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Sony PS2 To Sport Netscape and SSL

joq writes "Just when you thought you'd heard it all... RSA Security Inc. announced it will market a development tool to equip software for a PlayStation2 game console developed by Sony with Netscape and SSL. The new development tool will allow game developers to equip online games for PS2 with SSL or other encryption means to prevent such games from being copied. Sony will sell a PS2 compatible hard disk drive unit with a broadband communications capability and is expected to sport Netscape equipped with SSL. The browser would not be necessary, however, for using game software with SSL because such game software itself processes an amount of money charged with users of networked games through a credit card number securely. Full story is on NikkeiBP and also the RSA press release"

3 of 88 comments (clear)

  1. The Netscape thing may be questionable by Platinum+Dragon · · Score: 4

    First: don't flame me if I'm blatantly, clearly way off in wackyland on this one. I'm just going off what I've read in the linked articles.

    The only mention of "Netscape" comes in the NikkeiBP article, a single mention in a paragraph midway down the page claiming Sony will likely sell a hard drive unit with Netscape and one of the SSL technologies pre-loaded. No mention of Netscape is found in the RSA press release, and there is nary a mention of the version of NS expected to be included.

    My first thought was "why wouldn't Sony go with a customized version of IE?" Several ideas quickly leaped to mind; no Windows infrastructure in the PS2, MS will be competing directly with Sony within months, MS hasn't said a word about such a deal, and other, less-developed nagging thoughts.

    I don't know why Sony would go with an ancient, cruddy codebase like the 4.x series. Outside of the Windows and Mac platforms (and maybe not even then), the Java support is atrocious, and the browser is extremely prone to crashing. Unless Sony uses the Source and does some mad fixing of the 4.x code, I don't really see them using 4.77 in the PS2.

    Netscape 6 was a brainfart. Enough said.

    The only possibilities that make anything close to sense in my mind:

    1) Sony uses the 4.x codebase, does some fixes and tweaking

    2) Sony uses the Mozilla/6.xx codebase, doing any necessary massive bugfixes to the code, but possibly waiting for the 6.5 release, which I've caught the rare passing mention of in Bugzilla. I have no idea if Netscape ever plans on doing another branch from the Mozilla trunk; I personally think that would be a very wise idea, giving a big boost to the Mozilla project's profile, as well as Netscape's credibility, no thanks to that 6.0 business.

    2b) Sony uses Gecko and builds a simple browser around it, including PSM 2.0. Better option for them, IMO.

    3) Sony doesn't bother with Netscape, the NikkeiBP report is off on that point, and Sony has their own plans that no one will be able to guess at.

    Take your pick, can't wait to see how this development turns out...

    --

    Someday, you're going to die. Get over it.
  2. No, I can see how this would work by marm · · Score: 5

    SSL is not merely about encryption of data in transit, it's also a cryptographically secure method of authentication. Imagine that each and every PS2 DVD-ROM is pressed with a unique SSL certificate. Now, when playing online games the game server can require that all client PS2's authenticate themselves with this certificate. If the same certificate is used more than once at the same time then all connections using this certificate are kicked from the server and probably banned. The advantage of doing this with SSL as opposed to just serial numbers is that it has been tried and tested in the field and shown to be secure cryptographically, and the data is encrypted in transit so replay attacks are useless.

    It doesn't prevent copying per se but it makes playing online with a copied game all but impossible. Given how much of a part of modern gaming is concerned with playing online, this is a major deterrent to copying.

  3. think back to the day.... by TotallyUseless · · Score: 4

    Remember how many quarters you spent on video games in arcades when you were a kid? I know I lost countless quarters to joust, defender etc. Well, heads up... with they way they are pushing this kind of technology, within a year or two, computer games will probably be on a pay per play scenario, and if you have no internet access, then you will probably miss out on the vast majority of games. And if you do have internet access, then you can expect to pay $1 and up a pop for a game. Just wait and see. As horrible as this sounds, I bet it becomes all too regular.

    --

    Time for some tasty Shiner Bock!