Lithtech 3D Engine Coming to Linux
Phinn writes "Gamecenter is reporting that Monolith Productions is going to be bringing its Lithtech 3D graphics engine to Linux. Lithtech was closely developed with Microsoft and at one time was thought to become Microsoft's DirectEngine. You can get the complete story here."
1. The "open source" phenomenon has been going on longer than three years. Thanks for tuning in.
2. OpenGL is more of an industry standard than DirectX, which is a MS-Only technology. OpenGL is used on MS and EVERYWHERE else (mac, linux, beos, etc)
3. DirectX IS Proprietary, being designed and implemented ONLY by Microsoft.
4. It's obvious you're a marketing person and have NO technical experience with Linux.
5. Linux already surpasses MS in stability. Yes, it has work to go on ease of use.
6. "Support" for wizards? These are simply dialogs. Linux has "support" for these in any UI.
7. There is NO Registry on Linux and IMHO this is a GOOD thing.
8. A Registry (and a utility to edit it) is NOT where a "platform stands or falls". The registry only exists on Win32 platforms. A platform's success rides on many things, none of which is the registry or a regedit facility.
9. Without DirectX support, Linux is going everywhere because it uses OPEN and NON-PROPRIETARY graphics standards which are being supported more and more every day by the gaming community. See Loki's website for the expanding list of titles. Also, id software, epic games, etc.
10. You're free advice is blatantly wrong and full of unresearched and non-defendable positions.
I don't have a login to Slashdot (thus the AC), but my name is Mark Zuber and my email address is mark@nospam.zube.com.