Domain: medialabeurope.org
Stories and comments across the archive that link to medialabeurope.org.
Comments · 8
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"Relaxation " to control stuff.
From (dead) medialab Europe MindGames section, the Relax to Win game.
Philip McDarby, Daragh McDonnell, Rob Burke A racing game in which each person controls a dragon that moves quicker as they relax. The race is competitive and stressful however the person most relaxed wins. Possible applications of this research are in the treatment of stress, anxiety disorder and attention deficit disorder.
AFAIR, their aim was to actually provides games for teaching humans how to control some physiological signals, in order to enable better (simpler, more natural,
... ?) Human/machine interfaces in the future.Z.
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Re:Huh
Sadly, you could substitute almost any of their projects and make the same joke.
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Huh
You mean no companies want to pay for this valuable research? I am shocked. Shocked!
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Re:Other SDKs
Does anyone have a list or can at least rattle off any other gave development sdks there are for other interpteted languages (besides java). For example does ruby have any? how about lisp?
Before I provide you with useful links, I'm obligated to be a pedantic pain in the ass and point out that:
1. Languages aren't "interpreted." Their implementations may be.
2. There aren't any interpreters for Java - the politically correct term is virtual machines.
3. The information I am about to provide is really off-topic for the original thread (something that greatly annoys me about Slashdot because it happens so often), so please treat it accordingly.That being said, I know of two such projects in nicely working state for Common Lisp. CL-SDL provides a set of raw wrappings around SDL (and OpenGL from there), a bunch of handy utility functions on top of that, and many examples and demos. I've used it, and it is basically like using SDL in C (so you get the best of both worlds). There is also Kenny Tilton's Cello, which uses his very, very slick constraint engine to drive OpenGL, Imagemagick, and he says he has OpenAL working too (I'm not sure how relevant it is anymore, though - cross-platform audio is definitely a problem compared to video). I haven't used it yet, and it's not specifically targeted at games.
There is Isis, a new dialect of Lisp developed by the pointy-headed researchers at the MIT Media Lab for multimedia. In addition to OpenGL, GLUT, SDL, and X11 bindings, it has audio through ALSA, and comes with video capture utilities, and video and image processing tools, networking stuff, etc. That makes it Linux only though. I've installed it but haven't had time to play around too much, but it seems that it has pretty much anything you'd want!
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Re:Lisp, Smalltalk overrated?What is it with all these "out of ignorance" arguments and Slashdot? Does this site purposefully attract people that don't know something and then make them express that fact? Just because you don't know any free Lisp code (obviously you haven't bothered looking, because you're convinced that Lisp sucks because it doesn't have any free code) doesn't actually mean there's no free code. Pull your head out of the sand and have a look at these collections:
Cliki, a wiki directory of "Links to and resources for free software implemented in Common Lisp and available on Unix-like systems."
CLOCC - the Common Lisp Open Code Collection"
common-lisp.net, providing hosting and remote repositories to dozens of Free Software Common Lisp applications.This doesn't even touch SourceForge (which hosts another two dozen or so Lisp projects I'm aware of). When you consider how small the Lisp community is compared to the number of Perl hackers (easily in the range of 1000:1), and the number and quality of the code on just those repositories to CPAN, the productivity advantage of Lisp really does seem closer to 50x. According to your argument, all those Perl hackers should not have had any trouble in coming up with an efficient implementation by now. Yet, with less that a dozen regular hackers between them, the CMUCL and SBCL projects have produced compilers that outperform g++. At the very least, the Perl folks should not have had any trouble producing an efficient regular expression library, but here again, Lisp has them beat.
Of course, the above links point to software written in only one dialect of Lisp, Common Lisp. When you consider the software produced in other dialects, like Scheme, NewLisp, LUSH, XLISP, and Isis, the difference becomes even more apparent. To say nothing of commercial software, where none of the languages you mention can even boast a fraction of the number of large, successful systems delivered in Lisp.
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Sentences to images
Here is an interesting little tool for converting from sentences to images...Symbolify..it uses Google's image search.
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We're working on that.Well, it two or three years, you will be able to buy something like that. We're working on it (MIT's Media Lab Europe).
until recently, the PDA processors were not good enough, but that is changing rapidly (even though there is, in my view, little use for so much power except language technology).
The resulting dictation systems will not replace conventional keyboard input for a while, however, as recognition rates are
.97-.98 (accuracy), and that's a wrong word in at least every second sentence. In comparison to low-bandwith input, however, (as in the PDA with the stylus or as in the author's case due to a fine-motor dysfunction), voice recognition is very competitive.cheers from dublin.
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what about the new european media lab
www.medialabeurope.org
anyone know? --