Domain: powervr.com
Stories and comments across the archive that link to powervr.com.
Comments · 11
-
Re:Low Power GPU
Ahh.. good eye!
They appear to have some PC cards
They also have drivers for Windows XP and Linux. Surprisingly the linux drivers seem pretty robust.
Unfortunately the latest cards are only based off the KRYO 2 SE or PowerVR Series 3 chipset which is a bit dusty considering Series 2 is what they used in the Dreamcast and PowerVR Series 5 chips are the ones they're basing the new SEGA arcade hardware on. I wonder how a Series 5 board would fare against Nvidia and ATi's offerings... -
Low Power GPU
3 words : Tile Based Rendering
PowerVR used to make a GPU with the transistor count of a Voodoo 2 card, but with the power of GeForces 2 of its time.
These days, they are using this technology to build very low powered GPU for embed systems.
But they announced that they will soone start again to build GPU for SEGA's arcade systems.
Let's just hope they'll soon built a PC derivative of this arcade GPU. -
The cards are still fully supported.
In fact, they've been updated fairly recently in fact.
They're fairly well supported, the Kyro2 I'm still using runs everything from Natural Selection under WineX to Enemy Territory natively under Linux without a hitch.
Unsupported? Hardly. -
Re:There are other markets
PowerVR is the best solution for that segment. There's even the way to incorporate it's core alongside an ARM processor inside a single chip.
-
Innovation?!!
Oh yeah, that's the ticket, we'll increase the memory bandwith by sticking the memory on the same die as the GPU!
Graphics companies have been increasing performace by cranking up the bandwith since 1995. The fact that the Bitboys are going to such extremes to make the most of the same optimization just shows how close to the end traditional graphics hardware designs are.
Tiling (no, that's not a postscript virus) is the next big step. Hell, at least powervr has been shipping actual silicon, more or less on time. Each succesive powervr release shows better and better performance relative to the more traditional hardware. The real advantage comes into play with higher resolutions. Eventually the market will catch up to them. I just hope they can hang on until that day. -
Dreamcast videosystem is designed by PowerVRIf I remember correctly, the Dreamcast sports a first gen Kyro graphics chipset. Also noteworthy, PowerVR has just released its 2nd wave of BETA X11 XServer, GLX, and DRI drivers for their Kyro and Kyro II graphics chipsets. I submitted this as news, but apparently Slashdot doesn't think it's noteworthy. What realy is noteworthy is POWERVR has NOW opensourced their DRIVERS! Check it out on their download page...
SuSE 7
RedHat 7
Mandrake 8
SOURCE RPM
and SOURCE TARBALL ;)PowerVR has just made the Dreamcast into an aspiring platform for Linux gaming! Good graphics, 128 bit SuperH CPU, good BUS, affordable(less than $100 at retail, cheaper used), and now a harddrive... shame on them
;) -
Re:Intresting, but is it really useful?
Sega didn't design the graphics in the Dreamcast. Powervrused their pvr series 2 chip in there with tile based renmdering engine, currently I have a pvr series 3 chip in my computer right now that rocks. I'm waitng for the mysterious kyro 3 to come out soon and whoop some ass for a hundred and change. Anyone that pays upwards of 200 dollars plus for a graphic cars is insane.
-
Re:Geforce4... Wowee...Personally my bet is on powervr to bring tbr to the masses. My kyro 2 runs at 175 mhz with SDR memory and easily beats a gf2 ultra 250mhz with DDR memory at most resolutions so there is far more room for improvement on the kyro side.
The rumored kyro 3 offering soon may to have to compete with nvidia's new tbr patent dated the 5th of febuary. Let's hope the best video card wins and nvidia doesn't just crush them with dirty tactics (warning pdf file linkage).
-
Right...I think they're just pissed that only like 9 people bought dreamcasts *grin*.
-
What's so special about the Dreamcast?I still don't understand what it is that's so special about the Dreamcast that would make a company pay licensing fees for the thing instead of developing a similar solution in-house.
The DC is more or less a Hitachi SH4 CPU along with a PowerVR graphics chip, a sound chip, a goofy CD drive (the "GD-ROM"), and a TV-out. Just about all the components in a Dreamcast, or their near equivalents, are not made by Sega.
What is it that comprises "Dreamcast technology" other than parts built by companies other than Sega? Why is this anything other than yet another "Internet Appliance" venture? I understand why Sega would want to get deeper into that market, I just don't understand what is so special about "Dreamcast technology."
-
6000+ in 3Dmark99 is good!
with a TNT2U of course, what's even strange is that the matrox G400 is better than the voodoo3, i think 3dfx lost the battle finaly...
also if they can test the athlon with a Neon250 the result should be great also, certainly more than 6000.
--
http://www.beroute.tzo.com