Avoiding The Content Apocalypse?
ObligatoryUserName asks: "Recently, a gaggle of Amazon Honor System, and PayPal logos (or cheeky text equivalents) have been proliferating on a number of great, beloved and/or famous/infamous web sites. While still other sites are turning to membership programs. The advertising model seems to have failed (or is in the process of failing) and according to yesterday's great interview, micropayments aren't going to work out either. So, I was wondering, how can we save these sites? Is the major cost bandwidth? (Sites with bandwidth sponsors seem, so far, less likely to ask for micropayments.) Is most of the money going to the salaries of content creators? If some non-profit organization or the government (as per PBS) were to pay for bandwidth for exceptional/popular sites, how much would it help?" It's a decent question, and one that I keep bringing up because a workable solution has yet to present itself. Before, the chorus was micropayments (as the minor chord chimes in with the yet-to-be-tested Street Performer's Protocol). With micropayments in doubt, what other routes can sites follow for the funding they need to exist?
Though Paypal's been around for a while, Amazon's honor system is pretty new. They're popping up all over the place because they're new, and because a lot of site operators are just testing the waters. It doesn't hurt me to have a couple little logos on my site, especially if they might bring me cash to run the site. It's a free system to let users who are interested donate - of course it's popping up everywhere.
I think it's FAR too early to say that micropayments are a failure, and that we need to Save Our Sites. Most folks run sites out of love, and will continue to do so. Micropayments are just a way that we might be able to make some cash doing what we would do anyway.
The Good Reverend
I'm different, just like everybody else.
what the?
great comedy company.
There is a local radion station that uses fund raisers to raise the money it needs to stay on the air. They figure it costs about $250 to stay on the air for one hour. Twice a year they spend 10 days trying to raise enough money to keep broadcasting for another 6 months. It is the longest run public radio station in Canada. (They only have about 1 commercial an hour... I do not think they are government funded) Their product is radio waves. Unlike the RIAA they have discovered that people really are willing to pay for content that they can recieve for free.
;)
I usually donate once a year. I donate based on what I can afford. The first time was only $10. The next was $100... the next, who knows.
The radio station is at www.ckua.org. Please don't slashdot it unless you plan on making a donation
Point being: Fund raising can be a good way to earn the money needed to stay in business. Ask for donations, and make it easy for people to donate as much as they can afford.
Need a website host? Try out http://WebQualityHost.net
In countries where you pay per-second phone charges to call your ISP, there are many 'free' ISPs which take a proportion of the call charges. This is a perfectly reasonable business model - there is actually money coming in, you're not relying on advertising.
Anyway, the longer a user stays online, the more money the ISP makes. If these free ISPs could track what sites users are visiting, they could pay a small proportion (perhaps 10%) of the profit to the website owner. That's a tiny, tiny amount, but it could add up if you have a popular enough site. In this way the free ISPs might encourage sites to develop content tailored to their subscribers. (To avoid just randomly giving away money, the ISP might pay only those sites with which they have an agreement, or which belong to some 'association of penniless websites' which provides a mechanism for payment.)
I don't know whether there is a level of payment low enough to make the ISPs try it, but high enough to sustain websites. It would probably never work. But I'd like to see at least one provider give it a try.
-- Ed Avis ed@membled.com
Banner advertisers largely have themselves to blame. I've stopped clicking on banner ads, even ones that I'm curious about, because all too often, either:
(1) I'm bombarded with dozens of pop-up windows that won't go away, and I wind up either killing netscape, or in extreme circumstances, killing X-windows and logging back in.
(2) I get an incredibly complicated page loaded down with strange javascript and java things that crashes or hangs my browser.
The advertising model is NOT failing. What is failing is these top-heavy companies with huge staffs and outrageous expenses. Again, look at the porn industry. There is HUGE evidence there or advertising for revenue working just fine. That's because most people who run adult web sites run them aggressively, and keep costs low. You don't need hundreds of people to run a content web site, period. You don't need scads of marketing and other random management people. You don't need huge, glamorous offices in the most expensive real estate market in the world. You don't need TV ads.
Many excellent adult sites are bringing in VERY large amounts of purely advertising revenue. If non-adult websites would simply follow this business model (it usually takes them a few years to catch up), then we wouldn't see as many failures. Advertising works fine. There's plenty of room in the world of non-adult websites for ad-drive, content sites, if they are run with an eye on the bottom line.
I currently work for a company that has several large websites. Our goal for last year was 300 million visitors. Unfortunately (!) we had 1.6 billion visitors. This nearly killed us. We had the bandwidth, but the *cost* of that bandwidth was huge. The ad sales just don't cover the costs.
How did we fix it? We haven't. The higher ups set the goal for this year of 300 million visitors (again). So we have to try to find a way to keep people away from the site, but not drive everyone away. It also means trying to co-brand with other companies (where they pay us), and not updating the content as much).
Oddly enough for today's climate, our eCommerce activities are actually making money, and keeping the rest of the sites afloat.
Will we be able to make it? We'll have to see...
Most content sites simply aren't WORTH paying for - that's the plain truth. The amount of information available for free is astounding, making the pay-for-access model look increasingly less attractive as time goes on.
Stop by my site where I write about ERP systems & more
Still.. A LOT of smaller sites have to pay through the nostrils to get hosted.
Pipe costs less today than last year, granted, but offering up sweet MP3/Ogg Vorbis audio and glitzy, high-grade vids will still eat up bandwidth.
Sometimes, a back-to-basics approach is called for. Simplifying your index.html (getting rid of extraneous tags and fancy font calls) may be minor, but if you get a thousand.. ten thousand hits, those bits add up.
If you're in a major metro area, you could try DSLing your own personal web server.. if you're sure the provider is reliable (and you can afford the symmetric DSL rates... )
Still.. As with most things that are worth it, getting a website up, hot, and active takes money.
Right now, though, don't count on your website to be your day job (unless design, creation, and maintenance thereof IS your day job, in which case, bravo!)
Ruling The World, One Moron At A Time(tm)
"As Kosher As A Bacon-Cheeseburger"(tmp)
I used to be someone else. Now I'm someone better.
Real life is underrated.
I've been using an "honor system" via PayPal since October of last year, and it ain't panning out too well. I'm sure additional site traffic would help, but all in all, I've collected about $150.
Now, I can look @ site logs and compare the number of downloads of my fonts to the number of payments, and less than 1% of the people that visit my site are actually going along with the "honor system"... Depressing and demoralizing, but oh well. If worse comes to worse, I'll stop giving away my fonts entirely and just sell them outright. At least, that way, I'm guaranteed to get a bit of money for my work.
I suppose it's nice if you're a smaller site, like me, though. Every week or so, a couple people will donate a few bucks, and I've gotten a few checks in the mail, some nice cards and notes, etc., so that is kinda cool.
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Yo soy El Fontosaurus Grande!
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I didn't really see anyone metioning this yesterday, so I'll bring it up now - what he said people didn't want is to have recurring charges or automatically incurred charges. I don't want those either.
What he didn't say would fail were things like tip jars or single payment system, like once a year or once whenever. He just didn't consider those to be micropayment systems, even though I see collecting even 10 cents as possibly usful in a tip jar.
As he said, finacial institutions will come around to support whatever level of payment people want them to support. If a whole bunch of places spring up that take $.10 through PayPal, then you can bet that eventually you'll be able to do the same through a bank, someday. Until then there is PayPal, whish is not perfect but is much better than anything else.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
http://www.bomis.com/tipjar/
(So now you'll know about my other life, when I'm not fighting for content freedom. :-) )
--Jimmy Wales
Wikia
Why hasn't anyone come up with zhtml or something similar? Wouldn't it be trivial to compress content before sending it over the internet? Obviously, somethings wouldn't compress well at all, like jpegs, but what about clear text html? xml? tables output from servlets or asp? It wouldn't make download sites any faster but I bet it would speed up sites like slashdot, amazon, or ebay. It would obviously require a compatible browser, but that's not hard.
Disconnect your television. Do your own research. Draw your own conclusions. They're probably lying. Don't be a sheep.
I'm not sure if micropayments can work very well, but asking for donations can work. For a lot of smallish sites, it only takes a few decent sized donations to keep them afloat. I've donated money to one of my personal favorites because I want to see it stay around. It's not only a very useful site in its area of interest, but IMO also one of the best designed sites I've ever seen and one that I recommend as an example of good use of linking. If everyone would just give a $10 donation to a single site once in a while (instead of $0.10 to a bunch of sites), it would work just fine.
There's no point in questioning authority if you aren't going to listen to the answers.
Ask most any content producer what they want to get paid with, and they'll reply, "Micropayments." But it's because we use the term the wrong way.
After carefully reading Clay Shirky's comments on micropayments, he makes sense: paying before you're sure about the quality of something is a bad idea. Even with a respected content producer, how are you sure that they will maintain standards?
Case in point: Tom Clancy. I haunt alt.books.tom-clancy, and much discussion has raged there about the declining quality of his novels. Some have stated that they will never again rush to their bookstore on release day and pay full price for a first-edition hardback. I am almost to that point myself--because the quality hasn't been maintained.
What most of us content producers want is to charge, but not charge highly. We can't do it with credit cards--most folks know about the charges there. [What, you think Visa stays solvent just with our high balances? =) I wish.] So "micropayments" is our answer, although the traditional micropayment method [pay $0.NN for my bit o' content] isn't really what we want.
Here's where we are probably going:
If anyone has comments on this system, I'd love to hear them. Since we're an ezine, we can try to adapt the magazine business model to the Internet, all the while trying to kill the notion that information and storage are combined. My rationale on charging for archive access is just like asking us to store your old copies of Sports Illustrated--as long as you don't mind if we peruse the swimsuit issue. [Carol Alt: yowza!]
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-- Geof F. Morris
So, what can you do? It isn't like the site is paying my bills or anything. The banner revenue just gives me a little extra money to blow on my expensive road cycling hobby. My real problem is that I'm having trouble to find advertisers these days. You would think a site geared toward Solaris admins would be pretty good demographics, but I don't get that many bites even though the click through rate is over 1% for the banners I host.
The moral of the story in my opinion is that it doesn't matter what value your particular banners are, the whole notion of banner advertising is in the toilet. I need a new way of doing things, but I haven't come up with anything that doesn't involve selling out majorly. I'm lucky though. This is just my hobby and it really doesn't cost much. If push comes to shove I can remove the banners entirely, but if I do I won't get cool bike stuff. ;)
-- Solaris Central - http://w
If there's one thing history has shown us, it's that adult entertainment leads the way in both technology adoption and maxmimizing revenue. So let's look at the current state of the adult internet industry as a model for where everyone else will be in a couple of years.
/.) can generate huge amounts of pageviews, and (hopefully) make money by getting percentages on revenue they drive to advertisers, either hard goods or for-pay content sites.
The reason the adult industry is always ahead of mainstream industries is the complete lack of "wishful thinking" business plans. Well, that's not entirely true. How about, "the complete lack of funding available for 'wishful thinking' business plans"? There is nobody to give you $20 million in the adult industry; if you want that kind of money, you have to get it the old fashioned way: by earning it.
For that reason, bad ideas die quickly... whereas in the so-called real world, bad ideas can persist for years if the people responsible have the right connections and are good with powerpoint.
So let's move on to how people are really making money on the net.
The adult industry is stratified into two key market segments: pay sites and free sites. Pay sites charge membership fees, usually between $9.95/month and $29.95/month. The subscriptions are typically auto-renewing. General stats show an average of about 3 months/signup, or revenue on the order of $80/signup (gross).
Free sites act as feeders to pay sites. The sole purpose of a free site is to send traffic to one or more pay sites, in return for a percentage on sales. Free sites run banners for the affiliate programs they participate in, and want to minimize free pageviews before sending people to the pay sites.
See what's going on here? Pay sites don't *pay* anyone to run banner ads. It's a market solution, where free sites are constantly hunting for sponsors who have higher conversions, pay out more, etc. It is up to the free site to generate pageviews (preferably by good content and word of mouth, but all too often by spam and fraud).
However, free sites are really the entry level of the industry. There are a few that make some real money, but the fast majority make hundreds to the low thousands of dollars a month; not enough to support a real business.
Still, there are thousands and thousands of hobbyists making those hundreds to low thousands of dollars, and they in turn generate huge traffic volume for pay sites, where much higher revenues are concentrated among fewer players.
Why does it work that way in the adult internet? Because the people involved are running actual businesses that depend on cash flow and profitability.
What we're seeing in the mainstream internet is the crash and burn of the "lose money on every pageview, but make it up in volume" approach. And the "we'll lose a fortune, but people will really like our site" approach.
Bottom line: it costs real money to create (most) content, and it costs *real* money to operate a real business. That money can either come from the business itself (profitability), or from outside investors (funding, loans, selling stock). The first approach is what energy folks would call renewable; the second approach is basically just buying time.
The mainstream internet is already starting to evolve to more colosely resemble the adult industry. Community sites (like
Cheers
-b
If I wanted a sig I would have filled in that stupid box.
I'm happy to pay my $$$ for SDSL and host web sites that folks find useful. But it takes a day job to pay for it.
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Bandwidth isn't even a problem, the problem is wasteful spending from the inception of a site which has carried over, and or continues within the company (of the site) often leading to fund cutting by investors who've ran from NASDAQ and may not look back for now.
Think about costs some of these companies have put into their high tech sites, I've posted on this yesterday and I'll reflect more on it today with harsher numbers.
4 Sun E450's (for databases) 100,000.00
Rack space at Exodus 25,000.00 monthly (mini cage)
20 Misc Servers Apache, etc. VAR501's 3,000.00
Admins for the hardware software 6,000.00 monthly
Content, programmers, etc authors, 6,000.00 monthly
Office space 6,000 monthly
Lets just guesstimate 50,000.00 monthly with the company gaining a measly even 10,000.00 in banner revenue, its a losing battle.
These figures are minute to whats out there and its hard for a company with little to no real world experience to keep up with no revenue coming in. You can talk an investors ear off, but if the investor sees himself throwing away his money he will pull out no matter what you propose. Whats happening often is these companies haven't fully understood this, and are now trying to revamp their business models which will also scare investors away, as the company does not have a solid game plan for success.
Micropayments, banner ads are the gist of it all, these companies need to overhaul and cut spending drastically and show they can compete with close to nothing in order to get more funding.
Money Talks
360 degrees of Karma
I'm not sure the banner advertisement method can be religated to the dustbin as of yet. Yahoo has shown revinues, and even profits for a time using it.
What does bandwith cost? typical ADSL w/ 384 up and some static IP's is around or less than 100/month. Thats three nice dinners out. At a meger $12CPM, you only need 10,000 page views to be self-sufficient.
Sites fall into two categories (with some obvious blurring); they are done for love or money. Sites done for money can close if they don't make it; sites done for love will stay open as long as the creator still has an interest in it and puts money into it (as they would with any other hobby).
Government sponsorship of sites that are not popular enough to pay for themselves is not the right answer. If it's so popular that I wouldn't want to visit what justifies my tax dollars going to pay for it?
-- Greg
-- Greg
Slashdot, would a spell-checker for posting be too much to ask? It's not rocket science!
Porn sites are the most profitable ones on the Internet right? Well what if every content web site also ran a porn web site on the side? Then the porn site could subsidize the content site.
Now I'm off to get my money's worth off http://www.slashdotporn.org... Mmm... Naked Cowboy Neal...
I'm trying to teach myself to set people on fire with my mind... Is it hot in here?
I'll be out of the best job in the world if this business model tanks.
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I considered running a gaming-oriented content site, back in late 1999. I bought a domain (the name was cool), and started looking to put up banner ads. Before lining up a staff and opening office space, I discovered (as would any chimp with half a brain) that banner ads weren't going to pay for a site -- so I never went live. I wrote the time off as a "learning experience", and went on to bigger and better things...
My other site, Coyote Gulch Productions, operates on a totally different financial basis: I run it because I want to, not because it makes me a buck.
Oh, all right, I have made a few bucks from the site over the years... I've sold software code libraries, sold some of my books, and used it as an online resume and distribution point for applets and open source code. The "profit" has been pretty thin, though, considering the time that goes into creating those damned little ALife applets... and regardless of its money-making potential, I'll keep doing Coyote Gulch, teaching people about neato concepts and presenting my view of the universe.
I have considered going the micropayment route for some of my book projects. Can anyone explain to me if there's something wrong with PayPal or the Amazon "honor system?" Okay, so Amazon is "patent pig" scum -- and failing scum at that. But what about PayPal?
Here's the deal: I wrote (and my wife illustrated) a children's book, which I sold to a Big Name Publisher, who was then eaten by a bigger fish, who then killed the "kid's division" before the book saw print. Rather than hunt up another publisher, I've considered putting the book online, and having people "micropay" me if they like it. Hell, if I make $50, it $50 more than the book has made me before...
But back to the central point: Your average person sees the web as an interactive TV; they're already paying for the connect, just like they pay for their cable setup. So "average Joe" thinks he's already paid for access, and he expects his content for "free", just like TV. I don't see how content-based sites can expect to pay for themselves in that kind of environment...
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Scott Robert Ladd
Master of Complexity
Destroyer of Order and Chaos
All about me
The reason these sites are getting charged up the wazoo is because they are huge! No wonder some sites pay thousands of dollars in bandwidth fees a month, their pages are 200k +! A lot of these are text based sites, which is even more perplexing. As broadband access has gotten cheaper for the masses, bandwidth for webmasters is still expensive as living hell, the difference is that they can now serve up a 500k page without worrying about the schmoe on a 14.4 modem that it would take years to load for (face it, almost EVERYBODY who uses the internet regularly has at least a 56k.) If you can make your page smaller, then you pay less for bandwidth, and get more profit. Certainly, there needs to be a better way to make money on the net, but thats only because its so easy to LOSE money running a site.
Given a reasonably level playing field, who would win a fight between a bear and a shark?
HTTP already has Content-Encoding: gzip . But the bulk of HTTP transfer (on a kilobyte basis) is already tightly compressed (PNG and JPEG images; MP3 audio; Flash, MNG, and MPEG animations; bzip2 tarballs) so this will help only for HTML and MIDI.
It would obviously require a compatible browser
Or a compatible proxy. But AFAIK Mozilla and IE (two biggest browsers) already support it.
All your hallucinogen are belong to us.
Will I retire or break 10K?
Okay, over the course of human history, I believe that one thing is quite clear and obvious to everyone:
People do not like to pay for information or content. And they generally do not unless they are absolutely forced to, and there's something really good in it for them.
Here's why:
Books: We have bookstores, yes. But we also have a very large system of free public libraries. So, everything is available for free pretty much, and people buy books for convenience only. There is no pleasure in owning a book... if I had a library around the corner that loaned me every book or magazine that I wanted when I wanted it, why would I pay a cent for books? I'm very reluctant to buy books anyway, even when I DON'T have that perfect library around...
Music: People do buy CDs and cassettes for convenience. But if there was no radio (and MTV to an extent), I seriously doubt that people would buy CDs at all. MP3's make the situation worse... they present the music more conveniently than the radio does, hence eliminating the need to buy CDs in a lot of cases.
Visual Productions: We have movie theaters and video stores, sure. We also have television. Lots of people stay home and watch TV. Lots of people get cable to really expand the selection of things to watch... as well as get stuff that isn't available on broadcast TV. Cable is more convenient than having a gigantic video store around the corner where you have to rent EVERYTHING you watch. Otherwise, people go to the movies and video stores to watch films that aren't available on TV yet and that are convenient to watch. Lots of people don't bother with that, though. And some people have descramblers to get endless movies for free, hence eliminating the need to ever leave the house.
The Internet: We know the deal. The best example I can think of... who ever paid for Infoseek searches when they cost 10 cents a piece?!?!? No one likes to pay on the Net. Even porn is available freely in massive quanitites.
Software: Shareware is hardly registered (not to the degree it SHOULD be). I bet half of Windows and MS Office installations in personal use settings are illegal to some degree (unlicensed upgrades, pirated CDs, etc.).
Now, some people DO pay for their content, but: they never pay a lot (cable TV is cheap, no one goes to the movies 3 days a week, no one buys 20 singles a week that they listened to on the radio during their commute to work, etc..), they usually pay indirectly (taxes support public libraries, they subscribe to ISPs to get Internet access, they pay the cable company for installation and convenience, they pay for the convenience of owning a good CD themselves, etc.), and they avoid buying anything that they aren't convinced that they really want or need.
I know this sounds obvious, but here's the point: Micropayments won't work because people don't like to pay for information. That is, no matter how small the payment is, it's still money out the window. And unless you're rich (the rich tend to be even more stingy), people have better priorities than dropping one tenth of a penny in the jar every time they visit CNN.com or Slashdot.
Granted, I would pay a nominal subscription fee for the websites I visit... if I were to get something good in return for it BEYOND what I'm already doing. Micropayments are essentially paying for something that has no additional value... so I won't do it.
Plus, people are more likely to pay for something they like before they see it, but they are less likely to try it out if they have to pay to look at it first.
Can you imagine if Slashdot took two week pledge breaks every 4-6 months like public radio? My head hurts just contemplating it!
sulli
RTFJ.
The key is to get highly targeted ads, like was recently proposed on Slashdot. With targeted ads in categories (and even particular ads) chosen by the viewer, the actual click-through and purchase rates will be phenomenal. Ad agencies would die for something that good.
While targeted ads are easy for a site like Slashdot, where you have a good idea of the average viewer, they are not as easy on big sites like MSN. The problem then would be getting the viewers to register their preferences. You'd almost have to track users from site to site like Double-Click already does, which brings up privacy concerns.
Software sucks. Open Source sucks less.
What's wrong with this is that it generates no real revenue. Sure the site running the ad can theoretically charge more based on higher clickthrough rates, but you're not clicking through with any real intention of purchasing from the advertiser.
Eventually, the advertiser will observe a low revenue-to-clickthrough ratio and refuse to pay the higher ad rate. They may even cancel the ad if they suspect clickbots or some other artificial clickthrough inflation.
I think you're pretty much dead-on with toning down the html--I've worked on bandwidth challenged sites where that has made a world of difference, especially on frequently hit pages.
As for DSLing your own personal web server, why not take it a step further--have a bunch of people DSLing your own personal web server.
Since the sentiment certainly seems to be there, and since distributed computing seems to be the order of the day, where's the Open Source version of Akamai type site load-balancing? It strikes me that there are a ton of geeks out there with relatively lightly used high-speed access lines, who totally love a lot of these sites that are going to have to fold if they can't get cheaper bandwidth. What's needed is a free software package that will allow those users to safely and easily mirror sites they support and a centralized setup to allocate requests to them based on traffic, location, and available bandwidth. Of course, the centralized server to distribute the load is still going to require a chunk of bandwidth, hardware, and support time, and probably rack-space at a co-lo, but with their own bandwidth payments reduced by load distribution, subscribing sites could afford to subsidize the solution by splitting those costs.
It could be that high-bandwidth line penetration is not yet where it needs to be to support many high-volumes sites, or maybe the owners of those lines aren't confident enough in the safety of their boxes to want to run the web services that would be necessary. And for database driven sites, it wouldn't work at all. But I think that the rapid proliferation of Napsterites, SETI@Home users and the like shows that it's at least possible to split up the work if you make it simple enough.
No relation to Happy Monkey
Don't most adult sites use a subscription model rather than an advertising model?
(Not that I would know, or anything.)
When was the last time you saw an ad on an adult site for anything other than another adult site? Who is paying them for these ads that you say are generating revenue?
Didn't you hear the man?? They want fewer people! Giving out the url on slashdot would really swamp them!
You quitting proves that the karma kap worked. The most annoying of the whores shut up. --CmdrTaco
This will last about 1 year before your contract with the service provider changes terms ( I've read before on /. that there are some SP that already limit bandwidth ). Could you imagine the amount of people hosting their own system, just one needs to be popular like /. and boom there goes the free ride.
Everyone has some sort of bandwidth cap, even if it's just the amount of bits they're physically able of pushing down the line in a second. My point is that if you distribute this around, then no one needs to hit or exceed their cap. And you could certainly design your system so that individual hosters could limit the amount of their own bandwidth that was consumed by the shared site, as well as the times it was consumed. Hell, even when I'm putting up a professional site with big pipes and heavy duty servers on the back end, I always assign some sort of upper limit, just to keep performance from slowing to a crawl if for some reason it gets hammered.
No relation to Happy Monkey
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The advertising model is NOT failing.
A friend of mine who runs a fairly large website with advertising income showed me some numbers the other day. Between January and September of last year, page views did not change significantly, but advertising income dropped 70%.
How is this "not failing?"
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BACKNEXTFINISHCANCEL
There is a system being implemented to distribute websites. Freenet.
Using systems in place on freenet, you can upload a website, and have it change daily. (though the updates aren't great yet)
It is cached on computers around the world, according to who is reading the sight.
Although a lot of people want to use freenet for a napster replacement, it's real use is as you described. as they say on their website "Re-wiring the internet"
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What the fuck is bomis.com?
I mean, it just looks like a port of the DMOZ open directory with some paid links, and annoying popups. Why the hell would anyone want to use that page?
Rate me on Picture-rate.com
"and dear god does this website suck now." -- CmdrTaco
presumably, you could get the graphic down to just 3 or 4k, and you could always hotlink to somone elses copy of the graphic :P
Rate me on Picture-rate.com
"and dear god does this website suck now." -- CmdrTaco
I mean, the click-through rate on banner advertizing is less then 1% right now, a lot less. so, if 1% of the people who view/download fonts is 1% I'd say you're doing pretty good.
Rate me on Picture-rate.com
"and dear god does this website suck now." -- CmdrTaco
> Unfortunately (!) we had 1.6 billion visitors
Hey, sam we recognized you. You are talking about efront, and you are making numbers.
> So we have to try to find a way to keep people away from the site, but not drive everyone away
And you released those IRC logs ? Smart move...
Cheers,
--fred
1 reply beneath your current threshold.
Hmmm. I'd heard of Freenet, of course, and was aware that it could handle documents of just about any sort, but doesn't it require the software to retrieve them? If the viewer base has to install anything beyond their web browser then, IMHO, a distributed site system just won't work. Plus, IIRC, Freenet has some problems with rarely viewed documents dropping out of the system or becoming unretrievable.
It's not a horrible solution for information distribution (especially in contexts where anonymity is important), but neither is it a good replacement for a website, methinks.
No relation to Happy Monkey
While is is true that you use external software to run a freenet node, the access is done through a web browser. Fproxy, the current primary interface, is treated exactly as a link to any other website.
You are right about less popular content being dropped however. The best way (IMO) to fix this is to run your own freenet node, and re-insert the content daily.
Then it is auto cached around the globe as people request it, and kept up as you continue to insert it.
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