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Roland Backs Down On MT-32 Emulator

canadacow writes "This is a follow up to the cease and desist letter the MT-32 project received (Original Story). Roland, unable to find documentationg establishing a copyright on the MT-32's ROM, has yielded to the project and allowed distribution of the emulator to continue. On my page www.artworxinn.com/alex I've again posted the emulator along with the legal developments as they happened after the receipt of the initial C&D letter. This development was largely due in part to the legal support of the Electronic Frontier Foundation."

161 comments

  1. Not a win for OSS by molafson · · Score: 5, Informative

    Before you all get excited about this, note that this is not a win for OSS -- not really. Notice that no legality was established. Roland simply gave up because they have not been able to find their documentation establishing copyright.

    1. Re:Not a win for OSS by MrLint · · Score: 5, Funny

      Is a loss for head up their ass corporation who cant be bothered to see if they actually own something before they start harassing people a win of everyone else? I say YES SIR!

    2. Re:Not a win for OSS by lostchicken · · Score: 4, Informative

      Also, you need the ROM image from an MT-32 for this to work at all. If I remember correctly, this wasn't needed before.

      --
      -twb
    3. Re:Not a win for OSS by CaptKilljoy · · Score: 5, Insightful

      Before you all get excited about this, note that this is not a win for OSS -- not really. Notice that no legality was established. Roland simply gave up because they have not been able to find their documentation establishing copyright.

      Agreed. There's no question that Roland should own the copyright; they designed and manufactured the MT-32 after all. From what I've read on the site, they may lose their copyright only based on not being able to find the correct documentation to satisfy the requirements of a technicality invoked by omitting the copyright notice on the original ROM.

      (Before any of you chime in saying that losing documentation is stupid, how many of you who work in IT would be hard pressed to provide licenses to all of the software you use if the BSA knocked on your door today, hm?)

      I'm not celebrating this as a victory because it seems to me that obscure loopholes can just as easily be legal land mines for OSS developers, most of which can't afford to keep legal counsel on retainer.

    4. Re:Not a win for OSS by pla · · Score: 3, Interesting

      Also, you need the ROM image from an MT-32 for this to work at all. If I remember correctly, this wasn't needed before.

      Of course, due to the lack of a copyright, anyone can freely distribute that ROM. For example, you can currently get a copy of it from their page at sourceforge.

      I suspect they made it external to the core program just in case the lawyers succeeded in making life difficult - Using a home-made (and thus non-copyrighted) version would get around any objections Roland might raise. And, more importantly, for those lucky enough to have an MT-32 to rip the ROM from (or the 99% of us who don't particularly give a damn about the legality of grabing one off the internet), a user could run with that one rather than the home-brew one, with no liability for the emulator's authors.

    5. Re:Not a win for OSS by wskellenger · · Score: 3, Insightful
      What's amazing is the number of Slashdotters who think that Roland is a "villan" in this case:

      "Are they even SELLing that machine anymore? Or are they just being ***s?"

      "(But I do hope that Roland can't come up with the required evidence -- free beer is fine by me ;-))"

      "When [Roland] say they are sorry, then we can begin to think about being nice to them again."

      If this were the other way around, the same users (likely not innovators themselves) would be outraged.

      Mind-boggling.

    6. Re:Not a win for OSS by Kumiorava · · Score: 1

      True. I always feel disturbed when people don't do "What is right", but go for "What is legal". Biggest accomplishment gained from this is that in the future Roland and other companies hire more lawyers to make sure they will not lose their IPR to some OSS developer.

      My symphaties are on Roland side for this, they have done all the work and someone steals their IPR (although old one) just because at some point they were not careful enough. You could argue that they deserve to lose it, but only in legal sence. Are we all becoming lawyers?

      Of course communication of this could have been handeled differently on both sides, and agreement to satisfy both sides could have been reached. Roland attitude was wrong but that's what they have to do nowadays with so many other cases, where they have legal righs as well.

    7. Re:Not a win for OSS by Anonymous Coward · · Score: 0

      hahahaha... even the American administration admitted that Saddam is not a Muslim.

      HAHAHAHA - thanks for the pick-me-up, I'm in a more cheerful mood now.

    8. Re:Not a win for OSS by billcopc · · Score: 1, Interesting

      (Before any of you chime in saying that losing documentation is stupid, how many of you who work in IT would be hard pressed to provide licenses to all of the software you use if the BSA knocked on your door today, hm?)

      I wouldn't be hard pressed, I'd just reach for the gun rack. BSA is terrorism, no more no less. They walk in without even calling, 'demand the proof' in a very Agent Smith manner, calm yet obnoxious. And if you say "Sorry I already gave" they come back with rent-a-cops. Because they get paid for carrying out corporate extortion on behalf of the big companies that contract them. They are very finicky on what they consider 'proof', a printed store receipt or signed P.O. doesn't cut it for them, even though it is standard fare everywhere else, especially in court!

      So the next time you get visited by the BSA, invite them in, take them to that dark cold 'license filing room' down the maintenance hall in the basement. I'll leave the rest to your imagination.

      Anyways back to the MT-32 issue: MT-32 is obsolete crap and Roland realized it isn't worth wasting money to find these decade-old copyright tracts because MT-32 doesn't produce income anymore, and never will. This is different from say, Atari/Hasbro suing left and right to protect Frogger and Missile Command, because they wanted to make room for the own half-assed remakes. Roland will never re-make the MT-32 because they have long since moved on to bigger and better things. Yeah, sometimes people get all retro and get all kinky over that lo-fi sound (like the Da-Da-Da Volkswagen commercials), but for the most part artists want freshly squeezed aurally perfect synth sounds to fuel new spurts of creativity. In the music industry, everything is a passing fad.

      MT-32 was great for games in its day because the SB Pro/16/Adlib's FM synthesis was too simple and inflexible for traditional music reproduction. Oh it was great for electronic soundtracks in video games, but try to play a drum in FM, and you'll want to shoot your ears out. Under A Killing Moon actually had an option for "Digital Drums", which played FM music but with sampled drums instead of their sucky blip-blop-hiss FM homologues.

      Today we have software wavetables that can suck up as much ram as you can fit on the motherboard, we're talking 64mb collections of sampled instuments that effortlessly blows away whatever synthesis tools the 80's and 90's ever spawned. MT-32 is commercially dead and buried.

      --
      -Billco, Fnarg.com
    9. Re:Not a win for OSS by UpLateDrinkingCoffee · · Score: 1
      Every time I read a story like this, I think of a three year old screaming "mine" and throwing a tantrum when they see thier sibling playing with a toy they weren't even paying attention to.

      This is 80's technology, and just because a few enthusiasts adopted the platform and decided to breath new life into it does not mean there's a market you can exploit. Roland would have done *much* better to just put that ROM into the public domain and reap the rewards of being a progressive company in the eyes of these guys.

      I mean, it's not like geeks into music might be some of your best customers for NEW Roland equipment.

    10. Re:Not a win for OSS by Anonymous Coward · · Score: 0

      My symphaties are on Roland side for this, they have done all the work and someone steals their IPR (although old one) just because at some point they were not careful enough. You could argue that they deserve to lose it, but only in legal sence.

      Dude, you can't "steal" something that is given to you. And that's what happened in this case; Roland gave away the copyright through their own lack of attention.

      And what do you mean "only in a legal sence" (sic)? Copyright is a legal construction. You can't have IP in any other sense than a legal one.

      QED.

  2. the scene... by TWX · · Score: 5, Funny

    Company Lawyer: "You're violating our copyrights! We order you to cease and desist distribution now, or face your utter doom through further legal action!"

    Corporate underling, walking in, sullen looking...

    Corporate Underling: "Uh, sir, we may have a problem, uh, here, sir. We can't find the copyright information, uh, on our rom, uh, sir..."

    Company Lawyer's face suddenly shows his confusion, wonder, and amazement about having to completely retract his previous statement...

    Company Lawyer: "Okay. We'll continue to allow you to distribute this time, but be warned, young project, that we'll meet again, Oh yes, we'll meet again!"

    --
    Do not look into laser with remaining eye.
    1. Re:the scene... by CaptKilljoy · · Score: 4, Informative
      Truer than you think

      From the Dec. 9 entry of the news section:
      Also note that it's more of a reprieve, Roland, on failing to find to any substantial documentation, yields to the publication of the MT-32 emulator. It should be noted their offer is without prejudice, meaning that if any evidence does surface, Roland will request that this site be taken down again. ( Offer.pdf)
    2. Re:the scene... by HiThere · · Score: 1

      So we should all think very kind thoughts about Roland? Not.

      It's getting difficult to figure out who to buy equipment from, so many companies have proven to be villians. Now it's down to selecting between those I haven't heard anything bad about *yet*, and don't look for evidence.

      Once upon a time I just bought the best equipment around (price/performance being part of the cirteria). Things were so much simpler then.

      Are they even SELLing that machine anymore? Or are they just being ***s?

      --

      I think we've pushed this "anyone can grow up to be president" thing too far.
  3. Re:w00t! Another victory in the ongoing war by 91degrees · · Score: 3, Insightful

    Horay. We get to use iformation that an organisation has no further need for and no longer uses yet stll jealously guards.

    Not quite sure it's a major victory.

  4. So what happens when they find the copyright? by junkymailbox · · Score: 1

    Rolands Lawyer imitating terminator: We'll be back!.

  5. great, now we can all freely emulate MT32s.. by Anonymous Coward · · Score: 2, Funny

    Ahm.. what's a MT32?

    1. Re:great, now we can all freely emulate MT32s.. by Fancia · · Score: 5, Informative

      A professional synthesizer module produced by Roland during the mid to late 1980s. It had 128 built-in samples, but could also store custom samples using LA synthesis based on the existing samples. It's most desired by fans of older computer games; many games, especially adventure games, prior to about 1992 were written specifically for the MT-32. Since no other devices (other than a few devices based on the MT-32, also by roland) can play MT-32 MIDIs properly, they're quite desirable especially to fans of Sierra and Lucasarts adventure games, as well as fans of the Ultima RPGs.

      --

      Bít, zabít, jen proto, ze su liska!
    2. Re:great, now we can all freely emulate MT32s.. by Anonymous Coward · · Score: 0

      "It's been doing its job just fine for over 12 years"

      Doing what, covering bad 80's synthesizer music?

    3. Re:great, now we can all freely emulate MT32s.. by BusterB · · Score: 2, Interesting

      A Gravis Ultrasound is a good alternative to the MT-32. It has a Dos-based MT-32 emulator, and can emulate a Soundblaster too, so you can get the best of both worlds for older games.

      It worked great with Band-in-a-Box.

    4. Re:great, now we can all freely emulate MT32s.. by Fancia · · Score: 2, Insightful

      Does its MT-32 emulator support custom patches? If not, it's useless for almost all Sierra games and the Ultima games, among others. Very, very few games use only the default patches, and all of the "MT-32 compatible" devices I've seen support only the MT-32's default patches.

      --

      Bít, zabít, jen proto, ze su liska!
    5. Re:great, now we can all freely emulate MT32s.. by Anonymous Coward · · Score: 0

      So I am not the only one!

      Look, damnit, is this so difficult? All it would have taken is one (ONE) paragraph on their main Web page to leave absolutely no doubt. Why, oh why do people continue to produce such schlok Web fodder?

    6. Re:great, now we can all freely emulate MT32s.. by canadacow · · Score: 2, Informative

      That's the very point of this emulator. It implementes the MT-32 sysex and is not simply a MT-32 patch set. The emulator works exactly as the original hardware did, combining analogue waves with PCM sounds. In otherwords, yes, it supports custom patches and on playing any of the games you'll hear the real sounds, not the "incorrect patch" being played instead.

    7. Re:great, now we can all freely emulate MT32s.. by Anonymous Coward · · Score: 0

      The MT-32 emulator for the GUS didn't support SysEx calls, so it was next to useless (especially since the default sounds were chosen to be "equal or better than" the default MT-32 sounds, the overall result sounded worst).

      Get a real MT-32/LAPC-1/CM-32L/CM-64 on eBay, it's worth the price (if you're into old Sierra/LucasArts games).

    8. Re:great, now we can all freely emulate MT32s.. by Fancia · · Score: 1

      Mm, I'm aware of that, and I think it's a good idea. I was commenting on the GUS and other devices that claimed MT-32 compatibility.

      --

      Bít, zabít, jen proto, ze su liska!
    9. Re:great, now we can all freely emulate MT32s.. by Anonymous Coward · · Score: 0

      The GUS does not support MT-32 custom patches. From what I've heard, it's MT-32 patch set doesn't even sound like a real MT-32, they just seem to rearrange the patches so the names match, but sounds are only quasi similar.

    10. Re:great, now we can all freely emulate MT32s.. by Vaccinated+by+MacOS · · Score: 1

      So, does the ROM the emulator uses include the original instruments, or does it simply translate/pipe the info to a standard lame set of instruments. And are the MT-32 instruments identical to those Roland used on their RAP-10 sound card? I was always able to get games to treat the RAP-10 as an MT-32, but that doesn't really mean anything, does it...

  6. A Victory for People by patricksevenlee · · Score: 5, Interesting

    In a world where companies are always trying to squeeze every last marginal penny out of us "consumers", they usually want to do so by abandoning valid and proven technologies in order to force us to upgrade to the latest doo-hickey for the sake of upgrading. Musicians generally don't need "the lastest thing", much to the chagrin of big companies who are trying to get us to go digital. Tube guitar amps, transistor-based effects pedals, well designed classic style guitars from the 50/60's (Fender Stratocasters, Telecasters, Gibson Les Pauls, Martin acoustics), class A discrete mic preamps, pre-World War 2 German microphones, these items are still in use today and still built this way because quite simply, they work. Not to mention the quality factor. If companies had their way, they'd be making wood *veneer* electronics guitars a la IKEA instead of with solid ash/mahogany bodies. But oh, since it doesn't sound as good, they'll make up for it by putting in digital pickups and then running it through a mock tube circuit which really is just a little light show to trick the plebs. As a synthesizer player, I still like my old analog synths (Roland Jupiter, ARP 2600, Oberheim Matrix). Yet it's funny because these days, companies make these digital synths to emulate what was already done and call it "progress".

    1. Re:A Victory for People by Goldfinger7400 · · Score: 1

      I would think that the digtial synths would cost a lot less than analog whatnot. Most musicians I know don't have that much money.

    2. Re:A Victory for People by Hex4def6 · · Score: 1
      This comment brought to you by the "Bah-in-my-days-we-walked-barefoot-and-loved-it" Dept

      :)

    3. Re:A Victory for People by ArghBlarg · · Score: 2, Interesting

      As much as I like the old analog gear (still have a Roland JX-8P I got with PG-800 programmer), the newest generation of analog-modelling DSP-based synths are really so good that it's not as important now to have a real 'antique'. I'm certainly not the greatest patch programmer but the newer instruments are so much easier to use and in most respects, more capable -- I have managed to make nearly all the sounds on my Virus KB that the JX-8P could do. I would collect more old gear if it wasn't so overpriced and if my basement wasn't already half-full :-).

      The big thing is to demand quality -- there was an article in Sound on Sound recently talking about buggy firmware in some of the new keyboards. Don't put up with a synth that crashes more than once a year! If I wanted crashy musical instruments I'd use soft-synths on Windows :-)

      --
      ERROR 144 - REBOOT ?
    4. Re:A Victory for People by jkantola · · Score: 5, Interesting

      Errr....

      i think you're confused. What you're saying is pretty much true as far as computer software & hardware goes -- i believe we really don't need every latest version that's being offered.

      But musicians at the forefront have always been quick to adopt the newest technology and the most advanced instruments. B.B. King picked up his Lucille. Jimi Hendrix didn't settle for an old acoustic, he stomped the wah-wah. Pink Floyd and the tape delays, Keith Emerson, Bernie Worrel & Jarre with their synthesizers, and I won't even begin with hiphop, electro etc. that's using ANYTHING available. Do you think the present day fragmentation in musical genres would've ever occured if everyone had sticked with the cembalo?? Or think of the Stradivarius violins, or the Hohner piano. They were all THE technological advancements back in their days. Or shall I remind you of the revolution that computers have caused in the recording industry? You can have a top-notch digital home recording environment these days for the price of the ticket you had to pay in the seventies to fly to Abbey Road ...

      Technologies DO mature. That's why there's still the Shure SM58, and the Les Paul, and Floyd Rose tremolo. That's why we get updated versions of synthesizers that 'only' mimic the vintage sound better (never mind that the racks needed in the seventies would fill a small truck...)

      In my opinion, Roland has played a significant part in the evolution of musical instruments. Like you say, the old instruments ARE being actively used to create new music, and in this regard I can see why Roland would want to be precise when their property is under consideration. Yet while they can't find a direct evidence of a problem, they happily let the emulator continue its existence. Wish all companies were as level-headed and fair.

      (But I do hope that Roland can't come up with the required evidence -- free beer is fine by me ;-))

    5. Re:A Victory for People by Teach · · Score: 2, Insightful

      Musicians generally don't need "the lastest thing", much to the chagrin of big companies who are trying to get us to go digital.

      However, keep in mind that this is a double-edged sword, and sometimes it cuts the way of the manufacturers. One benefit about musicians accepting older tech is that the companies can have higher profit margins selling that stuff. Don't you think Shure paid off their R&D budgets on the SM-58 a few years back? And don't you think their factories are still cranking those about as efficiently as possible for $99 a pop? Talk about potential for profit.

      Another example is the Alesis SR-16 drum machine, which I recently purchased myself. It was first manufactured in 1990, and has seen only tiny internal changes since then. Yet up until about three months ago, they were still selling for $200 new. They're now down to $150, but can you say "cash cow"?

      I suspect they lowered the price because of price pressure from eBay, of all places, where several a week were selling for consistently $100-$125. (And that's where I got mine, for the record.)

      So yeah, they don't have the forced upgrade cycle, but they also don't have to outlay several billion for a new fab every few years like AMD does. I suspect they prefer the slower pace.

      --
      Graham "Teach" Mitchell, computer science teacher, Leander HS
    6. Re:A Victory for People by Luxviaest · · Score: 0

      The Floyd Rose as an advancement in tremelo technology? Bah, give me a Bigsby anyday. The mere act of changing the strings, and tuning a guitar with a Floyd Rose can take almost as long as it did for Halo to come out for the Mac platform.

    7. Re:A Victory for People by Monkelectric · · Score: 1

      Dude listen to yourself. I will take my Supernova II over your Analog synths any day :) "Progress" is getting the same sound from a reliable digital synth that you got from an analog synth -- and you never have to repair a broken oscilator.

      --

      Religion is a gateway psychosis. -- Dave Foley

    8. Re:A Victory for People by the_consumer · · Score: 1

      w00t! Analog v. digital flamewar!

      --
      "If you're thinking what I'm thinking, you're right." -
    9. Re:A Victory for People by reve · · Score: 1

      Okay, I'll bite. I believe the following to be very important, so please take note.

      People in general (and musicians specifically) like products that fit into their preconcieved notions of what those products _should be_. The people that eventually became synthesizer players originally formulated their opinions of what a synthesizer _should be_ by listening to records featuring "classic" synths. Thus, to them, the ideal synthesizer timbre consists of analogue electronics and the associated imperfections; this is part of _that sound_.

      Example: Physical modeling didn't take off. This is not because of any technological flaw in the design, but rather because a plucked-string model just doesn't sound like Rick Wakeman or what have you.

      Thus, the manufacturers began reinventing the wheel because that's what people wanted.

      And frankly, I'm pretty stoked about this.

      I used to have a rack. And multi-tiered keyboard stands. And more keyboards leaned up against walls. Now, I have a usb-powered midi controller and softsynths. Does it sound a little different? Sure. Would anyone who isn't an enthusiast be able to tell the difference? Probably not.

      The following is a short list of things that I simply don't miss from the analogue synth days:

      1. Grounding problems / hum. (Thank god!)
      2. RF Interference.
      3. Tape sync.
      4. Microphones (placement and selection).
      5. Room acoustics.
      6. MIDI daisy-chain delay.
      7. Moving mixer faders up and down.
      8. Having to set preamp levels before you start.
      9. Patch bays and rewiring.
      10. Add your own here.

      It used to take like, hours to set up and test for recording. Now I just flick the keyboard on, launch the software and start diddling.

      I like it for the same reason the manufacturers like it: It's cheaper, faster, and better.

      --
      -- r . m o s q u i t o --
  7. Re:w00t! Another victory in the ongoing war by grolschie · · Score: 0, Troll

    Dude, there is no such thing as "IP".

  8. Re:w00t! Another victory in the ongoing war by jonathan_ingram · · Score: 2, Interesting

    It's public domain, so it's not *other people's* IP, it's *our* IP.

    Don't worry, though -- Disney and their paid representatives in the government are working hard to ensure that nothing more will ever become public domain.

  9. Win the battle, lose the war by j0hndoe · · Score: 5, Interesting

    The sad thing is, this depends on so many technicalities, it is not likely there will be another "victory" like this for a long time to come, becuase the relevant laws have all been strengthened in the last 20 years. In the US, Copyright lasts (practically) forever now, with no registration or renewal requirements. Unless there is a major shift in the laws, there is nothing being produced today that will come this close to becoming public domain in 20-30 years.

    So, while I'm glad the MT-32 emulation project can continue, I don't see much chance of any other more cheerful stories like this coming out.

    1. Re:Win the battle, lose the war by MuParadigm · · Score: 1


      Actually, there are lots of companies that don't bother to register their copyrights until they need them for court. For instance, the copyrights IBM alleges that SCO violated weren't registered until August 2003.

      Given that smaller companies may be more likely to lose the materials they need to register copyrights later, we may see more outcomes like this if the individuals involved are persistent in their demands that companies claiing rights in such projects back it up with evidence.

    2. Re:Win the battle, lose the war by vidarh · · Score: 2, Informative
      The thing is registering copyright is irellevant in most cases, and WOULD HAVE in this case too if the product had been newer. Registering copyright is now practically only an issue if you wish to claim damages in a trial. Not registering your copyright is pointless if a) there is clear documentation available that you authored the work in question and b) you only intend to prevent further distribution in the case of infringement, not seek damages.

      ObDisclaimer: I'm not a lawyer. This is not legal advice, and it's probably completely wrong :)

  10. documentationg ! by phoxix · · Score: 0, Offtopic

    the n and g aren't that close to each other ....

    1. Re:documentationg ! by Anonymous Coward · · Score: 0

      The shift key is used for capitalizing letters, in case you didn't know.

  11. Re:w00t! Another victory in the ongoing war by TCM · · Score: 1

    RFC 791 begs to differ

    --
    Of course it runs NetBSD. BTC: 1NT7QvbetmANwaMzhpVL6
  12. Before You Waste Your Time And Their Bandwidth... by John_Booty · · Score: 4, Informative

    The emulator won't work unless you have a copy of the required ROM file, mt32_pcm.rom

    So, don't slaughter their bandwidth/server by downloading the emulator unless you've got this file. Since I already made this mistake, I thought I might try to spread the word and cushion their Slashdotting, if only a little. :-)

    --

    OtakuBooty.com: Smart, funny, sexy nerds.
  13. Roland v. SCO by MuParadigm · · Score: 4, Funny

    "Roland, unable to find documentation establishing a copyright on the MT-32's ROM, has yielded to the project and allowed distribution of the emulator to continue."

    That wouldn't stop SCO. I mean, at this point, can you really imagine the following sentence appearing anywhere:

    SCO unable to find any code in Linux that matches code in Unixware or System V, has yielded to IBM and the Linux community and will no longer threaten Linux users with suing. "We goofed," Darl McBride, SCO CEO, admitted. "Sorry about that guys. No hard feelings, right?"

  14. Copyright should be abolished. by Thinkit3 · · Score: 0, Flamebait

    So then you could distribute your emulator. It may still be infected with decimal literals, or decimal spread out through number outputs and documentation. But abolishment of copyright would be a good step.

    --
    -Libertarian secular transhumanist
  15. Things aren't quite that dire, my friend. by Anonymous Coward · · Score: 0

    While it's true that the laws on this subject are pretty messed up in the United States: the United States is hardly the world! In fact, there's a coalition of canadian and other non-USian organisations working on reform -and making some amazing headway, I might add!

    1. Re:Things aren't quite that dire, my friend. by Anonymous Coward · · Score: 0

      Thanks for the link, I'll send these guys a Paypal donation as soon as I have some extra ca$h lying around.....

    2. Re:Things aren't quite that dire, my friend. by Anonymous Coward · · Score: 0

      WARNING: goatse.cx link!

    3. Re:Things aren't quite that dire, my friend. by Anonymous Coward · · Score: 0

      401 - This website has been blocked by an administrator. Do you have a mirror?

    4. Re:Things aren't quite that dire, my friend. by Anonymous Coward · · Score: 0

      Shut up, troll.

    5. Re:Things aren't quite that dire, my friend. by Anonymous Coward · · Score: 0

      401 - This website has been blocked by an admistrator. Do you have a mirror?

      yes.

  16. what's a MT32? by Anonymous Coward · · Score: 1, Funny

    32 , after its been used.

  17. About the MT-32 by Lac · · Score: 1

    Before reading this story, I had never heard of Roland's MT-32. So this was initially quite confusing. But I have perused the site and can inform those who would still be in the dark. Never fear, all has been made clear.

    The MT-32 is a product sold by Roland. It was originally sold in Japan and, some time after that, was also sold in the US. It contains some software which seems to also contain sound files. Of some kind. Oh, and it is probably quite an old model in its line of products. I think. From what I gather.

    My guess is it is an old keyboard. And the fact it is now emulated seems to really be quite something. For some reason.

    Hope this helps.

    1. Re:About the MT-32 by Lucky_Norseman · · Score: 1

      There was a sound card for PCs that used the MT32 for MIDI sounds.

    2. Re:About the MT-32 by Fancia · · Score: 3, Informative

      It was a synthesizer module, not a keyboard. It can be attached to anything that can communicate via MIDI; I have it connected to my AmigaOne right now, but it would work just as well with a MIDI keyboard. As the above poster points out, there was also the LAPC-1, which was basically a Roland MPU-401 MIDI port and a Roland MT-32 in one ISA card. (They used the same idea later with the SCC-1, which is an MPU-401 and an SC-55 in one ISA card.)

      --

      Bít, zabít, jen proto, ze su liska!
    3. Re:About the MT-32 by codebunny · · Score: 5, Informative

      It's not a keyboard, it's a sound-module. i.e. it's the part which generates the sounds but doesn't have any keys on it to play and is controlled by another MIDI device.

      It was an important product in it's day since it was the first multi-timbral (hence MT) synth meaning it could play more than one instrument at a time (e.g. piano and trumpet). The 32 refers to the maximum simultanous voices of the device. Each instrument uses between 1 and 4 voices, so the actual polyphony was between 8 and 32 depending on the instruments you were using. If you had two MT32s you could daisy chain so overflow notes go to the second device.

      As others have mentioned they were supported in various games, like the Sierra adventures. My personal fave was X-wing with the MT32 (music) + Soundblaster (effects) setting.

      MT32s are pre-GM (General MIDI) so the instrument mappings are non-standard (luckily the drums are the same). Various MIDI devices will have a MT32 mapping mode, so MIDI files will sound about right but for the real effect you'd need the real device.

      The tone generators were a hybrid of FM generation (i.e. sawtooth waveform etc.) plus a limited amount of sampled data.

    4. Re:About the MT-32 by rcastro0 · · Score: 5, Informative
      Actually, an early-days PC sound card. Check this out:

      " Serious game music for the mainstream user on the PC started with Sierra back in 1988. Before this, PC's were only equipped with a tiny beeping speaker. Sierra prepared to change all this by creating games that contained serious, high quality musical compositions drawing on add-on hardware. Sierra struck a deal with two companies, Roland and Adlib. Sierra adopted the Roland MT-32 and the Adlib Music Synthesizer. They would compose music for these units starting with King's Quest 4. Sierra would also become a reseller for these units.

      The Roland MT-32 was the higher end of these music devices. In today's terminology, it would be labeled a "Wavetable Synthesizer". A wavetable synthesizer usually implies that real instrument sounds are recorded into the hardware of the device. This device can then manipulate them to play them back at the various notes you need. This may not be the most accurate description as the MT-32 had the ability to manipulate parts of its built in sounds using something called "Linear Arithmetic (LA)" synthesis. Technobabble aside, it was a very good device that can rival even today's sound cards (though Tom and other MT-32 users will be quick to point out the lack of a built-in piano patch). It was also a very expensive sound card, costing $550 through Sierra. " (quoting an article by Eric Wing)
      I saw one of these things, in the beginning of the 90s, at a friend's house. It was really high end... and he used "Leisure Suit Larry" to demo it (!). Anyway, this MT-32 emulation effort will probably be interesting for running the golden DOS-era games (many abandoware, check Home of The Underdogs).
      --
      Quem a paca cara compra, paca cara pagará.
    5. Re:About the MT-32 by Fancia · · Score: 1
      Various MIDI devices will have a MT32 mapping mode, so MIDI files will sound about right but for the real effect you'd need the real device.
      Not really; none of those devices support the MT-32's custom instruments, so any songs using instruments other than the MT-32's default 128 patches won't sound right at all.
      --

      Bít, zabít, jen proto, ze su liska!
    6. Re:About the MT-32 by Anonymous Coward · · Score: 1, Informative

      Serious game music for the mainstream user on the PC started with Sierra back in 1988. Before this, PC's were only equipped with a tiny beeping speaker.
      ... Which is bullshit of course. PCs in 1985-6 had out-of-the-box 4 voice stereo digital sound. The author of the article you quote apparently never played any Amiga games in the mid 80's with kickass sound effects (and yes, that was a Personal Computer).
    7. Re:About the MT-32 by Some+Bitch · · Score: 1
      The author of the article you quote apparently never played any Amiga games in the mid 80's with kickass sound effects (and yes, that was a Personal Computer).

      Oh come on! PC means IBM compatible and we all know it.

    8. Re:About the MT-32 by Anonymous Coward · · Score: 0

      I had a parallel port sampler and was writing techno tracks on my Amiga in 1989. My friends had to put up with 4-colour CGA and beeps. This was remedied by them buying a 400 sound card - the MT32-based one - and asking me round so they could show off...

      Problem was that the MT32 could only do music; it was 100% MIDI-based. The Amiga could do pretty much anything you asked of it soundwise, hence the games had great music, but everything else was a beep with some white noise...

    9. Re:About the MT-32 by BusterB · · Score: 1

      My PC-jr had 3 voice sound, as did my Tandy 1000 HX. The Tandy even came with music composition software for Deskmate. Thexder and Leisure Suite Larry really rocked on those machines.

      The only problem was the crappy filters used on the headphone amplifier that allowed all sorts of CPU and disk drive noise to come through.

    10. Re:About the MT-32 by PReDiToR · · Score: 1

      Don't try and claim that an Amiga is a PC (note capitals), a PC is a personal computer built on the 8086 and onwards to i386 and beyond up to Opteron and Xeon architecture.

      You know, just like the majority of people mean when they say PC these days.

      An Amiga, Commodore, Crapstrad PCW, BBC, TRS-80, Dragon 32, ZX-81, Archimedes or other pre-8086 machine would be termed a microcomputer. Play fair and don't confuse the kids.

      --

      Do not meddle in the affairs of geeks for they are subtle and quick to anger
    11. Re:About the MT-32 by glesga_kiss · · Score: 0, Flamebait
      Bah. Amiga sux. For music, it had to be the Atari ST. Had one back then, kick-ass. Digital sampling and integrated MIDI. Many a classic electro track was coined there. No one used Amigas!

      (ah, feel young again, just like the old days!)

    12. Re:About the MT-32 by NormalVisual · · Score: 1

      It was an important product in it's day since it was the first multi-timbral (hence MT) synth meaning it could play more than one instrument at a time (e.g. piano and trumpet)

      First cheap multitimbral synth. There were other synths available at the time that were multitimbral, just not many that were affordable. Also, the MT-32 wasn't an FM synth - it used wavetables for the attacks/releases and subtractive synthesis for the sustain, just like the D50 (love my D550) did only with a *lot* less memory and generally crappier sound. :-) IIRC, the only FM synths at the time were Yamaha's DX/TX line (love my DX5, DX7, and TX216), the Korg DS-8 (which used the Yamaha 4-op chipset), and the Synclavier (love them too, still can't afford one).

      --
      Please stand clear of the doors, por favor mantenganse alejado de las puertas
    13. Re:About the MT-32 by Rimbo · · Score: 1

      "The tone generators were a hybrid of FM generation (i.e. sawtooth waveform etc.) plus a limited amount of sampled data."

      No, the MT-32 most certainly did NOT use FM synthesis, which is tech that is solely owned by Yamaha. It was a combination of pure analog synthesis and digital waveforms.

    14. Re:About the MT-32 by Anonymous Coward · · Score: 0

      Please, somebody mod this up. No, I'm not ROTFLMAO, but it is funny.

    15. Re:About the MT-32 by C10H14N2 · · Score: 1

      The MT-32 was hardly a "high-end" device, nor was it the beginning of PC music, certainly by 1988. 1984 saw the Amiga which had extraordinary sound. I had one and by 1988 I had it jacked into a Korg M1, which was, to greatly understate things, slightly "higher-end" than the MT-32, which was never marketed as anything but a toy.

      As for being a rival to today's sound cards, there simply is no comparison. For less than $150, you can get a SB Audigy with eight-channel Dolby Surround output, 10hz-46khz range, 64 voice polyphony on the 32 midi channels and sound recording at 24-bit/96khz. That's a TAD more than you could get for $550 out of the MT-32. Accounting for inflation, the MT-32 actually cost the equivalent of $900 today, which would buy a brand new Korg MS2000BR, which IS a professional synth module. For half again as much, you could buy a TritonRack, which is a damned amazing little box. Regardless, even the lowest end $20 SB knock-off cards out there now exceed the MT-32.

  18. international issues, though ? by sir_cello · · Score: 3, Informative


    This is interesting. Note that restored works are only an issue in the United States, and the original copyright gained in Japan by way of Berne should still be legitimate not only in Japan, but in just about every other Berne signatory (the restored work issue results from US non-compliance with Berne).

    This would mean an interesting situation that you could be considered in infringing copyright if you take your work outside the USA, or if anyone downloads your work from outside the USA (many of the similar ITAR issues).

    1. Re:international issues, though ? by dvdeug · · Score: 1

      the original copyright gained in Japan by way of Berne should still be legitimate not only in Japan, but in just about every other Berne signatory

      Not all of them; many countries have a rule wherein an Fooish work that is no longer protected by copyright in Foo is no longer protected in that country. Since the US registration requirement only applied American works (actually, it applied to all works, but non-US works were retroactively granted copyright), this is a US work not protected by US copyright and hence not protected in the UK and other places.

      This would mean an interesting situation that you could be considered in infringing copyright if you take your work outside the USA, or if anyone downloads your work from outside the USA

      It's not like it's unique. Much of Project Gutenberg is in copyright someplace in the world. And the League of Extraordinary Gentlemen couldn't use the Invisible Man from the comic books, because he was still in copyright in the UK (but not in the US).

  19. Re:Before You Waste Your Time And Their Bandwidth. by LoganEkz · · Score: 5, Informative

    Since they couldn't find the copyright of the ROM, it seems it can be freely distributed.

  20. Three cheers for EFF by psifishdot · · Score: 4, Informative

    "This development was largely due in part to the legal support of the Electronic Frontier Foundation."

    Let's hear it for the Electronic Frontier Foundation. Without the EFF, there'd be much more doom and gloom on Slashdot than there already is.

    Although, "largely due in part" is an odd statement.

    --

    Long live Schrodinger's cat...
  21. No Linux version? by julie-h · · Score: 1

    Does anyone know if there are plans for a Linux port of the emulator?

    1. Re:No Linux version? by canadacow · · Score: 2, Informative

      Yes... a port is planned. Right now I'm just working to get the audio perfected before I work on seriously porting the code myself. If anyone else wants to help, let me know.

    2. Re:No Linux version? by Fancia · · Score: 1

      DOSBox does have a Linux port; I've used it for Quest for Glory II using my actual MT-32 under Debian. Presumeably, the author of the MT-32 emulator hasn't contributed his code to the main DOSBox project yet because he wishes to wait until his emulator is finished to a more fully-functional stage.

      --

      Bít, zabít, jen proto, ze su liska!
    3. Re:No Linux version? by canadacow · · Score: 1

      Up to this point I've been using DosBox as a springboard. Its easier to tweak emulation parameters from inside DosBox than it is in a Windows or Linux driver. Ultimately this code will be separate from DosBox and only in driver form. This way other projects like Exult and ScummVM will be able to use the MT-32 emulation as well.

    4. Re:No Linux version? by Fancia · · Score: 1

      Ah, sorry; my mistake. That sounds definately nicer!

      --

      Bít, zabít, jen proto, ze su liska!
  22. Why you should be nice to Roland by Anonymous Coward · · Score: 2, Interesting

    Roland is the Nintendo of musical instruments.
    Not "hi-tech flashy" like Yamaha, but they
    understand what "play value" means in the same
    way Nintendo does, in a way that transcends
    language and cultures. They designed the
    drum machines (808, etc) that put the raw
    sonic tools behind a lot of cool music, written
    in cultures far away from .jp that they could
    never understand except sonically. I honestly
    think if the right (non-lawyer) types spoke to
    them, they would get what was really going on
    here and be cool ...

    1. Re:Why you should be nice to Roland by Anonymous Coward · · Score: 0

      Yeah Roland are cool. Back in the 80s I managed to send off and get circuit diagrams of DR55, D110, 303 and other analog gear , which promptly arrived compliments of their service department. They've done plenty to advance synthesis , pioneering very efficient analog sounding digital filters, drum, and guitar transducer technology etc. They still lead field despite being in the game as long as Korg and Moog. I think they started in the late 70s, making plotters. Most of all they kept to the philosophy of making their gear sound good not just adding features, most of it is very 'functional'.

      The MT32 ROM isn't a particluarly interesting, or even that good, its just one that became very popular as a soundset because the MT32 'patch' and very similar samples appeared in so many devices (D10, D20, Soundcanvas, 1080 etc....) Basically they did pioneering work in standardising and ordering the wavetable in a nice way.

      Big up teh Roland.

    2. Re:Why you should be nice to Roland by Anonymous Coward · · Score: 1, Interesting

      Bzzzt. Sorry, you're wrong.

      Sure, they put the raw sonic tools behind the musician, but you have to remember that the products that hold status nowadays (TR808, 909 and TB303) were all product failures in their original time. The 808 makes boom-shhhhh noises because it has analog circuitry, the 303 was originally supposed to make bass guitar sounds. Musicians took these tools and utilised them in genres like acid house because they were unwanted by 'proper' musicians, and they were cheap.

      Korg, Yamaha and a bunch of smaller companies are also equally responsible for new sounds. ARP, Moog and a couple of others were the original daddies of analog bleeps and squelches. In any case don't be jaded by history; when the original TR and TB boxes came out, they were rubbish.

      So what's Roland? Roland's just another musical synth company that churns out boxes. Instead of innovating greatly over the last decade, they've revisited the 303 for sounds and have pretty much sat on their back catalog of instrument sounds and model types. However, I'd never rate the MT32 in the same class - it's just a sample-based synthesizer (and not a great one at that). There are many other MIDI-based sample synths out there that are better and the only real reason the MT32 is on these pages is because it's synonymous with computer music on the PC in the early 90s, not because it's from Roland or because it's cool. As a company, I'd guarantee that they'd protect all their rights regardless. And as a musical instrument company, they sure as hell wouldn't let you off cos you made cool music, that's for sure...

      That said, I'd agree about the play value though. I do love my Jupiter 8 just a little bit more than the Yamaha CS80 ;o)

    3. Re:Why you should be nice to Roland by borgboy · · Score: 1

      Whereas Yamaha designed serious, well balanced hardware intended more for adults than kids? Is that the logical conclusion of the Roland:Nintendo::Yamaha:Sony play?

      --
      meh.
    4. Re:Why you should be nice to Roland by Anonymous Coward · · Score: 0

      No, I meant it in the sense that a Roland drum machine
      doesn't try to be a realistic depiction of a drum set.
      Instead, it tries to be something with the most
      expressive sounds that evoke something about the
      source instrument. Like watercolor paintings instead
      of a photograph. The old Roland electronic piano
      MK rack-mounts tried to do the same think with
      piano. Whereas, Yamaha always went for the most
      realistic imitiation of an instrument possible at the
      technology of the day, even if playing it felt like
      playing a tape recorder (Yamaha drum machines
      always felt that way to me ...).

  23. No. by DAldredge · · Score: 2, Insightful

    No. They are responsible for what their lawyers do. When they say they are sorry, then we can begin to think about being nice to them again.

  24. SCUMM VM? by Anonymous Coward · · Score: 1, Interesting

    Could this get rolled into the SCUMM VM for our auditory pleasure?

  25. donate! by BinaryJono · · Score: 2, Informative

    just a friendly reminder to toss some extra change towards the EFF...thanks to them alex and others are able to stand up against this sort of corporate legal pressure.

    donate here:
    https://secure.eff.org/

    1. Re:donate! by canadacow · · Score: 1

      Alex isn't my name. Alex is the name of the after hours AI tech support program that used to reside in that directory.

  26. Hard feelings by Compact+Dick · · Score: 0, Troll

    He'll know them once the GNAA sets loose its members on the McBride.

  27. Re:w00t! Another victory in the ongoing war by CaptKilljoy · · Score: 1

    Dude, there is no such thing as "IP".

    A sentiment shared almost exclusively by people who can't create anything anybody would bother to pi^H^Hcopyright infringe.

    If "there is no such thing as 'IP'", can I go ahead and violate the GPL now?

  28. Re:Before You Waste Your Time And Their Bandwidth. by Speare · · Score: 1, Informative

    Copyrights are in force, whether registered with the US Library of Congress, or not. Every crayon scribbling you've ever made, every photograph you've ever snapped, every recorded karaoke performance you've ever warbled, is protected by the force of law. Registration is a paper trail for the courts, but not a necessary element of a copyright enforcement lawsuit.

    --
    [ .sig file not found ]
  29. Archive of MT-32 tunes anyone? by Kris_J · · Score: 1

    Okay, I've now got a soft MT-32 available on my PC. Has anyone got a link to any archives of old MT-32 tunes? I used to have a LAPC-1, so I know there's some sweet stuff out there...

    1. Re:Archive of MT-32 tunes anyone? by nutsy · · Score: 2, Informative

      Quest Studios has lots of MT-32 MIDI sequences from classic Sierra On-Line adventure games, and a few MP3s as well so you can compare the softsynth's sound to the Real Thing. I think they used to have sequences from Lucas(Film|Arts) games as well, but I can't find any there now... maybe I'm thinking of some other site. Argh.

  30. Re:Before You Waste Your Time And Their Bandwidth. by DragoonAK · · Score: 3, Informative

    True for creations past a certain date. Before that, creations had to be registered to be protected. Unlike bogus copyright extensions, this change is not retroactive. I suspect that this is exactly the case here.

  31. The Roland MT-32 is not so hot anyway by Simonetta · · Score: 4, Interesting

    I recently pulled a Roland MT-32 that I paid way too much money for back in the early 1990's out of the closet and played for a while.

    What a disappointment. The instruments are mediocre and very noisy. The MIDI implementation is unnecessarily difficult and poorly documented. The editor programs still available are awkward to use and impossible to alter (no source code anywhere for MT-32 editors).

    The unit has no backup battery inside. All modifications to any sounds are lost at power-down. The internal firmware writes the mediocre internal voices over whatever is in RAM so just adding a battery to the RAM's VCC won't save your work.

    The internal synthesizer is just a square wave and a sawtooth with a gritty filter, amplitude envelope, and pitch tweeker (fire engine siren generator). So-so reverb and precussion patches. That's the whole thing.

    Of all the synthesizers to select to emulate, this would be my last pick. Fifteen years ago, when it was released, it might have been impressive. But not now.

    In fact, of all the synth tone modules from that period, the MT-32 sells for the least amount of money on Ebay. Someone is always trying to unload one for $40-$50 US.

    The only thing cheaper is the Yamaha FB-01. In my opinion, the FB-01 is a 'better' synth because you can at least get some really metallic industial sounds out of it, along with fair orchestral instruments. For a $50 Ebay synth, get a Yamaha TX-81Z. It's the same price as a Roland MT-32, but far more fun and flexable to play with.

    1. Re:The Roland MT-32 is not so hot anyway by anagama · · Score: 2, Interesting

      I had one too - I can't recall, was it $400 or $300? Maybe it was $495 ... still, I remember that it was incredible, particularly in comparrison to an Ad-Lib card or the like. Sierra games supported it ... really put some pizzaz in the Liesure Suite Lary soundtrack. And I can't even estimate how many hours I spent playing Wing-Commander getting all hyped with the great background music. Of course, I didn't use it to make music with - just for games.

      I would bet that the people doing this are doing it for the same reasons anyone still fools around with their C-64 or CoCo - for the nostalgia.

      --
      What changed under Obama? Nothing Good
    2. Re:The Roland MT-32 is not so hot anyway by lostchicken · · Score: 3, Interesting

      Sierra games supported it

      And this is exactly why the emulation project exists. There are many of us who are still die hard adventure gamers, and for us, old Sierra games (and LucasArts) are all that's left, for the most part. So, I run the MT-32 emulator to make the most of that experience. More than I could when I ran the games when they were new.

      --
      -twb
    3. Re:The Roland MT-32 is not so hot anyway by JMcEttrick · · Score: 2, Interesting

      I disagree. Perhaps you are using the stock sounds? True, those sound pretty lame. You have to use a patch editor. All of the sierra games use custom instruments. There an amazingly wide variety of possibilities with the LA synthesis. check out the editors at http://www.queststudios.com/roland/utilities.html. Also, the reverb is pretty good on this unit, for something from the 80's. This machine was intended to be used with a PC, so that's where you store your patches, so no battery needed.

    4. Re:The Roland MT-32 is not so hot anyway by WWWWolf · · Score: 1

      Heh.

      Personally, there's one thing that I like MT-32 for: The game support. Every game from early 90s had music "the way it was meant to be played" on MT-32.

      And now... Take a look at Exult's OggVorbis version of the soundtrack, which is directly recorded off a real MT-32. It may sound cool at the first try, but try picking the MIDIs for Ultima VII and playing them through any decent modern sound card or synth. I use a SBLive, and even with the crappy default soundfont, it sounds magnificent compared to the MT-32 performance. Some replacement soundfonts, and tadah! great stuff.

      Right now Debian has Exult 1.0, which uses a "cheapass TiMidity forking synth", that is, software synth with a bunch of carefully picked GUS patches. And it sounds great. But 1.1, which hopefully comes soon, will also have the option to use the MT-32 version... dunno, I think it's a waste of time to even try that. If someone did a chamber orchestra recordings of all these pieces, maybe then I'd try the vorbis support, but MT-32 versions are just lame =)

  32. Failed legal system at work again by Crashmarik · · Score: 4, Interesting

    I wish I could say this is a cheerfull story for me. I am certainly happy that the MT-32 project was able to go on its merry way. I am certainly happy that the author was able to continue using his spare time to make a positive contribution to both the culture and humanity. I am really not happy this played out in the usual way.

    Consider the general case of legal intimidation.

    1. The little guy undertakes a project/enterprise/undertaking that somehow threatens/annoys/provides a scapegoat for someone at a large company.

    2. The large companies officers/representatives/agents meet with their legal representation and proceed to formulate an attack via the legal system.

    3. If the activity isn't sufficiently profitable or the defendant doesn't have sufficient disposable personal resources, they either have to obtain pro-bono legal representation or face judgements that may economically devastate them.

    4. Even if the defendant can defend themselves there is no assurance a victory ends the matter.

    5. Even if a final victory is obtained by the defendant it is in only the most loose sense of the terms a victory. The only thing they have gained is the right to proceed in their business unmolested, they have lost a great deal of time, energy and usually financial resources to have things restored to status quo ante bellum.

    I know its been said before, but the legal system is a cruel joke. To expect a class of people to place the pursuit of justice ahead of their personal profit is insane. Too allow anyone with a hair up their rear to bring suit indefinitely without the presumption of their being wrong and the built in provision for compensation is insane.

  33. Re:fat 32? Just to clarify parent! by ratfynk · · Score: 1

    Even though MT 32 is a software layer wave table synth, if the synth then needs to access fat volumes for table data then MS will want a cut. Roland software does not like MS, never has and never will, because Gates always wants to control everything. Even your synth!

    --
    OH THE SHAME I fell off the wagon and use sigs again!
  34. Where's my IP Salvage Rights? by dreamsinter · · Score: 2, Insightful
    All this hoo-haa about "Intellectual Property Rights" has gone on with the casual obfuscation of Salvage Rights .

    To wit, if on the high seas - if not yet on the High Internet - anyone coming across something abandoned, has rights to claim it, if the original owner has disappeared, or if the original owner has lost interest in it, or a significant portion of its value if the original owner has lost control of it.

    We've heard an awful lot about "Property Rights" as applied to software - I think we need to hear a lot more about "Salvage Rights" - because that is part and parcel of the business risk assessment that insurers do for shipping lines, and that is nothing if not Property Rights.

    --
    "I his bow, and spun and wove, likes you." Vere de Vere out of my mould's mouth dragged me of the voluntary apes.
  35. Re:w00t! Another victory in the ongoing war by Anonymous Coward · · Score: 0

    ...however copyright != IP. Neither is a patent IP. Copyright and patents are a different kettle of fish. The term IP is used by those who hold neither patent or copyright, hence is bogus.

  36. My reminder by cebarro · · Score: 1

    to send in the EFF's Christmas present this year.....

  37. You are a serious moron by Anonymous Coward · · Score: 1, Insightful

    He's right...there is no such thing as "IP".

    There is:

    Patents
    Copyrights
    Trademarks

    He's not being pedantic, he simply wants you to stop pretending this is equivalent to real property. That doesn't mean he thinks you should infringe copyright, or break the law, he simply wants you to be more specific.

    I guess some people hide their ignorance by lashing out at others. People like you. You are a sad, sad little boy.

  38. Not Acceptable! by Newer+Guy · · Score: 1

    Roland should be forced to give a LARGE contribution to the EFF for bringing out this "fishing expedition" attacking innocent users! Behavior such as theirs deserves punishment. Maybe, just maybe, if a few companies got punished for harassment, it might make others think twice before doing so.

  39. The MT-32 by statusbar · · Score: 3, Insightful
    I developed an Patch Editor for the Roland MT-32, and know it quite intimately.

    I believe that the MT-32 Emulator is a worth while project - But I am confused as to why the ROM needs to be copied at all. Why not record your own samples instead? It is not like those original samples are that great anyways. If the open source community (me included) recorded and processed our OWN samples, then none of these issues would have come up. The copyright on the originals would not be an issue at all.

    --jeff++

    --
    ipv6 is my vpn
    1. Re:The MT-32 by LizardKing · · Score: 1

      Does your patch editor work with the CM32 (an MT32 without the patch buttons on the front)? A friend gave me his CM32 a while ago, and I started writing a patch editor for it. Unfortunately, NetBSD doesn't appear to send and receive SysEx messages properly so I gave up. I do have an ST in storage, so I'm wondering if it's worth firing it up and running your editor on it.

      Chris

    2. Re:The MT-32 by Anonymous Coward · · Score: 0
      Cool! I don't suppose you'd be interested in posting any source code for it? All of the PC MT-32 patch editors are long dead projects, and it's difficult to find something to use on newer operating systems. Even if it's for a different machine, there is no question that much of the work could be re-used.

      thanks!

    3. Re:The MT-32 by JediTrainer · · Score: 1

      You know what would be great?

      How about somebody goes and converts the old patchset from the Gravis UltraSound series of cards (into something usable with today's cards)? Honestly - it's the best I've heard so far, and certainly better than anything SoundBlaster has come up with.

      Unfortunately I think they still restrict distribution of the files, although I do still have a copy of them saved (even though I can no longer use the card, since it's ISA).

      --

      You can accomplish anything you set your mind to. The impossible just takes a little longer.
    4. Re:The MT-32 by statusbar · · Score: 1

      Jesus, I wrote that program 16 years ago... I have an old pile of disks... maybe it is on one of them? If I can find it, I will release it under the GPL.

      --jeff++

      --
      ipv6 is my vpn
    5. Re:The MT-32 by almightyjustin · · Score: 1

      Why even bother with emulating obsolete hardware at all then? Why not just use your own samples with a plain MIDI interface? The whole point of having the emulator is to have an authentic-sounding experience in old games, so of course you need the original samples. To do otherwise would be like writing an emulator for Pac-Man but then rewriting the ROMs from scratch for copyright reasons - you might as well have just made a clone in C++ and saved yourself the bother.

      --

      Omnes arx vestrum sunt adiuncta nobis.

    6. Re:The MT-32 by statusbar · · Score: 1

      You don't need the original samples to make it sound as good or better. As I said before, the original samples are not that great. Back then the typical person at home was not able to even get equivalent quality samples. Now we can do so much better.

      Tell me, does the mt-32 emulator emulate the DSP chip in the mt-32? Does it require the system rom (non-sample data) of the mt-32? Why not?

      --jeff++

      --
      ipv6 is my vpn
    7. Re:The MT-32 by Anonymous Coward · · Score: 0

      That would be awesome. :) Thanks!

  40. Re:A Victory for People and Roland! by farrellj · · Score: 2, Interesting

    Roland (and their offspring, Boss) have always made excellent instruments. I have an SH-3 (not even an "a") that has been through the wringer and then some, but all it needs right now is a cleaning...it still sounds as sweet as the day I traded a copy of the Principia Discordia for it in the 1980s. I've had many a piece of Roland equipment over the years, and have always been happy about their quality and sounds...their Boss stomp pedals practally owned the market for many years...and with on exception, all of the Roland/Boss stuff I own still works, even if some of it is 20+ years old.

    Roland giving up on the whole copyright issue, saying that can't find their proof of copyright may just be them saving face. They have have decided that the amount of bad publicity the whole fiasco would generate would tarnish their good name, and I wouldn't blame them for deciding so. I'm willing to give them the benefit of the doubt, and say they are just being good financial citizens realizing they wouldn't profit from going after the emulator people, and it may just have been an over-zelous lawyer's department that got overruled by the higher-ups.

    That being said, I guess I have faith in Roland, they have always dealt fairly with me the few times I've had to deal with them, and I only hope that is happening now with this MT-32 emulator business. Think about the musical instruments that have been emulated, the Prophet 5, the Minimoog, etc. and think of the prestige that has given these companies that made the copied instruments...the only difference is that Roland is till around (although Mr. Moog has reconstituted his company, Big Briar rocks!)...having a emulator come out of an old instrument from a company give them a prestige like few things can!

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    CAN-CON 2019 - Ottawa's only book oriented Science Fiction Convention! October 18-20, Sheraton Hotel, Ottawa, Canada h
  41. It's not being emulated because it's good by Sycraft-fu · · Score: 4, Informative

    If you want a good synth, these days they are cheap and plentful the cheapest and most flexable for the money I can think of is the SoundBlaster Live. It's a real, no-shit, sample based MIDI playback device. Now it doesn't sound all that impressive with the included samples (better than the MT-32 but not great) but the cool thing is that you can find free and commercial samples in Creative Labs' Sound Font format all over the net. Get yourself a better one, and you are rocking. Along those lines, you aren't limited by the orignal GM spec. You can load your own instruments at your own locations to your hearts content. Quite a powerful editor for Sound Fonts too. Now, given that SBLives have be had for as little as $30 brand new, the MT-32 in no way competes.

    This isn't even to mention the new synthesizers that Roland offers (under the name Edirol now) or more professional versions of the Live/Audigy hardware that Emu sells (Proteus).

    The point of emulating the MT-32 is vintage sound. Many games were composed to it's unique sound. Hence if you want the true sound of old games, it's desirable to have one. So the emulator is for enthusiasts, not professionals.

  42. No, see by Sycraft-fu · · Score: 3, Interesting

    This was back in the day when copyright was NOT an inherant thing. You had to actually file for it. IF you failed to do so, you had no copyright. The law was later changed so that copyright was inherant, at the moment of creation. All you had to do was make something and you had the copyright.

    Since the MT-32 was made before that date and since Roland didn't file, they have no copyright.

    1. Re:No, see by chartreuse · · Score: 1

      Err, starting in 1978 you had to file for copyright in order to get greater damages for infringement, though you still had copyright (US-wise, though the idea was to harmonize US copyright law with the Berne [international] Convention) inherent in an item's creation and could get (lower) damages for that. The MT-32 came after that, somewhere between 1985 and 1990, IIRC.

      PS: Derivations of the MT-32 sounds were licensed to Apple for QuickTime's software synth.

  43. Re:Before You Waste Your Time And Their Bandwidth. by canadacow · · Score: 2, Informative

    Read my page to get an understanding of the relevant law here. While you're correct with regard to the current method of how copyright works, such policy is not retroactive in this case. And before you think I'm just talking out my butt since IANAL (no pun intended), remember that both the EFF and Roland's counsel agree with me on this interpretation of the law.

  44. Re:SADDAM'S CAPTURED, BUSH STILL A DICKHEAD by master0ne · · Score: 0, Troll

    ahh yes, but anything under 60 days is not considerd a way, this was passed back in the 50's i beleave for one reason or another (sompthing about pre empting a nuclear attack) so the first 60 days are the presidents choice (it could be 90, but ill stick with the safer 60)and thus not thenically a way, all the president has to do is send the troops over there, and bomb the hell out of them for 60 days end it for 20 and go and do it again... i dont beleave there are any limits on how soon and when he can use this power again...

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    Noone writes jokes in base 13!
  45. RE: You miss the point by King_TJ · · Score: 2, Interesting

    The MT-32 was the synth of choice all the older Sierra games (and others) supported. When you ran their setup program, it was quite common to get choices such as EGA or VGA display, followed by the sound selections of "Internal Speaker", "None", "Adlib", "Soundblaster" or "MT-32".

    Eventually, they started offering "General MIDI" as a selection - which was ultimately more useful and better sounding on the right hardware.... but before that, MT-32 was the one to have.

    As strictly a music synth though, no, the MT-32 wasn't a unit you'd use for its stellar signature sounds or anything....

  46. Here's what I don't get... by zoeblade · · Score: 2, Interesting

    How come something that emulates the MT-32 1987 sound module that most people haven't heard of gets into trouble, yet programs like Propellerheads's Rebirth, which emulates three much-sought after pices of Roland gear, seems to have no trouble? Did they pay royalties or something? What about Native Instruments cloning Yamaha's DX-7 synthesiser and Sequential Circuits's Prophet 5?

    1. Re:Here's what I don't get... by canadacow · · Score: 1

      Likewise, even though I'm the primary developer for the MT-32 project, not being a musician I'm completely unfamiliar with those "three much-sought after pieces of Roland gear". The MT-32 was the piece of music hardware for gamers 20 years ago. Think of it as someone emulating the SB Live in 2024. And yes, most likely since those programs are for profit they probably did strike a license agreement with Roland. Roland, on the other hand, completely objects to my creation of an emulator and has made it clear they have absolutely no intention of licensing the ROM (if the ROM were in fact copyrighted) to me.

    2. Re:Here's what I don't get... by fredrik70 · · Score: 1

      Propellerhead's Rebirth emulates the Roland 303, 808 and 909, the 2 latter are drum machines. A lot of early techno and acid house used these, hech, you can even find tunes today made with these. Amazing little machines..

      --
      if (!signature) { throw std::runtime_error("No sig!"); }
    3. Re:Here's what I don't get... by Phil+John · · Score: 1

      They may have sought a license from Roland, but I think the reason you guys have been having problems is that your software needs the ROM file from an MT-32, whilst programs like REBirth and all of the Native Instruments ones are a complete simulation of the sound-making circuitry of these old synths...i.e. they use mathematical models of the way the old circuitry worked to emulate the sound.

      It's basically pyshical modelling, albeit easier than doing it for a real instrument (i.e. Trumpet, Flute) because its not having to generate the nuances and harmonic distortion that real instruments have as part of their unique make-up.

      For stuff that emulates real instruments look no further than some of the software that IRCAM, the amazing state-funded audio research institute located underground (how cool is that?!?) beneath the Centre Georges Pompidou (really ugly modern building) in Paris. My old Music Teacher came to Europe to study there under Pierre Boulez (all you musos know who he is) and said the place is amazing, loads of custom equipment in the studios, a huge performance space that can have its acoustics changed easily etc. They never got any much sleep though, teaching was 16 hours a day, and the rest of the time the students were allowed to use the studios free of charge! :o)

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      I am NaN
  47. Re:fat 32? Just to clarify parent! by Anonymous Coward · · Score: 0

    You probably should have gone anonymous before replying to your own post. Dumbass.

  48. Noisy Piece of Junk by Black-Man · · Score: 1

    Maybe Roland let the copyright run out because it's a WORTHLESS PIECE OF JUNK!!

    "Vintage" Sound. That's a good one.

  49. The same reason as why your write the emulator in by Sycraft-fu · · Score: 1

    Vintage sound. The point of the project is to have something that sounds just like an MT-32. If I wanted to improve on the sound, the easiest way would be to make a set of GM patches or a map to GM/GM2/GS/XG or the like. I mean I'm willing to bet you could write a simple mapper that would map MT-32 instruments to one of the GM or extended standards and get good results. Better yet, just make a SoundFont that has MT-32 instrumentation instead of GM instrumentation. The MT-32 speaks MIDI, just not General MIDI. So provided the SoundFont matches it's map and balance, it'll work great. As you suggest, the instruments could be made better.

    Well, that's all well and good, but some people aren't after that. They want the orignal sound. That is the goal of this emulator. But, to do that, you need the orignal samples. It's the same reason why people still use something like the TR-808 (or rather emulations thereof). It's purpose was to try and simulate a drum kit. It did a shitty job by today's standards. I can get MUCH more realistic sound with something like Kontakt and a 500MB drum kit. That's not the point, the point is the 808 had a unique and sometimes diserable sound. People aren't using it to try and sound real, they are using it for the sound it has.

  50. You know if Roland was smart by Sycraft-fu · · Score: 2, Interesting

    They'd just capatalise on this sort of thing. They should make a peice of software for vintage gamers. Make it a MIDI software synthesizer that emulates classic Roland hardware. I'd give it an MT-32 mode, a CM-64 mode and an SC-55 mode. That covers basically all old MIDI games. Thing is, it'd take very little development on their part. The only thing they'd really have to write is the MT-32 engine. They already have a number of software synthesizers, who's engines would work quite well.

    The problem is that Roland seems to think that the hardware market is where it's at and deliberatly cripples their software. They don't seem to realise the future is software synthesis. I say this as the owner of two hardware synthesizers, one Roland.

    They have a program caled Virtual Sound Canvas that is supposed to be an emulation of a number of their SoundCanvas products like the SC-55 and SC-88. Ya, except it sounds nowhere NEAR as good as the real hardware it's supposed to emulate. This is NOT a limitation of software, as there are software synths that sound as good or better than anything done in hardware. Same goes for their newer programs and synths. Their GM2 Hypercanvas software sounds like a software version of their new GM2 synths.... Except it has less than a third of the instruments, and the ones it does have are of inferior quality. Silly, given that it's only about $50 cheaper than their SD-20.

    Siller still that the main reason for the inferior sound and lack of instruments is the small sample set. Well one of the main advantages of software synths is their ability to handle huge samples. It's not uncommon to have a PC with over a gig of RAM, and with streaming from disk (which good softsynths do) you can play sample banks larger than the system RAM. It's not uncommon to see single instruments for soft synths that are over 100MB. The Hypercanvas software, on the other hand, has only 26MB for all its samples.

    Well since it's clear from what we know about software synthesizers that you can have large sample banks, and it's clear form other software synthesizers that Roland makes that don't directly compete with their hardware that they know how to make high quality ones, why not have high quality implementations of their hardware? Only reason seems to be because they are afraid of hurting hardware sales.

    It's a pity, really, because I think there would be a large enthusiast market for a GOOD software emulation of their old hardware like the SC-55 and MT-32. I know I'd like it. GM devices don't play old MT-32 games right and even my SD-20 doesn't sound quite right for old GM games. I'd like to have the sound of an MT-32 and an SC-55 but it's both expensive and inconvienent to buy the real sound modules. I'd certianly buy a softsynth if one existed though (and do use this free MT-32 emulator).

  51. Re:fat 32?sometimes it is necessary. by ratfynk · · Score: 1

    Sometimes the only way to carry on an intelligent conversation is to talk to oneself. Especially with anon cowards replying.

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    OH THE SHAME I fell off the wagon and use sigs again!
  52. Links by phorm · · Score: 1

    I find a lot of links for SoundFont drivers, problems, etc, on google - as well as some non-free soundfonts. Any links to some of the better free ones?

    1. Re:Links by Sycraft-fu · · Score: 1

      Let's see here. Haven't really made much use of my Audigy for awhile.

      Personally, I recommend buying one. The Synergi GS soundfont is a really well balanced and great sounding font. Plus it comes with lots of cool extras. It's only $18 so not bad at all. www.samplebanks.com.

      Now, as for free ones. I've never found any I like. Most of them have good points and some deceant instruments, but I find none of them have proper tonal or amplitude balance as per the GM standard. So they play some songs good, but may very bad. But, if you want them, here's a list of some sites, in no particular order:

      http://www.fluidfonts.com/
      http://www.geocities .co.jp/CollegeLife-Library/508 4/#dl
      http://www.titanicsf.com/
      http://www.perso nalcopy.com/

  53. Rebirth and Reborn: another story... by Onan+The+Librarian · · Score: 2, Interesting

    Last year I received notice of a Rebirth clone for Linux called Reborn. The programmer sent me a copy (no source, but he was planning to release it), I tested it, it was great sounding and great fun. Within days he received a C&D from Propellerheads claiming copyright infringement of their interface. I thought that was pretty outrageous, since P-heads software had copied the Roland interface. However, the programmer informed me that in fact P-heads *did* pay Roland for the right to use their interface designs on Rebirth. He also pointed out that the people at P-heads were quite civil about the whole thing and even offered him a job. All well & good, except that Linux still doesn't have a Rebirth clone. P-heads apparently have no inclination to release a Linux version of Rebirth. Bummer... Oh, btw: If someone were to create a software emulation of Roland's MKS-70 I'd really be impressed, it's still one of Roland's finest synths.

  54. Slow down and read the site, people. by almightyjustin · · Score: 1

    Wow, there's a lot of uncalled-for Roland-bashing going on here. Read the project history - early in development, the author anticipated the legal issues and explicitly sought permission from Roland, who somewhat predictably denied it. The author then realized that the ROM may actually not be copyrighted due to a technicality and asked for Roland to produce evidence to the contrary, which this story shows they've been unable to produce. There was a mistaken C&D letter issued but that's only part of the story. It's not like Roland came out of nowhere and decided to swoop down on an established project, the author asked for them to get involved to clear up any legal issues before he put too much work into it.

    --

    Omnes arx vestrum sunt adiuncta nobis.

    1. Re:Slow down and read the site, people. by almightyjustin · · Score: 1

      Oh, and if that wasn't enough, the emulator was developed separately from its host project (DosBox) partly to deflect this very kind of legal trouble from the more legitimate DosBox.

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      Omnes arx vestrum sunt adiuncta nobis.

  55. Re:SADDAM'S CAPTURED, BUSH STILL A DICKHEAD by indros13 · · Score: 1
    Actually, the President can send troops into areas without a declaration of war for up to 60 days. I believe this dates back to the Gulf of Tonkin Resolution giving President Johnson this power during the Vietnam War.

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    Under capitalism man exploits man. Under communism it's the other way around.
  56. Re:SADDAM'S CAPTURED, BUSH STILL A DICKHEAD by YOU+LIKEWISE+FAIL+IT · · Score: 1

    Hmm, interesting! Is this a constitutional amendment, or just a normal law?

    P.S. Have the mods gone? :-P

    YLFI
    --
    One god, one market, one truth, one consumer.