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Bungie's Marathon Infinity on Linux

Derek Moeller writes "Remember those late nights playing through Bungie's Marathon series? It looks as if right before Microsoft acquired one of the top gaming companies of the time, Bungie shot off an escape module in the form of the Marathon source, under the full GPL. Now, with the help of Christian Bauer and the SDL libraries, it is running with full OpenGL beauty under Linux! Play Bungie's extensive classic game under our favorite operating system--check out the screenshots here. Mark one up for great 3D gaming on Linux. Download the binary, or grab the source."

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  1. This is a must grab by MagnusDredd · · Score: 5

    I remember playing Marathon 1 and 2 in an all Mac computer lab in the early 90s. I still prefer some things about it to any of th new shooters.

    #1)It actually had a plot. And not only did it have a plot, it ws one worthy of a great SF novel. Also unlike the Highlander series the followups to the first one actually built apon the plot instead of going off in an alien direction.

    #2)When you emptied your clip, you had to reload which took a bit of time depending on what you were firing. Not too common in the FPS of today. Also reloading the rocket launcher took longer than reloading a pistol.

    #3)This is the first FPS I ever saw that seemed to realize hey 2 hands means that I can hold two pistols... or for that matter two combat shotguns, a personal favorite.

    #4)The Marathon Infinity (not Open GL of course) would run on a 40 Mhz 68040 and not suck.

    #5)The audio system was awesome for it's time, the closer you were to water the louder it was. There were many things that were like this. Also incorporated into the game was stereo panning of sound.

    #6)First FPS I ever saw to do 16 bit color.

    #7)It also had many other the type of things for multiplayer that Quake II needed a lithium server for. Example ring of shadows, invicibility, etc.

    All in all I am glad to see a resurgence in it. Was a great game and am very much looking into dl and compiling it on the various linux boxen I have.