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Nintendo GameCube Preview

ravedaddy writes: "We've all seen the hype over the Sony PS2 and Microsoft X-box but things have been fairly quiet on Nintendo's front. So will Nintendo's GameCube pack a punch powerful enough to pound its competitors in overall sales and immersing game play? We won't know for another six months, but the authors of this preview piece were able to sit down with one of Nintendo's partners, ATI Technologies, to discuss some of the specifications of the GameCube and how its architecture is designed to compete. There is quite a bit of info on the 'flipper' 3D chip from ATI in there."

10 of 132 comments (clear)

  1. Re:No DVD? by schechter · · Score: 3

    Nintendo has a deal with Panasonic to release a version of GameCube that has DVD playback, so if you wnat it, you can always pay the extra money to get it. But it's smart on Nintendo's part to not force it on consumers, but rather give us a choice.

  2. Re:Hopefully by dark_panda · · Score: 3

    The whole reason they didn't work with the N64 was mostly because of the lack of a decent storage medium. The N64 carts are tiny and seriously compared to, say, the Playstation's CDs, hence the switch.

    It also had something to do with a sort of falling out with Nintendo themselves. I remember reading about the production troubles with the Nintendo/Square team up on Super Mario RPG, and I guess the tension it created, combined with Nintendo's adherence to the cartridge medium, solidified Square's move to the PSX. The fact that Sony shoved money down their pants didn't hurt.

    There's been talk of Square developing for the Xbox, so anything is possible. If the system is solid, why wouldn't they want to make games for it? The storage question is practically a non-issue (unless Nintendo still insists on using its crazy licensing and production practices, as the Gamecube does use a proprietary format for the games).

    I can see them making Gamecube games. But that's just my take.

    J

  3. Power... by Daemosthenes · · Score: 3

    Is it just me, or are the consoles out now or coming out in the near future ridiculously overpowered?

    With the meager game offerings we've seen from PS2 thus far, and some of the other previews, it really seems that these GPU's (3d cards-I believe Nvidia has GPU patented) are far too powerful. It makes sense to me that companies should take a more modular approach, perhaps similar to indrema's upgradeable GPU. Right now all these super-powered graphics cards are doing is raising the price of the console,which doesn't go too well with the consumer.


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  4. No DVD? by Decado · · Score: 3

    It cant even play DVDs. Talk about shooting themselves in the foot. How will the average 10 year old convince daddy to fork out 300 quid on a console without the old "but you can watch your DVDs on it" excuse. I think this will really backfire on Nintendo in the long run. And besides, dolphins are a popular icon in japan (the japanese version of Office 2000 here has a dolphin as an office assistant) but they dont really cut the mustard in the west where we need initials to get us going. Unless they remarked it as the ND256+ or something like that no one in the west will want one.

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    1. Re:No DVD? by Xenex · · Score: 3
      Daddy forked out the money for the NES, the Game Boy, the SNES, the N64; they didn't playback DVD or any other media of the time. I don't think Nintendo were shot in the foot then, and this will be no different. Nintendo is marketing a GAMING PLATFORM, not a 'Home entertainment and internet connected central electronic hub'.

      Nintendo have, and will always be, primarily a company that makes games, that's what they want, and that is what has constantly made them money. The company has profited well enough on the N64, and is making an absolute killing with the Game Boy at the moment.

      And, why the HELL are you ranting about Dolphins. It a CODENAME that is GONE. Like it says in the title of this story, and in the story posted in August, the name is 'Gamecube' (lowercase c, alot of people get that wrong). What was the PS2's codename? What was the Dreamcast's codename? Most people don't know/remember them, so why the hell do you think Nintendo's will be any different?

      I think you've made an uneducated post, and next time you should make an attempt to know the topic you are posting on.

  5. Re:Can Nintendo Survive Sony? by dark_panda · · Score: 5

    Let's not forget that Nintendo isn't exactly strapped for cash or expertise. They might be a bit impoverished compared to the entire Sony corperation, but they're by no means poor. Last I heard, they had something like $15 billion in the bank, so they can afford some major marketing and absorb a few hits before they need to really make money back.

    Besides, they still have Shigeru Miyamoto and a truckload of mascots. Mario, Zelda and (ugh) Pokemon aren't going to be seen on the PS2 any time soon, and they can all sell machines like crazy.

    According to the interviews I've read with some of the Nintendo head honchos, they've learned their lessons from the N64's lack of a decent storage medium and its kiddie focus. The Gamecube should fare well.

    J

  6. Can Nintendo Survive Sony? by atomic+pixie · · Score: 3

    I have to admit, I'm more than a little worried about Nintendo.

    It will be difficult for them to recover from the mistake of not using CD's in the N64. I just hope they've learned their lessons, and there aren't any more technical 'surprises' in the Game Cube. They've lost a lot of ground to Sony, and now Sony has launched the PS2 months before Nintendo's next-generation system will be ready.

    If Nintendo goes down for good, the days of the console price wars are over, and I for one will miss that. Also, I suspect that having two heavyweights keeps game prices down. As much as I love Sony's consoles, I hope the Game Cube to kicks ass and really raise the bar on home entertainment.

    Microsoft, though, can go to hell :)

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    1. Re:Can Nintendo Survive Sony? by Xenex · · Score: 4
      Nintendo have in fact profited from the Nintendo 64, with incredibly strong first party software sales, and strong second party (eg Rare) sales. When you have a console that doesn't have a huge selection of software, but a a few truly excellent games released each year from the 1st and 2nd parties, a fair chunk of the user base buys them. That is why Nintendo 64 software can hit the top of Sales and Rental charts - because a greater percentage of a smaller user base buying software in better then a small percentage of a huge user base.

      Also, Nintendo have one huge advantage over Sony- piracy. Piracy is every bit as bad for the PSX as it is for the PC. However, with their cartrage, and soon proprietory (but inexpencive) optical discs, Nintendo have been alot safer then Sony from the pirating scene (I'm not trying to say Nintendo products aren't pirated, quite the opposite, but compared to Sony with common household equiptment able to burn their CDs, Nintendo's problem is practically zero.)

      And one final thing to keep Nintendo afloat: you know how well the Game Boy is doing now? Very fucking well. Even before the Pokemon craze the things were starting to sell more again, and with the Game Boy Advance upcoming and fully backwards compatible (fully = it has the Gameboy Color chipset onboard AS WELL as it's new 32-bit processor), and no real competition in the foreseeable future, this is one market Nintendo has 100% penatration in it. Cracking into the handheld game market is like trying to crack into Microsoft's x86 OS market (except Nintendo isn't breaking the law [please, don't paste me any of the crap about stuff Nintendo have done in the past that could be seen as anti-competitive, I know, I know]).

      Nintendo have, and are, making money. If they manage a userbase equal to the N64's with the Gamecube, they'll survive fine. But, the Gamecube will get a bigger market then the N64, just read about the advantages of the thing here to see why.

  7. my thoughts on it :) by garcia · · Score: 3

    you would think that by now all console manufacturers would notice that just about all gamers want BROADBAND and not modems. The Playstation2 comes w/USB ports out the ass. Why not just add in an ethernet port? Why include a modem and not ethernet. That is my idea at least.

    In the article they mention that they finally went to an optical medium for the data storage. I personally prefered the quick load times on the N64 to the slow constant loading on the PS1. That is just personal opinion though.

    Just my worthless .02

  8. Re:Specs don't matter? by jfrisby · · Score: 5

    The interesting thing to note is that while the PlayStation 2, like the Sega Saturn is suffering from developer confusion (I.E. developers have a whole lot to learn before they can take advantage of its capabilities) the GameCube is designed from the ground up to be a developer-friendly platform.

    I read an interview with someone -- maybe Shigeru Miyamoto? -- about how when the N64 launched with Mario 64 showing off what it could do, developers were blindsided by the difficulty of programming for the system. They assumed a Mario-like game would be easy when in fact the platform had a number of bottlenecks and quirks that made development difficult. GameCube is apparently meant to address such difficulties.

    -JF

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