Domain: spatialknowledge.com
Stories and comments across the archive that link to spatialknowledge.com.
Comments · 10
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What?!?!?!?
No ClaraGL? IMHO it's certainly a better way to do to 3-D browsing.
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Hard to see the added value
walking around in a 3d version of the net?
This keeps on poping up ervery once in a while and we been doing experiments with realtime-interactive webpages mapped onto arbitratry 3d object in a themeable/scriptable environment (adding mulit-user stuff using irc-channels) back in the days when we had to transfer the stuff into the OpenGL pixel buffer by hand (nowadays you even have functions like this build into Higher Level scenegraph APIs (and - heaven forbid - Direct3D). (description and videos and some screenshots including browsing /. in 3D. So I really used to be a fan of all that Metaverse initiatives, 3D desktops etc. (and there are loooots of them nowadays)
IMHO the biggest unresolved problem however remains in this: Does the added value of spatial structures of information outweight the added complexity? -
Hard to see the added value
walking around in a 3d version of the net?
This keeps on poping up ervery once in a while and we been doing experiments with realtime-interactive webpages mapped onto arbitratry 3d object in a themeable/scriptable environment (adding mulit-user stuff using irc-channels) back in the days when we had to transfer the stuff into the OpenGL pixel buffer by hand (nowadays you even have functions like this build into Higher Level scenegraph APIs (and - heaven forbid - Direct3D). (description and videos and some screenshots including browsing /. in 3D. So I really used to be a fan of all that Metaverse initiatives, 3D desktops etc. (and there are loooots of them nowadays)
IMHO the biggest unresolved problem however remains in this: Does the added value of spatial structures of information outweight the added complexity? -
Hard to see the added value
walking around in a 3d version of the net?
This keeps on poping up ervery once in a while and we been doing experiments with realtime-interactive webpages mapped onto arbitratry 3d object in a themeable/scriptable environment (adding mulit-user stuff using irc-channels) back in the days when we had to transfer the stuff into the OpenGL pixel buffer by hand (nowadays you even have functions like this build into Higher Level scenegraph APIs (and - heaven forbid - Direct3D). (description and videos and some screenshots including browsing /. in 3D. So I really used to be a fan of all that Metaverse initiatives, 3D desktops etc. (and there are loooots of them nowadays)
IMHO the biggest unresolved problem however remains in this: Does the added value of spatial structures of information outweight the added complexity? -
Similar thing in 3DClara has a similar approach. Here though, fully interactive thumbnails are stored in a spatial arrangement and can be relocated to your personal flavour.
OpenSource, scriptable, customizable ad infinitum integradete IRC for spatial use and finally a good reason besides games to have a fast graphics board
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Similar thing in 3DClara has a similar approach. Here though, fully interactive thumbnails are stored in a spatial arrangement and can be relocated to your personal flavour.
OpenSource, scriptable, customizable ad infinitum integradete IRC for spatial use and finally a good reason besides games to have a fast graphics board
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Similar thing in 3DClara has a similar approach. Here though, fully interactive thumbnails are stored in a spatial arrangement and can be relocated to your personal flavour.
OpenSource, scriptable, customizable ad infinitum integradete IRC for spatial use and finally a good reason besides games to have a fast graphics board
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Wanna see 27 Shakespeare plays at once.......in realtime in your VRML-viewer?
Take a look at planethamlet
an AVI of the running app is here -
Wanna see 27 Shakespeare plays at once.......in realtime in your VRML-viewer?
Take a look at planethamlet
an AVI of the running app is here -
Re:3D Tour for Windows Kernel Code? ;-)