22" 9.2-Million Pixel Display
chrisd writes: "Just noticed this article over on Yahoo news. It described a research project that Intel and Stanford university developed that concentrated on next-gen displays. The result? A 22 inch display that displays 9.2 million pixels (they use the odious 'megapixel' descriptor in the article), needs 16 processors and 2 GB of ram to run it and costs $200,000US. So it's a little spendy. This is a big step up from my first 12" amber screen though, that's for sure." Ah, the march of progress ... I'm happy with anything that will help drive down the cost of 17" and 18.1" LCD displays, no matter how indirectly.
Where do I get 9.2 megapixel porn?
What's that you say? It doesn't exist? Well, what's this contraption good for then?
cheers,
mike
Very cool stuff that's just starting to get commercialized -- this is what you'll be seeing in your GeForce 4s or whatever.
There's 10 types of people in this world, those who understand binary and those who don't.
It's annoying to those of us who realize that the "megapixel" number rises faster than the dimensions of the display. The dimensions are linear, and increase linearly. The megapixel number is a product, and thus increases at a rate proportional to the square. It's pure marketspeak and psychological manipulation. They figured that idiots would go "ooooohhh look at all those megapixels". Meanwhile, those of us who know better have to guess the aspect ratio, and back it out to find out what we really want to know.
The display in question, were it square, would be roughly 3033 pixels on a side because that's the square root of 9.2 million.
Now... what's the aspect ratio... umm... the article doesn't say. So... Let's say the horizontal resolution is 4096, then the vertical could be 2246. 4096*2249=9199616. Close enough for government work.... But... We just don't know. That, my fellow Slashdotter, is why "megapixel" is annoying.
"Hoarders... cannot help their neighbors" --RMS
For all intensive purposes, "whom" is no longer a word. That begs the question, "who cares"?
One of the largest problems facing manufacturers of large-dimension LCD screens is the high rate of failure during the manufacturing process. This means that each batch of fabricated monitors yields a low number of functional units, driving up the cost per unit. I wonder how the researchers were able to combat this, while at the same time increasing the pixel density by 7x?
Can someone who's more familiar with the industry give approximate numbers on the failure rate of LCD manufacturing? Are we talking 1 bad screen in 20, 1 bad in 2000, or...?
If you can somehow trick them into saying "mexapixel" backward, they'll be sent back to their own dimension. Maybe we can grab their $200,000 display as they're fading away!
Them: "Lexipaxem...Oh, crap!"
Us (grabbing display): "See you at the pawn shop...SUCKER!"