The Assembly In Review
codetalker writes: "Assembly 2001 ended on August 6th and it seems that the demo scene hasn't died yet. Head on over to their ftp and download the latest marvels from Helsinki's massive annual programming and digital art/music competition.
Wired also has a couple articles on the subject here(1), here(2) and here(3)."
I'm glad to see the demo scene finally mentioned in an article on Slashdot. I was starting to think that Slashdot was only interested in covering topics of interest USian readers.
If you read through the FAQ on slashdot you'll see that the FAQ clearly says that slashdot very much IS US centric. The staff is mostly American I believe, and US news is more interesting to Americans than the rest of the world.
It is in the third paragraph however where you get just a little bit too generalizing:
Coders in the US are too focused on monetary rewards or political posturing.
And later:
Europeans are driven by ideals, not greed.
I am a european (Dutch) who lives in California. I have met a lot of highly skilled individuals out here, people that I like to hang out with not only for their technical skills, but because they're often rather pleasant people to hang out with. Before you start talking about 'greed', you must realize that life here is:
- More expensive. California is one of those ridiculously expensive places to live.
- More competitive.
It's not so much 'greed' that prevails as it is 'survival'. Maybe a wolf is a greedy animal... I don't know. It survives though. When companies are given the power to work their employees over 10 hours a day and not pay them extra because they are exempt from Labor Law (sometimes I believe all of California is exempt) that does tend to shape the attitude. When everybody does it, you'd be strange and unwanted when you don't do it.Mind you, I have worked on both sides of the fence, so I know what I'm talking about. In Europe it's not unusual that people spend lots of time on hobbies. They have more free time. Their hobbies CAN and often DO trickle through in their work. To employees this is a good thing. To employers not always. Here in the US when you spend a bit too much time slacking, it can cost you your job IMMEDIATELY since everybody here in the high tech business gets hired 'at will'. This makes people more carefull, sometimes appearing more obsessed, or, as you wish, more 'greedy'.
So as you see, there are some good reasons why things are the way you perceive them to be. Your labelling is somewhat inaccurate though in my opinion.
Now, I do think that the USA has a lot to learn from some European countries. Wellbeing will beat Wellfare down the line. Really, feeling 'happy' with the little things you have counts much more than not feeling so 'happy' with your yuppy SUV because your supervisor has a bigger one. And happy people work better. And if you have a lot of unhappy people, they produce crap like Microsoft Windows.
What you fail to mention is that Europe can also learn a LOT from the USA. And then I'm not talking about DMCA crap or corrupted buyable governments; Those exist everywhere, also in Europe, whether they get bought by the maffia in Italy or by corporations in the USA (or by tulip growers in the Netherlands). Don't forget there is a reason many things fly over from the USA and set foot in Europe. This is because some of the things as they are done here plain simple WORK better. A survival of the fittest attitude tends to make companies lean and mean and competitive with others. And no matter what fancy-smancy-socialist-touchy-feely exposure some companies in Europe may have, their bottom line is to make money, and do it better than anybody else in your business. American companies are more agressive, so they beat European companies often. However, IMHO not often on quality. This, to them, does not matter. Think about the bottom line.
Sorry for my little rant :)
The demo scene is much more important than people and Americans generally acknowledge. It is, truly, the last subculture where people code for the love of it. This explains the strength of the scene in Europe, and its nonexistence in America.
The culture in the US leaves no room for movements like the demo scene to evolve and thrive. Coders in the US are too focused on monetary rewards or political posturing. This is unfortunate. America really needs to pay attention to the Europeans here, and learn from them.
Europeans are driven by ideals, not greed. At the same time, they are sophisticated enought not to allow their valuable coding skills to be coopted by strident political organizations like the FSF.
Unfortunately, America is exporting it's culture to Europe at an alarming rate. Soon, Europe may even beging to enforce American software patents. Under these circumstances, the demo scene is in a precarious postition. For example, I can forsee a day when all the skilled European coders will have been bought up by American corporations. Even worse, once software patents go into effect in the EU, it's only a matter of time before the scene is forced underground by lawsuits from American game companies. I really hope the EU doesn't let this happen, but it may be too late.
KTS:Lover, Poet, Artiste, Aesthete, Utensil.
There is no contradiction.
I got into the demo scene, like many others, after seeing Second Reality from Future Crew. I immediately went out and bought a GUS. I still have it, I recently plugged it into an Alpha but it doesn't seem to work...
Imagine my delight when I look under MP3-musiikki and find this. I downloaded it and I'm really impressed. They haven't done a big demo since Second Reality (a couple of mini-demos only) but I am totally happy that Purple Motion is still at it.
I'm going to have to try some of those demos at work tomorrow where I have access to a Windows box. If only they were all SDL like iXalance, which I found about a month ago...