Domain: netofpeers.net
Stories and comments across the archive that link to netofpeers.net.
Comments · 8
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Re:My question is. . .
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P2P MMORPG was (Re:OSS MMORPG)
Have you looked at Solipsis it's a kind of P2P MMORPG and it's OSS
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Censorship is just impossible in P2P virtual worldSimple -- censorship should exist in *either* world. Filtering for young people and such, fine, but not censorship. Virtual reality should be just that -- a representation of reality.
IMHO Virtual reality is not only a representation of reality. It could be a paralel world with its own rules and laws.
For instance Solipsis is a P2P virtual world (see Codecon2004)
and I don't know very well how "Simple -- Censorship" could be possible in Solipsis...
-- Joaquin
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Censorship is just impossible in P2P virtual worldIMHO Virtual reality is not only a representation of reality. It could be a paralel world with its own rules and laws.
For instance Solipsis is a P2P virtual world (see Codecon2004)
and I don't very well how "Simple -- Censorship" could possible in Solipsis...
-- Joaquin
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Rules in a P2P virtual world ?Solipsis (see Codecon2004) is P2P virtual world with no servers at all.
I don't see how enforce rules or laws in there...
-- Joaquin
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P2P virtual world (was Re:One HUGE difference...)
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Re:SOLIPSISThe solipsis project started with the idea of building a Metaverse-like (Neal Stephenson "Snowcrash") virtual world that could be experienced by several millions of users. But only a totally decentralized system with no intrinsic bottlenecks (like central servers) can achieve this goal. Moreover, we have no ambition to be gods and force all users to experience exactly what *we* might desire (not like in actual MMORPG). Rather, we expect that users will contribute to the project, creating their own implementations of Solipsis entities (we will migrate asap on sourceforge)
That's why Solipsis has a pure peer-to-peer architecture in an open-source project.
We envision to build a parallel virtual world as big and as free as the web, so the only way is to gather all users contributions, all users machines and networks.
-- Joaquin
NB: For technical data Toward a peer-to-peer shared virtual reality is not bad
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SOLIPSIS
Both the convention site and the project homepage seem to go little way in explaining what this interesting project is about.
For those who don't know anything about the project is a cross between a P2P application and a MMORPG. Basically it's a distributed MMORPG of sorts.
That's all I could gather from the official pages. Does anyone know more about this?