X-server for PS2
PineGreen writes: "Alllinuxdevices.com has a story
today about Metrolink porting their Micro-X server to Playstation2. Sony still refuses to sell their Linux kit outside Japan, and the Blockman Trading version works on PSOne only. Now, when will I have an excuse to buy a PS2?"
I've been reading about the PS2 Linux on some Japanese sites and find the whole thing leaving a bad taste in my mouth. This version on Linux is not free (as in freedom) as you think. 1) First and foremost you have to sign a Non-Discosure agreement when you purchase the system. Because the PS2 is a closed system, Sony will like to keep it that way. 2) You have no access to the CD/DVD-ROM, firmware drivers, or bootsystem. Making a stand-alone app is impossable. 3) Anything that uses sound/graphics/BIOS routines but be done through a closed source staticly-linked lib. It is illigal to redistibute this. 4) The system requres a boot CD-ROM which you also cannot redistibute. 5) The video out reqires a moniter that can use video sync pulses only from the green channel. The PS2 does not use a normal RGB out as it will cause the DVD Macrovision not to work. 6) Odds are Sony will not release this in America beacuse America is too friendly to hackers that like to reverse-engineer things. (Sony v. Bleem & Sony v. Connectix)
The PS2 has a 256-bit pipeline, a specialized graphics CPU, and basically enough bandwidth to make your PC look like a gameboy. You could "cobble together" one of these as a Linux workstation for $500 ($300 PS2, $200 linux kit, including hdd, eth, Linux, X, GL and everything you need to program it, including the bare specialized hardware... and that's before any rumored price drop). The system would rival a SGI workstation for realtime graphics processing power. For $500. (Of course, you need to throw in some software, but you need to do that with the SGI's, too.) You could barely buy a GeForce3 for that. The PC solution would cost at least a grand, and wouldn't be nearly as powerful.
Sony is already making high end boxes using 8x of the CPUs in a PS2. Licensing the CPU technology. Just think of the PS2 + Linux as the "low end" graphics workstation, perfect for hobbiests, small businesses, etc.
It's not a toy by any means. Just because they market it to play games, doesn't mean there's not some serious technology in this box.
Don't think of it as a flame---it's more like an argument that does 3d6 fire damage
Metrolink is selling their Micro-X product. That's based on XFree 4.0 and runs in a much smaller footprint. You don't need it, but with the memory limits of the PS2 it's not a bad idea.
I've got a Japanese PS2 running Linux, so if people have questions, maybe I should do a more complete piece on Slashdot. I did a presentation for my local users group not long ago that could be adapted.