Shadowrunning In The Corporate Republic
"It's been forty-nine years since our world changed almost beyond recognition...As a people, we innovate and create for money rather than the pure pleasure of bringing something new into the world. Rather than using technology to improve the lot of mankind, we've allowed it to separate us even further from each other." --- Shadowrun, Third Edition.
It's the dystopian future of 2026. Criminal subcultures flourish. Megacorporations have become the new world superpowers. Executives and wage slaves hole up in heavily-fortified enclaves, while beyond the gated walls, enormous throngs of outsiders fend for themselves. No longer mere flesh and bone, many people have turned to the artificial enchancments of "cyberware" to make themselves something more than human, something other than a machine.
Shadowrunners are the individualists who live on the margins, able to "slide like a whisper" through the databases of giant corporations, spiriting away the only thing of real value -- information.
No wonder so many e-mailers, in response to my series "The Corporate Republic," urged me to get the "Shadowrun" handbooks. It's jarring to come across this increasingly plausible vision of the future. In this pen-and-pencil role-playing game -- part improvisional theater, part storytelling -- science fiction once more mirrors the contemporary imagination and foreshadows what lies ahead.
Intentionally or not, Shadowrun is much more than a game. It reflects the attitudes and values of younger, technologically-centered Americans. It may also project their futures, at least of the ones who are individualistic, creative and discontented. How ironic that young gamers have sensed for years (the original Shadowrunner rules were published in l989) what journalists and politicians still keep missing -- that life for individuals gets rougher by the year here in the Corporate Republic. That a handful of megacorporations are becoming powerful beyond anyone's control. That individualism is not only growing more difficult, but one day soon may actually be dangerous. That this creeping reality has been a role-playing exercise for brainy kids for more than a decade is an amazing thing.
"Shadowrun" is as much a political manifesto as entertainment, a social and political fantasy that feels increasingly prescient. Shadowrun's creators saw the growing power of corporatism ( the forces of evil are dubbed "megacorps.") They grasped its inherently amoral nature, its wanton invasions of privacy, its embrace of technology and co-option of politics and culture; they anticipated the marginalization and isolation of individuals who don't want to go or get along.
A lot of the people reading this are already Shadowrunners, or are about to be. For Corporate Republic renegades, life is increasingly an adventure. Like the Shadowrunners, our lives are inextricably entwined with the megacorps, our personal histories a string of confrontations and close encounters with the powerful entities that dominate the world. Like the Shadowrunners, we face a lot of personal and moral decisions about how we live. We might want to make money or challenge corrupt authority. Or, once we get a few "runs" under our belts, we may wish, like the original Shadowrunners, "to find a lost love," or avenge [ourselves] upon a corporation" that did us dirty. Perhaps taking direction from wise and experienced gamemasters, our goals and expertise will become more focused and coherent over time.
The connection between individualism and Shadowrunning is irresistible, if you let your imagination sprint for a bit. Individuals already shadowrun all the time in the current Corporate Republic. They grow up, using technology few of their peers or authority-figures understand or approve of. Routinely hunted down, at least in the cultural sense, they get accused of obsession, addiction, lack of social grace, even, increasingly, of murderous tendencies.
Everywhere they go, from their first arrival in most schools to their struggles in the workplace, they are confronted with inverted values, with the corporatization of culture, the pressure to conform, to shut up.
The turning point, recounts the Shadowrun history, came during the "Apocalypse" (l999-2010) when two Supreme Court rulings "set the stage for a world in which megacorporate octopi call the shots and use shadowrunners like so many pawns in their games."
Here, too, fantasy and fact converge. The turning point for the modern real-world corporatism came in the l980s, when government decided to de-regulate many industries at almost precisely the same time as new marketing strategies and technologies were exploding, arming business with the ability to mass-market, monopolize and globalize.
With government more or less out of the picture, and technology advancing rapidly beyond the consciousness of politicians or journalists, it was open season for corporatists, many of whose companies have grown wildly beyond anyone's expectations.
What's really remarkable thing is that Shadowrun was written before Microsoft sotware was in more than 90 percent of the world's personal computers, before five companies owned virtually all the radio stations in America, before AOL/Time-Warner became the largest information entity in history, and before the Justice Department blithely approved AT&T's acquisition of the MediaOne Group, giving AT&T control of more than a third of the nation's cable networks for television, high-speed Net access and online telephone service. Those mergers, acquisitions and consolidations would fit easily within the Shadowrun narrative.
By the middle of the 21st Century, explains Shadowrun's latest edition, "multinational megacorps pull the world's puppet-strings to benefit their bottom lines ... The technology we depend on doesn't bring us together. Worldwide communications net? Great idea, but not much use when half the population is zoned out on simsense chips and the rest can't access a working data terminal in the slums where they're forced to live. The rich have gotten richer and the poor more plentiful, so the wealthy barricade themselves in armed enclaves and leave the rest of us to squat and rot."
The idea of the Shadowrunner in such a universe almost perfectly captures the worsening plight of the individual in our own era, when family farmers, small businesspeople, software designers, individuals of all sorts are losing opportunity to tell their own stories, shape their own lives and economic futures. In fact, "Shadowrunner" is a perfect term for individualistic refugees in the Corporate Realm.
Today's Shadowrunners are mobile, as individualists of the future will have to be. They can count on having more than one job, since they can never go along enough to satisfy corporate administrators. They will probably also live in more than once place. They're likely to be discarded, downsized or re-engineered as a result of "flexible" management philosophies and ever-shifting marketing goals. But even if they are allowed to remain, they are likely to grow bored and frustrated, and passed over for promotion. As for the idea of living outside guarded, walled enclaves, that's already more than a fantasy: Just visit Redmond (a name frequently invoked in "Shadowrun") for a couple of days, or Silicon Valley (the epitome of the megacorp enclave from which average folks get driven out) and the idea takes on real meaning.
The cyberware in "Shadowrun" even parallels recent advances in genetics -- advances which have drawn the impassioned interest of biotech corporations moving to track genes in the name of improving humanity even as they anticipate landmark profits. Cyberware consists of various technological implants, organ modifications, and structural enhancements to the "metahuman" body that can improve a character's attributes and abilities.
There are other eerie parallels in "Shadowrun." Take the way lifestyle becomes a pressing economic issue. Game players must purchase a character's opening lifestyle, which determines how comfortably the character lives. To maintain that lifestyle once the play begins, characters make monthly payments. When a character can't pay, he finds himself living a lower lifestyle. Sound familiar?
In other ways, however, Shadowrun doesn't bear much resemblance to our world. During the "Great Awakening," a turbulent period follows the corps' takeover of the world. The handbook describes it: "A long lull in the mystical energies of the universe has subsided and magic has returned to the world. Elves, dwarfs, orks and trolls have assumed their true forms, throwing off their human guises ... The many traditions of magic have come back to life ..."
But magic has become a casualty in the Corporate Republic. We already live in a world where culture itself is mass-marketed by the corps, where opinion and social agendas are set by companies like Microsoft, AOL/Time-Warner and the Walt Disney Corporation. None have a particular political agenda beyond the subjugation of competitors, and the homogenized spread of information and entertainment to the greatest possible numbers of consumers. That means safe, bland, palatable. It also means individuals either get co-opted or pushed out of the creative process, since they tend to be unsafe, colorful, offensive. Magic doesn't work in focus groups or corporate boardrooms any more than unconventional thinking. So work becomes routinized, creativity repressed and stifled.
All corporatists have a shared goal: to give stockholders maximum rewards. That outweighs any other consideration. Magic, the recourse of the idiosyncratic individual, is anathema to corporatism -- inherently illogical, unpredictable, thus unprofitable.
Unlike the planet dwellers in Shadowrun, most of this country hasn't yet awakened to the fact that it's being corporatized. We live in a distinctly unconscious civilization, where our own megacorps hae been allowed to grow so quickly, and with so little thought or restraint, that they're already almost too powerful too curb or regulate. But even some of our smartest citizens are in denial about this increasingly undeniable reality. After all, isn't unemployment still fairly low and the Nasdaq once more on the rise? Politicians and cititizens appear to have dozed right through the fact that small businesses are vanishing, that free speech is withering, that the political system is being bought, that a once-free press is nearly completely in corporate hands. Even the country's most prestigious colleges and research institutions are now dependent on corporate fund-raising.
Increasingly, technology is at the center of this conflict, as the Shadowrunners make clear. It's both the instrument by which the megacorps dominate segments of society and the primary means allowing individualism to survive, especially online.
The truth is, it's been decades since our world began changing beyond recognition. As a people, we are innovating almost beyond imagination, spawning the Net, the Human Genome Project, quantum leaps in supercomputing. But increasingly, we create for money rather than for the pure pleasure of bringing something new into the world. Our best scientific minds are developing and marketing hand-held appliances that give humanity instant access to sports scores and stock quotes. Rather than using technology to improve the lot of mankind, we are allowing it to separate us even further from each other.
This, perhaps is the real challenge and the work of the Shadowrunner, to weave in and out of our increasingly Corporate Republic, weaving through its databases, sharing technological discoveries and secrets, perhaps even waging creative guerrilla war on behalf of the individual.
The Shadowrunners, in the game and in the world, are realists. They understand the nature of the world they live in. They are what is perhaps the rarest of figures in contemporary American public life -- heretics.
Throughout history, the heretic was someone who demonstrated unforgivable intellectual arrogance by preferring his or her own faiths, values and beliefs to those -- priests and monarchs, mostly -- who were "qualified" to make pronouncements and declarations about matters of faith, morality and human values. Heresy was high treason, committed against God or King, and almost always was punishable by death or torture.
But in The Corporate Republic, high treason is an anachronism almost never invoked, mostly because it's no longer necessary. We don't need to pull people's fingernails out any more, or burn them at the stake. The heretic today is marginalized without any bloodshed. He doesn't even take the risks the Shadowrunner takes. His teacher and peers make him a joke in the classroom, and ignore or isolate him. His career is either destroyed outright, as it being fired or demoted.
A generation ago, "Shadowrun" would have seemed a particularly geeky game, the obsessive fantasy of brainy oddballs holed up in their bedrooms and basements. At the dawn of the 21st century, in the Corporate Republic, it looms much larger, both a warning and a prophesy.
more like, from the i-am-bored-so-i-am-gonna-sprout-crap-for-a-story dept.
duh!
We're not living in a dystopian future - our social order is essentially the same as it has been since the 1880's.
Multinational corporations essentially control governments - Once we had Standard Oil and United Fruit (United Fruit liked to send marines to Latin American republics when they got uppity), now we have Monsanto (destroying the agricultural viability of small farms in africa by trying to westernize their methods and force genetically engineered crops on people) or Shell (who don't flinch when governments exterminate indigenous peoples like the Ogoni of Nigeria to make room for their pipelines).
There have always been people on the fringes of society outside of easy control, be they the Hobo radicals of the IWW back in the day speading sarcastic activism or haX0rs today making things tough for AT&T or Earth First!ers utterly humiliating the IMF and World Bank when they assume they have everyone's tacit approval in industrialized nations because they're "creating markets".
Again, things have changed precious little in the past one hundred years - the technology has just changed. Instead of a dull, meanial job in front of a factory machine, we're given a dull, meanial job in a cubicle in a call center.
Just because the foot at your neck is clad in a penny loafer instead of a boot doesn't mean that it's not holding you down.
-carl
. We've got computers, we're tapping phone lines, you know that ain't allowed - Talking Heads, "Life During Wartime"
That time has passed. Governments everywhere are rapidly becoming parasitic monsters, good only for fleecing the populace while allowing them to be further robbed by other interests. Money talks, but money isn't the only currency in high places. Beyond a certain point, money is not what is important--power is what matters.
That is what many corporations are after: power. After all, when your closest five competitors all make billions per year in revenues, you can all agree that money isn't the only indicator of success (it's practically a necessity for competition); mindshare is.
Mindshare is a slightly disturbing idea: train the consumers so that whenever they think of a particular product, they think of your company. In the U.S. southern states, for instance, the word "Coke" is practically a synonym for "carbonated beverage." That's the power of mindshare.
So what happens when someone says (for instance) "Microsoft" and you think "George W. Bush"?
Katz is right in that corporations have slowly grown to be major influences in our lives. Where he falls short is realizing that there are other influences at work, that the government is not a monolithic entity that dances to the tune of the corporations with the most money. What he misses is that there are always other organizations, some working behind the scenes and some not, and that those organizations are just as powerful and influential in your lives.
Keep your eyes open. Think for yourself.
www.alarmist.org
Shadowrun would be the ideal starting point for a MMRP. If people could get behind the Worldforge project, and use the Shadowrun series of books for the code base (being careful to not make the universes too close together, for obvious copyright reasons), it just might be the sort of project that would snowball into something wicked.
The real question is, will the Open Source model work for a large gaming project? Or is the budget constraint just too huge in comparison to the $oftware companie$?
Anyway, I'd love to see the Shadowrun universe online, in an immersive RPG.
Stupid article though.
Free music from Jack Merlot.
All the principles explained in the above article are equally present (or perhaps more so) in Cyberpunk 2020. When I first played Shadowrun, I couldn't help thinking how it was just Cyberpunk with added magic. Of course, I don't know which came first, and I've enjoyed playing both, but for me, Cyberpunk gives a stronger impression of the all powerful global corporation opressing the individual. Sadly, they're both right. The future is going to look far more like a Philip K. Dick novel than an Isaac Asimov one. In many ways, I'm glad I'm not younger than I am. I don't want to be part of that future.
"The invisible and the non-existent look very much alike." -- Delos B. McKown
To paraphrase Hagbard Celine in the "Illuminatus Trillogy," I wonder if the "Megacorps" and "Shadowrunners" need each other. After all, you can't crusade against something heroically without an opponent, and are thus stuck to needing an opponent.
I'll take the route of The Invisibles, and use a little Open-Handed resistance. Barbelith.
"The Sage treasures Unity and measures all things by it" - Lao Tzu
Jon, as someone who has played Shadowrun since about 1993, you should really know better than to start using Shadowrun as a primary source. Shadowrun is drawn from cyberpunk literature like _Neuromancer_ and movies like _Alien_ and _Blade Runner_, where this was a hallmark. I'm pretty sure RTG's Cyberpunk 2020 game was already out when Shadowrun debuted too.
I like Shadowrun, but to be honest, most of the setting makes no sense to someone who knows politics, history, and economics. I had to rewrite most of it when I created my No Carrier setting simply because it was not believable, although admittedly most of this did not have to do with the megacorporate aspect.
Shadowrun may have Ares and Saeder-Krupp, but before them, Gibson had Tessier-Ashpool, _Blade Runner_ had the Tyrell Corporation, and Cyberpunk 2020 had Arasaka. Please don't forget to give credit where credit is due. I am pretty sure Tom Dowd would want it that way.
--
Jon,
ShadowRun came straight from the pages of the cyberpunk wave of sf. Try reading Gibson's Neuromancer trilogy, the first of which was in paperback in '84, or Walter Jon William's Hardwired ('86).
Yes, they're a very unpleasant world, for the majority of us...and I'd place a *lot* of the blame on the corporate-funded GOP, esp.
However, government ain't quite out of the picture, yet (can you say, "Judge Jackson"?), and a good thing, too, since we've allowed the unions to become marginalized, leaving us with no other protection against the multinationals other than the gov't...and *lots* of antigov't propoganda by the same corps.
And yes, I agree - 20 years of "he who dies with the most toys, wins", and "money is a way of keeping score", has left us with slackers, and a lot of younger folks who can't see *anything* worth doing.
We can only hope for the backlash....
mark
(One of HG Wells' books was thrown out, for being too unrealistic and too dark, although everything described in it has since occured.)
However, I do agree that it is something that is very appropriate to be concerned over. Corporations, unlike countries, aren't restricted by laws or boundaries, and therefore are far more vulnerable to turning into mini-dictatorships.
However, Jon Katz -did- miss the most fundamental point of all. Such corrupt, power-hungry evil can only exist in a world that values abuse and shame over and above co-existance. The evil is not in the companies, but in the minds. Change the minds and the evil can no longer exist.
(For any physicists out there, this is similar to the Casmir Effect, whereby changing the environment can prohibit certain quantum states, and that a sufficient change can create an area devoid of any valid state.)
Lastly, Quantum Leaps are the =smallest= leaps possible.
It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
I think it's not realistic to portray the creators of the game as visionaries or social/political prophets. The whole concept the world of Shadowrun is based on doesn't have anything to do with Microsoft, Doubleclick and AOL, but more importantly: it was also no prediction.
Actually, Shadowrun doesn't really bring anything new to the roleplaying game - worlds like these have always been very common in roleplaying and I have devised several myself in different settings (even in AD&D) Apart from that it is a very good game :)
I think this feature is way over the top...
Everybody seems to think that Dungeons and Dragons is just a game, but if you think about it for a moment, it's almost prophetic. Just forget all that "magic" jazz, but keep in the *idea* that we have magical, little understood powers as computer gurus. Then, take it that all those corporations are *dungeons*.
Then it all pops into place. We're not people who go to work and earn money every day - we're magical computer warriors who get up every morning to go raid the corporate dungeon for money with our magical skills!
And Bill Gates is a big dragon, and the Justice Dept. has a huge magical sword of legislation used to mightily cleave evil kingdoms in twain.
This is why I try to always shop at small, independently owned businesses. I never eat at fast food joints. As a small business owner myself, I try to support other small businesses, and I urge everyone else to do the same. It is all about choice and about quality... motivations that should be nothing new to the open source crowd.
Peace,
Thad
The Bolachek Journals
Technology is dividing people in to classes, m'kay? Down with republicans and libertarians, up with liberals-- government funded cooky-cutter computers for everybody to stupify the people into being the same!
Then we can all be stupid and happy together without any class distinction: and we'll have this nifty roll playing game to play!
YAY!
-AP
If you want a 'better' dystopian future, ie darker, bleaker, more corporate, try looking at SLA Industries by .
But, really, I think the 'post-Gibson' era has passed. Shadowrun was a munge together of shamanistic magic, Neuromancer, and D&D creatures. Its a pretty damn shabby connection to make, and I can't help but think the only reason Mr Katz chose Shadowrun is because he really would have got laughed at if he'd used the c-word (Cyberpunk). Christ, rather than make an analogy to Shadowrun, why not the Wizard of Oz? Its such a forced comparison. The shoe dont fit.
'Megacorps' are not making my life more difficult. They're just trying to sell me more stuff. Hassle in the workplace doesnt make me a 'rebel Shadowrunner', it just pisses me off until I get distracted elsewhere. When Katz writes In other ways, however, Shadowrun doesn't bear much resemblance to our world. in reference to the existence of magic and trolls, he kind of misses the point. It doesnt bare any resemblance. The analogy sucks.
Uninformed. Naive. Tortured logic.
D- must try harder.
Pax,
White Rabbit +++ Divide by Cucumber Error ++
free experimental electronic music netlabel at www.viablehybrid.com
I have to admit, I would have filtered out Jon's ramblings a long time ago if I didn't get immense amusement out of them.
But lately, I've been cultivating a theory: that JonKatz is not actually a human being, but in fact software that takes some random topic and turns it into a long, redundant, rambling essay on the dangers of globalization, media, capitalism, corporatism, ageism, intellectualism, polymorphism, foodism and the Geo Prizm.
I wonder if we could develop an open source version of JonKatz? GnuKatz?
Maybe, with enough work, we could finally get him to say something useful for once.
But it sure sounds like the sentiments of so many of the posters on /.
And Katz commenting on it? Makes sense. I wanted to rip up the whole article, but why bother, I will limit myself to this one piece..
"Politicians and cititizens appear to have dozed
right through the fact that small businesses are vanishing, that free speech is withering, that the political system is being bought, that a once-free press is nearly completely in corporate hands.."
* Small businesses are being created and growing faster than nearly any other segment of the private sector. Because of the marketing and infomation resources available through the Internet, just about anyone can start a virtual business with minimal capital.
* Free speech is actually stronger than ever before. How many websites have you seen which deal with white supremecy, sexual abuse, conspiracy theories, revolution, pirated copywrite material, illegal home agriculture and manufacturing, etc? Why? Because of the Internet. How many "Free Speech" outlets, newspapers, TV, radio, magazines, were producing this stuff before the Internet was delivered to the average Joe's hands?
* The political system had been and will be bought several times over, but not just by private corporations. Politicians are swayed and courted by special interest groups like the NRA and Handgun Control, Inc. They are bought by foreign governments such as the allegations against VP Gore and the Chinese. And they are bought by other politicians through political favor, "You vote for the dam project in my state and I will vote your bill to buy jet fighters made in your home district". Why do we limit ourselves to "Evil Corporations" and not deal with the whole truth?
* The press has been privately controlled for centuries, kids. They are owned and operated by private companies and individuals. Sure, there was a time when the cost of running a newspaper or radio station was possible for an individual or a small group of persons - in fact, it still happens throughout the US today. The problem is the cost of running such operations has skyrocketed due to fuel costs, licensing fees, affiliate rights and worse of all, liability insurance. Regardless the press is even more free today than it was 50 years ago. How many papers would not print the truth about Babe Ruth's drinking or would film FDR in his wheelchair for fear it would "demoralize" people? And what is the opposite? Government controlled press? Um yeah, that's good. Maybe government rules to ensure a free press?
The problem with all of this started, as near as I can tell, in the past 30 or 40 years. TV programs and movies began casting villians as business people and heros were nearly always public employees (teachers, policemen, public lawyers or public hospital doctors). Business people were about stealing, killing and lying. It was ironic because all TV and movie companies are privately owned business operations. Maybe some writer or director had it out for his boss who told him to quit going over budget? Who knows and who cares?
Those of you who fall for this blind "All corporations are bad" are as dumb as those who completely believe the opposite. Quit being rubes.
Insofar as RPGs are categorizable, "pencil-and-paper" is not a particularly apt category for SR. Rather, "dice, dice, and more 6-sided dice" are the defining feature of SR's gameplay. One of my GMs actually found it useful to buy a hundred dice at a time and sort them according to their entropy.
The SR games I've been in and run are generally the most violent, bloody, gore-filled high-casualty adventures in my fairly wide roleplaying experience. It's wonderful stress relief, you know...
...well, after a fashion at least.
First off, Jon, you should go out and play the game, you have some good points, but the mystique is still beyond you. If you were from around where I was, I'd be glad to GM a one-shot game for you...
However, you have stated that magic doesn't fit into the corporate structure of the world these days. I will give you points for that, management doesn't realize what magic actually is, or how to use it, but don't say it doesn't exist. Mages and shamans still exist today, but their medium is different.
In the good old days, Hermetic mages read books and combined chemicals to make their "magic". Today's hermetic mages combine algorithms and syntax to weave their spells within the realm of the electron. Shamans dealt with spirits and totems to cause fantastical things to happen. How different, speaking of the most basic part of it, is using a TCP/IP packet or a SMB file share to cause amazing things to happen in the dark world inside the box?
Just because methods have changed doesn't mean magic doesn't exist, it just exists in a different form. Now your wizards and wisemen have put on new robes. Instead of hooded cloaks it's jeans and golf shirts, instead of staffs and sandals it's power supplies and penny loafers. Magic today is performed on the computer, by those who can be called Technomancers.
The chains are broken
Loki is free
Ragnarok is at hand...
Coffee | Nose > Keyboard
What is really jarring is seeing a professional journalist have the same epiphany that most of us had when we were twelve... and outgrew when we were thirteen.
Shadowrun was a derivative work, and a crappy one at that, which attempted to merge the two most popular role-playing genres, cyperpunk and magical fantasy. It reminds me of a review that Ben Johnson once gave a play he didn't like: "I found it good and original, but what was good was not original, and what was original was not good."
By the way, does anybody else find it amusing that this article is coming out two days after a Federal judge ordered the break-up of what was the world's biggest and richest corporation as recently as last year? I mean, if not even MSFT is above the law, who is?
Something tells me he wrote this entire rant^H^H^H^Hpuff piece in one sitting a couple months ago, and has been releasing it in chunks.
By the way, if Shadowrun is really the future, I wanna be a street shaman. Heh heh. That would be cool.
Information wants to be anthropomorphized.
Ooops and oh bugger. Who swapped 'Submit' and 'Preview'.
Apologies, all.
Pax,
White Rabbit +++ Divide by Cucumber Error ++
free experimental electronic music netlabel at www.viablehybrid.com
It's the dystopian future of 2026. . I thought that it was the dystopian future of 2050 or so.
Shadowrunners are the individualists who live on the margins, able to "slide like a whisper" through the databases of giant corporations, spiriting away the only thing of real value -- information.
You describe "deckers", a subcategory of shadowrunners. A shadowrunner is an elite freelance agent, a black operative with no allegience. For non-players, think of the old "Mission: Impossible" TV show (not the movies) for reference. You get in, do a job (sabotage, defend, steal, kill, kidnap), and get out before anybody knows you're there. You work for one authority at a time, and spend your run avoiding the other authorities.
While a lot of us feel like characters in a Shadowrun world (IMHO, more of a CyberPunk 2.0.2.0. world), but not as Shadowrunners ourselves.
A lot of the people reading this are already Shadowrunners, or are about to be. You're telling me that most Slashdotters are freelance criminals working their crimes for a corporate clientele? Wow, I've been missing the boat--I should hang out in bars more often, waiting for Mr. Johnson from AT&T...
All corporatists have a shared goal: to give stockholders maximum rewards. That outweighs any other consideration. Magic, the recourse of the idiosyncratic individual, is anathema to corporatism -- inherently illogical, unpredictable, thus unprofitable. You missed a trick here--a big trick. Note the Shadowrun corp called Aztechnology. They live on magic.
The Shadowrunners, in the game and in the world, are realists. They understand the nature of the world they live in. They are what is perhaps the rarest of figures in contemporary American public life -- heretics. More often than not, they also tend to be cold-blooded murderers. I'm not. Are you?
One more big trick. The generic plot of a Shadowrun game is that you and your buddies (freelance black ops all) get hired for a job by a "Mr. Johnson" (shadowspeak for "anonymous employer") to do a job that will usually take no more than a week. Mr. Johnson almost invariably works for a megacorporation or government, and is hiring you to do a run against another megacorporation or government. After all this individualism and rebellion against the megacorps, they're the ones footing the bill for you.
If I were you, I would check out R. Talsorian's Cyberpunk 2.0.2.0. The magic and elves are gone, the feel is grittier (more Blade Runner and Neuromancer than the anime feel of Shadowrun), and the game is much more open-ended. That is, characters are sometimes shadowrun-type freelancers, sometimes work for a corp, sometimes are a corp, whatever.
--The basis of all love is respect
And there was silly old me thinking the rest of the world had corporations and computers too. Thankyou for pointing out that it is, of course, only americans that this applies too.
Yes, you are silly.
Jon Katz is an American, discussing a game developed in America and how it mirrors developments in American politics. If you feel so slighted that he didn't discuss European, African, Asian, or Australian politics, why don't you add something of substance to the conversation from that point of view, rather than bitching and whining about an American website posting an article by an American Author discussing developments in American politics and how they are reflected (or predicted by) an American roleplaying game?
If Jon Katz had generalized his statements to include the rest of the world (not unreasonable when one considers the "globalization" of the marketplace and the corporate powergrab that is the WTO) you or someone else would have bitched and moaned about an American having the audacity to apply their outlook to the rest of the world.
Why don't you write a well reasoned and insightful article about similar trends in whatever part of the world you come from, rather than bitching and moaning because people in America haven't given your particular region the attention you so obviously think it deserves?
The Future of Human Evolution: Autonomy
One of the reasons that I use open source software is because it is a declaration of personal ownership and control of my computer and my data. There is nothing on my computer with a license that would permit anyone to revoke my use of the tools that access my data. The licenses state that I have all the rights that I associate with owning a copy of the software, and more. Furthermore, the open source community isn't building back doors into its software to aggressively hunt down copyright pirates that violate the privacy and security of every user.
I just wonder how far off we are from a law that will effectively outlaw open source software in its current state. When will we have a law that mandates back doors for law enforcement? That law will undoubtedly prohibit removal of the back door. From there, how many more steps are there to Stallman's dystopia in The Right to Read?
Our philosophies play a greater role in a greater number of our everyday decisions than most people realize. Simson Garfinkel argues at the end of his book Database Nation: The Death of Privacy at the End of the 21st Century that technology is not ethically neutral. It is easier to ignore concerns of privacy, or to waive them aside in favor of particular narrow interests than it is to consistently favor privacy and security.
Remember, any code you write can and will be used against you.
The net will not be what we demand, but what we make it. Build it well.
I entirely agree with Jon on almost everything, although why he needs to make such grandiose analogies to get his point across I will never understand. Dollars have become votes, and will even more so as this corporatism progresses. I don't feel good about it at all. I vote with my dollar, not to the extent of only shopping at small businesses, but at the very least to the extent of buying from Corel rather than Microsoft (for the obvious reasons), or to not buying Nikes anymore because I don't agree with their hiring ethics (not that I was ever much of a runner). We can't expect the corporate world to change unless we tell it to. They are here to satisfy our needs and could be made to do it properly, they just ened to be slapped in the face and told what our needs truly are. If you want the lowest possible price on an item, be my guest to buy it from the cheapest provider, just remember that you are also responsible for why that item is so cheap. You become responsible for child labour, unsafe workplaces, corporate shuffles, and all the other evils of many corporations. Pick the lesser of evils long enough and the evil will lessen.
"Share your knowledge. It's a way to achieve immortality." -- Dalai Lama
I think the trend of self-aggrandizement that has started amoung a lot of the slashdot crowd is pretty sickening, and Katz, who often exemplifies it, has outdone himself here. We are not the heroes of our own little sagas. We're regular people. Some of us pretty exceptional regular people. Some of us damn exceptional regular people. But comparing oneself to the heroes of a game - so cool! so daring! so fasionable! - is a level of arrogance from which it's hard to recover. Just try to do the right things and stop pretending to be superheroes.
"I have to admit, I would have filtered out Jon's ramblings a long time ago if I didn't get immense amusement out of them.
/. account info to the FBI, and Andover subpoenaed Geocitie's records, but after three layers of anonymizing we lost him. The next day the text file showed up on FreeNet! I tell you, this privacy stuff is getting out of hand." He calms himself before continuing, "Even the link to the fake potato power page didn't fool enough of them into unhooking from the fence to let us power up the missiles. Dang, geeks don't trust anyone anymore!"
"But lately, I've been cultivating a theory: that JonKatz is not actually a human being, but in fact software that takes some random topic and turns it into a long, redundant, rambling essay on the dangers of globalization, media, capitalism, corporatism, ageism, intellectualism, polymorphism, foodism and the Geo Prizm. "
(Waltham, MA) As the sun sets on the seige of SlashDot fans wandering outside the Exodus Communications electrified fence, looking for a laptop LAN hook-up Rob Malda wonders where he went wrong.
"I guess it was the third Napster article in a row," he decides. "Not three days in a row, three articles in a row."
"It's a perfectly legitimate SlashDot topic," he insists. "It's Linux. And open source... in a closed-source, proprietary format, not available for Linux or any *nix sort of way. I mean, I thought it was cool. And I'm a geek, so that makes steal... -er- sharing music 'News for Nerds', right? I mean, it's not like non-nerds listen to music."
The lights dim as if some massive rationalizing mechanism was overloading. "Damn," Malda muttered, "Some guy put up a page on powering laptops from the electrified fence, and now I start to pray at sunset every night. I narc'ed the
He looks out the eight-inch armored glass porthole, at the hundreds of small campfires fueled by sheaves of source code. "It's pretty. Ever stop to think how many watts even a small abandoned app puts out when burned? That's what I call the power of open source!" For a moment he seems like a senile old man, "Imagine a Beowulf cluster of them!
Malda chuckles, despite his obvious strain, "Actually, I guess I'm a lucky man. Before they learned to tap the concrete-and-steel OC-24 conduits for bandwidth they used the fences as a low-frequency antenna -- kind of a mini HAARP. We all had Don King hairdos that week."
He snaps back to the subject at hand. "Looking back, the downhill slide started when we installed a K.A.T.Z AI that didn't come anywhere near passing the Turing test. I mean even the elementary school focus groups weren't fooled! But when it came up with the Hellsmouth thread, enough of the geeks fell into line to moderate down anyone who didn't. I guess we got cocky. We should never have let the AI do our article selection too."
"You see, there was a glitch in the code." He laughs again, bitterly this time, "Ironically, it was due to Napster. Pudge believed us when we said everyone used MP3 to discover obscure new groups, and share their own artistic work. He used the Napster traffic on the nearest backbone as a random number generator for K.A.T.Z." A small tear forms on the corner of his eye, "But of course, everyone really uses Napster to rip off the same old commercial songs, just like he does. Suddenly 90% of the threads were retreads of the Same Old Stuff. Maybe we should have suspected something when Napster started getting its own thread every day... but frankly, we don't read SlashDot, you know?"
"Roblimo mentioned it at the last board meeting, but it was in haiku, and anyway I couldn't hear him over Hemo's new Swedish masseuse. The last one did Rolfing or something --much quieter -- but this new one! Wowza! You can hear her though the armored vault."
"My biggest regret is putting the K.A.T.Z. in charge of supplies in the final week. We're rationing the emergency supplies we ordered before, but the last shipment... eighteen tons of instant breakfast packets. Grits, to be exact. Just add water. And not a pat of butter in the entire building."
When asked his view of the future he simply said "I'm petrified."
If you can go to bed, knowing you did a valuable thing today, you're very lucky. If you can't... it's not bedtime
step 1: define the following words(or at least know what parts of a sentence they go in):
...
multinational, social awareness, activism, greed, power, oppression, oligarchy, indigenous, alienated, dictatorship, elite, culture, people, sit-in, social order, social welfare, social , corporatism, diversity, censorship, rally, third world, progressive, society, demonstration, people, sexist, human rights, destruction, proletariat, regime, patriarchy, environmentalism, gender, control, aristocrat, resist, protest, fascist, democracy, stratification, poverty, privilege,
step 1b: use these words in everyday conversation, i.e.:
andrew: hi, betty, how are you?
betty: your sexist patriarchal gender oppression will be smashed by the progressive social awareness of the people resisting the privileged power elite!
step 2: read (or at least pose with book in public) one or more of the following authors:
Karl Marx, Howard Zinn, Mumia Abu-Jamal, Abbie Hoffman, Freidrich Engels, Mario Savio, Bob Avakian, V.I. Lenin, Mao Zedong, Noam Chomsky (good source for more big, intelligent sounding words. stump your friends!)
step 3: know the following organizations, and whether they are good or bad
IMF, greenpeace, IWW, WTO, US government, Earth First!, NOW, World Bank, Monsanto, Shell Oil Corporation, Free Speech Movement, Food not Bombs, Monsanto, Amnesty International, Monsanto.
step 4: attend rally, sit-in, protest, demonstration of your choice in one or more of the following causes: environmentalism, workers' rights, women's rights, animal rights, human rights, welfare rights, anti-WTO, anti-IMF, anti-bad group (see step 3).
congratulations! You are now a fully tuned in social activist, hip to what's going on! The fascist oppressors can't pull the wool over your eyes!
B
"I'm payin' taxes, but what am I buyin'?" -- James Brown
Unfortunately, unlike a game, corporate abuse is all too real for most of us. I've been able to find a niche in a mid sized company that I feel really appreciates my skills and talents, but I've worked my way through a Govt. subcontractor and an unnamed large overnight delivery company to get here =P Those 2 were some of the best and worst experiences I've had professionally. Underpaid and overworked, surrounded by manager/puppet types with all kinds of bizarre value systems and perversions, our shining moments as programmers were when we got that one piece of code to run right, or were able to claim victory over the evil router bank (hehe). I disagree Jon, magic does exist in minds of the folks that do the job. Our perception of the network is as visual and vivid as most people's reality is. We don't watch TV, we don't like the Spice Girls, we recognize corporatism and Marketing for what it is, and most of all we stick together. It's a kind of unspoken battle line between an ignorant, but abusive, executive class who refuses to accept technology as anything other than a tool, and an obsessive technical staff in today's would be mega-corporations. When you eliminate the creative elements from programming, you wind up with crap, and nobody wants that right? The bloated, controlling, bulky type of thinking that creates the market for garbage like ERP's is destined to be the downfall of these guys, at least we can hope.
Imagination is the silver lining of Intelligence.
That, as a whole, we are being lulled into an unconscious slumber, that powerful unaccountable forces are subtley, but greatly, shaping our perception is very scary.
I mute commercials, and generally try to avoid advertising at all costs. But it is simply *impossible* to not get those goddamn jingles stuck in your head...the thought pollution is *immense*. Sometimes I think communists may have gotten it partly right (well, besides the tyranny stuff) in wiping this capitalist crud out. Some of the best cultural, literatary, and artistic work, and cultural progress in general, has been accomplished under non-capitalist systems. The problem is that capitalism measures everything by market value, by how much an *individual* values something, not by what a *society* values. But that is another rant.
It's 10 PM. Do you know if you're un-American?
I tned to disagree with this sort of synopsis. Gone are the days where you owed loyalty to a company or product. Today's king-of-the-hill is tomorrow's street sweeper. IMHO people that beleieve this need to get a life. Go camping. Go for a bicycle ride down to the nearest park. Business is the same sharkpit it ever was and those who stand tall shall be lain low. In the real world there are only people. Everything else is made-up.
Yeah! My life is a lot like Shadowrun, now that you mention it. Just today, while dodging orange barrels on the freeway, this mutant guy on a motorcycle came up and tried to jack me with a shotgun. Luckily I had those mods done to my car last month, or he might have got me!
After taking care of that, I slinked into my corporate job, adopting my work persona: that of a short-on-sleep, perl hacking college student. That's just a cover. I do my real work at night, and it's much more exciting. I'll let you in on a little secret: they don't call them daemons for nothing, baby!
Tonight, I may catch a concert, or I may have to take some time and deal with this pig-snouted guy with a bulge in the small of his back, under his trenchcoat, who's been following me around. I should check out the polls, too, there's a dragon running for president this year. That's life, here in the future.
Communication is only possible between equals
Sounds like Slashdot to me...
At its core, Shadowrun isn't about the megacorps, and being discarded, downsized or re-engineered as a result of "flexible" management philosophies and ever-shifting marketing goals; it's about guns, more guns, hand razors, explosives, and all the other goodies that make for violent conflict.
Katz does fine when he uses Shadowrun's backstory as a "prophecy" of the future, but comparing the amoral, armed-to-the teeth Shadowrunner to today's mildly rebellious, dissatisfied corporate peon is quite a stretch.
While I'm at it its time to dispell this entire top down power myth. I work for the second largest (private) employer in my state. I work on computers and at anytime a handfull of us could bring this company to its knees. The same is true of our engineers and accountants. Any business is made up of people and if enough of them think the environment needs changing then things change. The same has been true everywhere I have worked.
Everyone talked about 'Neuromancer' and Cyberpunk RPG, so I'll just add 'HardWired' by Walter Jon Williams (less cyber, more punk); and "The Shockwave Rider" an absolute must read from John Brunner. I believe this is a very early form of what later got to be known as the Cyberpunk genre.
I'm quite surprised by this article. Quality seems to be going down here. I could have read this in a newspaper: I learned nothing and almost died of shock reading the more un-informed parts.
I do not believe this is news for nerds. They already know. If they don't, they aren't nerds. But then of course maybe one needs to target more people? News for wannabee nerds? Huh...
And how come real RPGs aren't discussed here? I was under the impression that most nerds were Role players too.
A poll idea here?
In my opinion, Scientology is a cult you should avoid.
"Big corporations are bad!"
"Why?"
"Ummm... cause they do bad things!"
"Like what?"
"Ummm... like... umm..."
To my mind there's a couple of very large, very bad generalizations going on. We've gone from "These big corporations sometimes do bad things" gradually to "These big corporations are bad" and then rapidly from there to "All big corporations are bad!" And that reduces to a snappy slogan like "Down with Corporatism!" that you can chant like the idiot savant activist so many seem to be. Let's face it, "stop [big corporation] from [doing evil thing]" just doesn't spread as well in a crowd and individual companies don't make nearly as enticing targets as a single big "corporatist" organization.
The worst thing you can do to a movement is join it (or found it) and then unthinkingly parrot the party line, ignoring all criticism or open discussion of your motives and ideals. If you do, you're not a protester or part of a movement. You're a cult member.
All that said, there are big companies that do bad things; we all know the backstory of Erin Brockovich or A Civil Action. They do need to be stopped. But what we don't need is people unthinkingly slamming some vaguely-defined concept of evil while they chow down on their McDonald's slop and then go outside to use the AT&T pay phone to call Mom and remind her to go down the street to the (Royal Dutch) Shell station and fill up their car with gas so it'll be ready to go out and watch the latest Hollywood offerings that night.
(If you're serious enough to protest, at least be serious enough to boycott.)
-- Old Man Kensey
Using Shadowrun as allegory for the actual world? Give me a break.
What is so appealing about the "corporatist" / dark future worldview anyway? Is it the hacker equivalent of survivalist fantasies about Soviet invasions and nukular holocausts . . . A paranoid fantasy where the disenfranchised can imagine themselves powerful?
If "corporatism" is going to be defanged, it will be through LAWS, not skulking lumpenhackers. Laws are concieved and nurtured through involvement and hard work by concerned and dedicated citizens. It means dealing with people, including some you may not agree with or much like being around. It means building coalitions and making compromises and getting up early.
Stefan (who used to WORK with the Shadowrun designers before he got a real job)
In Shadowrun, the big thing that gave the MegaCorporations all the power was the Shiawase decision. This court ruling decided that the corporate complexes had extraterritoriality -- basically that they were considered as different nations. This posed a real problem, because then the megacorps could get their own armies, make their own laws (while breaking everyone elses), etc. The government could do absolutely nothing about it.
-- Dr. Eldarion --
Magic doesn't work in focus groups
;) )
No, actually magic works better with groups of foci.
(anyone who's played SR as a magician should know what I'm talking about
-- Dr. Eldarion --
Slashdot is Shadowland.
Other than that, I think that Katz is making a bit too much out of this and taking a lot of the source material out of context. Shadowrun is a neat game, yeah (I've got and have read all of the sourcebooks and novels, etc), but it's more of a reflection of our times than anything. It started with the Japanese MegaCorps when it came out in 1989 (when the game world was in 2050); now that we're less scared of the Japanese taking over the world, it's the German and American Megas that you have to watch out for. When our fear of cults was high, a large insect cult took over Chicago; now that it's technology, it was a section of Seattle that was taken by a Artificial Intelligence.
And, as other have pointed out, if anything we're deckers. Tortises, in this case - we don't have direct neural connections. Yet.
- Tim Skirvin (tskirvin@killfile.org)
How the fuck can you call yourself a geek when you're just discovering a culture that originated back in 1982 with Neuromancer and Burning Chrome. The idea of corporate versus underworld culture with an element of computer trickery has been around since the late 70's, and you're just now figuring this out? Hell, the cyberpunk literature style has been pimping this idea for the past 20 years, and was considered 'dead' until Snow Crash was produced.
You'd have been better off doing a review of the cyborg element of shadowrun, since that is becoming more possible recently. I'm sure you would have lots of people (like myself) who plan to get cyber implants once they become available to the public
So please, Rob, CT, even Cowboy Neal, turn Jon Katz onto some current literature, let him borrow a copy of a recent book. I'm tired of hearing about the latest revolution that happened ten generations ago. (computer time)
--
Gonzo Granzeau
Gonzo Granzeau
"Nothing the god of biomechanics wouldn't let you into heaven for.." -Roy Batty
This is insane. If we're Shadowrunners, I want to be an insect shaman...
Nobody's a shadowrunner, Jon, no more than anyone's a high elf mage. Nobody I know has physically broken into a megacorp's (they don't exist on Shadowrun's level, even...) datacenter, killed a bunch of guards, and hacked into an node off a "real world" representation of data and programs. I think you like the way "shadowrun" sounds, and that's about it. What kind of research did you do into this article? While you're rambling about the "eerie parallels" in SR, why not mention the reemergence of raw magic, elves, orks and dragons? Wait, there is none!
This is a painful article. I think Timothy's "No Logo: Taking Aim At The Brand Bullies" article take on a similar issue, with less hyperbole.
I'm dropping you, Jon.
I moved out of my parents' basement years ago.
--The basis of all love is respect
and once more Jon tries to make a grand myth where little of substance exists.
... stop!
By your terms, I would be a Shadowrun person - I work in Seattle, I do tech, I own parts of the megacorps that rule the world
Look, ever since the days that Bill Gibson cranked out his fine literary fiction on his typewriter, everyone's been all into this genre, but it's pretty much a work of fiction.
You might get some arguments from the situation in Mexico and a few other places, but this is 20th Century thinking applied to a vision of the 21st Century. The real 21st Century is neither a utopia or a distopia, which you might recognize more of if you took courses that friends of mine have taught at various universities on Utopian Societies from a Fantasy and SF perspective.
The future's much more low tech than we think, and yet radically different. There is a battle going on for information freedom, and one for a market-ruled cyber feudal system, but the geeks are winning and the corps are losing.
And if you wonder if I know anything about this, I was the one who brought Bill Gibson's first Hugo award home through Australian customs (heavy bugger) and is why he got invited to the Westercon in Vancouver in the first place.
If you want to write fiction, go ahead. But don't present it as News for Nerds, but as Speculation for Spooks.
Comprende?
Will in Seattle
What do you mean -- *theory*? Haven't you heard of the KatzBot?
I thought everyone already *knew* that /.'ers were beta testers for the KatzBot.
DNA is a Turing machine. You, however, being dynamic and emergent, are not.
"Most people on this planet are asleep; it is our job to awaken them." -- Gurdjieff, sometime in the 19th Century (paraphrased)
Some of the best cultural, literatary, and artistic work, and cultural progress in general, has been accomplished under non-capitalist systems.
Oh yeah? Name even one. "The East is Red", maybe? 8-P
The problem is that capitalism measures everything by market value, by how much an *individual* values something, not by what a *society* values.
Every artist I have ever known has created their art with no regard to its market value or what society thinks about it. And they were each individuals. They would rather *stop* doing art altogether than submit to some kind of "social-valuing* system.
BTW -- *excellent* quote from Lindsay.
DNA is a Turing machine. You, however, being dynamic and emergent, are not.
The greatest disappointment I had upon turning 21 was finding out that in real life, going to bars only rarely results in shadowy individuals offering to pay you money to go on adventures.
And when they do, it usually turns out not to be the sort of adventures I had in mind.
--
perl -e '$_="06fde129ae54c1b4c8152374c00";
s/(.)/printf "%c",(10,32,65,67,69,72,
$_="06fde129ae54c1b4c8152374c00"; s/(.)/printf "%c",(10,32,65,67,69,72, (74..76),(78..80),(82..85))[hex $1]/eg;
mention of famous persons for the intent of improving author's notoriety...
...
No, I just wanted to point out I'm not flaming Jon just because I hate his guts, but because he's taking something that I know something about and distorting it into something that it isn't.
Don't get me wrong, I think Jon has a tendency to write as if it's the end of the world, and as if he actually knows something about the subject on which he's writing and has facts to back it up. Neither of those suppositions is true. And it would be nice if he'd learn how to write for the medium he's writing in, as opposed to magazine format. And, as an aside, I do hate Jon's guts, but it's not him as a person, rather his lack of writing ability.
I've been published (for pay) in about 20 magazines, a large quantity of 'zines, and have had enough egoboo to last me a lifetime. For example, this afternoon I'm on a cruise with the Mayor and Governor for something about the Seattle International Film Fest, boarding at the AGC docks on Lake Union, Friday I'm attending the SAM Premier Member's do at our local art museum, and Saturday night is the Gala Ball for SIFF. Fame is highly overrated and those high donor parties can be pretty boring, in my opinion.
Look, the world ain't ending today, even if it is the post-Microsoft decade
Will in Seattle
How ironic that young gamers have sensed for years (the original Shadowrunner rules were published in l989) what journalists and politicians still keep missing -- that life for individuals gets rougher by the year here in the Corporate Republic.
How does it get rougher, exactly?
That a handful of megacorporations are becoming powerful beyond anyone's control.
You mean like the aformentioned Shell Oil and United Fruit? You're right: when a megacorporation such as C&H Holdings can force the overthrow of the legitimate monarchy of Hawai'i and force it's annexation into a United States which is predominately being controlled by a handfull of megacorporations who promise to restore prosperity after a damaging Civil War forced unemployment into the 30% range--oh, wait: that was last centry. Sorry. We're supposed to be talking about this century...
That individualism is not only growing more difficult, but one day soon may actually be dangerous.
I just love it how you can make a sweeping generalization unbacked by any evidence and present it as a defacto "truth." Repeat this often enough and people presume that this is simply The Truth, without realizing the fact that you never backed up this assertion at any point in your career.
That this creeping reality has been a role-playing exercise for brainy kids for more than a decade is an amazing thing.
I don't think I need to point out that this sort of fiction (extrapolating a future as a dysfunctional projection of the present) isn't anything new. Others have already pointed out a number of examples, to which I will add "1984" and "Animal Farm".
A lot of the people reading this are already Shadowrunners, or are about to be. For Corporate Republic renegades, life is increasingly an adventure.
Well DUH! It's a bloody game! Do you think Mad Max would have been as interesting a movie if the characters were transplanted to the Los Angeles of today, where instead of being something to fight to the death over, gas was simply $1.69/gallon? Do you think Escape from New York would have been as interesting a movie if it were placed in today's New York, where "escape" means coming up with correct change at the toll booth?
Any form of entertainment is going to extrapolate the present, twist it in some unexpected way (Gataca's DNA tests, 1984's omnipresent two-way televisions and thought crimes), throw in an element which makes it possible to have some fun (how can a society which made individuality a crime have such an inept police force?) and presents it as entertainment.
Hell, this formula is so popular that it even shows up in right-wing stuff like the Turner Diaries--which makes the bad guys the government (instead of corporations) and anyone who doesn't recognize the inherent superiority of white people (instead of cyberpunks). Yes, this may be an abhorent example to some folks here, but for God's sake, paranoid fantasies are paranoid fantasies, no matter who are the good guys and who are the bad guys.
The turning point for the modern real-world corporatism came in the l980s, when government decided to de-regulate many industries at almost precisely the same time as new marketing strategies and technologies were exploding, arming business with the ability to mass-market, monopolize and globalize.
Bwwaaah ha ha ha ha ha ha ha ha! Katz, are you really so ignorant of history that your memory doesn't go back to before the Reagan administration?
The "modern" corporation was born hundreds of years ago, when Kings would give exclusive license to partnerships of merchantile agents who would go out and engage in business on behalf of the crown. Britain's expansion into India, Spain's expansion into the New World, and just about everyone's expansion into China in the last few centuries were driven by corporations who were thoroughly in bed with the governments who gave them a license to exist. Even the United States played along with the annexation of Hawai'i, or our fiddling around with the internal politics of many Latin American countries.
The only reason why megacorporations were not influential during the Dark Ages was because the fudal dictatorships who actually repressed 95% of the population and forced them into poverty and early death to support the requirements of the local fudal lord (often little more than a bully with a club) were suspictious of anything that couldn't be forced to toil in the fields for food.
What's really remarkable thing is that Shadowrun was written before Microsoft sotware was in more than 90 percent of the world's personal computers, before five companies owned virtually all the radio stations in America, before AOL/Time-Warner became the largest information entity in history, and before the Justice Department blithely approved AT&T's acquisition of the MediaOne Group, giving AT&T control of more than a third of the nation's cable networks for television, high-speed Net access and online telephone service.
But it was written after other great examples such as Shell Oil, railroad barons and the Hearst family's control of most newspapers across the country. (You remember Hearst's comment about the Spanish-American war? "You furnish the pictures and I'll furnish the war.")
You don't need high-speed net access to manipulate the dailies. Just a telegraph and a will to use it. And William Randolph Hearst had both. The land that currently houses the Hearst castle was stolen from my Salinan Indian ancestors in a deal that Hearst made with the government: throw in the support of his local papers, and promise to partition the land and hand half of it off to the Hunter Liggot military reservation, and the government will rubber stamp a land deal dispite competiting interests.
Megacorporations aren't anything new either: a term originally coined for companies who have interlocking directorships with overseas counterparts, these things have been around long before Shell. And their influence on the government has been around just as long as feudal lords realized the value of a gold coin.
The idea of the Shadowrunner in such a universe almost perfectly captures the worsening plight of the individual in our own era, when family farmers, small businesspeople, software designers, individuals of all sorts are losing opportunity to tell their own stories, shape their own lives and economic futures.
In an era where more than 70% of all people working in the United States are employed by small businesses employing 50 or fewer people, where a web site can be set up on a number of systems for $50/month if you don't want to have banner ads pastered all over your work, where individual purchasers are heavily influencing the design and delivery of products (see "Clue Train"), individuality is "losing?"
Small farmers are getting the shaft for two reasons. First, they are losing out to larger corporate farmers because larger corporate farmers are able to diversify the crops they plant and thus are able to reduce the risk when the price of one of those crops falls through the floor. Second, they are losing out to large corporate farmers because the vast majority of the population in the United States is simply unwilling to pay $2.00 for an apple or $1.50 for an orange. That is, price pressure to keep food incredibly cheap is driving small farmers out of business, because they simply cannot afford to keep up with the corporate farmers.
It's the same rational which keeps overseas sweat shops in business making cheap clothing for people in the United States: because we are unwilling to pay $30 for a $4 white t-shirt, and we are unwilling to pay $150 for a $30 pair of pants. So long as we are unwilling to pay the higher wages demanded by non-sweat shop factories, so long as we are unwilling to pay higher food costs needed by smaller farmers to allow them to continue to operate, we will continue to have cheap clothing and cheap food--and out of work family farmers and overseas sweat shops.
There are so many things wrong with Katz's posting which shows his lack of comprehension of politics, economics, history and culture that is is beyond me why he continues to post this sort of ignorant drivel.
Shadowrunner may be a fun game. But as a reflection of the current trends of our society, it isn't exactly groundbreaking. Nor is it accurate. And there are much better examples of the sort of "megacorporationism" from the last century than there is in this century.
Look at how sub cultures like Punk and Grunge have been co-opted and ultimately destroyed by the forces of marketing. Both cultures had at their core an ethos of self reliance and "do it yourself" that made them special and evolutionary. However, within a few years of their break through, marketers had identified the readily recognizable elements and packaged them into a ready to buy product. The young and would be hip could simply go into a store and buy the outfit rather than having to discover the scene and its ideals. If we're not careful the same things gonna happen to us.
/. is of like ideas) culture - that we like to see the code.
I know I am preaching to the choir here, but the sad part is:
It is already happening!
That is, the corps have identified the " readily recognizable elements" of "our" (and I use the term meaning those of the Free Software movement - I am not implying that everyone on
Thus, they give us "Open Source" - which, while a part of the Free Software ethos, does not represent the whole idea - or ideal - of the movement. Yet it is something easily recognisable (and confusing enough) for the average person to be lulled into thinking Open Source will give them the same rights as Free Software - when it will assuredly not.
Reason is the Path to God - Anon
I agree on that one. If he had said something about the Cyberpunk game I would say "Hmmm ok." But Shadowrun? I haven't noticed any dragons, elfs, orcs, etc running around. I think he went with the Shadowrun thing because of the name. It's not over used like Cyberpunk.
And if I remember correctly Texas has the legal right to leave the U.S. and form it's own nation again written into it's constitution.
Is it just me or did this remind anyone else of the scene in ``Life of Brian'' where everyone announces in unison (something like) ``We are all individuals!''. It wasn't too many years ago (well I guess it was in the early '80s, so I guess is was a little longer ago than I thought) that I was sitting in the local shopping mall marvelling at the sheep that thought they were announcing their individuality by wearing clothing with some corporate logo emblazened across the front (The Benneton sweatshirts, etc. were probably the most ludicrous examples). ``Why do you want to offer them free advertising?'' was what I asked myself. There's a scene in ``Crumb'' where Robert Crumb was sittong on a streetside bench having much the same feeling that struck a cord with me when I saw the movie. People have become brainwashed to a certain extent by corporations and their advertising campaigns. I can't remember the name of it, but there was an old, old Jerry Lewis movie where some little old lady (his landlady, I think) was so brainwashed by advertising that she was constanly asking him to buy whatever it was she'd just seen on the TV ads. (As a result she had all this useless crap sitting around that she never really needed; the perfect individual in the eyes of our corporations.)
Yep. You got it about right. Our local town zoning boards have pretty well killed off the concept of the local grocery store or just about any business within walking distance from where you live. Plus, the major store chains have somehow convinced themselves that we won't actually shop in a store that's smaller than a certain size which pretty much guarantees that you'll be driving to some MEGAmall if you want to shop. After your daily 90-minute-each-way commute the last thing you want to do is have to drive to a mall but what choice do you have? Sometimes you wonder if the auto manufacturers and the oil companies haven't been bribing the zoning boards. :-(
Got that right.
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CUR ALLOC 20195.....5804M
Hell...um, how about all of the good Russion novelists and composers. Um, perhaps the entire body of classic English literature and art. Anything that came out of the monarchies of europe. The wonderful litarature and art under asian monarchies and despots. And on and on. Chances are, if you go on vacation and tour any place in the world of cultural significance, it was probably created under some non-democratic government. Democracy is a rather recent thing.
Ever wonder why N'Sync, Backstreet Boyz, (insert generic auto-generated band here) are so popular?
Yes...I had't actually read much of him, but that poem really grabbed me.
It's 10 PM. Do you know if you're un-American?
it was probably created under some non-democratic government. Democracy is a rather recent thing.
Oops...duh, got my governmental and economic systems mixed up. But as I think of it, the same probably holds true. In non-capitalist societies, art is appreciated for its own sake (or by mandate of the government), not for it's market value.
It's 10 PM. Do you know if you're un-American?
Errr...perhaps we have different definitions of what "capitalism" is. I find capitalism to have three irreducible elements: investment (of capital), risk (of loss of capital) and profit (return on capital). Thus, to me, "trading" *is* capitalism, and that goes back into the Stone Age. (For example the trade in amber and silk along the Silk Road goes back *at least* 10,000 years.) If you are restricting yourself to Europe, then you have to go back at least to the Hanseatic League around the 13th Century in Northern Germany.
On the other hand, some people mark the start of "capitalism" with the beginning of the Industrial Revolution in the early 1800's. Your notation of "1600's" makes me think that you see the start of "capitalism" with the first granting of corporate charters, while I would argue that that marks the start of "corporatism", which I see as merely a variant of capitalism (although -- with its legal shift of liability away from the individuals comprising the enterprise and onto the enterprise itself -- clearly an important one).
However, for art to last beyond the immediate requires societal involvement, generally from a broad segment of society. If a particular piece of art's appeal is confined to an individual or a small segment of society, it is far more susceptible to being forgotten or lost. Without a greater society to 'approve' and preserve works of art, we'd have an awfully empty culture.
Again, I beg to differ. Art is what the *artist* says it is, not society. By your definition, Robert Mapplethorpe and Vincent van Gogh (in his lifetime) were not really artists, and neither were the Sex Pistols (or Elvis Presley in 1956). Ironically, sometimes the first mark of a great artist is a society united *against* his works. (It was only later that society came to appreciate the works of the above-named artists.) And what about "folk" art or "outsider" art? I'm not trying to excuse "junk" as art; I just don't agree that a "society" MUST validate art before it *is* art.
By your definition, the turgid, sentimental works produced under the Nazi regime *were* art and the "decadent" art that they reviled was *not* (by the standards of German society at that point in time). Today, the opposite is generally felt to be true. Similarly, the dreary works of "social realism" under Stalin and Mao were enthusiastically received at the time; today they are seen as little more than anachronistic embarassments.
Bottom line: society's judgement is irrelevant; the artist's judgement is irreplaceable. Society's standards change, because there is not -- and can never be -- any objective standard for judging what is art and what isn't. The soul of the artist is the final arbitrar.
DNA is a Turing machine. You, however, being dynamic and emergent, are not.
runs on the "latest and greatest" MS OS.
Check out the netcraft results here.
-Peter
Slashdot cries out for open standards, then breaks them.
Meant to say "Funny that a WEBSITE about ..."
don't flame me!
-Peter
Slashdot cries out for open standards, then breaks them.