Domain: queststudios.com
Stories and comments across the archive that link to queststudios.com.
Comments · 7
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Quest Studios
For those who love the music from the Sierra On-Line games, Quest Studios has songs in midi, mp3 and ogg format, as well as whole soundtrack files in midi format.
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Re:Archive of MT-32 tunes anyone?
Quest Studios has lots of MT-32 MIDI sequences from classic Sierra On-Line adventure games, and a few MP3s as well so you can compare the softsynth's sound to the Real Thing. I think they used to have sequences from Lucas(Film|Arts) games as well, but I can't find any there now... maybe I'm thinking of some other site. Argh.
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Re:About the MT-32Actually, an early-days PC sound card. Check this out:
" Serious game music for the mainstream user on the PC started with Sierra back in 1988. Before this, PC's were only equipped with a tiny beeping speaker. Sierra prepared to change all this by creating games that contained serious, high quality musical compositions drawing on add-on hardware. Sierra struck a deal with two companies, Roland and Adlib. Sierra adopted the Roland MT-32 and the Adlib Music Synthesizer. They would compose music for these units starting with King's Quest 4. Sierra would also become a reseller for these units.
I saw one of these things, in the beginning of the 90s, at a friend's house. It was really high end... and he used "Leisure Suit Larry" to demo it (!). Anyway, this MT-32 emulation effort will probably be interesting for running the golden DOS-era games (many abandoware, check Home of The Underdogs).
The Roland MT-32 was the higher end of these music devices. In today's terminology, it would be labeled a "Wavetable Synthesizer". A wavetable synthesizer usually implies that real instrument sounds are recorded into the hardware of the device. This device can then manipulate them to play them back at the various notes you need. This may not be the most accurate description as the MT-32 had the ability to manipulate parts of its built in sounds using something called "Linear Arithmetic (LA)" synthesis. Technobabble aside, it was a very good device that can rival even today's sound cards (though Tom and other MT-32 users will be quick to point out the lack of a built-in piano patch). It was also a very expensive sound card, costing $550 through Sierra. " (quoting an article by Eric Wing) -
Sierra Music
I stumbled across Quest Studios a couple of weeks ago. It contains mostly MIDI, but some MP3s of Sierra games music. After downloading a few songs, I remembered how great the music was. The songs were catchy and fun to listen to, even though they were MIDI. And now I actually have a decent sound card rather than my PC speaker!
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Answers to Questions about TierraI've known about this project for some time; I know Tom at Quest Studios, the person who is working with the "Anonymous Game Developers" at Tierra to produce the music for their remakes. Let me try to address some of the questions that people have asked.
1) Only the King's Quest I VGA remake has been posted; the team is currently working on three other projects, a King's Quest II-based project (more on that in a minute), a Quest for Glory II project, and a secret project. There are no plans to remake any other games at this time, just a lot of ideas floating around and only a few people doing all of the work.
2) Why King's Quest I? The team originally produced the VGA remake to hone their skills and spur interest in another (now-discontinued) project they called "Royal Quest I". KQ1VGA and RQ1 are not the same project, and never were. However, the original 3 AGDs (Anonymous Game Developers) had a disagreement over the path that Royal Quest I was going to take (the spoof was not going to be quite as "family-oriented" as the real King's Quest series) and Royal Quest I was cancelled. Another answer to the question is: King's Quest I may not be the best adventure game made, but it was one of the first of its kind on many platforms (from the Apple II through to the PCjr); it's historically significant, well known and remembered.
3) The KQ1 VGA remake has been available for download since last fall. Around the end of August/start of September, a speech pack was posted for the game, featuring dialog from Josh Mandel, the original voice of King Graham. The AGDs have also received help from sources they will not name to break the format of the Quest for Glory save-character file, so they can import QfG1 characters, and write out QfG2 characters for use in QfG3.
4) The above having been said, the current Sierra company has so not really said anything against the project. Even so, the AGDs continue to remain Anonymous, just in case. Strictly unofficially, Sierra seems uninterested in pursuing fan projects based on their games, but will of course still send out the typical legal boilerplate saying "No" if you bother to ask them if you can make a project using their intellectual property. Unfortunately, this approach suggests that it is only a matter of time before some of these fan projects become "too popular", in which case Sierra may HAVE to stop the projects in order to protect their rights, if they care about them. So far, this has not yet happened.
5) The games only run under Windows. I do not know of any plans for ports to other platforms, sorry.
6) The project is not related to the Hero6 project, nor is it related to the Space Quest: The Lost Chapter project (another good fan project in which Josh Mandel has gotten involved!).
7) A bit more history on King's Quest: The SCI remake of King's Quest I made by Sierra in 1990 was still 16 colors (EGA) and used a completely text-based parser interface, just like the original AGI version. The Tierra remake is in full 256 color VGA. Much of the artwork is recycled from the Sierra EGA SCI version, but you will find new artwork in various places, and a cleaned up score from Tom and of course the voice pack featuring Josh Mandel as Graham. The remake uses the icon interface introduced by Sierra in later games, and applies it to the classic game. No more frustration mistyping "push witch"; click the hand icon, click the witch. The only time you need to type is to answer the Gnome's question, where there is no time limit, or to name your saved game. (BTW - The other official Sierra remakes were Mixed-Up Mother Goose, Space Quest I, Quest for Glory I (aka "Hero's Quest", Leisure Suit Larry I, and Police Quest I. Yes, all of these were redone in VGA, with icon interfaces. Only the King's Quest I remake was in kept EGA with a parser interface.)
8) The King's Quest II project is NOT a remake. Officially, the project is called "KQ2+" and features new locations and an expanded plot, and an all-new soundtrack (by Tom, of course). The project is nearing completion and the AGDs expect to release it later this year. You can find two samples of the new KQ2 soundtrack on Tom's site on the "What's New" page. OK, that's everything I can tell you about it!
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Sierra Game Music
For those interested in Sierra games music (King's Quest, Leisure Suit Larry, Quest for Glory, etc), there is a site specially dedicated for it at http://www.queststudios.com/quest/sierrap1.html
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Sierra Music
If you want to get Sierra Music, visit Quest Studios. They have music of about all Sierra games, some in MP3 and some in MIDI format.