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Blizzard Announces New Warcraft MMORPG

An anonymous reader wrote in to say that "Blizzard Entertainment makers of the enormously popular Warcraft, Starcraft, and Diablo series, have announced their next game: World of Warcraft, a massively-multiplayer online role-playing game set in the famous Warcraft universe. Gamespot has an extensive preview available complete with screens and loads of info on the game." It looks very pretty. I still want the Star Wars MMORPG to rock my world tho.

43 of 160 comments (clear)

  1. Fads ? by BiggestPOS · · Score: 4, Insightful
    Remember when everyone was bitching because it seemed like every new game that came out was a FPS? Then for a while they were RTS, and now it seems every time I turn around, a new MMORPG is announced. The fight for the control of THAT market is going to be ugly. Most people will buy multiple $50 titles, but not when each title also requires a subscription. Sure SOME people will buy every one, and play them, but I'm playing the odds here. Most people will probably pick ONE they like and stick with it.

    --
    What, me worry?
    1. Re:Fads ? by CBNobi · · Score: 3, Insightful

      "The fight for the control of THAT market is going to be ugly."

      And I think that's a very good thing - it gives better quality, and only the good ones can survive.

      Oh wait - Everquest is still alive.

    2. Re:Fads ? by crashdavis · · Score: 2, Interesting

      My theory about why it's the new fad is because they HAVE to.

      With the PS2/Gamecube/Xbox/etc., the capabilities of these consoles have gotten better and better. Their graphics and sound are better than on PCs, and for the most part they are played on bigger, more immersive screens. If you want a FPS, play it on a console.

      So what kinds of games can't be played on consoles? PCs have better connectivity and more versatile input devices (keyboards) and that's about it. Therefore as a PC game designer, you need to make a game which uses the keyboard in a meaningful way, which means "talking" which implies some kind of roleplay.

      Who do you talk to? You can talk to NPCs, but that gets really repetitive and stupid. You also can't charge $10/month to talk to NPCs. Let people talk to other people, and all of a sudden people spend 200 hrs a month playing the game. That phenomenon is real and every game development company sees it.

      The MMPORPG is just a way to keep the PC relevant in gaming, while giving them annuity revenue models.

      --
      "The difference between theory and practice is small in theory and large in practice..."
  2. possible linux support! by virion · · Score: 2, Interesting

    Sam Lantinga, author of SDL, was hired by blizzard. Is he working on this title? is new warcraft will be sdl based? if so linux port should be piece of cake.

    1. Re:possible linux support! by Frums · · Score: 2, Interesting
      I very much doubt it will be run on linux (the client that is) but I am willing to be the servers will be.

      -Frums

  3. Shattered Galaxy by tangent3 · · Score: 3, Informative

    http://www.sgalaxy.com

    I believe it's the first graphical MMORPG.

    Shattered Galaxy just came out of beta and is in commercial release since 21st August. Looks pretty good, won quite a few awards at shows.

    Blizzard will have its hands full playing catch-up, but it'll probably win the Warcraft fans over just like Ultima Online did and Star Wars Galaxy will when (hahahahaaa) it is released.

    I just hope Blizzard won't be like the idiots Electronic Arts were when they forced the Origin developers to drop the Ultima 9: Ascension project for Ultima Online. Can you imagine them putting aside Warcraft 3 for the MMORPG version?

    1. Re:Shattered Galaxy by Bodero · · Score: 3, Informative

      Wrongo. Blizzard North is working on World of Warcraft, Blizzard (EOT, no "South") is working on Warcraft 3, and has been for a long time. That's why the rumors of SC2 were squelched, because the Starcraft team (Blizzard) was working on Warcraft 3 (Blizzard), while the Diablo II team had just finished LoD at Blizzard North.

  4. I'll believe it when I see it... by Anonymous+DWord · · Score: 4, Informative

    "Though Blizzard Entertainment is still hard at work polishing up its highly anticipated real-time strategy game, Warcraft III, for an early 2002 release..."

    Uh huh. "Highly anticipated" is right. Oh look! The vapourware awards from 2000! [wired] Coming in at Number 6, Warcraft III. I love Blizzard (mostly), and I think they do some great stuff, but until it's shipped, it doesn't exist.
    --
    "If he thinks he can hide and run from the United States and our allies, he's sorely mistaken." Bush on bin Laden
    1. Re:I'll believe it when I see it... by SilverWeed · · Score: 2, Insightful

      Wow you're a smart one, have you not seen all the gameplay videos of WC3? Do you think they 'faked them'? Even the one shown at ETCS? Bah. Whatever.

      Everyone who complains about Blizzard delaying their games is an idiot. First you guys complain about games coming out with too many bugs, then you complain when companies want to hold the games until they're up to their standards.

      YOU CANT HAVE BOTH YOU IDIOTS.

      --
      Remove the Spam to email me.
  5. More like... by szcx · · Score: 4, Insightful
    World of Warhammer.

    First Blizzard were "inspired" by the Warhammer Fantasy universe for Warcraft, then they were "inspired" by the Warhammer 40,000 universe for Starcraft.

    Were Blizzard once again "inspired" by Games Workshops announcement of a Warhammer MMORPG? It's been said that Blizzard have been working on Warcraft Online for a year. Warhammer Online was announced in April 2000. You do the math.

    1. Re:More like... by Bodero · · Score: 3, Informative

      Blizzard has been working on World of Warcraft since 1999. Check the whois database on worldofwarcraft.com for proof.

    2. Re:More like... by szcx · · Score: 3, Interesting
      Agreed.

      I'll probably get World of Warcraft (just like I did Warcraft and Starcraft before it) for the pure fact that they do PC Warhammer gamers better than Games Workshop :-)

    3. Re:More like... by IronChef · · Score: 2


      I would sell a kidney for a good, modern tactical combat game like X-COM. The GW properties would be great candidates... but we are still dealing with a plague of real-time strategy games.

      Hell, even the Warzone computer game will be real-time instead of turn-based, and that is a MINIATURES GAME LICENSE. Am I the only person interested in turn-based tactics? Sheesh.

  6. Redmoon, a nice MMORPG. by }InFuZeD{ · · Score: 2, Informative

    If any of you are looking for a non-3D MMORPG, you should check out http://www.redmoon-online.com :) 3D just isn't my thing for an MMORPG. Too many blind spots that people can attack me in. Redmoon is a 2D game with overhead graphics but it has 3D buildings and whatnot. It's got some really cool features such as armies, a Battle Dimension, 9 characters to play, and about 6 skills for each character. It's being developed constantly and updates to the game are free (as well as the game itself). You do however have to pay a subscription fee on a monthly, quarterly, or bi-annual basis.

    1. Re:Redmoon, a nice MMORPG. by Fred+Ferrigno · · Score: 2

      A number of my friends got hooked on Redmoon, then stopped and convinced me not to start. Apparently, there are horrendous problems with gameplay and game balance. Leveling up involves killing thousands upon thousands of the same creatures for hours. And once you finally get to the high levels, there's nothing to do but pick on lowel leveled players, who are basically defenseless.

      And these kinds of criticisms came from the game's fans. I recognize that these problems might get fixed eventually, but why pay for a game that's only half done?

  7. Movies available... by crt · · Score: 3, Informative
    There's already an awesome CG trailer here, and an movie of in-game footage here.


    The gameplay footage looks good, but the CG movie is simply amazing. I wonder how many years until the games look that good.

    1. Re:Movies available... by szcx · · Score: 2
      You could always use the following account;

      User: surfas@gamespy.com
      Pass: test2

  8. Am I the only one with Online-Gaming issues? by kypper · · Score: 4, Insightful
    I find that the big trend these days is to move towards online-only gaming. Look at Final Fantasy XI. Look at Ultima. Look at the new 'Warcraft'.


    I think video game companies need to realize something:

    Not all of us can guarantee having enough time available to warrant a monthly service fee for a game.

    Some of us like playing on our own.

    We don't all have Cable or DSL! LAG.

    High graphics and bandwidth just don't work well, and it's always slow and irritating. Even Diablo 2 has this problem on Battle.net

    1. Re:Am I the only one with Online-Gaming issues? by demaria · · Score: 3, Interesting

      Some of us don't play games all the time, but only once and a while.

      I don't like getting my ass kicked by young punks who play video games 10 hours a day, every day, and then being called {lame|loser|suck|asswipe} or what have you.

      Sometimes I just like setting the difficultly level down as low as possible, and just kicking butt. Nothing more fun than stomping through a village in Warcraft destroying all buildings and peons in the way.

    2. Re:Am I the only one with Online-Gaming issues? by Fred+Ferrigno · · Score: 2

      Another poster mentioned Max Payne, a recent game that has no multiplayer aspect at all.

      I don't know the sales figures for Max Payne, but Starcraft (which is at heart a multiplayer game) sold millions world wide. Imagine if Blizzard had charged even a tiny amount for what they gave away for free -- that's what they're hoping for here.

      You might like single player games, but subscription games are much, much more profitable. They're also much harder to copy. Max Payne had all sorts of fancy CD-copy protection, but was cracked and released quite quickly. Starcraft, however, is practically worthless without a legitimate CD-key for Battle.net.

      Game companies don't care that they're not serving you and the few people like you. If a small handful of people don't like their game, that's OK, because a lot of people do, and collectively they'll shell out more money than you will. There will always be a place for games like Max Payne, made whenever a market segment goes unexplored, but they're just not the safe bet that multiplayer games are.

    3. Re:Am I the only one with Online-Gaming issues? by IronChef · · Score: 3, Insightful

      ...MMORPGs are better, deeper, more meaningful games.

      Better is certainly a subjective sort of thing. What's better, steak or ice cream?

      Deeper? More meaningful? You must be in an EQ guild, and all the damn virtual hugs have addled your brain.

      A bat tries to bite you but misses!
      You crush a bat for 2 points of damage.

      You have slain a bat!
      You gain experience.
      You have lost faction with Brown Flying Rats. You gain faction with the Awkwardly-Animated Elves.

      Posingasagirl shouts, "Anyone have some platinum to spare?"

      13yearold says, "SoW?"
      13yearold says, "SoW me??"
      13yearold says, "Screw you"

      Whiner tells the guild, "G'nite"

      Crybaby tells the guild, "HUGS! KISSES! HUGGLES! MEGASUPERKISSES!"

      You think you are facing North.
      You have become better at Sense Direction! (13)

      ----

      Despite the totally ridiculous amount of "huggles" thrown around by grown men in EQ, and all the bat-slaying that goes on, I think that the MMORPG genre has a lot of potential and I look forward to future games. I just hope that the Blizzard guys don't consider any of the crap on the market now to be their inspiration. EQ is a MUD with a 3d GUI. Spare me. I'd rather play Pac Man. (and I tried to like EQ, I really really did, but it's not the right kind of crack for me at least.)

    4. Re:Am I the only one with Online-Gaming issues? by IronChef · · Score: 2


      I actually used to be a RTS game designer (for a real game, at a real publisher, from a real studio). The figures we got from the publisher on multiplayer were fascinating. According to their expensive research, only a few percent of all players used multiplayer at ALL. Now, this was a few years ago, but still... Everyone still put multiplayer code in because if you didn't the reviews would DESTROY you, of course.

      I guess times are a-changin' though, there's about sixteen billion people playing CS right this second, and EQ has 400k subscribers or so.

  9. The MMORPG Swarm by discore · · Score: 4, Insightful

    Everyone wants to release an MMORPG. The fact of the matter is, most companies don't know how to successfully build and support an online game. They have become too used to releasing it, and that is the end of development. Expansion packs not included.

    The things that all successful MMORPGs have in common are, decent customer service, a stable client/world/communication setup, and a "world" rich with content and/or things to do, items to gain, monsters to challenge.

    We saw Anarchy Online pretty much crash and burn on release. It was horribly unstable. I had been playing AO since the first public beta. When I heard they shipped version 12.1 in a box I couldn't believe it.

    Then we saw them crash and burn again on Customer Service. Do GMs exist in that game? As far as I know there is no phone based support what so ever.

    My point is, a publishing company better get it's act together if they want to release an MMORPG. It's a very long term investment. With so many companies producing them, there are going to be a lot of sub-par products, with a few games that actually meet the standards a successful MMORPG has.

  10. Suggestion for slashdot... by kypper · · Score: 3, Insightful
    if it recognizes the same link, then they should have a 'already submitted' instead of 'rejected'.

    It would make us folk a little happier.

  11. Grab the DivX file for video gameplay! by antdude · · Score: 3, Redundant

    This is the trailer from ETCS: Download here. You need DivX codec to view the AVI file. :)

    I have to say WoW for this game! :)

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  12. Or get the DivX format (smaller size) by antdude · · Score: 3, Informative

    This is the gameplay trailer from ETCS: Download here. You need DivX codec to view the AVI file.

    I have to say WoW for this game! :)

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  13. MMORPG by sandalwood · · Score: 2, Insightful

    MMORPG is a silly and unnecessarily complicated acronym which will serve to turn off people who don't know what one is. I suggest at the very least simplifying it to MRPG, with the M for Metaverse-like, or some such.

  14. Masssively multiplayer online *what*? by prizog · · Score: 3, Insightful

    "Great characters"? No mention of it.
    "Fascinating stories"? Not mentioned.
    "Player-driven plot"? Yeah right.

    So, where's the role-playing? As far as I can tell from the article, there isn't any. The trailer didn't show any talking. So, maybe MMOH with an H for Hackfest would be a better name.

    1. Re:Masssively multiplayer online *what*? by prizog · · Score: 2

      They have also developed a substantial amount of art. You can't have art and story completely separate - they need to be intertwined. And their example "quest" was so hack-and-slash typical...

      I understand that Blizzard knows how to make violence-oriented games. I loved Starcraft, and woulld love to play SC2, if they ever build it. This doesn't mean they know how to make RPGs. As far as I can tell, nobody has successfully made a MMORPG which features any significant amount of RPing for the majority of players.

      This trailer is an advertising move for Blizzard. So, looking at what Blizzard is emphasizing in its ads is a good way to learn what they think is important in building a game. Clearly, they see good technology and lots of violence as more important than a good player-driven story and good characters. So, they should be making RTS games, instead of trying to make RPGs.

  15. When do I have the time? by Rimbo · · Score: 4, Insightful

    Maybe I'm not part of Blizzard's intended audience, but although this looks damn cool, when am I supposed to find the time to play all these great games?

    It seems the only worthwhile games on the PC any more are these whiz-bang immersive-world internet-enabled games that require 20 hours a week to enjoy, or 40 if you really want to get the most out of them. Where am I supposed to find the time to play these?

    Back in the past, there were dozens of great games that didn't take so much time. They were fast, furious, and you could get a lot of fun out of them in a five-minute coffee break. Like Pac-Man, Galaga, and the like. There aren't many "hop on and have fun for a bit" games like that any more. Nowadays, games need commitment.

    So I spend most of my time on the PC playing games like MAME.

    Am I the only person who has this problem? Am I the only one here who between job and friends doesn't have all evening to chase down the old man who'll tell him to say "syzygy" to get past the rabid monkey guarding the gate to the blue unicorn?

    1. Re:When do I have the time? by jbarnett · · Score: 3, Funny


      There aren't many "hop on and have fun for a bit" games like that any more. Nowadays, games need commitment.

      Oh, I see now. I thought my level 87 Barb had something special with your level 78 Amazon. What are you saying, are you saying you would like to play other games? I thought we had something special...power leveling for 20 hours a day...

      I bet it is that Quake3 game, it is such a slut... just there when you are lonely and want to blow some stuff up, in and out huh? No long term commitment... your such a typical gamer.

      So you just want to be freinds? If you ever see me power lvling around Hell/Hell Act 4, give me a party invite ok? ok?

      I have to go, there is a rumor that some guy is trading SOJs for Prefect Skulls on USEast and have to check it out... hope to see you around.

      Love,
      Barb_Kill_Joo
      Level 87 WW Lance Barb
      USEast

      --

      "`Ford, you're turning into a penguin. Stop it.'" -THHGTTG
  16. Wrongo yourself. by Edgewize · · Score: 3, Interesting

    Blizzard HQ (South) in Irvine, CA, has two product development teams. Team 1 is their RTS team, composed of many of the developers who brought us Warcraft II and Starcraft. Team 2 is comprised of mainly new hires (from companies such as Activision and ID) as well as some previous members of Team 1.

    Blizzard North is taking a short break after working on Diablo games for six years. They have not announced what their next project will be, but their design team has probably begun story-boarding it already.

  17. Re:Guess what? Everquest wasn't original. by prizog · · Score: 2

    EQ *was* original. Not good, but original. It was the first 3d graphical MUD of any quality - and so, original.

    Of course, whether it's a waste of time (compared to MUDs) or not depends on what you want out of a game. Good MUDs (usually actually MUSHes or MOOs) feature good stories, intense player participation, etc. Good MMOHs feature lots of blowing shit up. Which one you chose to play depends on what you want.

    My sole point is that it's not accurate to call WoW a MMORPG, because there's *no role-playing*.

  18. Is it just me or... by TrevorB · · Score: 2

    For anyone who plays a lot of Diablo.. Do you find it amusing that the characters are either:

    1) Standing Still
    2) Fighting
    3) RUNNING!

    A lot like Diablo II...

    Doesn't anyone walk anymore?

  19. Who else thought... by Jimmy_B · · Score: 2

    Who else thought of NetHack when they saw the acronym for that title?

    You zap the Wand of Wishing. You may wish for an object.--More--
    For what do you wish? Box of World of Warcraft
    l - World of Warcraft box
    a
    What do you want to use or apply? l
    You start playing World of Warcraft...
    Oh wow! Great stuff!

  20. Star Wars MMORPG FAQ by Lumpish+Scholar · · Score: 2

    I still want the Star Wars MMORPG to rock my world tho.

    The official Star Wars MMORPG FAQ is updated from time to time. (I like this FAQ: "2.13 Will I cast twin shadows on Tatooine?" "We are remaining true to the continuity of the movies, so only one shadow is cast on Tatooine.")

    They're saying "second half of 2002"; patient, a Jedi must be.

    --
    Stupid job ads, weird spam, occasional insight at
  21. That's not proof by cronio · · Score: 2, Informative

    That just means that they had the inkling of the idea that they might want to create "world of warcraft" game in 1999, so they bought the domain for $70.

    --


    My plan is to pimp before they realize I'm a jackass. Hit 'em hard and fast.
  22. Re:Betting starts now... by rhavyn · · Score: 2

    It can't possibly end up any later than Team Fortress 2 (if you don't know don't worry, but it was originally supposed to come out as a mod for quake2).

  23. The Requisite OS Flame by David+E.+Smith · · Score: 2

    The WoW FAQ is somewhat less than informative...
    For what platforms will the game be available?
    The game will initially be available for PCs.
    Wow, that helps. They do forget that not all the world's a Windows box, don't they? Where's the (Linux/BeOS/*BSD/QNX/other-fave-thing-that-runs-on -PC-hardware) port?

  24. Remember, this is the team... by freeBill · · Score: 2

    ...that worked on a quest-based CRPG set in the Warcraft world (now, I guess, it's the "World of Warcraft") for a couple years before abandoning the project because they couldn't meet their own standards.

    Don't expect them to release this unless they can do it right. (This is a good thing.) So don't get your hopes too high. If it doesn't come to fruition, it will be because they couldn't make it as fun as they thought it should be. If it is released, it will probably be late. (Blizzard has a reputation for taking the extra time to do things right.)

    It will probably also be very good.

    --
    Eternal vigilance only works if you look in every direction.
  25. That does not prove intent. by Inoshiro · · Score: 2

    They could've just been snapping up any domains with "Warcraft" in the title. If "worldofhalflife.com" is registered, does that mean Half-Life will come out in MMORPG format?

    Doubtful.

    --
    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
    1. Re:That does not prove intent. by Bodero · · Score: 2
      http://www.sclegacy.com/article.php?thold=5&mode=n ocomments&order=0&sid=365

      The worldofwarcraft.com domain was registered on August 11, 1999, a full two years ago. But then again, the game has been in development since 1999, so...

      Well, that's the best I can do. Can you do any better in disproving me, or is your case just rampant speculation?

  26. The obligatory reality-check response by Edgewize · · Score: 2

    About 95% of the target audience for MMORPGs has access to a Windows computer. An additional 5% gain in revenue cannot justify the cost and maintainance of ports to alternate platforms.