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Sony PS2 To Sport Netscape and SSL

joq writes "Just when you thought you'd heard it all... RSA Security Inc. announced it will market a development tool to equip software for a PlayStation2 game console developed by Sony with Netscape and SSL. The new development tool will allow game developers to equip online games for PS2 with SSL or other encryption means to prevent such games from being copied. Sony will sell a PS2 compatible hard disk drive unit with a broadband communications capability and is expected to sport Netscape equipped with SSL. The browser would not be necessary, however, for using game software with SSL because such game software itself processes an amount of money charged with users of networked games through a credit card number securely. Full story is on NikkeiBP and also the RSA press release"

1 of 88 comments (clear)

  1. No, I can see how this would work by marm · · Score: 5

    SSL is not merely about encryption of data in transit, it's also a cryptographically secure method of authentication. Imagine that each and every PS2 DVD-ROM is pressed with a unique SSL certificate. Now, when playing online games the game server can require that all client PS2's authenticate themselves with this certificate. If the same certificate is used more than once at the same time then all connections using this certificate are kicked from the server and probably banned. The advantage of doing this with SSL as opposed to just serial numbers is that it has been tried and tested in the field and shown to be secure cryptographically, and the data is encrypted in transit so replay attacks are useless.

    It doesn't prevent copying per se but it makes playing online with a copied game all but impossible. Given how much of a part of modern gaming is concerned with playing online, this is a major deterrent to copying.