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Wireless Controllers for Consoles

captaincucumber writes: "Robert X. Cringley has an interesting article on his PBS Pulpit site about a new technology called SPIKE coming out of the gaming industry that will compete with Bluetooth here. As an interesting plus Cringley talks a little bit about proprietary vs. open standards."

27 of 55 comments (clear)

  1. Good point. by torpor · · Score: 2

    And what's to stop us from eventually, at some point, using the same technology to buy gas, order groceries, call for AAA, etc?

    I think something like this was attempted already in the violent landscape of Consumer America, right? I seem to recall something like this being cracked and misused quite spectacularly recently ...

    This sort of thing must be doing wonders for the various individual encryption rights efforts going on right now ...

    --
    ; -- the corruption of government starts with its secrets. a truly free people keep no secrets. --
  2. Re:Interesting. by Trepidity · · Score: 2

    Well, the $6.25 is just for the chip; obviously any final product would cost more. If I recall correctly, there was a $30-$40 wireless controller for the SNES nearly a decade ago. That's not too much different, all things considered.

  3. Re:Interesting. by Trepidity · · Score: 2

    Ah ok, that makes sense. As an embeddable technology it is interesting. The Slashdot headline ("Wireless Controllers for Consoles") was a bit misleading, since wireless controllers for consoles aren't particularly interesting or new.

  4. Re:spike sounds cool (off-topic) by Guy+Harris · · Score: 2
    Hmm and yet the HTML version is still full of frames and high bandwidth pictures.

    Yes, but it still sucks less than the Flash version, as far as I'm concerned.

  5. Re:spike sounds cool by Guy+Harris · · Score: 3
    It has some annoying javascript/flash but it has a lot of useful information.

    And if you find stuff that uses Flash instead of Boring Old HTML extremely irritating (I certainly do; I just want to read some text, not wait for some animated crap to pop up), you can get a Boring Old HTML version at http://www.spike-wireless.com/main.html .

  6. Re:Interesting. by JabberWokky · · Score: 2
    obviously any final product would cost more.

    Oh, I was talking about getting them for embeddable, wearable computing. Watches that transmit voice and data to Nukunuku, my active house. You know... that kinda thing. The stuff involving a solidering iron.

    The site about the technology is here: http://www.spike-wireless.com/ . and they've already released a real product as a demonstration of the tech. $40 will net you a Playstation (and PS2) wireless controller... it looks like they've been for sale for awhile, since they have a gallery of print ads on their site. Have any gamers used them or heard reviews? http://www.airplay.ca/ It's called the Airplay.

    --
    Evan

    --
    "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
  7. Re:Interesting. by JabberWokky · · Score: 2
    Have any gamers used them or heard reviews? http://www.airplay.ca/ It's called the Airplay.

    Before people hammer that, I figured out that the Airplay does *NOT* use this new technology... the links on Eleven Engineering's sites just makes it seem like it does. The new Airplay2 (just for PS2 and PSOne), which appears not to be available retail yet (I guess that was what they were demoing at E3) has the Spike chip installed.

    (I call dibs on making a wireless controller called the Speigal).

    --
    Evan

    --
    "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
  8. Re:So whats new ???? by JabberWokky · · Score: 2
    As for the article describing voice traffic as a possable use, this is just laughable. All rcent cordless phones use the "DACT" protocol, which, is a true standard, and, ensures interoprability between base sations and handsets from different manufacturers and supports all the stuff you would expect a cordless phone to do. ( I don't think SPIKEs private protocol includes "call on another line" and "hold current call"!).

    You know, it would help if you read the documentation. It is *very* vague, but I'm pretty sure that what happens is that 16 units (plus a base station, which may or may not have a very different chipset, but it isn't mentioned) get 4 channels. Each of these 4 channels can broadcast single or bidirectional, and can be assigned quickly between all 16 devices.

    Doing a bit of quick math, if it's sterio, and bidirectional, you've actually got 16 channels, which seems to be a hardware limitation they like. At any rate, there seems to be some sort of nice linking and assignment mechanism which can link sets of controllers together and route streams to their target.

    Not bad for a "laughable" technology. Since you have a digital channel for every device (one of their examples is a DVD controller), they can easily have a full keypad for "call on another line" and "hold current call".

    In FACT, the (apparent... I'm calling them this morning) specs on this chip is fundimentally (minus some programming) the same as my AT&T 4 line phone system - only it's wireless. I can call any extension, pick a line, and send signals like "announce" and such on a digital subchannel.

    --
    Evan

    --
    "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
  9. Re:Interesting. by JabberWokky · · Score: 5
    Umm, wireless controllers for consoles have been out for years.

    How about ones that use a $6.25 chip that is shipping now that frequency hops, uses spread spectrum, outperforms bluetooth (which is at $100 a chip), and has a 50 MIPS RISC processor on-board that can be used as a processor for the unit itself, driving LCDs or other I/O panels.

    Again, all for $6.25.

    At least, that what he claims... now it's time to hit the site, and quite possibly order a few of these puppies (if they ship in low quantities).

    --
    Evan

    --
    "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
  10. Re:Interesting. by Moofie · · Score: 2

    Some people would have dispelled the incipient confusion by reading and thinking about the article. But I understand that's not the fashionable thing to do around here...

    --
    Why yes, I AM a rocket scientist!
  11. Why wireless for consoles? by ElJefe · · Score: 2

    Some friends of mine went to E3 and were talking about the wireless controllers. They seemed to think that the wireless models were the default for the Gamecube, although the article implies that they're sold separately.

    Personally, I hope they're optional. I sure as hell don't want to swap out a few AA batteries every 8 hours of game play. And besides, do you really need to be able to play from 30 feet away? Hell, you probably can't even make out the screen from that far.

    1. Re:Why wireless for consoles? by RollingThunder · · Score: 3

      Actually, there's something to be said for playing from five feet away, with no zones-of-death in front of you, where the dog, cat, and your mother all manage to rip the cable out of the system by walking into the damn thing for the eigth time.

  12. Nintendo's Wavebird by m3000 · · Score: 3

    Nintendo is planning to launch a wireless controller, sold seperatly, with the Gamecube. It's going to be called the Wavebird, and it looks pretty much like the regular Gamecube controller, except that it's wireless and works from up to 30 feet away. IGN has some details.

    Wireless controllers themselves are nothing new anyways in the third party world anyways.

  13. spike sounds cool by sometwo · · Score: 2
    This looks like a really cool idea for standardization. It has everything that bluetooth has and more. The only thing missing is a lot of financial backing. Imagine using the same game controller for your Dreamcast, Xbox, Nintendo, and PC. Imagine it being cost effective because the controllers are produced by many different vendors using inexpensive chipsets. And it's wireless! This is absolutely amazing. I hate how I can buy a logitech keyboard but can't use it with an Intel wireless station. Let's see a standard.

    One question, I do have is: What's to stop you from accessing your friends system across the street? I know this is short range but the controller will still have to "log in" to the base station. How will this be accomplished? Imagine a Quakecon and everybody is using these things. Hopefully it won't be chaos.

    The official web site is here: http://www.spike-wireless.com/ It has some annoying javascript/flash but it has a lot of useful information.

  14. Once upon a time in Internetland.... by joq · · Score: 2


    where technology roamed the wires, and innovators dominated the world. There was the newest craze in high tech, yes the ultimate product offering ever to hit any market.

    Many touted this technology as the next best thing, and companies flocked to support it raising capital from all walks of business life. The technology grew so fast, and was quite loved by many, so it could never faulter in the eyes of those who praised the new technology.

    While it grew to new heights while slumbering in "almost-there-ville", everyone awaited its presence as it would signal the end of an era, and beginning of new life. Day after day everyone waited patiently.

    Finally the new technology was ready to take its place in the world and reign supreme, sadly there was already a newer technology who'd already taken over its role...

    Only on the Internet ;)

  15. Frequency Bands by Alpha+State · · Score: 2
    thinks Bluetooth will be so successful that it will completely fill the 2.4-GHz frequency and the only hope for any competing solution is maybe to handle the overflow in some different frequency range.

    I don't see why, especially with the ranges of the devices so small. It should be interesting to see how the different types of network interact when you bring devices within range of each other though. People making network jammers should also be a nuisance, although they may just decide to sneak in a bluetooth-enabled bug to sniff your network.

    I'd also just like to say that this story has the mo.

  16. So whats new ???? by supersnail · · Score: 2
    This article describes a proprieteary digital wireless protocol.

    So what there are dozens of these and they have been around for years.

    When I wiggle my mouse it is a cordless Logitec which uses logitecs proprietory wireless protocol. ( I think Logtec also do a cordless console for the popular gaming platforms).

    As for the article describing voice traffic as a possable use, this is just laughable. All rcent cordless phones use the "DACT" protocol, which, is a true standard, and, ensures interoprability between base sations and handsets from different manufacturers and supports all the stuff you would expect a cordless phone to do. ( I don't think SPIKEs private protocol includes "call on another line" and "hold current call"!).

    Sure the SPIKE chipset will find a niche in the gaming console market but its not new, it is not an innivation, its not even different.

    The article also failed to mention the real threat to bleutooth is form competing open protocols (like IEEE 20??? ) and from wireless network cards which tunnel existing protocols (ethernet, TCP/IP and LAN etc.).

    --
    Old COBOL programmers never die. They just code in C.
  17. PS2 availability by Animats · · Score: 2
    A coupla weeks after getting my PS2 (word to the wise: Even in California, it's fucking COLD outside Wal-Mart at 3am)

    If anybody still wants one, there's a big pile of PS2s obstructing an aisle at Fry's in Palo Alto, CA. They're between soft drinks and cordless phones. Still $299, though.

    (Sony has learned their lesson. The PS3 will be a more standard architecture. No more wierd vector units that have to be programmed with their own assembler.)

  18. Bluetooth caught in the middle by Animats · · Score: 2
    We may see a squeeze-out of Bluetooth. With SPIKE for remote controls coming up from below, and IEEE 802.11b coming down from above, there may not be much room for Bluetooth.

    Bluetooth reminds me of Echelon, the previous "home networking technology". Echelon was supposed to "control everything in your house". Nobody uses it for that. It's used a little for HVAC control in big buildings. It's become the standard for controlling destination signs and such in rail transit systems, because it has good noise immunity. But Echelon home products have gone nowhere, despite widespread industry support in the early phases. It, too, was supposed to cost about $1 per node.

  19. Re:Would be better to have wireless adapters by donglekey · · Score: 2

    you will be able to link up four xboxes and be able to play halo with 16 people on four TV's/monitors. I don't know about the gamecube, but ahhh yeah. On a side note, I am thinking that microsoft might be making an unpresedented push to make the xbox more like PC gaming in that the console is more personlaized and not as shared. Everyone has their own, and plays games with each other over a network with their own screens.

  20. Game console controller latency by yerricde · · Score: 2

    How is that possible?

    Game consoles generally poll the controller ports at the display refresh rate of 60 Hz (50 Hz in Europe due to nationalistic protectionism when AC was first being standardized), or once every 16.67 milliseconds. The article is claiming that SPIKE's latency is less than that.

    Yes, I speak from experience; I have developed software for the 8-bit NES console.

    --
    Will I retire or break 10K?
  21. I don't mean to sound self-centric by evilviper · · Score: 2
    Unfortunately, the truth is that I'll accept whatever standard works on the equipment I'm using. I've been looking forward to BlueTooth for two reasons.

    #1 Low power
    #2 Will work on my Psion 5mx

    If any standard can beat BlueTooth to the punch, I'll be the first in line. The price is so low already that I'm not concerned with the difference in cost. On a handheld or old notebook such as I have, I'll be damn happy for 1Mbps or more. I think that's how anything gets standardized though.

    ---=-=-=-=-=-=---

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  22. price seems a bit whacky by Claude+Debussy · · Score: 2

    What gives SPIKE a chance against Bluetooth is pure economics. Bluetooth chipsets right now cost around $100, while SPIKE costs $6.25. In a couple years, experts tell us Bluetooth will cost only $5.00, but by then SPIKE will be down to a buck. Whatever SPIKE costs, Bluetooth will always cost mo.

    Where does this $100 number come from ? This strikes me as a little strange, somehow I doubt this is true when intel will be selling quantities of 1000 i960 chipsets for $12, spike for $6.25, the list goes on.... this is number is bogus.

    1. Re:price seems a bit whacky by dannywyatt · · Score: 2
      Absolutely. I don't know where he pulled $100 from, but most Bluetooth chips/modules are in the $15 to $35 range now, depending on how much of the stack you want to be able to run with it, whether it comes with some flash in the module, etc. I mean, you can get a retail adapter with everything (stack, no profiles) for not much more than $100.

      Out of curiosity, who quoted you $2?

    2. Re:price seems a bit whacky by rassie · · Score: 3

      You're absolutely right. The company I work for recently got a quote for $2 for a Bluetooth chip containing up to the HCI layer. Obviously this is in mass quantities.
      $100 must be for a completely integrated solution with every profile built-in and everything. That is not the normal way to go. - Either that, or he means a development kit of some kind.
      Either way, it would be nice to know where he got those numbers from.

  23. Coooooool. by MWoody · · Score: 4

    A coupla weeks after getting my PS2 (word to the wise: Even in California, it's fucking COLD outside Wal-Mart at 3am) I ordered a Freedom Shock 2 wireless controller. How they could consider a product so entirely unusable fit for general market consumption is beyond me. Buttons would not work, or work at random, every 15 seconds or so. More annoying yet, the controller's "programmable" feature (really just allowed you to assign one button to the function of another) meant that buttons would entirely stop working every few minutes, and would be unfixable without removing and replacing the batteries. Sad, really, since the controller itself wasn't that bad.

    The explanation amongst my friends was that, since the controller worked via radio signals, Britney Spears and NSync were kicking my ass. So I burned the controller. And the box. And a nearby tree, just to be safe.

    Anyway, good to see a better technology on the horizon.
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  24. Leave it to slashdot... by xenocide2 · · Score: 2
    to mark a submission "troll" when a poster points out that Robert X Cringely has been appointed to the board of directors for the makers of SPIKE.

    Now, I'm not saying that its impossible that the man could offer sincere and honest journalism, but I also don't think that article is it. If it was, there would have be SOME MENTION that the guy IS DIRECTLY INVOLVED with the welfare of SPIKE. Not this "If it sounds like I'm a fan of SPIKE, the truth is that I am more properly a fan of little companies that do good work."

    Is that the complete truth "Mr. Cringely?"

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