Wolfenstein Multiplayer Test 2 Out
Kallahar writes: "Everybody and their pet will report this, but the new Wolf MP test is out! Get it from Blues News (or many mirrors)." This probably would have been a better submission if it had included a download link of some sort.
Does it seem to anyone else that the gameplay in Return to Castle Wolfenstein seems - or is - Quake 3 all over again, with different weapons? Quake 3 is fun in its own respect, but slapping a World War 2 mod on top of it and marketing it as something brand new is pushing it a little, methinks.
Of course my gameplay has been slightly limited - I certainly haven't logged more than a few hours at most - but I can't help but compare it to the superbly executed (and free) Day of Defeat. I guess it has more to do with realistic damage than anything else; I like the (generally) one shot one kill rules of DoD, and it seems silly that in Wolfenstein I have to shoot you with a Thompson or MP40 many times before you go down.
Anyone else care to confirm or deny my suspicions and thoughts?
Cheers,
levine
I remember running Wolfenstein 3D on my Tandy 1000RLX (286/10MHz XT, yes, a 286 with an 8-bit bus and 256k VGA graphics). Man, that was *the* shiznit back in the day. I have a feeling the latest versions will fail to capture the awe I felt when seeing what was actually possible with the processing power of a 286. Quite a legacy to have to live up to, if you ask me.
To relive the experience, a newer Wolfenstein would have to again push current hardware beyond what is currently viewed as possible. It's quite a shame this is unlikely to happen - Makes me feel like "future generations" of computer users are missing out on something.
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DRM is like antifreeze, to the MPAA/RIAA it's sweet, to the consumers it's poison.