The Assembly In Review
codetalker writes: "Assembly 2001 ended on August 6th and it seems that the demo scene hasn't died yet. Head on over to their ftp and download the latest marvels from Helsinki's massive annual programming and digital art/music competition.
Wired also has a couple articles on the subject here(1), here(2) and here(3)."
Back in the day, demos were attached to cracked games advertising the cracker/coder's skill. Eventually they got so big that they split from the cracking scene and were made just for the heck of it. Since all of the games were made mostly for pc and amiga, thats where the demos were. During any competition, like assembly, there is always a presentation machine with set specs that are told to all the groups. As is traditional, the box was usually a dos one. More recently a windows box with a certain 3d card. If the game industry were to suddenly switch to linux, thats were most of the newer demos would start popping up.
All a coder really wants, are fast cars, fast women and fast algorithms.