochure - which was just completed today!
desktoprover_brochure.pdf -
Desktop Rover PDF - and Our Website - Overload!
Thank You everyone for your interest in our Desktop Rover miniature tracked vehicle! I only wish our website was ready for this traffic! We have been quite overloaded today! In addition, I would like to inform everyone that we at plantraco have added some very interesting features to the Desktop Rover that I think you will want to know about! 1. INFRARED LASER TAG SYSTEM! 2. COMPUTER INTERFACE TO TRANSMITTER BOX - AND ACCOMPANYING JAVA SOFTWARE (Which will run on any computer that has a Java 1.2 (Java 2) Virtual Machine. This includes Win 95-2000 and, yes, Mac OS X ! We have not tested on Linux, but if you have JVM and a serial port, you should be in business! 3. Various plastic modifications - prevent rubber track derailment and other mundane bug fixes We want happy customers! I want to post a PDF of our Desktop Rover Brochure - which was just completed today!
desktoprover_brochure.pdf -
Mr. 100% WrongWhy, oh why shouldn't they support a now obsolete and little used plugin format? Funny how nobody else of any significance hasn't upgraded to Active X. All of the crowing about "no x86 legacy crap makes PPC nifty" and OS-X doesn't run on any of the older systems, and in spite of the fact that netscape is somebody else's format that MS never had to support in the first place, you still find fault with them? Of course, they're MS, and anything they ever do is wrong. How is this not facilitating anyone from being cross platform? They can chose to only port to Deadscape, if they want to limit themselves to a small fraction of the computer using public. Funny how Apple, with their DIRECT control over QT won't port to Linux, where they could still protect the source code and make it closed source. WHO is not cross-platform friendly? WHO only makes OSes for one architecture of processor? (please, Darwin x86 does not count).
I'll bet you don't like which charities Bill donates 100's of millions too - I'm sure he even picked the wrong ones. He can do no right. Mac is always right, MS is always wrong.
BTW, who is the total dork you caught sitting on the chair at maclovefest? -
Re:Hubbard crippling himself by working for Steve?
I doubt it's much of a problem. Almost all of Darwin is Open Source. Those parts that are encumbered are only done so, because of restrictive third-party licenses (such as Lucent's code that Apple uses in it's Airport 802.11 driver). Most of this encumbered code is being moved out the kernel proper and into loadable kernel modules (KEXT's), so that none of Darwin itself will be encumbered. And some of this encumbered code can be replaced by Open Source code. (Going back to the Airport driver, see Rob McKeever's Wavelan driver for an Open Source replacement
http://homepage.mac.com/robm/WirelessDriver.tgz. )
As to parts of Darwin (kernel or userland) being optimized for OSX and not Darwin proper, that is unlikely. It's not like NT 4 and up where the GUI is running in the kernel and they can do all kinds of funny tricks. -
Were Do you buy them?
I actualy have a use for them! But I can't find them at any local store and most websites are foreign. csfacc@mac.com
http://homepage.mac.com/csfacc -
Were Do you buy them?
I actualy have a use for them! But I can't find them at any local store and most websites are foreign. csfacc@mac.com
http://homepage.mac.com/csfacc -
Re:Read the damned link moronI'm sure there are no filters that take significantly longer on one platform vs. the other. Oh no. It was a 100% fair fight, with all operations hand picked by Apple to demonstrate the new Apple at an Apple function.
It could have completed the same operation 400 times faster and it would all still be bullshit marketing. Benchmarks can easily be hand selected (as they obviously are at Apple conventions) to make one look much better than the other, when in all reality it could generally be the other way around.
How about one on a mac site? Face it, you don't own a supercomputer, and the translucent tax you paid just went into making a slower prettier box. $$$$$$$$$$$$$$ucker!!!!!!!!
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Re:Why is everything non-Apple a myth?Apple does real world demonstrations of Photoshop and Media Cleaner Pro.
Yes, and we're laughing. Check out some real-world real world G3, G4, P3 and Athlon benchmarks here. Integer ops seem to scale well across the board with megahertz, I'd say!
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Dude, is this you?
Is this Mr. 100% lounging on the Tekserve couch? Please say it isn't so.....
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Yes! SG-1 is brilliant. Best 10 episodes are...
SG1 wanders around the place a bit, but it regularly does very 'hard' sci-fi. Another common theme of theirs is to follow through on the human repercussions of the hyper-tech, including the inevitable stupid mistakes. For anyone who's not seen the series, or had the misfortune to see average episodes, (the first season in particlar turned a lot of people off) try these. Each episode is about 20-30Mb. ASF files are DivX.
If I had to choose just one, "Window of Opportunity" would be it.
- 1.10 - The Torment of Tantalus Good Intro to the SG1 universe, brilliant treatment of the unfortunate main character.
- 1.18 - Tin Man Fantastic episode. Can't say any more, or I'll spoil it.
:) - 2.16 - A matter of time. It's not often that General Relativity is a major plot point. (Ignore the glaring stellar physics mistake made in the first minute.) The ending is slightly lame, though.
- 2.21 - 1969 There's always the obligatory accidentally-sent-back-in-time episode. What matters is how you handle it.
- 3.4 - Legacy Great mystery. Gets really spooky in parts. Has one of the classic SG1 'whoops' scenes. Repeat after me: biological weapons are BAD.
- 3.6 - Point of View They did the typical parallel universe episode in season 1. But of course, the door opens both ways...
- 3.14 - Foothold Alien invasion, done well.
- 3.22 - Nemesis 4.1 - Small Victories What the Borg should have been. Plus, a nice little parable on Human ingenuity. Small Victories has a great start!
- 4.6 - Window of Opportunity Groundhog day, Stargate style. Perhaps the funniest episode made.
- 4.20 - Entity Assumptions can be dangerous, especially when you're dealing with aliens.
-
Yes! SG-1 is brilliant. Best 10 episodes are...
SG1 wanders around the place a bit, but it regularly does very 'hard' sci-fi. Another common theme of theirs is to follow through on the human repercussions of the hyper-tech, including the inevitable stupid mistakes. For anyone who's not seen the series, or had the misfortune to see average episodes, (the first season in particlar turned a lot of people off) try these. Each episode is about 20-30Mb. ASF files are DivX.
If I had to choose just one, "Window of Opportunity" would be it.
- 1.10 - The Torment of Tantalus Good Intro to the SG1 universe, brilliant treatment of the unfortunate main character.
- 1.18 - Tin Man Fantastic episode. Can't say any more, or I'll spoil it.
:) - 2.16 - A matter of time. It's not often that General Relativity is a major plot point. (Ignore the glaring stellar physics mistake made in the first minute.) The ending is slightly lame, though.
- 2.21 - 1969 There's always the obligatory accidentally-sent-back-in-time episode. What matters is how you handle it.
- 3.4 - Legacy Great mystery. Gets really spooky in parts. Has one of the classic SG1 'whoops' scenes. Repeat after me: biological weapons are BAD.
- 3.6 - Point of View They did the typical parallel universe episode in season 1. But of course, the door opens both ways...
- 3.14 - Foothold Alien invasion, done well.
- 3.22 - Nemesis 4.1 - Small Victories What the Borg should have been. Plus, a nice little parable on Human ingenuity. Small Victories has a great start!
- 4.6 - Window of Opportunity Groundhog day, Stargate style. Perhaps the funniest episode made.
- 4.20 - Entity Assumptions can be dangerous, especially when you're dealing with aliens.
-
Yes! SG-1 is brilliant. Best 10 episodes are...
SG1 wanders around the place a bit, but it regularly does very 'hard' sci-fi. Another common theme of theirs is to follow through on the human repercussions of the hyper-tech, including the inevitable stupid mistakes. For anyone who's not seen the series, or had the misfortune to see average episodes, (the first season in particlar turned a lot of people off) try these. Each episode is about 20-30Mb. ASF files are DivX.
If I had to choose just one, "Window of Opportunity" would be it.
- 1.10 - The Torment of Tantalus Good Intro to the SG1 universe, brilliant treatment of the unfortunate main character.
- 1.18 - Tin Man Fantastic episode. Can't say any more, or I'll spoil it.
:) - 2.16 - A matter of time. It's not often that General Relativity is a major plot point. (Ignore the glaring stellar physics mistake made in the first minute.) The ending is slightly lame, though.
- 2.21 - 1969 There's always the obligatory accidentally-sent-back-in-time episode. What matters is how you handle it.
- 3.4 - Legacy Great mystery. Gets really spooky in parts. Has one of the classic SG1 'whoops' scenes. Repeat after me: biological weapons are BAD.
- 3.6 - Point of View They did the typical parallel universe episode in season 1. But of course, the door opens both ways...
- 3.14 - Foothold Alien invasion, done well.
- 3.22 - Nemesis 4.1 - Small Victories What the Borg should have been. Plus, a nice little parable on Human ingenuity. Small Victories has a great start!
- 4.6 - Window of Opportunity Groundhog day, Stargate style. Perhaps the funniest episode made.
- 4.20 - Entity Assumptions can be dangerous, especially when you're dealing with aliens.
-
Yes! SG-1 is brilliant. Best 10 episodes are...
SG1 wanders around the place a bit, but it regularly does very 'hard' sci-fi. Another common theme of theirs is to follow through on the human repercussions of the hyper-tech, including the inevitable stupid mistakes. For anyone who's not seen the series, or had the misfortune to see average episodes, (the first season in particlar turned a lot of people off) try these. Each episode is about 20-30Mb. ASF files are DivX.
If I had to choose just one, "Window of Opportunity" would be it.
- 1.10 - The Torment of Tantalus Good Intro to the SG1 universe, brilliant treatment of the unfortunate main character.
- 1.18 - Tin Man Fantastic episode. Can't say any more, or I'll spoil it.
:) - 2.16 - A matter of time. It's not often that General Relativity is a major plot point. (Ignore the glaring stellar physics mistake made in the first minute.) The ending is slightly lame, though.
- 2.21 - 1969 There's always the obligatory accidentally-sent-back-in-time episode. What matters is how you handle it.
- 3.4 - Legacy Great mystery. Gets really spooky in parts. Has one of the classic SG1 'whoops' scenes. Repeat after me: biological weapons are BAD.
- 3.6 - Point of View They did the typical parallel universe episode in season 1. But of course, the door opens both ways...
- 3.14 - Foothold Alien invasion, done well.
- 3.22 - Nemesis 4.1 - Small Victories What the Borg should have been. Plus, a nice little parable on Human ingenuity. Small Victories has a great start!
- 4.6 - Window of Opportunity Groundhog day, Stargate style. Perhaps the funniest episode made.
- 4.20 - Entity Assumptions can be dangerous, especially when you're dealing with aliens.
-
Yes! SG-1 is brilliant. Best 10 episodes are...
SG1 wanders around the place a bit, but it regularly does very 'hard' sci-fi. Another common theme of theirs is to follow through on the human repercussions of the hyper-tech, including the inevitable stupid mistakes. For anyone who's not seen the series, or had the misfortune to see average episodes, (the first season in particlar turned a lot of people off) try these. Each episode is about 20-30Mb. ASF files are DivX.
If I had to choose just one, "Window of Opportunity" would be it.
- 1.10 - The Torment of Tantalus Good Intro to the SG1 universe, brilliant treatment of the unfortunate main character.
- 1.18 - Tin Man Fantastic episode. Can't say any more, or I'll spoil it.
:) - 2.16 - A matter of time. It's not often that General Relativity is a major plot point. (Ignore the glaring stellar physics mistake made in the first minute.) The ending is slightly lame, though.
- 2.21 - 1969 There's always the obligatory accidentally-sent-back-in-time episode. What matters is how you handle it.
- 3.4 - Legacy Great mystery. Gets really spooky in parts. Has one of the classic SG1 'whoops' scenes. Repeat after me: biological weapons are BAD.
- 3.6 - Point of View They did the typical parallel universe episode in season 1. But of course, the door opens both ways...
- 3.14 - Foothold Alien invasion, done well.
- 3.22 - Nemesis 4.1 - Small Victories What the Borg should have been. Plus, a nice little parable on Human ingenuity. Small Victories has a great start!
- 4.6 - Window of Opportunity Groundhog day, Stargate style. Perhaps the funniest episode made.
- 4.20 - Entity Assumptions can be dangerous, especially when you're dealing with aliens.
-
Yes! SG-1 is brilliant. Best 10 episodes are...
SG1 wanders around the place a bit, but it regularly does very 'hard' sci-fi. Another common theme of theirs is to follow through on the human repercussions of the hyper-tech, including the inevitable stupid mistakes. For anyone who's not seen the series, or had the misfortune to see average episodes, (the first season in particlar turned a lot of people off) try these. Each episode is about 20-30Mb. ASF files are DivX.
If I had to choose just one, "Window of Opportunity" would be it.
- 1.10 - The Torment of Tantalus Good Intro to the SG1 universe, brilliant treatment of the unfortunate main character.
- 1.18 - Tin Man Fantastic episode. Can't say any more, or I'll spoil it.
:) - 2.16 - A matter of time. It's not often that General Relativity is a major plot point. (Ignore the glaring stellar physics mistake made in the first minute.) The ending is slightly lame, though.
- 2.21 - 1969 There's always the obligatory accidentally-sent-back-in-time episode. What matters is how you handle it.
- 3.4 - Legacy Great mystery. Gets really spooky in parts. Has one of the classic SG1 'whoops' scenes. Repeat after me: biological weapons are BAD.
- 3.6 - Point of View They did the typical parallel universe episode in season 1. But of course, the door opens both ways...
- 3.14 - Foothold Alien invasion, done well.
- 3.22 - Nemesis 4.1 - Small Victories What the Borg should have been. Plus, a nice little parable on Human ingenuity. Small Victories has a great start!
- 4.6 - Window of Opportunity Groundhog day, Stargate style. Perhaps the funniest episode made.
- 4.20 - Entity Assumptions can be dangerous, especially when you're dealing with aliens.
-
Yes! SG-1 is brilliant. Best 10 episodes are...
SG1 wanders around the place a bit, but it regularly does very 'hard' sci-fi. Another common theme of theirs is to follow through on the human repercussions of the hyper-tech, including the inevitable stupid mistakes. For anyone who's not seen the series, or had the misfortune to see average episodes, (the first season in particlar turned a lot of people off) try these. Each episode is about 20-30Mb. ASF files are DivX.
If I had to choose just one, "Window of Opportunity" would be it.
- 1.10 - The Torment of Tantalus Good Intro to the SG1 universe, brilliant treatment of the unfortunate main character.
- 1.18 - Tin Man Fantastic episode. Can't say any more, or I'll spoil it.
:) - 2.16 - A matter of time. It's not often that General Relativity is a major plot point. (Ignore the glaring stellar physics mistake made in the first minute.) The ending is slightly lame, though.
- 2.21 - 1969 There's always the obligatory accidentally-sent-back-in-time episode. What matters is how you handle it.
- 3.4 - Legacy Great mystery. Gets really spooky in parts. Has one of the classic SG1 'whoops' scenes. Repeat after me: biological weapons are BAD.
- 3.6 - Point of View They did the typical parallel universe episode in season 1. But of course, the door opens both ways...
- 3.14 - Foothold Alien invasion, done well.
- 3.22 - Nemesis 4.1 - Small Victories What the Borg should have been. Plus, a nice little parable on Human ingenuity. Small Victories has a great start!
- 4.6 - Window of Opportunity Groundhog day, Stargate style. Perhaps the funniest episode made.
- 4.20 - Entity Assumptions can be dangerous, especially when you're dealing with aliens.
-
Yes! SG-1 is brilliant. Best 10 episodes are...
SG1 wanders around the place a bit, but it regularly does very 'hard' sci-fi. Another common theme of theirs is to follow through on the human repercussions of the hyper-tech, including the inevitable stupid mistakes. For anyone who's not seen the series, or had the misfortune to see average episodes, (the first season in particlar turned a lot of people off) try these. Each episode is about 20-30Mb. ASF files are DivX.
If I had to choose just one, "Window of Opportunity" would be it.
- 1.10 - The Torment of Tantalus Good Intro to the SG1 universe, brilliant treatment of the unfortunate main character.
- 1.18 - Tin Man Fantastic episode. Can't say any more, or I'll spoil it.
:) - 2.16 - A matter of time. It's not often that General Relativity is a major plot point. (Ignore the glaring stellar physics mistake made in the first minute.) The ending is slightly lame, though.
- 2.21 - 1969 There's always the obligatory accidentally-sent-back-in-time episode. What matters is how you handle it.
- 3.4 - Legacy Great mystery. Gets really spooky in parts. Has one of the classic SG1 'whoops' scenes. Repeat after me: biological weapons are BAD.
- 3.6 - Point of View They did the typical parallel universe episode in season 1. But of course, the door opens both ways...
- 3.14 - Foothold Alien invasion, done well.
- 3.22 - Nemesis 4.1 - Small Victories What the Borg should have been. Plus, a nice little parable on Human ingenuity. Small Victories has a great start!
- 4.6 - Window of Opportunity Groundhog day, Stargate style. Perhaps the funniest episode made.
- 4.20 - Entity Assumptions can be dangerous, especially when you're dealing with aliens.
-
Yes! SG-1 is brilliant. Best 10 episodes are...
SG1 wanders around the place a bit, but it regularly does very 'hard' sci-fi. Another common theme of theirs is to follow through on the human repercussions of the hyper-tech, including the inevitable stupid mistakes. For anyone who's not seen the series, or had the misfortune to see average episodes, (the first season in particlar turned a lot of people off) try these. Each episode is about 20-30Mb. ASF files are DivX.
If I had to choose just one, "Window of Opportunity" would be it.
- 1.10 - The Torment of Tantalus Good Intro to the SG1 universe, brilliant treatment of the unfortunate main character.
- 1.18 - Tin Man Fantastic episode. Can't say any more, or I'll spoil it.
:) - 2.16 - A matter of time. It's not often that General Relativity is a major plot point. (Ignore the glaring stellar physics mistake made in the first minute.) The ending is slightly lame, though.
- 2.21 - 1969 There's always the obligatory accidentally-sent-back-in-time episode. What matters is how you handle it.
- 3.4 - Legacy Great mystery. Gets really spooky in parts. Has one of the classic SG1 'whoops' scenes. Repeat after me: biological weapons are BAD.
- 3.6 - Point of View They did the typical parallel universe episode in season 1. But of course, the door opens both ways...
- 3.14 - Foothold Alien invasion, done well.
- 3.22 - Nemesis 4.1 - Small Victories What the Borg should have been. Plus, a nice little parable on Human ingenuity. Small Victories has a great start!
- 4.6 - Window of Opportunity Groundhog day, Stargate style. Perhaps the funniest episode made.
- 4.20 - Entity Assumptions can be dangerous, especially when you're dealing with aliens.
-
Yes! SG-1 is brilliant. Best 10 episodes are...
SG1 wanders around the place a bit, but it regularly does very 'hard' sci-fi. Another common theme of theirs is to follow through on the human repercussions of the hyper-tech, including the inevitable stupid mistakes. For anyone who's not seen the series, or had the misfortune to see average episodes, (the first season in particlar turned a lot of people off) try these. Each episode is about 20-30Mb. ASF files are DivX.
If I had to choose just one, "Window of Opportunity" would be it.
- 1.10 - The Torment of Tantalus Good Intro to the SG1 universe, brilliant treatment of the unfortunate main character.
- 1.18 - Tin Man Fantastic episode. Can't say any more, or I'll spoil it.
:) - 2.16 - A matter of time. It's not often that General Relativity is a major plot point. (Ignore the glaring stellar physics mistake made in the first minute.) The ending is slightly lame, though.
- 2.21 - 1969 There's always the obligatory accidentally-sent-back-in-time episode. What matters is how you handle it.
- 3.4 - Legacy Great mystery. Gets really spooky in parts. Has one of the classic SG1 'whoops' scenes. Repeat after me: biological weapons are BAD.
- 3.6 - Point of View They did the typical parallel universe episode in season 1. But of course, the door opens both ways...
- 3.14 - Foothold Alien invasion, done well.
- 3.22 - Nemesis 4.1 - Small Victories What the Borg should have been. Plus, a nice little parable on Human ingenuity. Small Victories has a great start!
- 4.6 - Window of Opportunity Groundhog day, Stargate style. Perhaps the funniest episode made.
- 4.20 - Entity Assumptions can be dangerous, especially when you're dealing with aliens.
-
Yes! SG-1 is brilliant. Best 10 episodes are...
SG1 wanders around the place a bit, but it regularly does very 'hard' sci-fi. Another common theme of theirs is to follow through on the human repercussions of the hyper-tech, including the inevitable stupid mistakes. For anyone who's not seen the series, or had the misfortune to see average episodes, (the first season in particlar turned a lot of people off) try these. Each episode is about 20-30Mb. ASF files are DivX.
If I had to choose just one, "Window of Opportunity" would be it.
- 1.10 - The Torment of Tantalus Good Intro to the SG1 universe, brilliant treatment of the unfortunate main character.
- 1.18 - Tin Man Fantastic episode. Can't say any more, or I'll spoil it.
:) - 2.16 - A matter of time. It's not often that General Relativity is a major plot point. (Ignore the glaring stellar physics mistake made in the first minute.) The ending is slightly lame, though.
- 2.21 - 1969 There's always the obligatory accidentally-sent-back-in-time episode. What matters is how you handle it.
- 3.4 - Legacy Great mystery. Gets really spooky in parts. Has one of the classic SG1 'whoops' scenes. Repeat after me: biological weapons are BAD.
- 3.6 - Point of View They did the typical parallel universe episode in season 1. But of course, the door opens both ways...
- 3.14 - Foothold Alien invasion, done well.
- 3.22 - Nemesis 4.1 - Small Victories What the Borg should have been. Plus, a nice little parable on Human ingenuity. Small Victories has a great start!
- 4.6 - Window of Opportunity Groundhog day, Stargate style. Perhaps the funniest episode made.
- 4.20 - Entity Assumptions can be dangerous, especially when you're dealing with aliens.
-
Yes! SG-1 is brilliant. Best 10 episodes are...
SG1 wanders around the place a bit, but it regularly does very 'hard' sci-fi. Another common theme of theirs is to follow through on the human repercussions of the hyper-tech, including the inevitable stupid mistakes. For anyone who's not seen the series, or had the misfortune to see average episodes, (the first season in particlar turned a lot of people off) try these. Each episode is about 20-30Mb. ASF files are DivX.
If I had to choose just one, "Window of Opportunity" would be it.
- 1.10 - The Torment of Tantalus Good Intro to the SG1 universe, brilliant treatment of the unfortunate main character.
- 1.18 - Tin Man Fantastic episode. Can't say any more, or I'll spoil it.
:) - 2.16 - A matter of time. It's not often that General Relativity is a major plot point. (Ignore the glaring stellar physics mistake made in the first minute.) The ending is slightly lame, though.
- 2.21 - 1969 There's always the obligatory accidentally-sent-back-in-time episode. What matters is how you handle it.
- 3.4 - Legacy Great mystery. Gets really spooky in parts. Has one of the classic SG1 'whoops' scenes. Repeat after me: biological weapons are BAD.
- 3.6 - Point of View They did the typical parallel universe episode in season 1. But of course, the door opens both ways...
- 3.14 - Foothold Alien invasion, done well.
- 3.22 - Nemesis 4.1 - Small Victories What the Borg should have been. Plus, a nice little parable on Human ingenuity. Small Victories has a great start!
- 4.6 - Window of Opportunity Groundhog day, Stargate style. Perhaps the funniest episode made.
- 4.20 - Entity Assumptions can be dangerous, especially when you're dealing with aliens.
-
Re:just go analog
It's been done. Check out this guy's website.
-
Is this the right place? :)In the Spring I started scanning a giant poster book I got when Tron came out, 1982.
I have 4 desktops done so far, so if you want to grab 'em, they're on my iDisk
AS for a movie, err...
I enjoyed Tron and all, and even got the special Laserdisc box set (years before the DVD market really existed!), but it's certainly one of those flicks that not only should NOT be remade, but doesn't need a sequel. Of course, 'need' has no meaning in Hollywood. :)As with all things like this, a good script will go places (Mr. Lucas, are you listening!!?)
Pope
What? Bear is driving car? How can that be?!
-
SoloTrek video mirror here
Courtesy of Apple - I chucked the video on my idisk. It's 1.6 meg Quicktime. Kick Apple's server in the nuts and see how it holds up under the slashdotting, I've always been curious.
:)
TomatoMan -
Re:do some benchmarks
i havent done any formal benchmarking, but ive found networking and java execution to be much faster. a
/. poster mentioned informal apache results and promised formal ones soon. opengl is 30% faster and games developers have stated improved subsystem efficiencies (esp memory) have given significant boosts to their games (see quake iii)mach-is-slow is a common myth probably borne from the ver 1.0. mach can actually be faster than a monolithic kernel, esp where multiple processes are involved. see my paper
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Re:Uh.. No.. Direct ripping is the only option.I think most people don't understand exactly what 'normalizing' does, and why it really won't help.
If you normalize a waveform, all you're doing is making sure that the peak amplitude hits 0dB. ALL CD's have been produced so this is true, but most modern albums have been mixed hotter than older ones, so the overall volume is greater.
The only way I've found to fix that when making mixed CDs is to use Adaptec's JAM to change the gain on the individual tracks and watch the level meter.
Don't believe me? Here's a visual aid: both tracks are direct CD imports and have been normalized to 100%. The one on the left (Pink Floyd's "Run Like Hell") is STILL going to be quieter than Monster Magnet's "Tractor": http://homepage.mac.com/kabong/images/audio.png when listened to.