Terminus Demo Released
Geert-Jan writes: "The Linux version of the Terminus demo is now available at Maximum Linux. I also have a mirror up at A Talent For War. The Windows and Mac versions should be out later today at the Adrenaline Vault and Inside Mac Games, respectively."
I took the liberty of setting up a mirror (Southeast USA) before the sites get slashdotted. Hopefully you guys won't slashdot mine too heh. Here's the link: Terminus Demo for Linux
Playing with the mouse sensitivity setting didn't help; the mouse is jumpy and erratic. The game overall is not smooth. If this is anything like the final version will be, I'm not buying it. I tried it on two Pentium II class systems, each with over 100M ram and running nothing but X. One had a Mach64 video card, and the other a Trident975. I suppose its *possible* the video card is at fault, but why would that affect the mouse?
Robots. Lots of robots.
At the time we tried it, the worst sin of utah-glx was the fact that glIsTexture() was not even implemented! And worse, whenever someone pointed that out, the response was basically ``yeah, we know...'' So... DRI.
I'm using XFree 4.0 on both my boxen right now, and it seems rock solid. And runs Terminus very nicely on my G400.
My Freakin Blog
ftp://ftp.maximumlinux.com/ TerminusDemoLinuxFull.tar.gz to get straight to the file; the article poster got the first 2 links wrong :) And that's http://www.maximumlinux.com/ for the homepage, not http://ftp.maximumlinux.com/ ;-)
the real at&t mix
The main page is http://www.vvisions.com/terminus/, not http://www.vvision.com/terminus/.
---- I made the Kessel Run in under 11 parsecs.