Domain: slurl.com
Stories and comments across the archive that link to slurl.com.
Comments · 19
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David Rumsey Collection in SecondLifeThere is a very interesting library and exhibition of old maps from the David Rumsey collection in SecondLife http://secondlife.com/. You can teleport to one of the four sims directly with this SLURL:
http://slurl.com/secondlife/Rumsey%20Maps%201/133/247/56/?title=David%20Rumsey%20Maps&msg=David%20Rumsey%20map%20collectionSee also http://www.davidrumsey.com/
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Re:"Virtual worlds" will never take off
I claim that virtual worlds is an approach to telepresence on a budget. Someone must think that telepresense is important because it is estimated to generate about 4 billion USD in annual revenues.
Your other arguments are supercilious at best and show a lack of understanding, at least in the world of distributed software development. I would also guess that you've never used Second Life before.
- Most developer machines need to be high performance due to the resource heavy nature of having to run a web server, a database server, and an Integrated Development Environment all on the same machine.
- In my own experience with off shore development houses, their network and machines are just as good as ours.
- The Second Life HUD client has about a 21MB download.
- Teleporting to the meeting site in Second Life is as easy as clicking on a link in a web page.
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RL Businesses Don't Get It
There are a bunch of reasons why RL businesses fail in Second Life, and I've written about them here, hereand here. The issue seems to be that many people have a different identity when in virtual, and that other identity has little use for RL products and services. Instead, success is found by directly addressing their virtual needs, like I have done at my virtual store, Electric Pixels. Unfortunately, the size of the market is still quite small. It's like running a business in a town, not the world.
-- ArminasX -
Re:an alternate, and more entertaining solution
Anonymous coward is telling the truth. I've seen one that someone made. Pictures? Wouldn't you like to know.
:-) But this might be a location to check out:
http://slurl.com/secondlife/bel%20Highland/171/143/33
Should be near where you can get the baby unicorn. NSFW link:
http://www.secondlifeherald.com/slh/2007/09/afternoon-delig.html#more
It might be a custom thing though so it might not actually be there. -
Protest today in SL
Just got this from one of my SL groups:
"Protest the end of SL Casinos!
http://slurl.com/secondlife/Clementina/188/122 Protest Encroachment of
Real-Life US law into Second Life... 1 PM today... pplease IM all your
friends about this demonstration at governor Linden's Mansion.." -
Re:Online Ordering Real Saplings Planted?Hi Doc Ruby,
Last week New York social media agency Converseon, in partnership with Colorado non-profit Plant it 2020, launched an island in Second Life where you can buy a virtual tree and have a corresponding tree planted in the real world.
You can visit the island in SL here: http://slurl.com/secondlife/Second%20Chance%20Tre
e s/139/127/31/For 300 Linden (a bit over US$1) you can purchase and plant a virtual copy of one of 10 species of rainforest tree. This will spur the planting of a matching tree in an endangered rainforest area in the real world by Plant It 2020.
If you'd like to learn more about it, you can check out our media release here: http://www.prweb.com/releases/second-life/convers
e on/prweb518283.htm -
Earth Day events at Avatar Action Center in SL
While Dell is a for profit company (whose equipment I happen to use and like), Avatar Action Center is a non-profit organization that is focussed on sustainability education and empowerment and is hosting special events all Earth Day in Second Life. This is an international effort with group participants providing information about wind and solar energy, short videos about global warming and alternative energy and several live music performances. Visit our sim in Second Life at http://slurl.com/secondlife/Undulosa/219/222/62 and our web site at http://avataraction.org/ Happy Earth Day SimBuddha
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Re:WTF is the point of this game?
The issues really are.
1. You need a good machine with good graphics card.
2. You need a good internet connection.
3. You need to be on the grid at the right time of the day.
4. You need to know where the right places are.
Your correct, if your starting off for private tour to figure out what is going on, depending on when you enter the grid can make the place look like crap.
Do a bit of exploring. Some of the stuff is very impressive. Some of the places I found cool (in relation to design, neat).
Lost gardens of apollo: http://slurl.com/secondlife/Apollo/125/221/24
IBM: http://slurl.com/secondlife/IBM/104/3/601
Cisco: http://slurl.com/secondlife/Cisco%20Systems%202/12 6/128/601
Ivory Tower (teaches coding): http://slurl.com/secondlife/Natoma/189/164/26
Wolf Mountain Ski resort: http://slurl.com/secondlife/PeachTree%20Resort/62/ 43/29
Dublin city center: http://slurl.com/secondlife/Dublin/126/189/25
Little Seoul (still being built): http://slurl.com/secondlife/Korea2/13/0/27
Nexus Prime (gibson CyberPunk): http://slurl.com/secondlife/Gibson/128/128/0
There are many more but still exploring. :) -
Re:WTF is the point of this game?
The issues really are.
1. You need a good machine with good graphics card.
2. You need a good internet connection.
3. You need to be on the grid at the right time of the day.
4. You need to know where the right places are.
Your correct, if your starting off for private tour to figure out what is going on, depending on when you enter the grid can make the place look like crap.
Do a bit of exploring. Some of the stuff is very impressive. Some of the places I found cool (in relation to design, neat).
Lost gardens of apollo: http://slurl.com/secondlife/Apollo/125/221/24
IBM: http://slurl.com/secondlife/IBM/104/3/601
Cisco: http://slurl.com/secondlife/Cisco%20Systems%202/12 6/128/601
Ivory Tower (teaches coding): http://slurl.com/secondlife/Natoma/189/164/26
Wolf Mountain Ski resort: http://slurl.com/secondlife/PeachTree%20Resort/62/ 43/29
Dublin city center: http://slurl.com/secondlife/Dublin/126/189/25
Little Seoul (still being built): http://slurl.com/secondlife/Korea2/13/0/27
Nexus Prime (gibson CyberPunk): http://slurl.com/secondlife/Gibson/128/128/0
There are many more but still exploring. :) -
Re:WTF is the point of this game?
The issues really are.
1. You need a good machine with good graphics card.
2. You need a good internet connection.
3. You need to be on the grid at the right time of the day.
4. You need to know where the right places are.
Your correct, if your starting off for private tour to figure out what is going on, depending on when you enter the grid can make the place look like crap.
Do a bit of exploring. Some of the stuff is very impressive. Some of the places I found cool (in relation to design, neat).
Lost gardens of apollo: http://slurl.com/secondlife/Apollo/125/221/24
IBM: http://slurl.com/secondlife/IBM/104/3/601
Cisco: http://slurl.com/secondlife/Cisco%20Systems%202/12 6/128/601
Ivory Tower (teaches coding): http://slurl.com/secondlife/Natoma/189/164/26
Wolf Mountain Ski resort: http://slurl.com/secondlife/PeachTree%20Resort/62/ 43/29
Dublin city center: http://slurl.com/secondlife/Dublin/126/189/25
Little Seoul (still being built): http://slurl.com/secondlife/Korea2/13/0/27
Nexus Prime (gibson CyberPunk): http://slurl.com/secondlife/Gibson/128/128/0
There are many more but still exploring. :) -
Re:WTF is the point of this game?
The issues really are.
1. You need a good machine with good graphics card.
2. You need a good internet connection.
3. You need to be on the grid at the right time of the day.
4. You need to know where the right places are.
Your correct, if your starting off for private tour to figure out what is going on, depending on when you enter the grid can make the place look like crap.
Do a bit of exploring. Some of the stuff is very impressive. Some of the places I found cool (in relation to design, neat).
Lost gardens of apollo: http://slurl.com/secondlife/Apollo/125/221/24
IBM: http://slurl.com/secondlife/IBM/104/3/601
Cisco: http://slurl.com/secondlife/Cisco%20Systems%202/12 6/128/601
Ivory Tower (teaches coding): http://slurl.com/secondlife/Natoma/189/164/26
Wolf Mountain Ski resort: http://slurl.com/secondlife/PeachTree%20Resort/62/ 43/29
Dublin city center: http://slurl.com/secondlife/Dublin/126/189/25
Little Seoul (still being built): http://slurl.com/secondlife/Korea2/13/0/27
Nexus Prime (gibson CyberPunk): http://slurl.com/secondlife/Gibson/128/128/0
There are many more but still exploring. :) -
Re:WTF is the point of this game?
The issues really are.
1. You need a good machine with good graphics card.
2. You need a good internet connection.
3. You need to be on the grid at the right time of the day.
4. You need to know where the right places are.
Your correct, if your starting off for private tour to figure out what is going on, depending on when you enter the grid can make the place look like crap.
Do a bit of exploring. Some of the stuff is very impressive. Some of the places I found cool (in relation to design, neat).
Lost gardens of apollo: http://slurl.com/secondlife/Apollo/125/221/24
IBM: http://slurl.com/secondlife/IBM/104/3/601
Cisco: http://slurl.com/secondlife/Cisco%20Systems%202/12 6/128/601
Ivory Tower (teaches coding): http://slurl.com/secondlife/Natoma/189/164/26
Wolf Mountain Ski resort: http://slurl.com/secondlife/PeachTree%20Resort/62/ 43/29
Dublin city center: http://slurl.com/secondlife/Dublin/126/189/25
Little Seoul (still being built): http://slurl.com/secondlife/Korea2/13/0/27
Nexus Prime (gibson CyberPunk): http://slurl.com/secondlife/Gibson/128/128/0
There are many more but still exploring. :) -
Re:WTF is the point of this game?
The issues really are.
1. You need a good machine with good graphics card.
2. You need a good internet connection.
3. You need to be on the grid at the right time of the day.
4. You need to know where the right places are.
Your correct, if your starting off for private tour to figure out what is going on, depending on when you enter the grid can make the place look like crap.
Do a bit of exploring. Some of the stuff is very impressive. Some of the places I found cool (in relation to design, neat).
Lost gardens of apollo: http://slurl.com/secondlife/Apollo/125/221/24
IBM: http://slurl.com/secondlife/IBM/104/3/601
Cisco: http://slurl.com/secondlife/Cisco%20Systems%202/12 6/128/601
Ivory Tower (teaches coding): http://slurl.com/secondlife/Natoma/189/164/26
Wolf Mountain Ski resort: http://slurl.com/secondlife/PeachTree%20Resort/62/ 43/29
Dublin city center: http://slurl.com/secondlife/Dublin/126/189/25
Little Seoul (still being built): http://slurl.com/secondlife/Korea2/13/0/27
Nexus Prime (gibson CyberPunk): http://slurl.com/secondlife/Gibson/128/128/0
There are many more but still exploring. :) -
Re:WTF is the point of this game?
The issues really are.
1. You need a good machine with good graphics card.
2. You need a good internet connection.
3. You need to be on the grid at the right time of the day.
4. You need to know where the right places are.
Your correct, if your starting off for private tour to figure out what is going on, depending on when you enter the grid can make the place look like crap.
Do a bit of exploring. Some of the stuff is very impressive. Some of the places I found cool (in relation to design, neat).
Lost gardens of apollo: http://slurl.com/secondlife/Apollo/125/221/24
IBM: http://slurl.com/secondlife/IBM/104/3/601
Cisco: http://slurl.com/secondlife/Cisco%20Systems%202/12 6/128/601
Ivory Tower (teaches coding): http://slurl.com/secondlife/Natoma/189/164/26
Wolf Mountain Ski resort: http://slurl.com/secondlife/PeachTree%20Resort/62/ 43/29
Dublin city center: http://slurl.com/secondlife/Dublin/126/189/25
Little Seoul (still being built): http://slurl.com/secondlife/Korea2/13/0/27
Nexus Prime (gibson CyberPunk): http://slurl.com/secondlife/Gibson/128/128/0
There are many more but still exploring. :) -
Re:WTF is the point of this game?
The issues really are.
1. You need a good machine with good graphics card.
2. You need a good internet connection.
3. You need to be on the grid at the right time of the day.
4. You need to know where the right places are.
Your correct, if your starting off for private tour to figure out what is going on, depending on when you enter the grid can make the place look like crap.
Do a bit of exploring. Some of the stuff is very impressive. Some of the places I found cool (in relation to design, neat).
Lost gardens of apollo: http://slurl.com/secondlife/Apollo/125/221/24
IBM: http://slurl.com/secondlife/IBM/104/3/601
Cisco: http://slurl.com/secondlife/Cisco%20Systems%202/12 6/128/601
Ivory Tower (teaches coding): http://slurl.com/secondlife/Natoma/189/164/26
Wolf Mountain Ski resort: http://slurl.com/secondlife/PeachTree%20Resort/62/ 43/29
Dublin city center: http://slurl.com/secondlife/Dublin/126/189/25
Little Seoul (still being built): http://slurl.com/secondlife/Korea2/13/0/27
Nexus Prime (gibson CyberPunk): http://slurl.com/secondlife/Gibson/128/128/0
There are many more but still exploring. :) -
Heh, just like in Second Life
In SL the map shows objects on the land. People used that to create pictures and ads visible on the map. For example:
http://slurl.com/secondlife/Palomarian/128/128/128 /
http://slurl.com/secondlife/Omidyar/128/128/128/
http://slurl.com/secondlife/Clementina/128/128/128 /
These are usually made by using large colored blocks high in the air, so they can't be seen from the ground. -
Heh, just like in Second Life
In SL the map shows objects on the land. People used that to create pictures and ads visible on the map. For example:
http://slurl.com/secondlife/Palomarian/128/128/128 /
http://slurl.com/secondlife/Omidyar/128/128/128/
http://slurl.com/secondlife/Clementina/128/128/128 /
These are usually made by using large colored blocks high in the air, so they can't be seen from the ground. -
Heh, just like in Second Life
In SL the map shows objects on the land. People used that to create pictures and ads visible on the map. For example:
http://slurl.com/secondlife/Palomarian/128/128/128 /
http://slurl.com/secondlife/Omidyar/128/128/128/
http://slurl.com/secondlife/Clementina/128/128/128 /
These are usually made by using large colored blocks high in the air, so they can't be seen from the ground. -
Re:Looks completely bogus
What's wrong with adding a domain name to, say, your coords within a region? SLurl already does this, sort of, in a Google Maps-esque way.