Diablo II: Lord of Destruction
Blazemonger writes "There's a story from IGN on Yahoo! talking about Blizzard recruiting for the upcoming expansion beta test.
" I just filled out my form - have you? And I'd just like to reiterate my willingness to beta-test. Blizzard. I'm willing. So's CowboyNeal.
Because Nethack is several orders of magnitude more complex than diablo? And there would be a ridiculous number of graphics to make?
And what's this fascination with 3D? An isomorphic view is much better for a game like this, where it is important to be able to see all around you. With a fixed view, you might as well make it 2d, since then you can make the graphics as detailed/pretty as you want.
The enemies of Democracy are
It's not a very honest question when you imply a hypocrisy exists without any substantiation. Especially since there is no way anyone here actually knows.
From my limited personal experience, I'd say that few people who believe video games should be less violent actually buy violent video games. The mentality seems to be "I don't like violent video games, so neither should you." Though I won't say this is a general rule.
The enemies of Democracy are
Everytime we see a post from Taco that contains a link to a QuickTime video we hear him whining "Of course, it doesn't work in Linux so I can't see it." Yet, whenever there's an article about Diablo Taco is right there chiming in "Oh I can't wait. Oh Diablo2 is great, I can't stop playing."
I can't believe I just noticed this... I just lost about a metric ton of respect for CmdrTaco. Not because he uses Windows (hell, I still play Baldur's Gate), but because he pretends he doesn't when he feels like sounding righteous.
Yes I know this was posted by Hemos, but just do a /. search for Diablo and you'll see what I mean about CmdrTaco.
This is not meant to be flamebait or a troll... just the truth. If I'm wrong please correct me.
Or complain about QuickTime movies because he "can't watch them" without a Linux player.
I would fall asleep playing, wake up, and play some more.
Ha, that's so funny and true its sad. Its also part, I think, of why it's getting harder to sell games to adults. I know I still love video games, but I just can't justify spending 40 hours a week playing/learning them (or god forbid 120 hours like I used to). Today's games all brag about how they have "80 hours of play time" -- well, damn that pretty much guarantees I won't play it because I know going in I don't have that much time to spend.
I played Diablo 2 for a week straight, every night, then thankfully I forgot the disk at my brother-in-law's house and haven't played since. I remember having a great deal of fun playing, yet somehow my life does not feel less full since I stopped.
It's nice to play a good RTS or something every now and then, because you can play for just an hour (or three) and stop without having just "one more level"...
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Recursive: Adj. See Recursive.
The main purpose of the public beta is to stress test their servers. Therefore they want people in more or less the same timezone so that they will mostly come on during the same general window.
*sing* I'm a karma whore and I'm okay....
I work all night and I post all day
In Soviet Russia, hot grits put YOU down THEIR pants.
The problem remains, though, that D2 is simply behind the times. I played D2 and was, well, bored. The game's graphics and interface is dated, and even the storyline is kind of dull.
There's only so much you can do with a "click mouse until you kill it" game. Yes, it is better in multiplayer mode, and yes there are lots of improvements over D1, but it took so long to come out that it just can't compare to other games, such as Unreal. Heck, even Acheron's Call is close, and it has a much bigger (and more interesting) scope and multiplayer functionality.
Just my $0.02.
46. The Hobo smiles, his eyes glaze over, and he burps. "Beware the man who has lived longer than the Wasteland."
I signed up for the D2 beta first time around, and lo, fun was had. So I rushed (metaphorically, of course) over to the signup, and... the dropdown for country of residence includes only the US and Canada. Okay, I was born in Toronto, but I live inDublin. Whassup? Obviously I'm not going to refer to blizzard as bastards; after all, they gave use not only Diablo 1&2 and Starcraft, but I don't want to compromise may slight chance of getting a beta again.
But I'm worried.
My windows box exists only for Diablo 2; if Bill is reading this, he should note that if I don't get a beta, Microsoft lose a toehold in another house. Not that I'm trying to apply pressure, you lovely blizzard people.
I'm sorry but i have to include this rant in the discussion.
.. man US based companies can piss me off :)
WHY do game publishers hate europe? Every time a beta cycle is started, you have to be located in the US of A (and sometimes canada) to be able to apply. Do these people think we can download? We don't buy games? (asia + europe buys more games combined then the US).
It so pisses me off to see all these US centric game companies, as if we dont make up a large percentage of their profits.
I gues it's not bad enough we get the games weeks behind the US, we can't apply for beta programs either. Is this some f**king 3rd word country or something?!
Sorry had to do that
-- Chris Chabot
"I dont suffer from insanity, i enjoy every minute of it!"
Oh gee thanks! Now I have to pick all these FruitLoops out of my keyboard!
I don't have moderator points so I just gotta say +5Funny... that made my day. :^)
Ender
Nothing to see here
>The problem remains, though, that D2 is simply behind the times.
Diablo2 sold over a million copies. There are 50K players over 3 contenets playing. Behind the times? A good game doesn't have to be bleeding edge.
>but it took so long to come out that it just can't compare to other games, such as Unreal.
Unreal and Diablo2 are two totally different genres of games and you can't compare.
>Heck, even Acheron's Call is close, and it has a much bigger (and more interesting) scope and multiplayer functionality.
But you have to pay $10/month for Asheron's Call. Thats totally different.
The surprise isn't how often we make bad choices; the surprise is how seldom they defeat us.
Actually the gameplay of Diablo is one of the best things about it. Their interface is decent and intuitive. It's much less dull than many games because you often have to judge when to use this power or that power, and often do so creatively. Two characters of the same class could have completely different styles.
CS is not dead. It has not died, it is not dieing. I have no idea where you got that bit of info. Maybe it's wishful thinking on your part. I still played after 1.0 (on hiatus now because of T2) and it was still the same basic game and still very fun.
About Tribes... funny that very few of the people online actually use teamwork. No, T1 did well because it was nicely positioned and an excellent break from the standard FPS games. T2 is selling out because it is a sequel. Never underestimate the selling power of a sequel. Do you think B&W would be doing this well without Peter's name being dropped?
Most people (me, myself, and I) are fans of Blizzard, and enjoy their games. And I think it is great that Blizzard does beta testings for their games, even if it is for them to stress test their servers, it opens it up to the public before it actually goes gold.
Here is the problem I have with it. I beta tests Diablo 2 before its release. It spoils your enjoyment of the game. It's great and being able to play a game before anyone else, but when you play a game that is well (I think) for online play, and you are playing with suck a limited crowd in a beta, you will get burned out. As I did, when playing D2 beta, I played it so much, that when it came out, and I got a the final release of the game, I was already burned out. There was no enjoyment really left.
Well, so I regestered for beta testing again, shoot me. I just love being able to say, "Ya, I am a beta tester, eat it!".
Its not what it is, its something else.
Its not what it is, its something else.
How odd, and here I've been playing D2 on the 1.05 patch for the last couple of months and haven't come across a single bug, nor anything that remotely resembles one, unless you count the blood golem/iron maiden combo a bug....
Kintanon
Check out JoshJitsu.info for Brazilian Ji
The Slashdot tag line(s) is this: "News for Nerds. Stuff that matters." That tag encompasses more than just Linux. If all you want is Linux news, there are a multitude of sites for you. And while I admit Slashdot has and always will have decidedly pro-Linux leanings("Debian is Jesus," CmdrTaco once said), there is much more to Slashdot than Linux. Here's just a few of the topics that bring me here many, many times a day. Space news. Movies. Science. Ask Slashdot. And yes, even video game news, such as the Diablo II beta. That's news for nerds. And that is stuff that matters.
Hee... I just got this image of Strom Thurmand staring at a computer screen, shouting "Yes! I just got Corpse Explosion!"
psmylie's dictionary: Godzillion (noun) Any number large enough to destroy Tokyo
When Diablo originally came out I spent many an hour hacking and slashing away. It was frustrating at times having to run all over that stupid little town but the overall fun factor was there.
With the introduction of Diablo II, the hack and slash fun I remember in the original was back but it seemed that it was just more of the same. Granted, longer and with more characters and game play options but still I felt as if I could have reinstalled Diablo and gotten the same feeling.
The main and most glaring reason for this was Blizzards decision to leave the screen size at 640x480. While they did introduce some new graphical options with their 3d support, Blizzard has always been about eye candy and quality game play. While they at least hit for par in the game play area they sliced hard and lost their balls in the rough when it came to the eye candy.
To rant some more, I'm not sure what demographics they were studying when they picked out 640x480 as being the ONLY resolution for one of their hallmark games. The web has been standard at 800x600 (if not already at 1024x768) for a few years now. Some users might still run 640x480, but I doubt that if that was the case that they could even meet the min system requirements for DII let alone run it at enjoyably.
Bottom line, I played DII a bit, but after a while I just felt like I was back in the late 90's and better games were calling. Unless Blizzard fixes that my opinion will remain the same.
p.s. And for you hardcore linux geeks. Get over the fact that some ppl run Winbloz to play games.
Really, I know what I'm doing...Ohhhh, look at the shiny buttons!
Actually, they should just give up and start playing Baldur's Gate.
- I don't care if they globalize against free speech. All my best free thoughts are done in my head.
I say go play Baldur's Gate II for a real RPG experience. The Sims, Unreal Tournament and No One Lives Forever are some other great Windows games.
- I don't care if they globalize against free speech. All my best free thoughts are done in my head.
Welcome to Blizzard. They dont put out crap for games, they canned Warcraft Adventures. Warcraft 1 and 2, Diablo 1 and 2 Starcraft, and 4 expansions. 9 products and they have been in buiness for 9 years now. That should say something for quality.
Sanchi
"They said we couldn't do it [Athlon]... but we built it, we shipped it... and we didn't have to recall it." Rich Heye
June or July was the projected release date and all word from blizzard to date indicates that they are running on schedule if not slightly ahead.
Slashdot: Proof that a million monkeys at a million typewriters can create a masterpiece
Uh-huh. Of course, Slashdot editors will continue to conclude any story involving a QuickTime file with a smug, "I just wish they would release it in a format I could actually view."
And you guys wonder why developers aren't falling over each other to release quality Linux games?
Unsettling MOTD at my ISP.
It is actually inferior to the original in many, many ways. Blizzard worked on it for over 3 years and just couldn't get the job done.
The following is a repost from the Diablo Strategy & Tactics forum on battle.net, where I originally posted it to try to explain why I uninstalled D2 two weeks after I wasted my $40 on it.
(repost begins)
...The thing is, D1 was amazing for its time,
whereas D2 is very mediocre for modern times. D1's graphics were
top notch when it came out, and still have a nice feel of gritty
realism D2 lacks. D2's are just: "Oh... Er... Blizzard
obviously felt no need to bring the graphics into the new
millennium. Ok..."
Gameplay? Mostly the same. I suppose this is ok, except for the
insane "no level load" mistake, which hideously punishes
anyone who doesn't have 256 megs of RAM, a T1 connection, and a
hefty dose of blind luck. (Can you say, "Lagcore"? Can
you say, "Waypoint PK'd"? I knew you could!)
Sound? Improved very slightly, I'll admit, though my system,
alas, is sucking too bad to handle it now.
The whole skills thing is cool, and would be amazing if it
weren't so buggy and RIDDLED with apocryphal, inaccurate, and
missing information. Also, the ratio of usable to useless skills
has decreased a LOT since D1. In D1 the only spells I never use
are Inferno, Blood Star, and Bone Spirit; in D2 I can think of 4
or more skills in EVERY class I never use. If there is ever a
JG2, it will be about 100% more different from the D2 manual
than JG was from the D1 manual. Seriously. The only other
drawback is that one must rise to a very high level before the
game actually becomes FUN, in my experience - in that at level
20, if you're playing for power, you probably only have 2 or 3
skills to play with. Yay, now that's excitement.
Playerkilling... don't even get me started. Once again, Blizzard caters to 15 year old punks with bad attitudes by keeping playerkilling in the game. And then they do 10 million "balance" changes, as if pkilling in a fight where whoever sees the other guy first wins, makes any sense. At least they got rid of "ears". =/
The plot is semi-ok, except for the fact that the entire thing
was kept secret for about 3 picoseconds. Hurrah. The trouble
with the multiple towns is that I was unable to ever CARE about
any of them or their people, just as soon as I started to get a
handle on the various townies' characters I was off again, always
to the east...
Plus the tacked-on fourth act and the callous treatment of
Tristram's destruction really left me cold. I think Tristram's
destruction deserved an FMV more than Diablo's meeting with
Marius. I *really* would have enjoyed watching Wirt die.
>:) Of course, the absolute WORST, unforgiveable, thing
about D2's plot is that it trivializes your victory in D1. So
what if you beat Diablo? Your precious character failed in the
end, and so did Tal Rasha, and oh by the way we lied to you about
what the Soulstones are for. So there, nyaah. Gee, thanks
Blizz...
Oh, and the items... lots of good (though highly confusing to
the D1 mind) ideas here. The set items are, I think, one of the
only truly great improvements over D1, but the game does not
allow enough inv/stash space to store set pieces until you find
the rest, so instead you get people using set items like they
would any other rare. Oh well. It might have been nice to have
an extra stash with the general store owner in any town, like
having items "in hock" that you'd have to pay a little
fee to retrieve, but have like 20x20 more storage. Or something.
Add to this the buggy items, the weird items, the dupable (sigh!)
items, and the completely missing items... And the fact that it takes over 200 times the disk space of Diablo 1, for about 2/3 the fun value.
D1 had its
problems, I'll admit. Its buglist is also ridiculously long for
a game that's been patched so many times. But cmon, gimme a
break. I played D2 until I beat it in Open. A week later, it
was off my HD. Diablo 1 has never left. D2 is simply not worthy
as a successor, and if I tried to point to a reason for its
failure, it would be this:
Blizzard tried to do too much, and didn't have enough time or
resources left over to polish and debug. So some areas of it
shine, and the rest suck abominably. Oh, it's a playable game,
but there's no way it's on the level of Diablo. If they had been
a bit less ambitious (ie., if they had managed to put a sock in
their marketing guys before they could promise too much), it
would have been a FAR better game.
... and oh yeah. Serverside SUCKS. I'm amazed they thought it
would work.
(repost ends)
I've been playing D1 for years, and D2 just isn't worthy. The reasons it's more popular than D1 are:
1.) you can run - SERIOUSLY!! I know people who prefer D2 for no more reason than this! However, they fail to remember that there were much smaller distances in D1, and thus no reason to NEED running. Plus, D1 success requires tactical thinking, running (or teleporting) around like a chicken with your head cut off is an excellent way to get mobbed and killed. D2 is completely lacking in tactical or strategic thinking. "Put on magic items. Go click on monsters. WHEEEEEEE!" As a Diablo old timer, Pete, puts it, when there's no challenge then all the game is, is an hours-long mouse test. Have fun left clicking.
2.) It's shiiiiiiiny. Typical "newer must be better" attitude, plus a lot of folks have never tried D1. However, though the graphics may be better, they're not 3 freakin' years better. And the "atmosphere" has been lost... where D1 was gothic and creepy, D2 is cartoonish and dull.
3.) The Diablo patches. Blizzard has deliberately released a "patch" v 1.08, as well as several server patches, in a more or less successful attempt to kill Diablo 1. Before v 1.08 and the server patches, despite the presence of D2, there were usually between 5 and 8 thousand D1 clients online. Now it's a heavy day for D1 when there are 1000 clients on.
I'm sorry to be a wet blanket, but it's just been too many years since I've seen anyone at Buzzard do anything to deserve the great reputation they got off Diablo and WC2.
-Kasreyn
Kasreyn: Cheerfully playing the part of Devil's Advocate to hairtrigger
Yeah, what kind of a two-bit company would only release a software title for one OS? I don't know who the hell Blizzard thinks they are, but it's high time they stop alienating the dozens of customers who use Linux. Imagine all the money they're losing by only releasing a product that works with 95% of the world's computers. Those silly software designers!
Slashdot: Open Source, Closed Minds.