Domain: minecraft.net
Stories and comments across the archive that link to minecraft.net.
Stories · 10
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Minecraft Creator Markus 'Notch' Persson Eradicated From Splash Text (arstechnica.com)
An anonymous reader quotes a report from Ars Technica: Microsoft has removed a trio of references to Markus "Notch" Persson, the creator of Minecraft, from the game's opening menu screen. Random messages known as "splash text" are printed in yellow on this screen, and they used to include "Made by Notch!", "The Work of Notch", and "110813!" (a reference to the day Persson got married), but now all three mentions are gone. Notch is still included in the game's credits, but the change means that Minecraft players will no longer be randomly referenced.
Persson first released the blocky building game in 2009. Five years later, after the game had become a global smash hit, he sold his company Mojang to Microsoft for $2.5 billion, giving Redmond ownership of Minecraft. The references to Notch have remained a feature until their removal in this latest patch. They're reported to have been removed both from the original Java edition played on PCs and the legacy console edition used on PlayStation 4. No official rationale has been offered for the change, but Persson has become something of a polarizing figure on Twitter... -
Virginia To Produce 25K-35K Additional CS Grads As Part of Amazon HQ2 Deal (loudounnow.com)
theodp writes: Developers! Developers! Developers! To make good on the proposal that snagged it a share of the Amazon HQ2 prize, the State of Virginia is also apparently on the hook for doubling the annual number of graduates with computer science or closely related degrees, with a goal to add 25,000 to 35,000 graduates (Amazon's HQ2 RFP demanded info on "education programs related to computer science"). To do that, the state will establish a performance-based investment fund for higher education institutions to expand their bachelor's degree programs, and spend up to $375 million on George Mason University's Arlington campus and a new Virginia Tech campus in Alexandria. The state will also spend $50 million on STEM + CS education in public schools and expanding internships for higher education students.
Amazon is certainly focused on boosting the ranks of software engineer types. Earlier this month, Amazon launched Amazon Future Engineer, a program that aims to teach more than 10 million students a year how to code, part of a $50 million Amazon commitment to computer science education that was announced last year at a kickoff event for the Ivanka Trump-led White House K-12 CS Initiative. And on Wednesday, Amazon-bankrolled Code.org -- Amazon is a $10+ million Diamond Supporter of the nonprofit; CS/EE grad Jeff Bezos is a $1+ million Gold Supporter -- announced it has teamed with Amazon Future Engineer to build and launchHour of Code: Dance Party, a signature tutorial for this December's big Hour of Code (powered by AWS in 2017), which has become something of a corporate infomercial (Microsoft recently boasted "learners around the world have completed nearly 100 million Minecraft Hour of Code sessions"). Students participating in the Dance Party tutorial, Code.org explained, can choose from 30 hits like Katy Perry's "Firework" and code interactive dance moves and special effects as they learn basic CS concepts. "The artists whose music is used in this tutorial are not sponsoring or endorsing Amazon as part of licensing use of their music to Code.org," stresses a footnote in Code.org's post. So, don't try to make any connections between Katy Perry's Twitter endorsement of the Code.org/Amazon tutorial later that day and those same-day follow-up Amazon and Katy Perry tweets touting their new exclusive Amazon Music streaming deal, kids! -
Microsoft Open Sources Parts of Minecraft's Java Code (kotaku.com.au)
Four years after Microsoft acquired Minecraft developer Mojang, the company has decided to open source some of Minecraft's Java code. According to Kotaku, Microsoft and Mojang released two parts of Minecraft's Java code in library form, so that "anyone can pick them up and use them in their own game," says Lead Engineer Nathan Adams. From the report: For now, there's just the two libraries: "Brigadier," a "command parser and dispatcher"; and "DataFixerUpper," designed for "incremental building, merging and optimization of data transformations ... [to convert] the game data for Minecraft: Java Edition between different versions of the game." While the news doesn't mean much for players, it will be a boon for interested programmers and developers, keen to see the guts of Minecraft. The plan is to open source more components in the future, though no time frame is specified. For now, if you want to check out Brigadier or DataFixerUpper, both can be found on Mojang's GitHub page. -
How Minecraft Is Helping Kids Fall In Love With Books (theguardian.com)
An anonymous reader quotes a report from The Guardian: Robert Louis Stevenson's 1881 classic Treasure Island tells of Jim Hawkins's adventures on board the Hispaniola, as he and his crew -- along with double-crossing pirate Long John Silver -- set out to find Captain Flint's missing treasure on Skeleton Island. Now, more than a century later, children can try and find it themselves, with the bays and mountains of Stevenson's fictional island given a blocky remodeling in Minecraft, as part of a new project aimed at bringing reluctant readers to literary classics. From Spyglass Hill to Ben Gunn's cave, children can explore every nook and cranny of Skeleton Island as part of Litcraft, a new partnership between Lancaster University and Microsoft, which bought the game for $2.5 billion in 2015 and which is now played by 74 million people each month. The Litcraft platform uses Minecraft to create accurate scale models of fictional islands: Treasure Island is the first, with Michael Morpurgo's Kensuke's Kingdom just completed and many others planned. [...] The project, which is featured on Microsoft's Minecraft.edu website, is currently being presented to school teachers and librarians across the UK. There has been "an enthusiastic response" to the trials under way in local schools, with plans to roll Litcraft out to libraries in Lancashire and Leeds from October 2018. -
Microsoft's Minecraft Set To Launch Its Own Currency (bloomberg.com)
Minecraft's popularity shows no signs of slowing down. Microsoft, which acquired the game's maker, Mojang, in 2014, has recently launched the game in China and continues to market it well in the U.S. The next big step for the game is the introduction of a new marketplace and brand new currency -- within the game itself. What this does is it "[opens] up the opportunity for businesses to sell their original content and creations to tens of millions of the game's players for the first time," writes Nate Lanxon via Bloomberg. From the report: Set to go live in the spring, nine businesses will be selling feature packs within Minecraft -- such as new storylines, in-game activities or landscapes to explore -- with prices ranging between about $1 and $10 per creation. Other companies can apply to be allowed into the marketplace over subsequent months. Users wishing to purchase content will need to buy a form of new currency -- Minecraft Coins. A store within the game does already exist but is limited to only items created by the Minecraft development team. The change to allow third-party developers to sell their wares within the same ecosystem opens up an entirely new business model for independent creatives. -
Microsoft Sending Minecraft To Summer School
Reader theodp writes: Four months after its one hour Minecraft "infomercial" ran in schools around the world as part of the Hour of Code, Microsoft announced the release of Minecraft: Education Edition. From the announcement: "Minecraft: Education Edition early access will be available in 11 languages and 41 countries. During the summer months, we are also going to be focused on working with educators on building out lesson plans, sharing learning activity ideas, and creating re-usable projects." Microsoft bought Minecraft for $2.5 billion back in 2014. "What many may not realize," said Microsoft last November as it announced a Minecraft-themed tutorial that it would inspire students to learn computer science skills, and "that Minecraft has the power to transform learning on a global scale. By creating a virtual world and then advancing in it, students can learn digital citizenship, empathy, social skills and even improve their literacy "while getting real-time feedback on their problem-solving skills from the teacher." At the time, Microsoft CEO Satya Nadella told teachers that Minecraft is key to getting girls involved in computer science. So is Minecraft really all that? -
Microsoft To Launch Minecraft Education Portal For Teachers
Mickeycaskill writes: Microsoft wants to help educators use Minecraft to teach pupils about maths, history, creative design and other subjects and skills, claiming the game is already being used in classrooms in the US and UK. Minecraft developer Mojang was bought by Microsoft last year for $2.5 billion and the game has been featured in a number of HoloLens demos, an indication of how it sees the former indie phenomenon as more than just a game. "Very soon after Minecraft launched, we noticed teachers bringing the game into their classrooms," said a blog post. "Often inspired by the passion of their students, they started using Minecraft to design history lessons, teach language classes, explore mathematics, physics, computer science, writing, and more." -
Mojang Releases Minecraft: Pi Edition For the Raspberry Pi
hypnosec writes "Mojang has officially released Minecraft: Pi Edition for the credit card sized Raspberry Pi. Back in November, Minecraft was ported to the Raspberry Pi, and it was revealed that Mojang would release a free version of the game. The game is completely free and is now available for download. Even though the game will carry only a limited set of features, the cost and complexity of building and hosting a Minecraft LAN-party has definitely dropped." From the looks of it, you should be able to run it on any ARM system that can run Debian Wheezy. More generally, the idea of a tiny box you can just turn on and have a server for a bzflag, Quake, etc. tournament is appealing. -
Learning Rocket Science With Video Games
GNUman writes "Wired has an article about using videogames to get kids into engineering, starting with Kerbal Space Program, a indie physics-driven sandbox where you build your own spaceship and explore space. I have had much fun with this game the past year and I have actually learned a bit of rocket engineering and orbital mechanics while at it. The article also mentions Minecraft, World of Goo, Amazing Alex, Patterns, Banjo Kazooie: Nuts and Bolts, Fantastic Contraption and SpaceChem. I really like the idea of games that are great fun while fostering creativity and even learning in the process. What games would you add to this list?" -
PayPal Withholding Indie Game Dev's €600,000 Account
epee1221 writes "Markus Persson, a.k.a. Notch, the developer of Minecraft, posted on his development blog today that PayPal limited his account with unspecified cause on August 25th. Since then, payments for the alpha version of Minecraft have continued accumulating while Notch has been unable to withdraw them, and the account now contains over €600,000. PayPal recently told him it may take up to two more weeks for things to get sorted out and that if they conclude that there is funny business involved, they will keep the money." This unfortunate news followed an announcement a few days ago that he and a friend would be starting a studio of their own to continue development on Minecraft and start working on a new project.