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First Looks At XBox

adpowers writes: "You can find a picture and description of the Xbox at the press release from Microsoft." There's also shoots from Gamespy, news from C|Net, and a report from Reuters - and lastly, a report from MSNBC.

11 of 246 comments (clear)

  1. .NET on Xbox? by rho · · Score: 3

    How long after the Xbox is released will it be running a .NET client?

    Something to think about -- Microsoft has the cash on hand to take a bath on the console sales (think $150-$250), which prices it below the PS2 (its nearest competitor). I remember reading (somewhere) that there was a PSX in 3 out of 4 homes in the USA. Imagine that kind of saturation with the Xbox.

    Now, think of .NET running on the Xbox. Suddenly, all these el-cheapo consoles are full-bore computers with MSN satellite or DSL broadband connections with MSN email addresses, MSN Instant Messenger and MSNBC running in a window in the corner while you're using MSPhonePad to dial up your friend to arrange a network game of MS FlightSim...

    Hrmm... suddenly MSFT at 49 11/16 is pretty darn cheap, DOJ or no DOJ.

    --
    Potato chips are a by-yourself food.
  2. Re:I Like the XBox... by RayChuang · · Score: 3

    Actually, one thing a LOT of Xbox detractors totally miss the point is the fact that anyone who knows how to write a DirectX-compatible game for the Windows 9x/ME/2000 platform is ready to write a game for Xbox.

    People forget that many of the best PlayStation games also run on the PC platform: Madden NFL 2001, NHL Faceoff 2001, even Final Fantasy VII and VIII! And the graphics when running on the PC platform is flat-out great if you have the right graphics card.

    Also, Microsoft has sent out thousands of Xbox developer kits already around the world, with most of the world's best-known game publishers already writing Xbox games (including a LONG list of Japanese companies). The only company I know o that is not writing for Xbox is Square, but I think they'll be on the bandwagon within a few month themselves.

    And UNLIKE Sony, Microsoft is using as many easily-available components as possible. This will ensure that Microsoft will have massive supplies of Xbox consoles available worldwide by the time the machine ships around early October 2001.

    In short, Sony's inability to ship enough PlayStation 2 units to meet worldwide demand will play right into Microsoft's hands.

    --
    Raymond in Mountain View, CA
  3. Re:Freedom to innovate... new interfaces? by KFury · · Score: 3

    Why aren't you complaining that you can't use your ThrustMaster FCS on your Platstation? Maybe it's because the Playstation isn't a PC either. But I don't see near as many people on slashdot bashing the PS. Maybe because the PS isn't MS.

    To put it briefly, I'm complaining because Gates is trying to ingratiate himself to people who like standards by touting USB compatability while at the same time keying it to the X-Box so people have to buy new equipment. Microsoft is trying to give with one hand and take with the other.

    Playstations and Dreamcasts make no claim to support standards so I don't berate them for doing so in the wrong way.

    Kevin Fox

  4. Freedom to innovate... new interfaces? by KFury · · Score: 3

    Gates: "The controllers use USB, but it's a different kind of port. Still you'll be amazed with the kinds of controllers that will come out for it."

    Yay standards!

    Kevin Fox

  5. Hmm..does it come with Rebecca Romaijn? by Raleel · · Score: 3

    Seriously..I feel like I am getting a console stamped with Charles Xavier's signature!

    Cyclops says, "I have had my eye on this one for a long time!"
    Storm says, "A man without an Xbox will never get a blow from me!"

    --
    -- Who is the bigger fool? The fool or the fool who follows him? --
  6. How they thought up the controller design by Fastleaf · · Score: 3

    http://www.htloz.com/xbox_gamecube/XBOXMACHINE.htm l

  7. Secret specs! by donutello · · Score: 4

    The Register, UK published some secret specs on the XBox on Thursday.

    --
    Mmmm.. Donuts
  8. Re:WWF wrestler by MikeyNg · · Score: 4

    Goodness, doesn't ANYONE here watch wrestling?

    The Rock: FINALLY... the Rock has COME BACK to Las Vegas

    Bill Gates: Hi there, Rock. We're here to...

    The Rock: Shut your mouth and know your role, jabronie! No one interupts the Rock when the Rock is speaking!

    Bill Gates: Sorry, Rock, but...

    The Rock: You're doing it AGAIN! But the Rock will forgive you this time because you enough money to buy the Rock's mother and use her for a nickel whore.

    But make no mistake. With the almighty power of the X-Box, the Rock WILL regain the WWF World Heavyweight Championship. X stands for exciting, which is what the world will see when the Rock and Bill Gates team up to present the X-Box.

    And the Rock will take that Sony GayStation 2, shine it up REAL nice, turn that sum-bitch sideways, and stick it straight up Sony's candy-ass!

    If you smellllllllll what the Rock is cooking

    --
    Where the wind blows, the tumbleweed goes.
  9. Re:Suprisingly stoopid idea by tealover · · Score: 4

    And why do you think PC developers use API's like Direct X? Because of all the myriad hardware platforms they have to support.

    The differences between optimizing code on Pentium, PII's, PIII's, Celerons, AMD's, etc., is huge. As such, they usually don't get to the metal.

    This will change with the Xbox. As good as the Direct X API's are, hungry, talented developers looking to separate themseles from the pack will hit the metal. That's what John Carmack and Michael Abrash use to do. Guess who's working on getting the most out of the Xbox's graphics chip? Michael Abrash.

    I've preordered 3 already.

    --
    -- You see, there would be these conclusions that you could jump to
  10. ANTI - Nintendo Rant by NickV · · Score: 5

    >> The controller design is very innovative. It feels very good in your hands but is extremely intuitive and usable

    From what I've read, "No one knows how confusing GameCube may be to operate, however, as Nintendo has not allowed outsiders to touch it."

    The XBox joypad looks pretty comfortable. According to people who actually handled it at the CES, it is supposedly VERY comfortable. Have you touched the controller yet? I don't think so, yet you even claim the NGC has a better controller, when nobody in the industry is allowed to hold one yet!

    Speaking of Nintendo, I hope and PRAY Nintendo NEVER EVER regains any status near it's old NES/SNES days. Do you actually remember those days? Nintendo was comprised of the biggest group of bastards ever.

    Lemme remind you of some things Nintendo did (move over MS!)

    1) Remember the artifical shortages for video games... like the time Zelda 2 came out, and 20/20 even ran a 30 minute special on the limited quantity and ended up finding a WAREHOUSE FULL OF THEM!

    2) Remember how Nintendo reacted to developer demand to making the N64 CD-based? They ignored them, (which means they lost most of them, including SQUARE!!!) and created a cartridge based system. Why? Because they control the cost and licensing of the cartridges, which is why even today "classic" N64 games cost $39.95.

    3) Nintendo of America ALWAYS believed their audience was dumber, and inferior to their japanese market. I can sight NUMEROUS examples, including the censored FFIII (FF4 in Japan) that made it to America with many missing plot elements becasue they believed "American culture can't handle them." Oh, and there was also the dumbed-down version of FFV. At least Sony has never dumbed/censored the FF series (they even synced the numbering with the japanese system.) Oh, and the Japanese version of Super Mario 2 didn't make it to american shores until 7 years later (for the SNES) because they felt Americans wouldn't be able to handle so difficult a game.

    4) Nintendo forces companies to get their products authorized for their machines. Remember when Galoob got sued for the Game Genie by Nintendo, and the judge stayed sales so people had to import it from Canada? No OTHER console company has ever sued a product... oh and then Nintendo also sued (and failed at it) TenGen for created "unauthorized" games. So essentially they designed new NESes that stopped them from working!

    I can go on and on and on over Nintendo's ridiculous stances. You think MS with a monopoly is bad? You obviously don't remember Nintendo.

    -Nick

  11. I Like the XBox... by C64 · · Score: 5

    Be forewarned - this is a long and very XBox friendly rant, going over many of the comments that I've seen posted that have forced me out of my lurker status for a 2nd time. I give this warning because, though I believe I have made rational, unbiased comments, my post does not include the normal slashdot "Yeah Linux, Boo M$" rhetoric most seem accustom to. Here goes...

    The hard drive isn't for MS to store an OS. Or patches. Or ANY of that crap. MS doesn't need to patch the OS. EVER. A copy of the OS is included with every game, tailored to the game (like it should be). This allows MS and developers to do whatever they want with the underlying OS, and not worry about breaking anyone else's code. But if the hard drive isn't in their for the MS, why on earth is it in there? Could it be... for the DEVELOPER? <sarcasm> Wow, what a STRANGE and MYSTICAL idea! A part in the gaming console is actually meant to be used for the gaming console! </sarcasm> I, personally, am THRILLED at this inclusion - now it's possible to cache stuff to a hard drive instead of hitting the DVD, making it SO much simpler and down-right faster to handle gameplay that requires more then what 64 megs'o'ram can hold. And, just to make sure it's mentioned, the OS DOES NOT support virtual memory - the app's get to manage the space for themselves. Why an 8 gig drive? Well, as of this point in time, 8 gig drives are the cheapest, readily available drives that are produced in quantity.

    As for the hard drive complaints concerning uptime - I shared them for quite some time... till someone pointed out that the DVD-drive is expected to be the *real* uptime problem. And how many here complained about the PS2 including a DVD drive? Personally, I think a tray-loaded console is just ASKING to be broken...

    Also, to respond to the (rather childish) posts saying that 64 megs couldn't possibly be enough to run an MS OS on. Apparently, the XBox is running a heavily stripped derivation of Win2k. The entire OS fits comfortably in ~500k. So, I *think* 64 megs can handle that. :)

    As for MS "redesigning" the USB port - while initially it sounds like an assinine thing to do, it actually does make sense (at least to me). Otherwise, folks are going to see the port and try plugging in all sorts of USB device, and become quite confused and frustrated when nothing happens. Remember, MS isn't building this thing so we can enjoy hacking it - they're building it for the average consumer. And, since the USB port is such a simple pinout, I really found it hard to swallow that MS is doing this just because they're plain greedy - if a hardware house can't figure it out, they don't deserve to be making hardware! :)

    To the folks who say developers "dont have anything to do with hardware" in response to someone's stable system-configuration comment, what the hell have you been smokin'! Do you know how HARD it is to try and wring all the performance out of a chipset without breaking another?! If hardware differences weren't an issue, cap-bits and vendor extensions wouldn't exist...

    Also, to the pundits that cry that this thing is bad because it's a PC, I ask, what the hell is wrong with that?! I *like* my PC - it can runs games very well, thank-you-very-much. And Remember that this is a UNIFIED MEMORY SYSTEM, so... there is no AGP BUS!!! And, the thing is going to be running an NV25. To put this in perspective, the GeForce 2 is an NV15. Consequently, this thing is around 2 generations ahead of what nVidia has available for the desktop. My guess is the NV25 is a performance tuned NV20, based off the existence of the special "Enable NV20 Emulation" option in nVidia's drivers.

    Also, from what I've gathered, MS *is* including a VGA port in-the-box, so no special breaker box needed for monitor support.

    MS is NOT going to be making money of the machines themselves - they are selling these at a loss, just like every other console (don't know about the Indrema, though - anyone know how much that box is expected to cost?). But, from talking with a fellow involved with the XBox, I found that MS isn't expecting to lose more then $20-$30 per box. And, when asked during a tech-talk what the launch price of this thing is going to be, the MS fellow said "No console has ever successfully launched for more the $299 in the US." MS plans on being successful. You do the math...

    I, personally, am looking forward to the XBox.

    MS has made the entire API available for me to play with on my own PC. MS has set up a hobbyist program to help people to learn to do stuff for the system. MS has TOLD you what is in the box. MS has even setup an "incubator" program to help small game development startups. I'm sorry, but for all the closed-source M$ bashing, MS has made a system that is a shit-load more open and accessible then Nintendo, Sega, or Sony. MS's willingness to give me all the information I need to work with the hardware is why MS has guaranteed that I'll be buying and learning to develop for this box.

    And so ends my long and winding post. But before you replay, I would like to state that I tried to be rational, unbias, and coherent throughout my post. I only ask that you do the same.